EverCrest Message Forums
You are not logged in. Login or Register.
Author
Topic: hot crusade action
Ruvyen
Cartoon Broccoli Boy
posted 09-01-2006 11:15:48 AM
MS/Deathwish PvP goodness
Thief: "I have come to a realisation. Dragons are not real in a general sense, but they may exist in certain specific cases."
Fighter: "Like how quantum mechanics describes how subatomic particles can spontaneously pop into existence at random!"
Thief: "No, that's stupid and stop making up words."
--8-Bit Theater
Batty
Doesn't Like You. Specifically you.
posted 09-01-2006 07:52:29 PM
quote:
So quoth Vorago:
I will have no badmouthing of Unrelenting Storm thank you very much

I did say most. Unrelenting Storm is one of the only decent talents in there. Everything else is pretty much useless though.

Willias
Pancake
posted 09-04-2006 02:09:29 AM
quote:
Talonus spewed forth this undeniable truth:
Why must they taunt poor feral druids? Makes me want to come back and switch my druid over.

Balance druids don't look too bad either.

Oh, and Fel Guards will be able to learn Cleave, Intercept, and Avoidance (allows the Fel Guard to dodge 50% of AoEs).

Willias
Pancake
posted 09-11-2006 10:19:03 PM
First off, all those druid talents were fake.

Second, Blizzard has added Priest talents and spells.

Shadow Word: Death looks pretty crappy for a new spell, on the other hand, Reflective Shield seems like a pretty awesome talent.

Rank 12 Power Word: Shield is 600 mana for a 1315 point shield. Add in Imp. PWS and Mental Agility, and it's 540 mana for a 1512 shield, and half of that shield becomes damage (756)... Not a bad talent imo.

Willias fucked around with this message on 09-11-2006 at 10:19 PM.

El Cuchillo
RETARD! DO NOT FEED!
posted 09-11-2006 10:25:44 PM
quote:
Willias wrote this stupid crap:
words about priests

It took me a minute to realize why the 41 point shadow talent is at all good. It lets you heal in Shadowform. At first I was all "hurr flash heal clone " then it struck me.

Strip Club - Online Comic Reader and Archiver for Linux and Windows (and maybe OSX)
Rodent King
Stabbed in the Eye
posted 09-11-2006 10:50:37 PM
quote:
This insanity brought to you by El Cuchillo:
It took me a minute to realize why the 41 point shadow talent is at all good. It lets you heal in Shadowform. At first I was all "hurr flash heal clone " then it struck me.

It gets better, because it's a shadow spell it'll still be castable when a Warlock stops your casting from the Holy-line.

Also, Huge news: THE PRIESTS' NEW MASS DISPELL ABILITY WILL BREAK THROUGH PALLY SHIELDS/ICE BLOCKS/ETC!!

My inner child is bigger than my outer adult.
Mr. Parcelan
posted 09-11-2006 10:54:10 PM
quote:
Rodent King thought this was the Ricky Martin Fan Club Forum and wrote:
It gets better, because it's a shadow spell it'll still be castable when a Warlock stops your casting from the Holy-line.

Also, Huge news: THE PRIESTS' NEW MASS DISPELL ABILITY WILL BREAK THROUGH PALLY SHIELDS/ICE BLOCKS/ETC!!


Eh, that's pretty retarded, imo, since it gives Priests even more power. They already break the BGs as is.

El Cuchillo
RETARD! DO NOT FEED!
posted 09-11-2006 10:57:13 PM
quote:
This one time, at Rodent King camp:
It gets better, because it's a shadow spell it'll still be castable when a Warlock stops your casting from the Holy-line.

Also, Huge news: THE PRIESTS' NEW MASS DISPELL ABILITY WILL BREAK THROUGH PALLY SHIELDS/ICE BLOCKS/ETC!!


Source for this? This sounds retarded.

Strip Club - Online Comic Reader and Archiver for Linux and Windows (and maybe OSX)
Delphi Aegis
Delphi. That's right. The oracle. Ask me anything. Anything about your underwear.
posted 09-11-2006 11:00:21 PM
quote:
El Cuchillo had this to say about Captain Planet:
Source for this? This sounds retarded.

Requires Level 70
1181 Mana 30 yd range
1.5 sec cast
Dispels magic in a 15 yard radius, removing 1 harmful spell from each friendly target and 1 beneficial spell from each enemy target. Affects a maximum of 5 friendly targets and 5 enemy targets. This dispel is potent enough to remove Magic effects that are normally undispellable.

I guess anything that isn't a poison/curse/disease can logistically be removed by this.

Though it's level 70, cast time, and a huge chunk of mana.

Willias
Pancake
posted 09-11-2006 11:03:19 PM
quote:
Mr. Parcelan stopped beating up furries long enough to write:
Eh, that's pretty retarded, imo, since it gives Priests even more power. They already break the BGs as is.

Unstable Affliction.

Watch those priests squirm!

That and it has a 1.5s cast time.

Edit: Though to be honest, it just says that it can remove Magic effects that are normally not dispellable. It doesn't specificly say that it can remove Paladin Bubble/Ice Block. Could be balanced for only PvE use.

Willias fucked around with this message on 09-11-2006 at 11:06 PM.

Delphi Aegis
Delphi. That's right. The oracle. Ask me anything. Anything about your underwear.
posted 09-11-2006 11:06:48 PM
quote:
Willias's fortune cookie read:
Unstable Affliction.

Watch those priests squirm!

That and it has a 1.5s cast time.


As long as all the damage unstable affliction and seed of corruption does gains full benefit from +dam and +%dam talents, I could live with 59 points in affliction. Oh god yes.

El Cuchillo
RETARD! DO NOT FEED!
posted 09-11-2006 11:09:32 PM
quote:
Delphi Aegis had this to say about Optimus Prime:
Requires Level 70
1181 Mana 30 yd range
1.5 sec cast
Dispels magic in a 15 yard radius, removing 1 harmful spell from each friendly target and 1 beneficial spell from each enemy target. Affects a maximum of 5 friendly targets and 5 enemy targets. This dispel is potent enough to remove Magic effects that are normally undispellable.

I guess anything that isn't a poison/curse/disease can logistically be removed by this.

Though it's level 70, cast time, and a huge chunk of mana.


Yeah, I saw that, but I figured he meant there was a forum post from a blue somewhere that I couldn't find.

That's godawful dumb if it's true.

Edit:
Found it.

quote:

Kalgan:
It means you can use it to dispel effects like Divine Shield.

Fuck.

El Cuchillo fucked around with this message on 09-11-2006 at 11:12 PM.

Strip Club - Online Comic Reader and Archiver for Linux and Windows (and maybe OSX)
Willias
Pancake
posted 09-11-2006 11:15:48 PM
I kinda wonder if they all stack.

Rank 8 Corruption (according to Curse Gaming, 906 over 18s for 360 mana) + Seed of Corruption + Unstable Affliction + Rank 7 Curse of Agony (1320 damage over 24s for 275 mana) + Rank 9 Immolate (470 mana for 365 initial fire damage, and 650 more fire damage over 15s) would equal IMMENSE PAIN.

Willias
Pancake
posted 09-11-2006 11:20:17 PM
quote:
El Cuchillo stopped staring at Deedlit long enough to write:
Fuck.

Still not too big of a deal if there's even one 41 point Affliction warlock around.

They can just toss Unstable Affliction around (it's instant cast, low mana cost, no cooldown) and if the priest ever decides that, hey, casting Mass Dispel is a good idea, and they accidently catch a group member, they could instantly fuck themselves over with at least 1 1500 damage nuke and a 5 second Silence.

Affliction warlocks are now built for PvP.

Maradon!
posted 09-11-2006 11:23:40 PM
quote:
Williasing:
I kinda wonder if they all stack.

Rank 8 Corruption (according to Curse Gaming, 906 over 18s for 360 mana) + Seed of Corruption + Unstable Affliction + Rank 7 Curse of Agony (1320 damage over 24s for 275 mana) + Rank 9 Immolate (470 mana for 365 initial fire damage, and 650 more fire damage over 15s) would equal IMMENSE PAIN.


That's five fucking spells, though. Even if they were all instants, which they are not, stacking that much shit would be useless in PVP.

Delphi Aegis
Delphi. That's right. The oracle. Ask me anything. Anything about your underwear.
posted 09-11-2006 11:23:41 PM
quote:
From the book of Willias, chapter 3, verse 16:
I kinda wonder if they all stack.

Rank 8 Corruption (according to Curse Gaming, 906 over 18s for 360 mana) + Seed of Corruption + Unstable Affliction + Rank 7 Curse of Agony (1320 damage over 24s for 275 mana) + Rank 9 Immolate (470 mana for 365 initial fire damage, and 650 more fire damage over 15s) would equal IMMENSE PAIN.


Except:

Seed of Corruption
Requires Level 70
882 Mana 30 yd range
2 sec cast
Imbeds a demon seed in the enemy target, causing 1044 Shadow damage over 18 sec. When the target takes 1044 total damage, the seed will inflict 1110 to 1290 Shadow damage to all enemies within 15 yards of the target. Only one Corruption spell per Warlock can be active on any one target.

But, it looks like this seed of corruption WILL be affected by improved corruption.. Same cast time, name, etc. So yeah.

I'm just hoping unstable affliction's dispelly-bit damage and Seed of corruption's final burst damage is given 100% +dam.

Mr. Parcelan
posted 09-11-2006 11:55:54 PM
quote:
Nobody really understood why Willias wrote:
Still not too big of a deal if there's even one 41 point Affliction warlock around.

The chance of that is much slimmer than having a priest around.

Basically, a game of WSG will boil down to which side has the most priests, almost like it is now, since Priests are essentially impossible to kill without concentrated effort by a good portion of the force.

Falaanla Marr
I AM HOT CHIX
posted 09-12-2006 02:26:53 AM
quote:
Delphi Aegis had this to say about Reading Rainbow:
As long as all the damage unstable affliction and seed of corruption does gains full benefit from +dam and +%dam talents, I could live with 59 points in affliction. Oh god yes.

I'm on the wall about that idea. 59 points in affliction is:

Nice for PvP. Though I'd stop at 41 affliction when it comes to PvP and toss the other 18 points into utility shit from other trees.

Potentially useful PvE depending on fight length in Burning Crusade. Current raids would find it to be near useless save for bosses as most mobs die too fast to stack a ton of DoTs. If burning crusade fights go around 30-35 seconds, that lets us stack all the Dots and get them all to do full damage. Though, even then, would we be better off just casting shadow bolts with that time?

So, hope you PvPers really enjoy these lock additions -- they're right up your alley

Falaanla Marr fucked around with this message on 09-12-2006 at 02:29 AM.

Willias
Pancake
posted 09-12-2006 02:36:49 AM
quote:
Maradon! impressed everyone with:
That's five fucking spells, though. Even if they were all instants, which they are not, stacking that much shit would be useless in PVP.

Well, as Delphi pointed out, Seed of Corruption doesn't stack with Corruption.

Since Corruption is far more mana efficient, I'll stay with that, and if you have 41 points in Affliction, more than likely your Corruption is instant cast.

Corruption, Curse of Agony, and Unstable Affliction are all instants, and as an Affliction 'lock, you're probably not going to like Immolate that much anyway. I agree that it's pointless stacking that many DoTs in PVP, but doing so creates a stronger need to try and remove the spells, which leads to UA being removed.

Mr. Parcelan
posted 09-12-2006 03:17:27 AM
It's still complete bullshit that the Warrior trees have been nerfed to hell while everyone else gets awesome shit. Then again, there's never been a release that's been good for Warriors.
Batty
Doesn't Like You. Specifically you.
posted 09-12-2006 08:07:13 AM
More classes than warriors got utter shit, Parce.
Mr. Parcelan
posted 09-12-2006 08:16:58 AM
quote:
Batty wrote this then went back to looking for porn:
More classes than warriors got utter shit, Parce.

WHO CARES ABOUT OTHER CLASSES

Yeah, I know bro

There better be some awesome changes to Warriors, Shamans...I don't know, Rogues look pretty neat, I guess (the Subtlety tree still looks like shit, though).

Blindy.
Suicide (Also: Gay.)
posted 09-12-2006 08:30:00 AM
Priests 41 point shadow ability is... GET THIS... A flash heal they can cast in shadowform.

WHUPTY FUCKING DO. Unless it gets all the +shadow damage bonuses, talk about a let down.

Batty
Doesn't Like You. Specifically you.
posted 09-12-2006 08:49:25 AM
quote:
Mr. Parcelan had this to say about John Romero:
WHO CARES ABOUT OTHER CLASSES

Yeah, I know bro

There better be some awesome changes to Warriors, Shamans...I don't know, Rogues look pretty neat, I guess (the Subtlety tree still looks like shit, though).


Yeah. Shamans got 1 awesome talent. Rest of them are meh at best. No Priest in my guild is happy with the new talents, they've all said they'll do 31/30 builds or 30/31 or something. Stick with the old stuff. It's really sad for some classes like Shaman, because Blizzard claimed that 41 talents would be good enough to dissuade you away from things like 31/30 builds. But all of the Shaman 41 point talents are a joke. Priest 41's too, apparantly.

Mr. Parcelan
posted 09-12-2006 08:53:32 AM
quote:
Everyone wondered WTF when Batty wrote:
Yeah. Shamans got 1 awesome talent. Rest of them are meh at best. No Priest in my guild is happy with the new talents, they've all said they'll do 31/30 builds or 30/31 or something. Stick with the old stuff. It's really sad for some classes like Shaman, because Blizzard claimed that 41 talents would be good enough to dissuade you away from things like 31/30 builds. But all of the Shaman 41 point talents are a joke. Priest 41's too, apparantly.

The Mage talents look nice and the Warlock talents are off the hook...Paladin talents are lacking, I hear, and no one seems all that concerned about everyone else.

Addy
posted 09-12-2006 08:59:40 AM
Is any class going to be picking up their 41 point talent? I know protection warriors will, and maybe locks... is that it? The 30/31 setup (varies slightly of course for people who need to pick up a tier 1 talent in a third tree) for most classes just seems too powerful.

Most of the new expansion talents are "meh," the mages I know are very unhappy with their new talents. Rogues may seem cool, but unless if they buff mutilate or surprise attacks, no one is seriously gonna pick those up except to mess around with. I still think subtlety sounds awesome though Rogue tank please!

I'm surprised priests are unhappy with the 41 point discipline talent. Targetable shield wall that's on a 3 min cooldown? Although I guess it's the fact they have to go that deep into discipline

Addy fucked around with this message on 09-12-2006 at 09:01 AM.

Batty
Doesn't Like You. Specifically you.
posted 09-12-2006 09:00:25 AM
quote:
Mr. Parcelan wrote this then went back to looking for porn:
The Mage talents look nice and the Warlock talents are off the hook...Paladin talents are lacking, I hear, and no one seems all that concerned about everyone else.

Warlocks probably got the best hand dealt so far, mages a close second. I didn't look too hard though. All of it is bullshit really and the only reason I look forward to the expansion anymore is being able to level with my friends again and say, "Fuck you you aren't in the raiding team anymore," to some of the more idiotic Shamans in my guild. I love being in charge of them.

Maradon!
posted 09-12-2006 09:03:10 AM
quote:
Over the mountain, in between the ups and downs, I ran into Batty who doth quote:
DESTRUCTION Warlocks probably got the best hand dealt so far

fixed

Addy
posted 09-12-2006 09:05:18 AM
Haha oh boy, not looking forward to that, my guild's rogue crew is insane We haven't really talked about how we're handling expansion yet though.
Batty
Doesn't Like You. Specifically you.
posted 09-12-2006 09:08:04 AM
quote:
Maradon! Model 2000 was programmed to say:
fixed

Haha, probably, like I said I didn't read over other classes talents too much, because I don't like to make completely uninformed statements about other classes that I don't really play/have an understanding of. However, I could write a 5 page essay on the subject of why all of a Shaman's new talents suck, why some of our new spells are just a waste, and why Shamans have been a piece of shit ever since people learned how to play their class.

God I hate the Shaman 41 point talents and most of the rest of them.

Vorago
A completely different kind of Buckethead
posted 09-12-2006 09:10:00 AM
I find it amusing that even right at level 60 Unrelenting storm gives more mana than Mana Tide would give to TWO healers combined
Batty
Doesn't Like You. Specifically you.
posted 09-12-2006 09:10:59 AM
quote:
Vorago had this to say about Captain Planet:
I find it amusing that even right at level 60 Unrelenting storm gives more mana than Mana Tide would give to TWO healers combined

Right now I'd get 40 mp/5 for free from that talent. I WANT IT NOW. It is the only thing the Shaman class has to look forward to.

Naimah
In a Fire
posted 09-12-2006 09:46:58 AM
Mages arn't doing that well from our perspective. The defensive talents in each tree arn't big enough to make a huge difference, none of the 41 point talents are worth taking (a dragons breath crit breaks its own disorient, there is an entire tree built around slowing, and the water elemental has a 5min cooldown, reagent cost, and only lasts for 1 min), the empowered spells end up being a joke because of the small boost they provide. So with all that there ends up being 1 new talent in each tree that looks compeling (Mind Mastery, Molten Fury, and Ice Floes).

With all that said the spells that have been previewed for mages are also a letdown. Ice Lance is 100% useless, Arcane Burst may be cast every 8s so that it dosn't become insanely inefficient, and Mages wanted Fel Armor instead of Molten Armor. The only real purpose of Invisibility is an agro wipe, but since you have to do nothing for 8s, after which you would never need the agro wipe again because the MT would be so insanely far ahead of you, it's only use comes in agro celing fights.

Bajah
Thooooooor
posted 09-12-2006 10:11:44 AM
Well, speaking for Priests -

The Holy and Shadow tree updates are extremely underwhelming. I'd go as far as saying they suck ass. Mighty ass, even. A crappy heal in Shadowform that's not even mana efficient? And what Shadowpriest is gonna sink 41+ points into Shadow and be running around in +Healing gear? For Holy, Circle of Renew? So you can target one party member and renew him and every other party member within 15 yards of him? So basically if you're a priest mixed with nothing but melees, it's got benefits, but mostly useless in a raid where everyone's got particular places to stand that AREN'T 15 yards apart.

SW :Death can be an effective PVP spell, but it'll be useless for the most part in PVE unless you're just trying to quickly nail a runner who is low enough on HP to die from it. The jumping Mending spell is kind of neat though, in theory.

Bajah fucked around with this message on 09-12-2006 at 10:12 AM.

Taeldian
Pancake
posted 09-12-2006 10:12:42 AM
Pain Supression = Love
Prayer of Mending = Love
Binding Heal = Love
Shadow Word Death = Love
Reflective Shield = Love

Lots of stuff for my PvP Priest

Taeldian fucked around with this message on 09-12-2006 at 10:14 AM.

Bajah
Thooooooor
posted 09-12-2006 10:14:43 AM
quote:
This is what Taeldian is doing. This is what I want Taeldian to do :

Pain Supression = Love



Yes, Discipline will be the way to go if these previews go through as written.

Bajah fucked around with this message on 09-12-2006 at 10:15 AM.

Willias
Pancake
posted 09-12-2006 10:31:58 AM
quote:
So quoth Batty:
Yeah. Shamans got 1 awesome talent. Rest of them are meh at best. No Priest in my guild is happy with the new talents, they've all said they'll do 31/30 builds or 30/31 or something. Stick with the old stuff. It's really sad for some classes like Shaman, because Blizzard claimed that 41 talents would be good enough to dissuade you away from things like 31/30 builds. But all of the Shaman 41 point talents are a joke. Priest 41's too, apparantly.

I'm still of the opinion that Dual Wield isn't that bad of a talent.

More constant damage than 2h weapon, dual weapon buffs (I honestly wonder if the AP bonus from Rockbiter would stack twice. Level 70 Rockbiter is 864 ATP. Either way, could also just stick a quick weapon in the offhand and put Windfury on it.), and Judgement of Wisdom from paladins makes it worthwhile.


But yeah, other than Pain Suppression, Priest 41-point talents kinda suck. Shadow Mend isn't too horrible, since it would actually allow Shadowform to be used in groups.

Batty
Doesn't Like You. Specifically you.
posted 09-12-2006 10:37:01 AM
quote:
Willias had this to say about Pirotess:
I'm still of the opinion that Dual Wield isn't that bad of a talent.

More constant damage than 2h weapon, dual weapon buffs (I honestly wonder if the AP bonus from Rockbiter would stack twice. Level 70 Rockbiter is 864 ATP. Either way, could also just stick a quick weapon in the offhand and put Windfury on it.), and Judgement of Wisdom from paladins makes it worthwhile.


Have they even said if weapon buffs will apply to both of them properly? And no, it's not terrible...it's just laughable that any Shaman would bother passing up Unrelenting Storm in my opinion. But to each their own, yanno? I'm just saying that Unrelenting Storm is by far the best talent Shamans are getting, possibly any class is getting in the expansion.

Willias
Pancake
posted 09-12-2006 10:41:39 AM
quote:
Batty wrote this stupid crap:
Have they even said if weapon buffs will apply to both of them properly? And no, it's not terrible...it's just laughable that any Shaman would bother passing up Unrelenting Storm in my opinion. But to each their own, yanno? I'm just saying that Unrelenting Storm is by far the best talent Shamans are getting, possibly any class is getting in the expansion.

I don't see why they wouldn't. Seeing as how you can take one weapon, put a weapon buff on it, and then stick it in your inventory and put another weapon buff on another weapon.

Vorago
A completely different kind of Buckethead
posted 09-12-2006 11:19:04 AM
quote:
Batty attempted to be funny by writing:
Have they even said if weapon buffs will apply to both of them properly? And no, it's not terrible...it's just laughable that any Shaman would bother passing up Unrelenting Storm in my opinion. But to each their own, yanno? I'm just saying that Unrelenting Storm is by far the best talent Shamans are getting, possibly any class is getting in the expansion.

I love how right off the bat at lvl 60 Unrelenting Storm gives more mana than mana tide does to two healers combined.

All times are US/Eastern
Hop To: