That's the way Order rolls on my server. OrangeBrand fucked around with this message on 09-22-2008 at 10:26 PM.
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nem-x had this to say about the Spice Girls:
Honestly it's the level differences that win scenarios. Just sort by rank and whoever has more higher level players will win. Bolstering sucks in that it doesn't scale your current equipment up, so it's pretty much useless except for pew pew casters.
It does scale items. Or at least it says it does.
But Bolstering doesn't make up for abilities, tactics, and mastery/renown training you'd have if you had leveled. Skaw fucked around with this message on 09-22-2008 at 11:59 PM.
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Nina postedHorse shit.
Marauder vs White Lion?
Witch Elf vs Witch Hunter?
Swordmaster vs Black Orc?Equivalents aren't 100% balanced, but it works both ways. You Destruction hicks are just coming up with excuses for getting trounced by an outnumbered enemy.
I thought White Lion paired with Squig Herder, since they used the same mechanic? Between the two pet classes, WL is probably better, but neither are all that great from what I can tell.
Otherwise, grass is greener, blah blah blah.
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I'm New postedWhere in T2 is there a renown gear merchant, the participation scenario quest, and the kill 15 people quest all in the same spot like there is in T1?
T2 renown merchants are in keeps, so you're SOL.
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Alidane had this to say about Punky Brewster:
I thought White Lion paired with Squig Herder, since they used the same mechanic? Between the two pet classes, WL is probably better, but neither are all that great from what I can tell.Otherwise, grass is greener, blah blah blah.
A melee vs a ranged dps? What are you on?
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Alidane thought this was the Ricky Martin Fan Club Forum and wrote:
T2 renown merchants are in keeps, so you're SOL.
How do I T2?
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Nina had this to say about Robocop:
A melee vs a ranged dps? What are you on?
He's right as far as mechanics go though... Squig Herders are linked with White Lions, Marauders are linked with Shadow Warriors.
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Alidane had this to say about Matthew Broderick:
I thought White Lion paired with Squig Herder, since they used the same mechanic? Between the two pet classes, WL is probably better, but neither are all that great from what I can tell.Otherwise, grass is greener, blah blah blah.
Shadow Warrior is supposed to pair with Squig Herder, but that matchup (I accidentally typed laughup) is as fucking laughable (intentional this time) as every other Squig Herder vs X scenario.
We are the gimpest of the gimp classes and there is no denying it.
Which is why I'm rerolling Archmage or Warrior Priest with the Order Goon Squad.
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Greenlit had this to say about Tron:
We are the gimpest of the gimp classes and there is no denying it.
I got my achievement for dying to a squig herder yesterday. At rank 17.
"You're a hardcore motherfucker for a Squig Herder, Greenlit. Why don't you roll a Black Ork?"
Because a Blork's /special doesn't include push-ups and dragging his ass on the carpet like a dog, that's why.
I have been having fun with Squig Armor, though. It may not be the greatest thing around, but man, people run from a giant fucking squig. And, of course, I do a /special at the start of any scenario. Because I can. Falaanla Marr fucked around with this message on 09-23-2008 at 02:47 AM.
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Check out the big brain on Nina!
I figure Squig herders will get a balance pass somewhere down the road. Probably after Ironbreakers get nerfed. I just hope they leave Swordmasters alone, except maybe to bring us to the level of Black Orcs.
Fuck no.
In every round my Squigger was topping the two categories that matter most: Renown and Experience.
I love my shadow warrior.. Can see myself playing anything else.
What's a fairly high Order/Destro server out there? I'm looking to make an Order alt and trying to decide on a server/class.
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So quoth Nina:
I figure Squig herders will get a balance pass somewhere down the road. Probably after Ironbreakers get nerfed. I just hope they leave Swordmasters alone, except maybe to bring us to the level of Black Orcs.
What's wrong with swordmasters?
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x--Mr. ParcelanO-('-'Q) :
Shadow Warriors seem so boring to me.What's a fairly high Order/Destro server out there? I'm looking to make an Order alt and trying to decide on a server/class.
I thought you said we were going to RP lesbian elves on White Tower!!
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Willias's account was hax0red to write:
What's wrong with swordmasters?
Nothing by themselves, just weak in comparison to the other 3 tanks currently in the game. Ironbreakers don't really count, but a Swordmaster with sword and board fighting a Black Orc with choppa and blocka should be about even... Which it is definitely not.
I know 1 on 1s are not representative of RvR balance, but when a rank 18 Swordmaster and a bolstered rank 12 Black Orc wail at each for 3 minutes (good) and have the black orc at 50% health when the swordmaster dies (bad), something's wrong. Nina fucked around with this message on 09-23-2008 at 11:55 AM.
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This insanity brought to you by Nina:
Nothing by themselves, just weak in comparison to the other 3 tanks currently in the game. Ironbreakers don't really count, but a Swordmaster with sword and board fighting a Black Orc with choppa and blocka should be about even... Which it is definitely not.I know 1 on 1s are not representative of RvR balance, but when a rank 18 Swordmaster and a bolstered rank 12 Black Orc wail at each for 3 minutes (good) and have the black orc at 50% health when the swordmaster dies (bad), something's wrong.
There's a bug right now with Black Orcs. Their self Wounds buff is bugged, and doesn't take away the gained HP when right clicked and removed. Max HP goes back down, but they've been healed by the ability.
That being said, at least in T1, I can take on other tanks solo with no problem.
I killed a level 11 black orc at level 9 and he was definitely better geared than I was, and a witch elf jumped in before the end of the fight. Maybe things change with new abilities, but from what I understand, Swordmasters are at their worst in Tier 1. Willias fucked around with this message on 09-23-2008 at 12:17 PM.
Or at least Destruction side they do.
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Maradon! loves Parcelan like a fat kid loves cake
Guys I like ranged dps, I want to be chaos, and I don't like the sorcerer. Am I screwed?
Ranged DPS for Destro: Sorcerer, Magus, Squig Herder.
Sorcerer: Closest to BW, so closest to OP. Roots, AoEs = big damage, big contribution. Ask ???
Magus: Defensive caster. Harder to kill, does less damage, has some pretty good abilities. Ask Skaw.
Squig Herder: Gimped. Requires skill to play. Ask Sean.
WAH WAH Maradon! fucked around with this message on 09-23-2008 at 08:17 PM.
Not to mention that there's a 50/50 chance that a Witch Hunter will run up and start attacking the flamer or horror while the Magus eats him alive.
Pinks abilities have the furthest range, as it's buffed from Havok specialization, and Havok spells are all 100 ft. range for the most part. Pinks abilities, like Havok spells, are all about big direct elemental damage. It's second ability is very light DoT that also causes -5% chance to crit for 10 seconds. Able to hit anyone and anything that are within range to attack and be attacked by it.
Flamer has the "moderate" 65 ft. range abilities, as like much of Change, though it's auto attack is still 100 feet. Flamer is your Spiritual DoT minion. Rather than doing huge "all or nothing" damage, it does periodical. Second ability is a heavy DoT that hits all targets within 20 feet around the target the Flamer used it on that lasts 6 seconds. Wonderful on a large variety of classes, since not everyone can just sit 66-100 feet away attacking the Flamer.
Blue is the short range(40 ft.) Spiritual and Elemental AoE damage, in the Daemonology path. Again, it's auto attack is still 100 ft. That said, it has the potential to do the largest amount of damage, but is rather lack luster when it comes to single target and long range combat. Second ability does is a moderate DoT that hits all targets with in 30 feet of the Blue Horror for 3 seconds. Great against melee DPS and Tanks, and the occasional unobservant wanderer.
Both abilities each Horror gets are on seperate cooldowns, so they both may be used simultaneously. Change is probably the most appealing for RvR given it's wide range of AoE effects. However, I'd like to see how Daemonology Magi stack up once they get access to the Firewyrm summon mastery ability. Also worth noting is that the first Daemonology mastery Tactic allows for instantly summoning horrors, which is very, very useful in RvR when every moment counts.
My planned Mastery specialization seems like it'd be pretty solid.
Skaw fucked around with this message on 09-23-2008 at 09:06 PM.
The way most scenarios are set up though, don't expect to top damage charts often. It's a lot of running around. And until level 22 when you gain the Resummon ability, moving and summoning your horror repeatitively is a huge drain on time and AP. Unless you went Daemonology, in which case, it's just a huge drain on AP. Magus really shines in Open PvP, specifically keep seiges, where theres not a lot of movement from either side. One scenario thats really nice to Magi is the Tier 1 greenskins though, since a Horror summoned on the top portion of the middle capture point can hit enemies on the otherside with their auto attack easily, which is wonderful for harassing healers keeping people down below alive.
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Mr. Parcelan wrote, obviously thinking too hard:
Squig Herder: Gimped. Requires skill to play. Ask Sean.
Not worth it right now. Simply avoid.
You are completely worthless in PVP until 17 at the very earliest, as you have the burst damage of an auto-attacking Black Ork. Even your sustained damage suffers from AP exhaustion; you simply can't keep Plinking away for very long until you're waiting for every tick of AP.
Stabbity is a useless path at the moment, because many Squig and Squig related abilities are fucking broken. They just don't work.
Quick Shooting is the path of the asshole, but being an asshole does not kill anyone. It gets you noticed and gets you killed.
Roll a Witch Elf and dominate everything except Ironbreakers.
(I won't even talk PVE because seriously, what the fuck Mythic.)
I can kill a level 21 at 18, but cant kill a 11 Hero at 19.