There's a quickie mod out there for those who bitch about the flashlight not being able to be used with the pistol. It's somewhat crude (CAn't turn it off, and it eliminates the pistol muzzle flash as an unfortunate side-effect), but it works.
http://www.fileplanet.com/files/140000/143916.shtml
I expect there will be a far more polished one available after the game's been out for a bit.
quote:
Naota Nandaba obviously shouldn't have said:
That was actually pretty much you that was bitching about it. I thought it added to the game.
Nah, there were others who were wondering why you couldn't hold the pistol and flashlight at the same time, or why the MG didn't have a light on it. I know I saw someone (Think it was Sean) mentioning in IRC how it's normal to be holding a flashlight with 1 hand and steading the gun with the same.
quote:
A sleep deprived Khyron stammered:
Nah, there were others who were wondering why you couldn't hold the pistol and flashlight at the same time, or why the MG didn't have a light on it. I know I saw someone (Think it was Sean) mentioning in IRC how it's normal to be holding a flashlight with 1 hand and steading the gun with the same.
That makes sense with the pistol, but nobody actually used the pistol, did they?
quote:
Naota Nandaba had this to say about Matthew Broderick:
That makes sense with the pistol, but nobody actually used the pistol, did they?
I used it quite a bit. And I'd have used it a lot more if you could equip the flashlight with it. The biggest reason I don't is that if I'm going to be firing blind into the dark, it helps to use a gun that has a wider spread (shotgun) to make sure you have that much more of a chance to hit something.
Besides, this mod is something people from all over have been asking for. People in the PA forums and the Forumplanet forums have been asking 'Why can't you have the pistol and flashlight out?'. It was mentioned in IRC as well. There are some people who'd actually like this mod, so I posted it.
quote:
Naota Nandaba stopped beating up furries long enough to write:
That makes sense with the pistol, but nobody actually used the pistol, did they?
I've used it throughout the whole game so far. As long as I've had ammo, that is. Too rare for the pistol, ;(
It's not something people hear about.
quote:
Sean attempted to be funny by writing:
I've used it throughout the whole game so far. As long as I've had ammo, that is. Too rare for the pistol, ;(
I only used it on the zombies that only attacked if you got in melee range so that I wouldn't waste ammo with my shotgun or machine gun. My pistol had 300 rounds in reserve pretty much the entire game
quote:
Khyron had this to say about Robocop:
EDIT : This post is for Leopold.Try this.
Tack on +set r_mode 4 to the end of your Doom 3 shortcut.
3 = 640x480
4 = 1024x768 (I think this is a mistake, and is actually 800x600)
5 = 1024x768
6 = 1152x864
7 = 1280x1024
8 = 1600x1200
Works fine, thanks. I take it I should go back to looking through the config similarly to find the AA settings?
Also, try making sure your Doom 3 directory isn't set read only. If it can't update your DoomConfig.cfg file, it won't edit any settings. Khyron fucked around with this message on 08-05-2004 at 03:53 PM.
quote:
From the book of Khyron, chapter 3, verse 16:
[QB]your Doom 3 directory isn't set read only[QB]
...
SON OF A BITCH
quote:
Leopold enlisted the help of an infinite number of monkeys to write:
...
SON OF A BITCH
That fixed it?
The whispering of "help me" is more scary than the monsters popping out of nowhere at a blazing 5 frames per second though.
quote:
nem-x had this to say about Knight Rider:
Oh my shit.
It's not good to play this game at 4am when there's a thunderstorm outside.The whispering of "help me" is more scary than the monsters popping out of nowhere at a blazing 5 frames per second though.
Thunderstorm? Try a pychotic cat that kills newspapers two rooms over.
The first boss was a little rough, since I dodge with all the grace of a drunk elephant. There's been several parts where I've almost crapped myself, although I'm getting used to it now.
I'm up to the bit after the comm tower, where the sarge tells you to go back to the monorail in the lobby. Surely he doesn't mean the first locked door you come to in the game.. that's miles back.
quote:
Mortious probably says this to all the girls:
Alrighty, been playing this all day.The first boss was a little rough, since I dodge with all the grace of a drunk elephant. There's been several parts where I've almost crapped myself, although I'm getting used to it now.
I'm up to the bit after the comm tower, where the sarge tells you to go back to the monorail in the lobby. Surely he doesn't mean the first locked door you come to in the game.. that's miles back.
Hehe, scary no? ^.^
I'm a little ways after you get to the comm tower and find it blown up and ruined.
quote:
Katrinity wrote:
Hehe, scary no? ^.^
I really enjoyed the invulnerability powerup on the lift, the one that makes you kill anything in one punch of your fists. Was fun ripping a wave of zombies apart with my bare hands.
So, not only am I at work early, I can't get Doom3 until tomorrow, before I go to work. Damned 5-11 shifts.
I hope my system plays it well at 1024x768 with 2xAA...
it'd probably look better at 1600x1200
edit: But if you're gonna use it, you'd probably want settings on medium (which is still very very pretty, i assure you) since high settings will probably devour Naota Nandaba fucked around with this message on 08-06-2004 at 04:15 PM.your most systems if you're running 2x AA at the same time
quote:
Naota Nandaba had this to say about John Romero:
2xAA is pretty much over doing itit'd probably look better at 1600x1200
edit: But if you're gonna use it, you'd probably want settings on medium (which is still very very pretty, i assure you) since high settings will probably devour
yourmost systems if you're running 2x AA at the same time
Hmmm... I'll prolly run at 1152x864 no AA then - it's the highest resolution I can get 75 hz out of my crappy monitor.
quote:
Check out the big brain on Mortious!
I'm running at 1024x768 on high settings. Runs as smooth as I could wish for, and looks fantastic, although there's some slight vertical tearing if I turn too fast.
I keep Vertical Sync on in my video drivers. I can't stand the sight of tearing.
quote:
Mortious enlisted the help of an infinite number of monkeys to write:
I'm running at 1024x768 on high settings. Runs as smooth as I could wish for, and looks fantastic, although there's some slight vertical tearing if I turn too fast.
Ditto here.
quote:
There was much rejoicing when Mortious said this:
I really enjoyed the invulnerability powerup on the lift, the one that makes you kill anything in one punch of your fists. Was fun ripping a wave of zombies apart with my bare hands.
Berzerker pack. I don't think it makes you invulnerable, but I know it makes your fists more powerful than rockets. Ultra-rare, but fun as hell. I love the horrific screaming that you hear while it's activated.
Nice place to visit but I sure as hell (ho ho ho) wouldn't want to live there.
quote:
A sleep deprived Dr. Gee stammered:
is that the BFG?
It sure is. You can hold down the trigger to charge a shot that'll clear an entire room (hence the "HOLD TRIGGER" on the gun display), but hold it down too long and the weapon discharges in your face.
I felt the same way, Tael, the last few levels before Hell are extremely boring. There's no storyline at all, it's just blast blast blast blast, while running around looking for PDA's with the right security rating to get you through certain doors. The storyine seemed to take a long breather after the communications tower.
quote:
Mightion Defensor said this:
I keep Vertical Sync on in my video drivers. I can't stand the sight of tearing.
I turned that on, as well as x2 AA, last night. I can't believe I've played through half the game without them, it looks so much more realistic now. Still smooth as hell too.
Another reason why HL2 will be so nice imo.
quote:
Taeldian had this to say about John Romero:
As pretty and impressive as the game is, the gameplay itself isn't fun at all for me. Every time I see an open vent or something, I know spiders are coming, every time I see a dark corner, I know something's coming out of it. When I hear spiders hissing, I think "Great, more spiders." Every time I hear the undead marine duders say something before running around a corner, I'm not going, "Oh shit more guys what do I do omg im so scared." I go, "Oh good, more ammo." Every time I walk into a room, I methodically go through and check every spot guys can (And ultimately will) come from. Yes, it keeps you on edge, but not in a good way. It's less fun and more of a pain in the ass. I can't play the game for more than 5 minutes at a time without it getting repetitive. The whole thing just feels like a chore.
I thought that kind of Run and gun gameplay is what made people love Doom...?
Didn't Doom fans praise Serious Sam?
quote:
Everyone wondered WTF when Black wrote:
Gameplay is the one biggest thing this game lacks.
Not to mention too fucking few weapons.
It's not something people hear about.
quote:
A sleep deprived Sean stammered:
Not to mention too fucking few weapons.
10 Weapons + 1 Flashlight (Hey, it does damage) + Soulcube (I am guessing it is a weapon from what the manual says) = 12... and that is too fucking few?
(And if the Soulcube isn't a weapon, just say "No it isn't", I do not want any spoilers about the details on it, haven't gotten that far yet )
Wow, I mean, really, the only weapon it is missing is a sniper weapon, which would just be wholly inappropriate for this game... anything else would just be a re-iteration of an existing gun... "Like the chaingun, but better!" Vorago fucked around with this message on 08-07-2004 at 02:10 PM.
quote:
The logic train ran off the tracks when OtakuPenguin said:
I thought that kind of Run and gun gameplay is what made people love Doom...?Didn't Doom fans praise Serious Sam?
All FPSs can be broken down if a person is bitter.
Really, there are only two kinds of FPS
"Sit down and snipe"
and
"Run backwards and strafe"
Farcry is an excellent example of "Sit down and Snipe", I rank it as a tie with Doom 3 in terms of ultimate FPS badassery, but cannot compare them directly since both are seperate sub-sets of the FPS. Doom 3 is far, far less of a "Run backwards and strafe" as Doom 1/2, just the same as it is far, far less about it then Serious Sam or Painkiller is.
They are both wholly different than each other, but both just as valid as the other, as they both provide unique challenges. Half Life 2 will be a "Run backwards and strafe", just as Half Life was the same. Isn't a bad thing, but it fits the game.
The thing I like about Doom 3's running backwards and strafing is how wholly fragile the Doomguy (Marine!) is... well, on vetern mode anyways, which I am playing. Similiar to Farcry, where you needed to do everything at your disposal because you will die very, very fast to things. Serious Sam and Painkiller had far more room for error in that department, as did Doom 1/2...
Heck, in Doom 1/2 Lost Souls were a nuisance at best that did about as much damage as a harsh insult... in Doom 3, those things get close, and you be in deep, they will shred you rapidly, and don't back off every time they hit you, heh.
But at the same time, I can't possible imagine Serious Sam or Painkiller if you were that fragile, heh. All enjoyable, but for their own different reasons.
quote:
So quoth Vorago:
Soulcube (I am guessing it is a weapon from what the manual says)
It's the most powerful weapon in the game, and the only thing that can hurt the last boss ( A freakin' huge cyberdemon which is piss-easy to beat ).
You get it in Hell.
quote:
Vorago Model 2000 was programmed to say:
10 Weapons + 1 Flashlight (Hey, it does damage) + Soulcube (I am guessing it is a weapon from what the manual says) = 12... and that is too fucking few?
Too few useful weapons, then. Three weapons are melee, that's a fourth of the total arsenal, and only one (flashlight) is worth using if you have to. Too blind to use the chainsaw, and fist range is even shorter than flashlight.
The shotgun is horrible at anything farther away than your own feet, unless you edit it to lower the spread, like I did. It's actually a shotgun with my tweak.
The chaingun and machine gun are the same fucking weapon. Chaingun's just less accurate and higher rate of fire. Neither is useful once you get the plasma cannon.
On to the plasma cannon.. No arguments from me, I like it. Looks pretty, makes the bad guys fall down, has decent ammo storage. Ditto for pistol.
Grenades need a longer fuse when still in your hand, but otherwise I like them. The rocket launcher I'm not much a fan of, it just seems weak to me.
BFG and Soul Cube I don't have yet, so I can't comment on them, but how do you fuck up a BFG?
It's not something people hear about.
2 hits to take out a zombie, too.