quote:
Falaanla Marr enlisted the help of an infinite number of monkeys to write:
Reynar, didnt ya think it was about time casters got half decent loot in luclin? Both Kunark and Velious were melee loot playgrounds. Sure, there WAS caster loot, but it paled in comparison to melee loot. Now the melee loot isnt anything special compared to caster loot.And yeah, I agree some of the stuff in the patch is screwed -- they should give back those 12 AA points for anyone that spent the points in the regen AA skill.
I didnt say it wasnt time for casters to get good loots, I'm happy for them, and overall it makes us better as a guild so thats fine.
What I hate is that 90% of the loot is caster loot. As a shaman, there is not a single piece of Luclin gear that is better then Velious gear.
I have most of the best velious pieces, and when we complete a huge encounter like the arch lich or the high priest and I see nothing but rogue daggers and pure caster FT, it gets a little irritating.
quote:
Reynar was naked while typing this:
I did read it, nowhere did you mention kill shot. And I can tell you, if any of our wizards used manaburn on a raid like the emporer, theyd get a swift kick in the ass for being stupid.If you cannot already see how useless manaburn is on mobs will nearly 1 million hp, you never will. The downsides for using manaburn on a large scale are numerous...especially for such a pathetic amount of damage.
5 Wizards. That's 50k to 100k of damage, depending on the amount of mana they're carrying. And I've seenr reports of MB3 wizards doing 30k, I know a MB1 wizard with half mana can generate 5k, I watched him do it.
All 5 Wizards burn through a bar of mana in Rend II or Sunstrike. That's a good amount of damage. They Mod Rod back up as full as possible and all 5 of them MB for a block of damage. If necessary, the scarf a couple of more rods and Rend II/Sunstrike some more.
In a CASTER HEAVY guild, this is an extremely painful tatic as they can field 10 or 15 Wizards. I know one of the big guilds on my server only managed to kill the 4th warder because they had 9 DB Wizards there.
quote:
Reynar's fortune cookie read:
I didnt say it wasnt time for casters to get good loots, I'm happy for them, and overall it makes us better as a guild so thats fine.What I hate is that 90% of the loot is caster loot. As a shaman, there is not a single piece of Luclin gear that is better then Velious gear.
I have most of the best velious pieces, and when we complete a huge encounter like the arch lich or the high priest and I see nothing but rogue daggers and pure caster FT, it gets a little irritating.
Of course, casters were complaining then. Now its the melee's turn.
quote:
RPC's account was hax0red to write:
5 Wizards. That's 50k to 100k of damage, depending on the amount of mana they're carrying. And I've seenr reports of MB3 wizards doing 30k, I know a MB1 wizard with half mana can generate 5k, I watched him do it.All 5 Wizards burn through a bar of mana in Rend II or Sunstrike. That's a good amount of damage. They Mod Rod back up as full as possible and all 5 of them MB for a block of damage. If necessary, the scarf a couple of more rods and Rend II/Sunstrike some more.
In a CASTER HEAVY guild, this is an extremely painful tatic as they can field 10 or 15 Wizards. I know one of the big guilds on my server only managed to kill the 4th warder because they had 9 DB Wizards there.
There's an exception to every rule yes. 15 wizards while uncommon is possible I suppose. Our typical raid numbers is about 45 total, 15 wizards isnt an option for us. So we make our 4-5 wizards do 80k dmg 'each' without using Manaburn
quote:
Falaanla Marr's account was hax0red to write:
It got irritating that most mobs in Kunark and Velious high end encounters dropped 80% melee loot, 20% caster loot too.Of course, casters were complaining then. Now its the melee's turn.
Casters can function without a whole lot of major loot. Melees... Well... Melees cant. They require weapons to do their job. If those weapons arent upgraded with the level of the encounters, they do a poor job and that is a very very bad thing. Casters.. well... dont. They need items. Shafting melee is just hurting everyone. Period. The End. The fight in Luclin isnt over melee gear.. it is over the shit melee weapons and the fact there is nothing outside of Rogue / Monk loot that is an upgrade.
I'm not saying nerf caster items.. I'm saying fucking upgrade melee weapons.
Edit: Stupid Quote thingy [ 05-09-2002: Message edited by: Pesco ]
quote:
Falaanla Marr had this to say about Duck Tales:
[QUOTE]Reynar's fortune cookie read:
[qb]I didnt say it wasnt time for casters to get good loots, I'm happy for them, and overall it makes us better as a guild so thats fine.What I hate is that 90% of the loot is caster loot. As a shaman, there is not a single piece of Luclin gear that is better then Velious gear.
I have most of the best velious pieces, and when we complete a huge encounter like the arch lich or the high priest and I see nothing but rogue daggers and pure caster FT, it gets a little irritating.
Of course, casters were complaining then. Now its the melee's turn. [/QB][/QUOTE]
When you say 'melee', that means only monks/warrior/bards. The rest of the melees are getting drops like crazy.
quote:
Reynar had this to say about Pirotess:
When you say 'melee', that means only monks/warrior/bards. The rest of the melees are getting drops like crazy.
*ahem*
quote:
Pesco had this to say about Knight Rider:I'm not saying nerf caster items.. I'm saying fucking upgrade melee weapons.
/Agree
When the best equiped warrior in all of everquest still uses 2 weapons from Velious, you know there isn't jack shit dropping in SoL...
Currently there's only ONE (1) weapon for warriors worth anything in SoL, and that is the Hategiver.
quote:
Pesco had this to say about (_|_):
*ahem*
Get a primal bow =)
No reason for you to be hitting stuff with swords hehe.
Quick example from last night, Darkhorse (level 60 ranger..) KS'd Cazic thule from the entire guild by himself, using his primal bow =)
Edit: as an example as to how bad Warrior loot is in SoL. I give you one of our MT's.
http://www.magelo.com/eq_view_profile.html?num=146344
Find the Luclin loot! =) [ 05-09-2002: Message edited by: Reynar ]
quote:
How.... Reynar.... uughhhhhh:
There's an exception to every rule yes. 15 wizards while uncommon is possible I suppose. Our typical raid numbers is about 45 total, 15 wizards isnt an option for us. So we make our 4-5 wizards do 80k dmg 'each' without using Manaburn
And if you have them rebalance the casting they're doing, I'm willing to bet you can get them to exceed 100k by doing a final MB at the end.
quote:
RPC thought this was the Ricky Martin Fan Club Forum and wrote:
And if you have them rebalance the casting they're doing, I'm willing to bet you can get them to exceed 100k by doing a final MB at the end.
Actually right now the only thing preventing them from breaking 100k+ dmg each is the fact that the fights simply end before they get that high.
quote:
Reynar enlisted the help of an infinite number of monkeys to write:
Get a primal bow =)No reason for you to be hitting stuff with swords hehe.
Quick example from last night, Darkhorse (level 60 ranger..) KS'd Cazic thule from the entire guild by himself, using his primal bow =)
Edit: as an example as to how bad Warrior loot is in SoL. I give you one of our MT's.
http://www.magelo.com/eq_view_profile.html?num=146344Find the Luclin loot! =)
I know how powerful AM3 is I'm just saying. There still isnt a Bow upgrade either. Even if it is a primal with a different proc.. whatever.. just SOMETHING And something to replace the fact that AM3 Rangers are equiping Swiftwind.
Loot:
Ring of the Shissar and Mosquito Leg Earring
quote:
Pesco wrote this then went back to looking for porn:
I know how powerful AM3 is I'm just saying. There still isnt a Bow upgrade either. Even if it is a primal with a different proc.. whatever.. just SOMETHING And something to replace the fact that AM3 Rangers are equiping Swiftwind.Loot:
Ring of the Shissar and Mosquito Leg Earring
Dont get me wrong, I agree with you that it's stupid that there isnt anything as even an 'option'.
Youre right on the ring...but the earring is Cazic thule, not Luclin =)
Screw the Tradeskill Bitch...
51AC breastplate now craftable - Tunare only
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Reynar had this to say about (_|_):
Youre right on the ring...but the earring is Cazic thule, not Luclin =)
Doh!
quote:
Pesco probably says this to all the girls:
Oh yea.. one other thing...Screw the Tradeskill Bitch...
51AC breastplate now craftable - Tunare only
Now all VI has to do is make AC worth something =/
So you just blew all your mana for 6k damage.
quote:I wonder when people will catch on to how useless AC is
Reynar had this to say about John Romero:
Now all VI has to do is make AC worth something =/
[ 05-09-2002: Message edited by: Black Mage ]
quote:
Reynar thought this was the Ricky Martin Fan Club Forum and wrote:
Now all VI has to do is make AC worth something =/
It has ok stats too actually.... Check it out.
Peeves me that all the new fletching shit is Tunare only too.
quote:Only 40 HP and 5 STA on a BP with 51 AC? Heh. ;P
Pesco's fortune cookie read:
[xIMG]http://www.valefar.com/images/bpstats.jpg[/IMG]
quote:
Pesco had this to say about Knight Rider:
It has ok stats too actually.... Check it out.Peeves me that all the new fletching shit is Tunare only too.
That's not a bad BP really...but for the amount of work put into getting the skill for something like that, it should have at least 90-100hps on it (IMHO).
quote:
When the babel fish was in place, it was apparent Black Mage said:
Only 40 HP and 5 STA on a BP with 51 AC? Heh. ;P
Note the min level.
We kill vindi every day if we get the chance, because every one wants a vindi bp hehe.
quote:
Black Mage had this to say about pies:
I wonder when people will catch on to how useless AC is
Three months ago every melee board on the fucking planet said "omg wtf stats suck AC is God".
Now, what, stats are useful and AC sucks?
quote:
D's account was hax0red to write:
Three months ago every melee board on the fucking planet said "omg wtf stats suck AC is God".Now, what, stats are useful and AC sucks?
After a certain point.. AC does next to nothing. I know for Rangers you arent supposed to go over 1050 AC which is very easily achieved. After that, all HP / Resists / Stats / ATK.
quote:
D had this to say about Jimmy Carter:
Three months ago every melee board on the fucking planet said "omg wtf stats suck AC is God".Now, what, stats are useful and AC sucks?
They finally woke up; people parsed out dmg taken with various AC levels and found no difference for the most part. People with 7500 hps make a far better tank then someone with 5000.
Rangers/Rogues/Monks/Shamen/Druids cap between 1k AC and 1150 AC.
Warriors/Clerics cap between 1200 and 1300
SK and Paladins seem to hit a cap at about 1300 as well, but there are thoes that will argue.
And having seen a Paladin hit over 1600 AC... *damn* what a waste.
quote:
RPC stopped beating up furries long enough to write:
Casters "Soft Cap" at about 800 AC.Rangers/Rogues/Monks/Shamen/Druids cap between 1k AC and 1150 AC.
Warriors/Clerics cap between 1200 and 1300
SK and Paladins seem to hit a cap at about 1300 as well, but there are thoes that will argue.
And having seen a Paladin hit over 1600 AC... *damn* what a waste.
Those numbers are fairly close...since we really can't be certain. However it does seem to go in order: cloth leather chain plate - when it comes to AC caps.
quote:
A sleep deprived Reynar stammered:
Those numbers are fairly close...since we really can't be certain. However it does seem to go in order: cloth leather chain plate - when it comes to AC caps.
Yeah... but it sucks that Paladins and SKs have a better softcap than Warriors do. I can understand Clerics being a bit lower, but Warriors are supposed to be the poor fucker getting beat upon... he needs the AC more than the SK or Paladin does (although there are times that a Paladin can serve as a FAR better MT than a Warrior)
quote:
RPC wrote, obviously thinking too hard:
Yeah... but it sucks that Paladins and SKs have a better softcap than Warriors do. I can understand Clerics being a bit lower, but Warriors are supposed to be the poor fucker getting beat upon... he needs the AC more than the SK or Paladin does (although there are times that a Paladin can serve as a FAR better MT than a Warrior)
Not with Defensive
quote:
Pesco had this to say about Knight Rider:
Not with Defensive
Actually, yes. I can think of 1 MAJOR instance where having a Paladin tank is much easier than having a warrior in defensive tank.
N ToV dragons don't all play by the same rules, remember?
Notice I'm protected from my own spell?
Damn wrong key-hotkeys.
Before SoL came out, one of the big things they said they wanted to address was that caster equipment improvements were nowhere near as useful as melee equipment improvements. That's what they did. Sadly, they did it in such a way that most melee want nothing to do with alot of SoL, and would rather stay in their old areas instead. That leaves casters staring wistfully at the MObs carrying the new toys, unable to kill them without a tank.
Right?
quote:
This one time, at RPC camp:
Actually, yes. I can think of 1 MAJOR instance where having a Paladin tank is much easier than having a warrior in defensive tank.N ToV dragons don't all play by the same rules, remember?
What instance would that be? Im curious now
quote:
Reynar spewed forth this undeniable truth:
What instance would that be? Im curious now
Well, I can't really say without pissing off a guild on BB since it is their tatic for taking that mob down with much less pain than normal, but I'll say that it takes 2 paladins and a shitload of resisted spells.
quote:
RPC's account was hax0red to write:
Well, I can't really say without pissing off a guild on BB since it is their tatic for taking that mob down with much less pain than normal, but I'll say that it takes 2 paladins and a shitload of resisted spells.
PM it to me. I'd like to know for triva reasons..
Oh and Skaw, you can NOT cast any harmful spell on anyone (Including yourself) in the nexus. Try another zone, kkthx~
quote:
RPC was naked while typing this:
Well, I can't really say without pissing off a guild on BB since it is their tatic for taking that mob down with much less pain than normal, but I'll say that it takes 2 paladins and a shitload of resisted spells.
Well all of the ntov dragons are pretty much pushovers as it is
I cannot think of any situation where a character that takes more damage (no defensive) and has thousands of hp less can tank better then a warrior...
quote:
Palador ChibiDragon said this about your mom:
I think they were trying to bring caster loot "up to speed" with melee loot in SoL. So, they didn't intend for there to be any real upgrades for melee equipment there.Before SoL came out, one of the big things they said they wanted to address was that caster equipment improvements were nowhere near as useful as melee equipment improvements. That's what they did. Sadly, they did it in such a way that most melee want nothing to do with alot of SoL, and would rather stay in their old areas instead. That leaves casters staring wistfully at the MObs carrying the new toys, unable to kill them without a tank.
Right?
Wrong... none of the major guilds are avoiding Luclin. They are all trying to push through all of the ubar mobs. But.. they are still doing Velious as well.
quote:
When the babel fish was in place, it was apparent Delphi Aegis said:
Oh and Skaw, you can NOT cast any harmful spell on anyone (Including yourself) in the nexus. Try another zone, kkthx~
Someone needs a stick removed lately, sorry for not knowing everything like you, oh great Delphi
quote:
Reynar had this to say about Captain Planet:
Well all of the ntov dragons are pretty much pushovers as it isI cannot think of any situation where a character that takes more damage (no defensive) and has thousands of hp less can tank better then a warrior...
I'm hazarding a guess that its on a mob where a defensive warrior CAN NOT keep taunt whatsoever. Lets face it, warriors SUCK in the taunt department. Epics, primal, whatever the fuck you stick on 'em, they suck ass at it. more then 3/4 of the way through Rhag 1, I (for the hell of it) Decided to stun my bloody heart out. Stun, HM, Force. BOOM, as soon as force hit, instant aggro, and I wuz dead in about 5 seconds. Heh. Was great.
Still like to know.
(For the record, a guild I know on Quell has a 60th pally as their MT half the time. With decent equipment (Decent. Kay? Not Ro armor.), he can have upwards of 6k hp with buffs. Pizowned.
quote:
Verily, Delphi Aegis doth proclaim:
I'm hazarding a guess that its on a mob where a defensive warrior CAN NOT keep taunt whatsoever. Lets face it, warriors SUCK in the taunt department.
I read to here then couldnt stop laughing....
Oh yea... Warriors can get around 8000 HP. /pwned