I got lucky. I don't like to press my luck.
*sits back and watches the carnage*
Fae: Balance and Key.
A Chaotic Whip +4 appears in your hand, and you feel your motives change...
Fal's Knight #1: Rogue.
You feel a sense of forboding.
Fal's Knight #2: Star.
You get a +2 bonus to one ability.
But a whip.. Now a whip is ALWAYS good.
I wish to have functioning wings as the Avariel have, yet with bones unbreakable and feathers impervious to flame so that I may soar as they do.
Last I checked, I was in a bejeweled rag thong loincloth. [ 01-22-2002: Message edited by: Lashanna ]
*takes two cards*
D: Balance and Rogue. You suddenly become a lawful goody-two-shoes. And you feel someone close to you is plotting...
Moogle: Skull. Defeat Death or be forever destroyed.
Death appears, ready to try to claim this plushie's soul once more...however, all of a sudden, there is a blinding flash of red light, and when it fades, the moogle plushie has been replaced by a berserking moogle warrior!
RAAAAWWRRRRUPO!!!
*attackupos Death with a battle axe made of kupo nuts!*
Ooooh... ^.^
Archer-Penguin: Gem and Balance.
You feel your motives change, and two spectral pillows with 25 pieces of jewellry on one, and 50 gems on the other. You realise you can pick but one cushion.
So.
Four cards, kthx.
picks the jewlery pillow
An outsider hates you, you get a 4th level fighter to serve you, You feel wise, and can answer your next dilemma, and are imprisoned in a tiny capsule a few hundred kilometres below the surface of the earth.
Azy: Comet, Star, Sun, Eurayle, The Fates.
Defeat the next monster you meet to gain a level, +2 inherent bonus to one ability, Beneficial major wondrous item, +50000 XP, -1 penalty to all saves, and you can avoid one thing. Once.
I'd like three cards please.
*Draws a card?*
Full sigpic image.
Liam - "Caitlin: You terrify me, but in a good way."
*pokes Pved until she can draw two cards*
[ 09-23-2002: Message edited by: Archer-Penguin ]
One wish, vorpal sword +2, And your soul sucked from your living body. You are now a lawyer.
KloKlo: Ruin.
Lose: Absolutely all material possessions, including clothes. Gain: One skimpy, somewhat tatty loincloth.
Ferret: Idiot, Balance, Throne.
You mind slows, your motives change, and you gain a small keep and 6 ranks in diplomacy.
Nicole: Knight, Skull
Another knight, and defeat Death or be forever destroyed
OP: Nice save.
Kat: Comet, Euryale, Ruin.
Defeat monster to gain level, -1 to all throws, and convenient loss of clothes and material possesions. Gain of one loincloth.
[ 09-23-2002: Message edited by: Dr. Pvednes, PhD ]
Full sigpic image.
Liam - "Caitlin: You terrify me, but in a good way."
quote:
Verily, Dr. Pvednes, PhD doth proclaim:Azy: Comet, Star, Sun, Eurayle, The Fates.
Defeat the next monster you meet to gain a level, +2 inherent bonus to one ability, Beneficial major wondrous item, +50000 XP, -1 penalty to all saves, and you can avoid one thing. Once.
Plus 2 goes to my Charisma... what do I have to fight with my new godslayer toothpick?
You know the answer to your next dilemma.
Skull. How's that for luck? Death battles Death of Rodents.
One of your friends turns against you, and you can avoid one situation, but only once.
52 PICKUP!!!!
what?
ill tak another hi....go