(Win98/ME users, see Page 2 of the thread for another update.)
Once again, copy and paste your results below. [ 10-17-2002: Message edited by: Drysart ]
This message popped up.
quote:
So quoth Black Mage:
Cannot Create Compatible DC.This message popped up.
How much memory do you have?
quote:256 SD
Drysart's account was hax0red to write:
How much memory do you have?
Resolution 320x240:
30 Objects: 336 iterations
60 Objects: 231 iterations
90 Objects: 174 iterations
120 Objects: 139 iterations
Resolution 640x480:
30 Objects: 187 iterations
60 Objects: 139 iterations
90 Objects: 114 iterations
120 Objects: 96 iterations
Resolution 960x720:
30 Objects: 97 iterations
60 Objects: 83 iterations
90 Objects: 73 iterations
120 Objects: 65 iterations
Test complete.
512 RAM.
Resolution 320x240:
30 Objects: 259 iterations
60 Objects: 166 iterations
90 Objects: 115 iterations
120 Objects: 78 iterations
Resolution 640x480:
30 Objects: 131 iterations
60 Objects: 91 iterations
90 Objects: 71 iterations
120 Objects: 62 iterations
Resolution 960x720:
30 Objects: 77 iterations
60 Objects: 60 iterations
90 Objects: 52 iterations
120 Objects: 48 iterations
Test complete.
Resolution 320x240:
30 Objects: 492 iterations
60 Objects: 370 iterations
90 Objects: 316 iterations
120 Objects: 247 iterations
Resolution 640x480:
30 Objects: 490 iterations
60 Objects: 364 iterations
90 Objects: 308 iterations
120 Objects: 236 iterations
Resolution 960x720:
30 Objects: 411 iterations
60 Objects: 315 iterations
90 Objects: 258 iterations
120 Objects: 219 iterations
Pentium 4 WinXP 1.3ghz 512 MB RAM (don't remember what kind of RAM :P) GeForce III Ti200
Resolution 320x240:
30 Objects: 367 iterations
60 Objects: 284 iterations
90 Objects: 206 iterations
120 Objects: 161 iterations
Resolution 640x480:
30 Objects: 239 iterations
60 Objects: 179 iterations
90 Objects: 144 iterations
120 Objects: 120 iterations
Resolution 960x720:
30 Objects: 133 iterations
60 Objects: 112 iterations
90 Objects: 97 iterations
120 Objects: 86 iterations
Test complete.
i don't think it likes my computer anymore...
1.2ghz AMD Athlon, 368mb SDRAM, geforce3 ti500, windows XP.
Resolution 320x240:
30 Objects: 502 iterations
60 Objects: 493 iterations
90 Objects: 493 iterations
120 Objects: 468 iterations
Resolution 640x480:
30 Objects: 498 iterations
60 Objects: 490 iterations
90 Objects: 373 iterations
120 Objects: 331 iterations
Resolution 960x720:
30 Objects: 348 iterations
60 Objects: 294 iterations
90 Objects: 253 iterations
120 Objects: 230 iterations
Test complete.
**CACHING DISABLED** [ 10-17-2002: Message edited by: Tegadil ]
Resolution 320x240:
30 Objects: 95 iterations
60 Objects: 72 iterations
90 Objects: 47 iterations
120 Objects: 36 iterations
Resolution 640x480:
30 Objects: 92 iterations
60 Objects: 66 iterations
90 Objects: 47 iterations
120 Objects: 34 iterations
Resolution 960x720:
30 Objects: 76 iterations
60 Objects: 54 iterations
90 Objects: 41 iterations
120 Objects: 34 iterations
Test complete.
Resolution 320x240:
30 Objects: 304 iterations
60 Objects: 174 iterations
90 Objects: 125 iterations
120 Objects: 97 iterations
Resolution 640x480:
30 Objects: 169 iterations
60 Objects: 120 iterations
90 Objects: 94 iterations
120 Objects: 77 iterations
Resolution 960x720:
30 Objects: 98 iterations
60 Objects: 79 iterations
90 Objects: 67 iterations
120 Objects: 58 iterations
Test complete.
Resolution 320x240:
30 Objects: 683 iterations
60 Objects: 380 iterations
90 Objects: 304 iterations
120 Objects: 253 iterations
Resolution 640x480:
30 Objects: 326 iterations
60 Objects: 256 iterations
90 Objects: 211 iterations
120 Objects: 180 iterations
Resolution 960x720:
30 Objects: 163 iterations
60 Objects: 144 iterations
90 Objects: 128 iterations
120 Objects: 116 iterations
PIII-M 1.0 GHz
384 MB RAM
32MB GeForce2Go
I have no idea what all this stuff means, but I like the way my 2 gig comp's doing more iterations than most other peoples.
Resolution 320x240:
30 Objects: 741 iterations
60 Objects: 402 iterations
90 Objects: 377 iterations
120 Objects: 262 iterations
Resolution 640x480:
30 Objects: 598 iterations
60 Objects: 477 iterations
90 Objects: 371 iterations
120 Objects: 323 iterations
Resolution 960x720:
30 Objects: 331 iterations
60 Objects: 284 iterations
90 Objects: 249 iterations
120 Objects: 225 iterations
**CACHING DISABLED**
Resolution 320x240:
30 Objects: 48 iterations
60 Objects: 29 iterations
90 Objects: 21 iterations
120 Objects: 17 iterations
Resolution 640x480:
30 Objects: 49 iterations
60 Objects: 29 iterations
90 Objects: 20 iterations
120 Objects: 16 iterations
Resolution 960x720:
30 Objects: 46 iterations
60 Objects: 27 iterations
90 Objects: 19 iterations
120 Objects: 15 iterations
Test complete.
Pentium 4 1.8 GHz, GeForce 4 Ti4200 (64 mb DDR RAM), 512 PC2100 DDR RAM, Windows XP
This was with a CD playing and a bunch of other shit in the background
...
"Don't want to sound like a fanboy, but I am with you. I'll buy it for sure, it's just a matter of for how long I will be playing it..."
- Silvast, Battle.net forums
Windows 2000 Professional Service Pack 3
P3/800
640meg RAM
GeForce 3
Again, I run an Athalon 1800, 512 MHZ RAM, WinXP, GForce 2 [ 10-17-2002: Message edited by: UBT ]
Resolution 320x240:
30 Objects: 564 iterations
60 Objects: 378 iterations
90 Objects: 270 iterations
120 Objects: 217 iterations
Resolution 640x480:
30 Objects: 274 iterations
60 Objects: 211 iterations
90 Objects: 174 iterations
120 Objects: 148 iterations
Resolution 960x720:
30 Objects: 145 iterations
60 Objects: 124 iterations
90 Objects: 110 iterations
120 Objects: 99 iterations
Test complete.
This is on my laptop, which is a Pentium 3 966, with 256 RAM and a GeForce 2 Go 32 MB card.
Athlon T-bird 1.3 GHz, 512 meg PC-2100, Geforce 3, XP Home
Under capitalism, man exploits man. Under communism, it's just the opposite. - John Kenneth Galbraith
[ 10-17-2002: Message edited by: Lalamile ]
1.8GHz P4 running at 2GHz, GeForce4 Ti4400, 512MB RAM of some kind.
P3 ~750MHZ 512MB RAM Win98SE
Windows XP, P4 1.6ghz, 512mb sdram, Geforce4 Ti4400 128mb