and toodon, it really oes sound like you need a new class, if not simply for a break, posiply permamently, youll see, when I made my cleric I was sick of bards, but then after a while with him I went back to my bard and loved it, now I jsut cant find anywhere do hunt but ocasionally get in a group and most of the time play as my kitty beastlord
I personally sugest you either start a BST or a bard, both are realy fun classes, and if you start any vah when you get to lv. , makew the run to the paladul caverns zone, the bugs their are much safer and eiser, with the same xp, as anything else youd be hunting in shadweavers
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Troodon thought this was the Ricky Martin Fan Club Forum and wrote:
Says who? Why does the monk always have to automatically be the puller? Sure the have goood pulling skills, but so do other classes, and among the best pullers I've seen, many were not monks. In fact on the mid-level raids I've been on with my guild, the puller was never a monk. Monks might be good pullers, but they're not the only pullers, and there's no reason why they should automatically be chosen as the puller for a group.
Monks pull, period. If you dont like pulling stop playing the class 'right now' because you are gonna be doing it in almost every situation.
FD pull can split most everything in the game, so when people need things split they send a monk.
Monks also can FD when they screw up, aside from the occasional SK, no one else is built for pulling like a monk.
The only time a monk isnt the best puller, is when kiting is required for multiples (ala plane of fear).
quote:
Kegwen Tabibito had this to say about Reading Rainbow:
QUITYERBITCHIN'!
once again kegwen, I am impressed, you manage to say the most logical thing in the most straigh foward way possiple
quote:
mog had this to say about Matthew Broderick:
once again kegwen, I am impressed, you manage to say the most logical thing in the most straigh foward way possiple
Sarcasm meter online...
Checking...
CRITICAL ERROR
Conclusion:
I sure as hell don't know if he's being sarcastic or not.
*The Sarcasometer explodes
I'll just assume you aren't being sarcastic for good measure.
Also Troodon, you should not be afraid to die, especially if the cleric in your group can rez you. I was pulling for a chardok raid, and I tried pulling the fort. Big Mistake. I had a ton of casters on me, so what did I do? I died. There wasn't a break between casting enoguh to allow me to FD, so I died. At the end of the raid, even with two deaths, I had more XP than I went there with.
Wut... the Iksar monkey agreed with the Human monkey?
Global destruction imminent.
quote:
Zebsis Morbidfist thought this was the Ricky Martin Fan Club Forum and wrote:
/em agrees with DensetsuWut... the Iksar monkey agreed with the Human monkey?
Global destruction imminent.
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Troodon had this to say about Captain Planet:
To 55 or so... if you were paying attention, I said it was nearly impossible to solo NOW, not 15 levels from now...Almost every mob I've tried to solo that cons at least blue either beats the crap out of me, forcing me to FD, or if I do manage to defeat it, I have to spend 5 minutes recovering before I can attack something else.
And I can only take on wanderers, if there's a camp of blue mobs, the whole camp is on me, and I can't take the whole camp alone.
It doesn't how matter how well I can solo in the future, the PRESENT is the problem...
My guildleader has said that Lashanna is Teir'Dal for "Alone in Mistmoore."
Probably my most famous trait (OK, not my MOST famous trait ) is that I frequent Mistmoore.
People can say it sucks, but hey, I went from around level 36 to 41 mostly in Mistmoore.
Also, whoever said the game is the same at level 5 as it is at level 50... Well, that's bullshit, pardon my language ^_^
Now that I've finally reached a halfway respectable level (42), I can hang out with my guild abit more often and actually do something, and I love what I'm getting a taste of. Yes, I know about the CRs, and the getting wiped out, and the losing rolls, and all that.
I know I have not lived the High-End game, but I feel excited about it again... That period when I was 34, 35, 36, somewhere in there, level 50 seemed unattainable, it seemed monotonous...
The only Advice I can give you is bite the bullet on sometime like a Spring Break, Winter Break, or even a four day weekend...
Find a halfway decent spot (You won't find anything better), dig in, and get ready for the long haul... It helps to have something like EQ Windows, or a TV (I really need a TV in the room with my EQ Computer), or anything like that...
I tore through 40 like it was nothing once I got back into the game... So really, I can't give you any cure for the Mid-Level Blues, other than to just use brute force and plow through them.
Also, I share your anxiety about classes... I once had an almost Maradon-esque view of Wizards, and I didn't think I was happy with my class. I tried every.single.other.class. There is no other class that can ever be my main except Wizard, and I'd never have it any other way. I can take pride in my classes strongpoints (And nobody say "but, Wizard Lady, *my* class has no strongpoints!").
I am of the theory that most people have the one class that is just right for them, and they may not even know it.
Is life different after 40? YES. More then half the game is after 40.
Have you done a plane raid? Its exciting.
Killed a dragon? Neat!
Been some some scary dungeons that arent farmed? Also cool.
Tried ToV? Kael? Any raids?
Up to 46 you play EQ the Level game. After 46 you continue that game but add raids, and that is what the game is all about (to me).
Play on!
When you get to the raid levels, you'll see where the fun is.
And monks are used for mainly pulling. I have to say that. Some people have gone to a school of feign death pulling, some people haven't. On Bristlebane, we had a great monk who taught the monks in my guild. And currently, our monk is one of the best. (the others left/quit etc.)
Sure FD fails every now and then, but are you sure you're going about it the right way? Pulling can be fun, and pulling can be hell. Once you learn about it, it becomes fun to do.
Take a break. Find out the class that interests you the most. If you can't find it, go back to being a monk. Make it to at least 49-54 and then you'll see that raids make the game much more interesting.
Level 40-45 or so, I think you should be able to fight zone trash in Sol B. If you can't kill one greater kobold when it's alone, I don't know what to say.
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Falaanla Marr had this to say about Captain Planet:
You ARE kidding, right? get to 55 or so, you can solo better than a mage. Heh.Fal
Magicians dont solo, we just run around casting pets and hope we dont run oom to cast another. /grin
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Blind Swordsman had this to say about Punky Brewster:
Post 50 or so is a completely different rogue. Try soloing your way from level 20 to level 50 in a rogue.
Blindy, you know I love ya, but trying to solo from 20 to 50 as a Rogue? Well, that's just stupid... If you expected to play a Rogue as a soloist, you were really kiddin yourself... One of your most essential Skills (Backstab) is almost completely useless when soloing.
and i never expected to solo with a rogue. I am, however, providing a counter argument to doomjudge's statement that rogues can solo. I haven't killed an expirence giving creature without someone to distract it or at least some buffs since i was level 7 or 8.
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Miandor wrote, obviously thinking too hard:
Magicians dont solo, we just run around casting pets and hope we dont run oom to cast another. /grin
Either that or summon mod rods out of habit, while we continually try to coth ourselves *grin*
Oddly enough, ive never used the chain cast method of soloing. Its too hard to chaincast the epic, and before then, i found it to be too inefficient.
Fal
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Blind Swordsman had this to say about Reading Rainbow:
I didn't know you loved me. That's sweet.and i never expected to solo with a rogue. I am, however, providing a counter argument to doomjudge's statement that rogues can solo. I haven't killed an expirence giving creature without someone to distract it or at least some buffs since i was level 7 or 8.
My level 21 Rogue can kill 2 XP Mobs on average, sometimes more if they're good fights, less if they're bad fights, without rest, then I bandage, sit for abit (Or get buffs/heals, ), And I'm off again.
If I want to risk having a bad fight and dieing, I can bandage to 50% and then get back up.
She uses Walrus Tooth and Dragoon Dirk, is a Wood Elf, and her best piece of armor is her Ravenscale legs (She wears some banded, and then a Lockjaw vest). So, no, she's not twinked.
Oh, and I wanna kill some Scarlet Cheetahs in the Scarlet Desert for some Patriarch Claws.
quote:Just what was so bad about his description of bards? I found it quite accurate, imo, including the part about many bards just filling the sterotype that expected of them.... usually the 'mana song plz' one.
Demitri thought this was the Ricky Martin Fan Club Forum and wrote:
You've just proved every idea that I've formed in my head about you.
Stop playing.
Please.
You'll do people a favor.
quote:
Falaanla Marr had this to say about John Romero:
[QUOTE]Troodon had this to say about Captain Planet:
[qb]To 55 or so... if you were paying attention, I said it was nearly impossible to solo NOW, not 15 levels from now...Almost every mob I've tried to solo that cons at least blue either beats the crap out of me, forcing me to FD, or if I do manage to defeat it, I have to spend 5 minutes recovering before I can attack something else.
And I can only take on wanderers, if there's a camp of blue mobs, the whole camp is on me, and I can't take the whole camp alone.
It doesn't how matter how well I can solo in the future, the PRESENT is the problem...
Um... and how exactly am I supposed to be able to tell that?! Something that's 1 level below me cons exactly the same as something 8 levels below me, there's no way of knowing what level it is exactly until I've started fighting it.
quote:
Za'Yth wrote this then went back to looking for porn:
You know what, Troodon?Stop playing.
Please.
You'll do people a favor.
Show me a single player on this board who has neve once complained about a single aspect of the game and I'll quit right now. You can't do it. ven if they never posted on this board, I guarantee you they coplained at least once to someone somewhere... I have as much right to complain as everyone else paying their $10 a month!
quote:
Troodon impressed everyone with:
Show me a single player on this board who has neve once complained about a single aspect of the game and I'll quit right now. You can't do it. ven if they never posted on this board, I guarantee you they coplained at least once to someone somewhere... I have as much right to complain as everyone else paying their $10 a month!
You aren't complaining about a single aspect. You are bitching about your class, your level, your role and the entire fawking 40+ game.
If you don't like it... PLAY SOMETHING ELSE.
You just want to melee? Fine, get a rogue.
Else learn to play your class.
quote:
Troodon wrote this then went back to looking for porn:
Show me a single player on this board who has neve once complained about a single aspect of the game and I'll quit right now. You can't do it. ven if they never posted on this board, I guarantee you they coplained at least once to someone somewhere... I have as much right to complain as everyone else paying their $10 a month!
i've never complained about EQ anywhere
and you can't say "oh, that doesn't matter, because you're only level 13" or anything like that because you've said "I don't care if you're level 1 or 60, if you've played EQ for any length of time, you do have experience with the mechanics of the game, and can form your own opinions about the way it is and the way it should be. A level 60 player is subjected to the same game mechanics a level 1 player is, after all." and similar things here and in some of your other posts
quote:
Soldar had this to say about Robocop:
Once someone has experienced the high levels (ie 55+) They haven't felt the great fun of EQ. Sure, usually it can be extremely boring at times, but the mid levels are the worst.When you get to the raid levels, you'll see where the fun is.
Well, I admit I've never been on a raid yet, except Kael Drakkal 2 times (and TOFS twice)... but what exactly do you do on a raid that's any different that what you do anywhere else? It's just the same thing, with bigger mobs.
quote:
And monks are used for mainly pulling. I have to say that. Some people have gone to a school of feign death pulling, some people haven't. On Bristlebane, we had a great monk who taught the monks in my guild. And currently, our monk is one of the best. (the others left/quit etc.)
Well, there's the key word, MAINLY. Seems most people think it's ONLY. There's the problem. I don't mind pulling ocassionally, but I shouldn't have to do it all the time. There are situations when a monk's not the best puller.
quote:
Sure FD fails every now and then, but are you sure you're going about it the right way? Pulling can be fun, and pulling can be hell. Once you learn about it, it becomes fun to do.
Going about it the right way? I hit the FD button, is there any other way? My FD is at 200, and it still fails at least one time every five times. I have the logs to prove it if you don't believe me. And pulling is NOT fun... at least not by my definition. Pulling is going out, trying to find a mo to bring in, running back to the group while being beaten on, hoping you can survive long enough to get it back to your group, and hoping FD doesn't fail when you're counting on it (counting on it seems to increase the failure rate) then hoping your group can take care of it and you. While everyone else is fresh to the fight, you've already had to run to the group while being attacked... some people might think that's "fun," but I sure don't. It's not being a monk I don't like, it's being a puller. And that shouldn't be mutually exclusive. I'm not going to argue that monks are good pullers, or even that they're the best pullers at times (although in certain circumstances, others can pull just as well or better), but they're not the only pullers. Of the dozens of groups, and the 4 raids, I've been on, a monk was a puller only about 10% of the time, and we were no worse off for it.
quote:
Take a break. Find out the class that interests you the most. If you can't find it, go back to being a monk. Make it to at least 49-54 and then you'll see that raids make the game much more interesting.Level 40-45 or so, I think you should be able to fight zone trash in Sol B. If you can't kill one greater kobold when it's alone, I don't know what to say.
Well monks do interest me the most... on paper. There's nothing about playing them I don't like that's inherent in their class, it's just what other people seem to expect you to do. If I could play a monk they way I wanted to, I wouldn't be complaining at all.
Again, maybe there's something about a raid you can't see from the outside, but I don't see the difference... it's just more people against bigger mobs. I swear, being on a raid must change you in some way, I've talked to people who actually BRAG about being killed by Nagafen like it's some kind of honor. It's like someone who jumps out of a plane, has their chute not open, breaks both of their legs, and is sitting in a hospital telling their friends how fun it was. It must be like becoming a Marine... there's something about the process that changes you. I guess I'll never understand until I do it, and maybe not even then...
Well enough. I'll either try to keep playing Zara, ot I won't. I got this far, sure I can get further, eventually. I think I'll take a break from her and try other classes for a while, and come back.
I love being a monk, I hate being a puller. There should be room in EQ for someone like that... the two statements shouldn't have to be mutually exclusive.
Well nothing more to say I suppose.
Follow the quests they give you very closely. You will get some good weapons out of it, but it takes taloring skill. When you reach level 9 (and have gotten the weapon upgrade for turning in the two leather straps), head to Paludal Caverns for some mushroom hunting.
quote:
We were all impressed when Kolak wrote:
i've never complained about EQ anywhereand you can't say "oh, that doesn't matter, because you're only level 13" or anything like that because you've said "I don't care if you're level 1 or 60, if you've played EQ for any length of time, you do have experience with the mechanics of the game, and can form your own opinions about the way it is and the way it should be. A level 60 player is subjected to the same game mechanics a level 1 player is, after all." and similar things here and in some of your other posts
Hehe... you haven't complained YET... but I guarantee that you will someday...
And if you've read any of my posts, especially recent ones, you'd know that "well that doesn't matter because you're only level 13" isn't something I'd ever say. I've had it said to me though... but I hink I made it pretty clear that I don't think any level you have or haven't achieved gives anyone's opinions more or less weight than anybody else's. (part of your statement seems to contradict itself; one one hand you're saying "you can't say well you're only level 13" and on the other hand you're saying "that if you've played the game for any length of time you know the basic game mechanics" I don't get that, unless you're claiming I'M contradicting myself? Well if I've said both things I am, but I never said the first one.)
And the fact you haven't complained yet doesn't make you special. Many people don't... they simply get fed up with the game and quit, without bothering to complain about it. Nobody can honestly claim don' have a single complaint about the game, they just haven't voiced one yet...
EQ isn't perfect, but it's no so badly messed up that I don't want to play it anymore.
And that's all the is to say, for now at least.
quote:
Troodon impressed everyone with:
Nobody can honestly claim don' have a single complaint about the game, they just haven't voiced one yet...
nope, i don't have any complaints about EQ
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Palador ChibiDragon had this to say about Duck Tales:
Try playing as a Vah Shir Beastlord. Twink yourself with enough cash to buy a full suit of Padded Leather (they sell it there) and a backpack (or two) full of stuff to practice taloring with.Follow the quests they give you very closely. You will get some good weapons out of it, but it takes taloring skill. When you reach level 9 (and have gotten the weapon upgrade for turning in the two leather straps), head to Paludal Caverns for some mushroom hunting.
Actually I have started playing a troll beastlord. Didn't really twink him that much, other than a full suit of cured silk I tailored for him, and two pieces of wu's I've acquired, and a tad bit of cash to help him buy spells. I've done all the Dark One's armor quests (final piece, 11ac 3str, is very nice for the level of the quest). Being a troll is a different experience all by itself... Innothule takes some getting used to, Grobb isn't a full service city, so if you want to do most tradeskills you have to go to Oggok. Just got my little pet gator, getting used to using him... beastlords are an interesting class.
As for vah shir, well I have created a shaman. Seems to be mostly melee up to 9 at least, they don't have powerful enough spells to attack using them alone yet. But sicken definitely helps. And frost rift has a very nice range for a spell, and doesn't require line of sight... Think it's about time to move out of Shadeweaver's though, take a peek into Paludal. Got him a nice set of Loda Kai armor, looks nice.
I've had some fun with my enchanter, but having a little trouble getting used to a class with no melee skills... can't solo effectively as an enchanter, at least not yet. Working on developing skills that make me desirable in a group, really trying to get the hang of crowd control, ehich is what most people want out of an enchanter. Illusion spells are fun. Think that's the main thing that made me want to have an enchanter in the first place...
Then there's my necro... just stepped out of Akanon, hasn't touched a single mob yet. Created her mainly because I want to try tinkering someday (I'm a real tradeskill freak. Zara's a master brewer, potter, and baker, and has dabbled in ever other tradeskill except fletching. My enchanter is working on jewelcrafting, but it's expensive. Got it up to 35 so far, spending more than it cost to get pottery to 123!) Any advice for any of these characters?
quote:
Kolak had this to say about Jimmy Carter:
nope, i don't have any complaints about EQ
YET
that is all...
quote:
Mr. Parcelan stumbled drunkenly to the keyboard and typed:
Wow..."Son of Maradon"
He lacks Maradon's ability to produce somewhat relevant evidence with which to argue his points.
quote:
Troodon had this to say about Tron:
Um... and how exactly am I supposed to be able to tell that?! Something that's 1 level below me cons exactly the same as something 8 levels below me, there's no way of knowing what level it is exactly until I've started fighting it.
But this is not your problem.
You problem is, you are afraid of death. You think that an SK can be a better puller than a monk. The only thing that is true about this, is that the SK will die more than the monk in pulling. I was peeler for a hate raid, with a level 60 Ogre SK from Afterlife pulling for us. He died a LOT because several mobs beating on him+FD casting time+low FD skill=small margin of success.
He never complained. He got his rez, looted his corpse, and continued pulling. He was a better puller than me because I have never pulled hate before and he has. His experience is what made him the better puller, not his class.
So, either learn to embrace death, or play a class that can cast 'gate'.
quote:
We were all impressed when Densetsu wrote:
[QUOTE]Troodon had this to say about Tron:
[qb]Um... and how exactly am I supposed to be able to tell that?! Something that's 1 level below me cons exactly the same as something 8 levels below me, there's no way of knowing what level it is exactly until I've started fighting it.
But this is not your problem.
You problem is, you are afraid of death. You think that an SK can be a better puller than a monk. The only thing that is true about this, is that the SK will die more than the monk in pulling. I was peeler for a hate raid, with a level 60 Ogre SK from Afterlife pulling for us. He died a LOT because several mobs beating on him+FD casting time+low FD skill=small margin of success.
He never complained. He got his rez, looted his corpse, and continued pulling. He was a better puller than me because I have never pulled hate before and he has. His experience is what made him the better puller, not his class.
So, either learn to embrace death, or play a class that can cast 'gate'.[/QB][/QUOTE]
Mobs have names... but they also have level RANGES... not fixed levels... two different mobs with the identical name can be up to 4 levels apart, and at level 40, that makes a BIG difference.
As to what you think my problem is....
Dying costs you experience. Clerics rarely rez you for free, unless you're lucky to have one in your group, that didn't get killed too. So, yes, I am afraid of death... this fear has caused me to level more slowly than average, but I've kept my levels longer.
Gate won't save you if you're alone... unless you're lucky enough for the mob to miss you two or three times in a row, your gate will get interrupted before it can save you, unless you have a pet or very high chanelling skill. If you're in a group, others can keep them off you while you gate, if you don't feel guilty about abandoning your group to the fate that was meant for you.
Maybe you're not afraid of dying. But I challenge you to actually say you LIKE dying with a straight face; the lost experience, the hassle of recovering your corpse, the begging for a rez... oh yes, death is so fun, isn't it? Nothing wrong with being afraid of death... it'll keep you alive longer.
I know I said I give up on this thread... but I just couldn't believe somebody would actually said there's something wrong with being afraid of death! One who masters his fears is brave... one who has none is a fool.
[ 01-26-2002: Message edited by: Troodon ]
And yes, I think an SK can pull better than a monk. I've seen SKs pull, I've seen monks pull. The SKs did a better job of it. I'll concede that most monks can pull better than most SKs... but not everybody in a given class is equal. SKs, warriors, bards, can pull well too. I've even seen a wizard who was a skillful puller, and managed not to get killed, or even seriously hurt, doing it.
i mean yankingthings off of clerics and tankswhn they are about to die isnt all that hard.... snaring everything case the stupid druid is too busy plays craps with a chanter is easy.. thn trying not to die cause the cleric is too busy flirting with the shaman who acccidently casted slow on ME cause he doesnt know to assist,,
safe to say i had a shitty group last night
i dont bitch about the game i bitch about some of the retard cryasses that play it
its a game
once a game loses its fun its no longer a game. Quit now the bitcing is wearing mine and everyones nerves. TNX KK LA~