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Topic: NWN: Quest Ideas
Faelynn LeAndris
Lusty busty redheaded wood elf with sharp claws
posted 01-26-2004 09:36:30 AM
Seriousness please.

Does anyone have any good suggestion for quest ideas? Since I am currently playing around with NWN Toolset again, and building Aleria, FINNALLY! It's going to need some quests to populate it. Anyone have any ideas? This is a good chance for those people who say typical quests suck, and item retrievals suck. So you can have an idea for a quest that YOU would enjoy.

If I can make it work, I'd probably use some of em. At the moment, I only have the Betrayal quest that I am planning which was the original main game's Quest. Help would be appreciated.

I currently have the Original and SoU Expansions, if you need to know what tielsets and locations I have available. If you need some ideas on what may or may not be available to the world. This area has the old histories that pertain to Aleria, as well as various info, and then there is the Timeline of what all has happened in the worlds history. We are currently in the late year of 1157NA and early 1158NA.

Thanks.


My LAUNCHCast Station
"Respect the Forest, Fear the Ranger"
I got lost for an hour and became god.
Katrinity
Cookie Goddess!
posted 01-26-2004 09:39:30 AM
Murder Mystery?

Somebody had slain another person in a town/city. The players are given clues through various witnesses around the area and have to come up with a conclusion as to what happened. Once they find the real culprit, they discover he/she has been slaying folk as sacrifices for an evil cult, leading into another quest where you have to figure out what the evil cult is doing?

Cookie Goddess Supreme
Furry Kitsune of Power!
Pouncer of the 12th degree!
"Cxularath ftombn gonoragh pv'iornw hqxoxon targh!"
Translated: "Sell your soul for a cookie?"
Faelynn LeAndris
Lusty busty redheaded wood elf with sharp claws
posted 01-26-2004 09:42:59 AM
quote:
Katrinity attempted to be funny by writing:
Murder Mystery?

Somebody had slain another person in a town/city. The players are given clues through various witnesses around the area and have to come up with a conclusion as to what happened. Once they find the real culprit, they discover he/she has been slaying folk as sacrifices for an evil cult, leading into another quest where you have to figure out what the evil cult is doing?


I could recreate the original BS Group's quest...As long as people could stand having a henchman speaking jibbering nonsense.


My LAUNCHCast Station
"Respect the Forest, Fear the Ranger"
I got lost for an hour and became god.
Katrinity
Cookie Goddess!
posted 01-26-2004 09:51:15 AM
Rescue the Lost Child.

A child has been lost recently in the nearby wilderness. Search parties haven't found the child yet. The parents plead with the heroes to look for their lost child. The child could of been grabbed by a monster or maybe taken in by a kindly group of monstrous humanoids. The latter option gives a nifty chance for the heroes to either come storming in with guns blazing to rescue the child from nasty looking but good natured creatures, or to come in peace and ask for the child's return.

Revenge is Bittersweet.

By the light of the moon, near a lake/pond closeby, a ghostly maiden appears each night to sing and sob her woes. The spectre has been terrorizing neighboring farmer's cattle/sheep/etc who come to the body of water to drink. The heroes are tasked with finding out how to get rid of the ghost. If they are thorough and sympathetic, they can discover that the maiden is pining for her lost love. She was the daughter of one of the farmers who was drowned in this same pond by another farmer whose son was in love with the girl. The farmer didn't approve of this, being a rival of the other farmer, so he held the girl under the water until she drowned. This came back to bite the farmer in the arse when his son became histerically distraught when he found the body of his dead love. He ran out into the wilderness and commited suicide. The heroes have to find his body and return the remains to the pond of the Ghostly Maiden. Their spirits are joined again in death and they pass on to the next realm.

Cookie Goddess Supreme
Furry Kitsune of Power!
Pouncer of the 12th degree!
"Cxularath ftombn gonoragh pv'iornw hqxoxon targh!"
Translated: "Sell your soul for a cookie?"
Katrinity
Cookie Goddess!
posted 01-26-2004 10:04:18 AM
Give and Take.

A nearby noble is throwing a huge ball for nobility from around the land. He has asked his cook for several rather exotic dishes that need odd ingredients. The cook is histerical since the ball is taking place in a few days. He pleads with the heroes to help him out by collecting ingredients from various locations, creatures, people, etc from around town and the surrounding wilderness. Now, I can't remember if you can code this in NWN, but depending on what ingredients you give him, he can make various dishes. Heck, you could even turn this into part of another quest that has the heroes trying to assassinate this particular noble, so they give the cook some poisonous items as well.

Cookie Goddess Supreme
Furry Kitsune of Power!
Pouncer of the 12th degree!
"Cxularath ftombn gonoragh pv'iornw hqxoxon targh!"
Translated: "Sell your soul for a cookie?"
Faelynn LeAndris
Lusty busty redheaded wood elf with sharp claws
posted 01-26-2004 10:59:03 AM
quote:
Katrinity attempted to be funny by writing:
Rescue the Lost Child.

A child has been lost recently in the nearby wilderness. Search parties haven't found the child yet. The parents plead with the heroes to look for their lost child. The child could of been grabbed by a monster or maybe taken in by a kindly group of monstrous humanoids. The latter option gives a nifty chance for the heroes to either come storming in with guns blazing to rescue the child from nasty looking but good natured creatures, or to come in peace and ask for the child's return.


That could have an interesting turn out, especially if they play the Betrayal Quest first. (Well, if I can do any of these at all and make them work anyway)


My LAUNCHCast Station
"Respect the Forest, Fear the Ranger"
I got lost for an hour and became god.
Katrinity
Cookie Goddess!
posted 01-26-2004 11:04:47 AM
This has made me want to play NWN again...maybe I'll go get HotU today...
Cookie Goddess Supreme
Furry Kitsune of Power!
Pouncer of the 12th degree!
"Cxularath ftombn gonoragh pv'iornw hqxoxon targh!"
Translated: "Sell your soul for a cookie?"
Katrinity
Cookie Goddess!
posted 01-26-2004 11:13:52 AM
Work Work Work, Work All Day...

This is kinda of a comic side quest. It would seem as the PCs talk to several people around town, that all the undergarments of the village folk have been disappearing recently. This is causing some embarrasment for the people, so they ask for the PCs help. Following a trail of clues from the 'crime scenes', the PCs can trace the missing underwear back to a trio of Gnomes who run a clothing shop. Business has been slow lately, so one of them has decided to start taking matters into his own hands, sneaking around to steal all of the underwear so their business would pick up again.

Cookie Goddess Supreme
Furry Kitsune of Power!
Pouncer of the 12th degree!
"Cxularath ftombn gonoragh pv'iornw hqxoxon targh!"
Translated: "Sell your soul for a cookie?"
Palador ChibiDragon
Dismembered
posted 01-26-2004 11:25:14 AM
The players are hired to take care of a werewolf problem in an out of the way village. Once the players arrive, during the nights werewolves will start attacking people and farm animals. Any "killed" people get the werewolf stuff added for the next night, and the animals are just dead and gone.
I believe in the existance of magic, not because I have seen proof of its existance, but because I refuse to live in a world where it does not exist.
King Parcelan
Chicken of the Sea
posted 01-26-2004 11:32:35 AM
I was always partial to breadcrumb quests. The kind of thing where the first quest is relatively minor but eventually leads to something major.

Like...some kobold asks you to go retrieve a gemstone for him. You do, and eventually (I don't know how) it turns out to be the lucky gemstone of a dragon and the two have been embroiled in an age-old conflict and shit.

You dig, dag?

Katrinity
Cookie Goddess!
posted 01-27-2004 11:58:20 AM
Maybe a Gladitorial Contest quest.
Cookie Goddess Supreme
Furry Kitsune of Power!
Pouncer of the 12th degree!
"Cxularath ftombn gonoragh pv'iornw hqxoxon targh!"
Translated: "Sell your soul for a cookie?"
Faelynn LeAndris
Lusty busty redheaded wood elf with sharp claws
posted 01-27-2004 12:06:38 PM
quote:
Katrinity had this to say about Tron:
Maybe a Gladitorial Contest quest.

Already planned. In fact you will find an 'Arena' in just about every city.

I planned it for an alternate route to levels and fame.


My LAUNCHCast Station
"Respect the Forest, Fear the Ranger"
I got lost for an hour and became god.
Katrinity
Cookie Goddess!
posted 01-27-2004 12:09:39 PM
How bout a "Hold Back the Enemy Horde" quest. Have waves of enemies (montrious or human) attack a fortified position with more timed to appear every minute or two. If the heroes can defeat them all, they win the quest.
Cookie Goddess Supreme
Furry Kitsune of Power!
Pouncer of the 12th degree!
"Cxularath ftombn gonoragh pv'iornw hqxoxon targh!"
Translated: "Sell your soul for a cookie?"
Faelynn LeAndris
Lusty busty redheaded wood elf with sharp claws
posted 01-27-2004 12:15:17 PM
quote:
Katrinity attempted to be funny by writing:
How bout a "Hold Back the Enemy Horde" quest. Have waves of enemies (montrious or human) attack a fortified position with more timed to appear every minute or two. If the heroes can defeat them all, they win the quest.

Also already planned, this is a Dorin quest with Dorin vs The Blackland. So I agree with this one too.

So far I am taking your Child quest, I think. I WOULD do the Underpants Gnome quest, but even for comedic value, I don't think I can push it that far. I wrote a story a while back that works for the Revenge quest, so can probably adapt that one as well. I got in trouble in school for writing it because it talked about suicide.


My LAUNCHCast Station
"Respect the Forest, Fear the Ranger"
I got lost for an hour and became god.
Katrinity
Cookie Goddess!
posted 01-27-2004 12:21:25 PM
Hrmm...a quest with a clue-laden treasure map that leads the party to a guarded lost tomb/vault filled with traps and riches?
Cookie Goddess Supreme
Furry Kitsune of Power!
Pouncer of the 12th degree!
"Cxularath ftombn gonoragh pv'iornw hqxoxon targh!"
Translated: "Sell your soul for a cookie?"
Katrinity
Cookie Goddess!
posted 01-27-2004 12:30:08 PM
Or we could go with some darker quests...

Innocence Lost.

A well connected young man who is a member of high standing with a local organization/guild has recently raped a young maiden but no one will believe her that he did so. The heroes stop the girl from trying to commit suicide and learn of this sordid affair. Now they have the options of rushing in through the well-defended offices of this organization to take payment from the young man in blood, or they can go about looking for evidence to convince everyone that he did commit the henious act, or maybe even catch him trying to do it again with another maiden of the area.

Cookie Goddess Supreme
Furry Kitsune of Power!
Pouncer of the 12th degree!
"Cxularath ftombn gonoragh pv'iornw hqxoxon targh!"
Translated: "Sell your soul for a cookie?"
Palador ChibiDragon
Dismembered
posted 01-27-2004 12:31:11 PM
Romeo and Juliet, Take 2.

A pair of star crossed lovers are forced apart by their warring families. Depressed by seperation from his one true love, the boy became careless and got himself killed in an accident. The girl hears of this and begs a local Priest to resurrect him, but the Priest lacks that power (or she can't pay, either way works).

However, word of her dilema has reached other ears, and someone presented her with a book that they said would give her the power to bring her lover back. She took it without question and began to study it.

Now, the boy has been rased as an undead. The girl, driven to the brink of insanity by this and the book, can not see the truth of what she has done and thinks that he's his old self. When her actions were discovered, the villagers chased them out of the village and into some nearby caves in the forest.

The local Druid knows that if the villagers find them, the girl may very well use her new found magic to defend herself and her lover, without realizing what evil she is commiting. He also fears that she may return from the dead, driven by her insanity and tainted by her magic. He asks the party to track the pair down and kill them, then bring the bodies to his grove where he can reincarnate them into new forms so they can finally be together, and the girl can have a chance to turn away from the dark path she's headed down.

Finding the book would possibly point to a larger villan, but that would be beyond the scope of this quest, and therefore up to you.

I believe in the existance of magic, not because I have seen proof of its existance, but because I refuse to live in a world where it does not exist.
Katrinity
Cookie Goddess!
posted 01-27-2004 12:35:29 PM
Ooh, good one, Chibi. ^.^

And Tomorrow, Pinky, We take over the world!

Not sure how or if you're including Aleria's odd magic failures into the mod, Fae, but this quest could show the effects of a miscast spell. A local wizard or sorcerer was experimenting with creating a new magical spell when during the process, part of the spell went haywire in casting. The backwash of magic has turned the wizard and the entire populace of the nearby town/village into rats. The heroes come into a ghost town full of these rodents. They have to figure out what has happened. If they discover the wizard's lab, they find his notes about the spell and can try correcting the mistake (if they have a smart rogue or spellcaster) or go elsewhere (another town) to look for another mage to help cure the people.

[ 01-27-2004: Message edited by: Katrinity ]

Cookie Goddess Supreme
Furry Kitsune of Power!
Pouncer of the 12th degree!
"Cxularath ftombn gonoragh pv'iornw hqxoxon targh!"
Translated: "Sell your soul for a cookie?"
Faelynn LeAndris
Lusty busty redheaded wood elf with sharp claws
posted 01-27-2004 12:50:48 PM
quote:
Katrinity's unholy Backstreet Boys obsession manifested in:
Ooh, good one, Chibi. ^.^

And Tomorrow, Pinky, We take over the world!

Not sure how or if you're including Aleria's odd magic failures into the mod, Fae, but this quest could show the effects of a miscast spell. .



I wish I could. But unfortunately, I think the fubared magic system would require a core code change, which I dont think you can hak that much of NWN, and even if you could I'm pretty sures it's beyond my ability to do so. That would be so much fun. And you know, somehow, Batty would still get zapped even if he was on the otherside of the world!

And yes, Good one Chibi, I can probably write some interesting backdrops to that and possibly tie the quest to Irthadan, so not much of that nation has been explored by anyone, players included. Would give a good reason to give the area a shot. And yeah Chibi, there are enough manipulative villians, mostly gods, who would take advantage of someone like that, which opens up potential.

[ 01-27-2004: Message edited by: Faelynn LeAndris ]


My LAUNCHCast Station
"Respect the Forest, Fear the Ranger"
I got lost for an hour and became god.
Faelynn LeAndris
Lusty busty redheaded wood elf with sharp claws
posted 01-27-2004 12:55:49 PM
ON a side note.. I am still working on the Woods, which to be honest is a pretty simple area. It's just a big haunted forest, but sheesh, it is taking forever just to put the AREA together... Let alone populate it, or add anything special.. Lotta work.

My LAUNCHCast Station
"Respect the Forest, Fear the Ranger"
I got lost for an hour and became god.
Katrinity
Cookie Goddess!
posted 01-27-2004 12:58:01 PM
quote:
Faelynn LeAndris stopped staring at Deedlit long enough to write:
ON a side note.. I am still working on the Woods, which to be honest is a pretty simple area. It's just a big haunted forest, but sheesh, it is taking forever just to put the AREA together... Let alone populate it, or add anything special.. Lotta work.

Yeah...I ran into that same problem. It helps if you have other peeps to help you build zones. Someone to take care of design, another for npc placement/events, another for scripting, etc.

Cookie Goddess Supreme
Furry Kitsune of Power!
Pouncer of the 12th degree!
"Cxularath ftombn gonoragh pv'iornw hqxoxon targh!"
Translated: "Sell your soul for a cookie?"
Faelynn LeAndris
Lusty busty redheaded wood elf with sharp claws
posted 01-27-2004 01:08:53 PM
quote:
From the book of Katrinity, chapter 3, verse 16:
Yeah...I ran into that same problem. It helps if you have other peeps to help you build zones. Someone to take care of design, another for npc placement/events, another for scripting, etc.

Well to be honest, I guess its not as simple an area as I make it sound. It is one LOCATION total, ie: Sas'Sara's Woods, but it is a total of 27 different areas not including the seperate areas such as the Temple itself, Samarik's cave, Elandore, the Ruins of Lsarielian, and a few mostern lairs, that are actually INSIDE most of those areas. Most of the areas are just standard forest areas, but some have other areas in them.

So technically, just area wise, this one location is larger than the original NWN module that had only 4 major areas vs the woods 27 (Even though they are mostly just forest areas with nothing but foresty stuff in them). Most of the side areas in NWN were small houses and a few shops, only a handfull of dungeons. The Temple makes up a major one of these in the woods, as does Sam's cave. Not to mention a whole other town that will have its own shops and houses.

After that I still have the other major locations to do, like the Palren Desert, the Gulondor Mountains, and Tarstans Plains. All locations similar to the woods in setup, and each with thier own major attractions. (Like Dorin, Thaena-Tyredin, and the Pit in the desert, Shirengraine, Sysian, and the Dunes of Arimar in Tarstan.


My LAUNCHCast Station
"Respect the Forest, Fear the Ranger"
I got lost for an hour and became god.
Katrinity
Cookie Goddess!
posted 01-27-2004 01:14:08 PM
Sounds like you're trying to create something on the scale of the peeps over at A Land Far Away who have created a vast majority of areas of the Forgotten Realms with their team of volunteer developers and a whole slew of servers running areas of the map.
Cookie Goddess Supreme
Furry Kitsune of Power!
Pouncer of the 12th degree!
"Cxularath ftombn gonoragh pv'iornw hqxoxon targh!"
Translated: "Sell your soul for a cookie?"
Katrinity
Cookie Goddess!
posted 01-27-2004 02:09:09 PM
Ooh..Fae...I was looking for some Wild Magic scripts over at Neverwinter Vault and found out that Hordes of the Underdark actually comes with official Wild Magic and Dead Magic area scripts.

Might cure the problem for Aleria.

Cookie Goddess Supreme
Furry Kitsune of Power!
Pouncer of the 12th degree!
"Cxularath ftombn gonoragh pv'iornw hqxoxon targh!"
Translated: "Sell your soul for a cookie?"
Mooj
Scorned Fanboy
posted 01-27-2004 04:44:23 PM
quote:
Faelynn LeAndris said this about your mom:
I wish I could. But unfortunately, I think the fubared magic system would require a core code change, which I dont think you can hak that much of NWN, and even if you could I'm pretty sures it's beyond my ability to do so. That would be so much fun. And you know, somehow, Batty would still get zapped even if he was on the otherside of the world!

Actually, in the official HotU campaign, there are two places where spells don't function the way that they should, so NWN does have some sort of support for Fubared magic. I'm pretty sure you could ask about it on the official boards and get a response on how to do it. It might not be as extreme as you like. (Planar representatives coming down and smiting your uber encounters might not be workable, for example. )

Mooj
Scorned Fanboy
posted 01-27-2004 04:45:37 PM
quote:
Katrinity had this to say about dark elf butts:
Ooh..Fae...I was looking for some Wild Magic scripts over at Neverwinter Vault and found out that Hordes of the Underdark actually comes with official Wild Magic and Dead Magic area scripts.

Might cure the problem for Aleria.


Heh heh, beat me to it. Yeah, like I said, there's a couple areas where it works. Might be worth looking into.

Batty
Doesn't Like You. Specifically you.
posted 01-27-2004 05:06:29 PM
quote:
Faelynn LeAndris impressed everyone with:
Samarik's cave

I have my own cave now? Coooooool. I always wanted my own cave.

Katrinity
Cookie Goddess!
posted 01-27-2004 05:09:51 PM
quote:
There was much rejoicing when Batty said this:
I have my own cave now? Coooooool. I always wanted my own cave.

Hey, every snake needs a hole to crawl into...

Cookie Goddess Supreme
Furry Kitsune of Power!
Pouncer of the 12th degree!
"Cxularath ftombn gonoragh pv'iornw hqxoxon targh!"
Translated: "Sell your soul for a cookie?"
Azrael Heavenblade
Damn Dirty Godmoder
posted 01-27-2004 06:06:04 PM
Hmm, came up with an idea:

Feeling Sleepy?: The merry band of adventurers come to a village where it seems all the villagers are sleeping even in broad daylight, unable to be woken up. All save one young man, who claims to know nothing of why his fellows are unable to be roused.

He is intially suspected of poisoning the other villagers, but after gathering evidence, you discover that everyone who is asleep had eaten from a bowl of odd casserole or some other solid food item, and the only reason why the young man isn't asleep too is that he's allergic to a key ingredient, and thus didn't eat any.

During the questioning, he reveals that just the day before, a crippled old man had left the village in a huff, unable to put up with the jeering and harassing the villagers gave him. He was an herbalist, so he made the dish for the village celebration, then left. You need to get into his old locked up house to find out what the antidote is. Either you find it in there, or you have to go into the surrounding wilderness to get it. Either way, the mayor/chief is so happy when he awakes, he rewards your party for your efforts.

"The basic tool for manipulation of reality is the manipulation of words. If you can control the meaning of words, you can control the people who must use them." - Philip K. Dick
Nina
posted 01-27-2004 07:51:46 PM
quote:
King Parcelan had this to say about Jimmy Carter:
I was always partial to breadcrumb quests. The kind of thing where the first quest is relatively minor but eventually leads to something major.

Shit, that's like... My whole campaigns.

MorbId
Pancake
posted 01-27-2004 08:10:39 PM
"Immunity to disease"

A group of paladins were dispatched to a small village to offer protection against a mysterious threat. Once the paladins arrived, the villain switches from physical raids to a campaign of disease. Though the paladins had the ability to heal some of the sick, the entire population was soon infected. Resentment grew among those still infected, and some even blamed the divinely healthy paladins for bringing the plague with them.

You could set the quest at this point in time, and offer assistance to the paladins. Having the PCs contract the disease (I don't know how flexible NWN's tools are for that, but it's a thought) would provide some additional incentitive.

Or the quest could be set ten or twenty years later. The majority of the townsfolk have died; a few survived by swearing allegiance to the evil influence. The paladins themselves are trapped within the town, both because of the restless ghosts of plague victims and the simple fact that their mounts also perished. The result is a small village solely inhabited by depressed, questionably sane paladins. Perhaps they managed to devise a cure, but only after they had become trapped and the townsfolk had perished.

The PCs could have been sent to investigate the disappearance of the paladins or the spread of the plague to another, nearby town.

Faelynn LeAndris
Lusty busty redheaded wood elf with sharp claws
posted 01-27-2004 10:17:01 PM
quote:
Batty attempted to be funny by writing:
I have my own cave now? Coooooool. I always wanted my own cave.

Well.. concidering her people have been dead for several centuries, and she is basically alone. I thought it fitting to take her BACK to the begining where it all began for a bit of morbid dwelling on things. So yes, she has a cave, in Sas'Sara's Woods, where her life ultimately changed forever. It just seemed like the place she would go.

That is not to say Syri can't be rebuilt someday, and there are still plenty of Bosianes around who are the exact same race in everything except name and heritage.

But for now, she is just some woman all alone, in an old cave in the cursed woods.

Could be worse.. Dolar has a house and lives in the land of the dead with Ione.

For those familiar, here are some placements of specific heroic NPCs.

Nevia: Currently in the ruins of Averindale with a dead Faeth.
D'Syvat, Kardan, Jade, Pierce: In the plains somewhere outside of Evrealan's forest.
Berren and Lithia: In the Swamps near Evrealan, at the former Bosiane underground lair that Sam and the others destroyed.
Sule, Victoria, Damon: In the Pit in the Palren Desert.
Kraknek Yes he lives) In Evrealan
Deandra: In the Rift with the rest of the demons.
Balkor: Non Disclosed, he is still roaming as a plot device for DnD
Parcelan: Non Disclosed, he is still roaming as a plot device for DnD


Except for the last two, those destinations aren't final, they are just for the mod. Using this to find them in DnD wont be that easy.


My LAUNCHCast Station
"Respect the Forest, Fear the Ranger"
I got lost for an hour and became god.
Faelynn LeAndris
Lusty busty redheaded wood elf with sharp claws
posted 01-27-2004 10:20:35 PM
quote:
Mooj had this to say about the Spice Girls:
(Planar representatives coming down and smiting your uber encounters might not be workable, for example. )


Why does this still haunt me!


My LAUNCHCast Station
"Respect the Forest, Fear the Ranger"
I got lost for an hour and became god.
Faelynn LeAndris
Lusty busty redheaded wood elf with sharp claws
posted 01-27-2004 10:21:45 PM
Oh, and Evercrest (Since I have a mod in mid production on it as well, and have had for quite a while) may inevitably end up a province somewhere in the world.. I just dunno where I would put it, and not have EC infect everything.

My LAUNCHCast Station
"Respect the Forest, Fear the Ranger"
I got lost for an hour and became god.
Sentow, Maybe
Pancake
posted 01-27-2004 11:06:57 PM
  • The party is hired to deliver an antidote to a river which has been poisoned by black magic. But after dumping it into the river, they discover the river was fine to begin with, and the "cure" was poison. Suckers! The affected village(s) will never believe that the party are victims of circumstance, so they must convince their employer to come clean and fork over an antidote.

  • The local constabulary is organizing a militia to root out some goblins/orcs/tarrasque whatever. The party is asked ro recruit a certain number of townspeople for the raid. They only have to recruit, say, 10 people, but dozens could be available. If the party signs up diligent NPCs who are handy with a sword, the attack on the offending monsters will be a success. If they sign up a bunch of cowards and sneaks, the campaign will end in disaster and the monsters will counterattack, potentially igniting all-out war.

  • One of the party is cursed; for the rest of her life, she will suffer crippling pain when in the presense of a certain (suitably uncommon) smell/mineral/person/etc. The only way to break the curse is by bathing her in the blood of the person that cursed her. Finishing the quest will restore the afflicted to normal... and result in an alignment change for Lawful Good characters. Suckers!

  • The party are approached by a desperate woman who is searching for her son. They agree to help her, and set off on a typical clue-finding quest. Eventually, they learn that a mysterious man has been seen around some of the son's favorite haunts; a kidnapper! To catch him, the party waits for nightfall and sets an ambush for their quarry. If successful, the kidnapper turns out to be the very person who is missing; he has left home and embarked on a life of thievery, which he doesn't want his mom to know about. The party can either turn him in, let him go and keep the secret, or let him go and tell his mom.

  • Not so much a quest as a side story. An eccentric man has appeared in the city square, espouting unusual prophecies to passerbys ("Hear me, o Child of the Earth! Your time away will cost you... the foul beast will bring ruin to thine home!" "Foul beast... Rover?"). The prophet claims to be a diviner who has yet to reach his full power, and asks the party for donations/guidance/small favors each time he appears. He will pop up throughout the story, perhaps offering more useful divination as time goes on...

I'm out.

Once more into the breach, my friends, once more. We'll close the wall with our dead. In peace, nothing so becomes a man as modesty and humility, but when the blast of war blows in our ears, then imitate the action of the tiger, summon up the blood, disguise fair nature with rage and lend the eye a terrible aspect.
KaLourin
Illanae's Stooge!
posted 01-27-2004 11:09:50 PM
Nevia: Currently in the ruins of Averindale with a dead Faeth.

I thought that outcome was classified in the file of "BAD thing!"

Dont make me slap you so hard your bucket spins around, and around,and stops sideways,thus confusing you, and making you run about London wearing your bucket, a g-string, and carrying a stick,smacking the ground while yelling "MAGICALLY DELICIOUS! MAGICALLY FUCKING DELICIOUS!"- {Tal} to Mortious
Hebrew 9:3- 'And the Lord said unto me, "Dude, there isn't a K in covenant."' - Snoota

This beer drops trou and fucks your mouth with pure hoppy goodness. - Karnaj
Faelynn LeAndris
Lusty busty redheaded wood elf with sharp claws
posted 01-27-2004 11:11:46 PM
quote:
We were all impressed when KaLourin wrote:
Nevia: Currently in the ruins of Averindale with a dead Faeth.

I thought that outcome was classified in the file of "BAD thing!"


Well, yeah... But I got bored leaving them hanging, besides, you have Goth and Kardan to come behind and clean up the mess. Maybe.


My LAUNCHCast Station
"Respect the Forest, Fear the Ranger"
I got lost for an hour and became god.
Ruvyen
Cartoon Broccoli Boy
posted 01-27-2004 11:40:55 PM
"The Walking Dead"

The story begins with the adventurers getting the oh-so-typical dungeon crawl type quest... Kick the door down, slaughter the monsters, grab the loot. Upon entering the dungeon, however, it's found that the monsters are dead. More shocking, however, is that after a certain amount of time, the PCs will feel a wave of energy, and every corpse in the dungeon will spring to life. Or, in this case, undeath. The undead don't seem to notice the PCs, and all seem to be running in one direction.

After further exploration, the PCs will find a room full of undead, who still don't notice them, as well as a large treasure room. The treasure room contains, you guessed it, treasure, as well as a rather odd item... A black gem. If anyone tries to pick up or otherwise touch the gem, it will feel as if something's trying to displace their very soul. Also, if any living being touches the gem, all undead will attack them.

If the PCs take the gem with them, then they and anyone else nearby will find themselves under attack by the walking dead. Constantly, in the case of the PCs. To find out what's going on, the PCs visit a sage/wizard/informationtypeperson.

The sage tells them that the gem is not of this world, and was meant to keep the dead at (insert large graveyard here) under control. Apparently, something had disturbed the dead there, so a powerful necromancer created the gem to keep people safe. The reason the undead are attacking them is because they are trying to return the gem. After telling them this, the wizard and PCs are attacked by undead.

After dispatching them, they all hear the sounds of battle from outside. The undead are attacking the (town/city/whatever), looking for the gem. The only way to stop the attacks for good is to return the gem to (insert that large graveyard thing here).

Thief: "I have come to a realisation. Dragons are not real in a general sense, but they may exist in certain specific cases."
Fighter: "Like how quantum mechanics describes how subatomic particles can spontaneously pop into existence at random!"
Thief: "No, that's stupid and stop making up words."
--8-Bit Theater
Kennatsu
hu�mor 1. That which is intended to induce laughter or amusement: a writer skilled at crafting humor.
posted 01-28-2004 02:58:12 PM
I'm still trying to figure out how to implement this...

The player goes to the local tavern and learns that a group of adventurers need someone to join them. The NPC adventurers look the player over and hire him/her on if they like him. Basically you don't control the party; you follow them as they roam around the dungeon searching for what it is they're looking for and if you go off on your own you end up being teleported out of the dungeon and being fired...

Katrinity
Cookie Goddess!
posted 01-28-2004 03:02:00 PM
quote:
There was much rejoicing when Kennatsu said this:
I'm still trying to figure out how to implement this...

The player goes to the local tavern and learns that a group of adventurers need someone to join them. The NPC adventurers look the player over and hire him/her on if they like him. Basically you don't control the party; you follow them as they roam around the dungeon searching for what it is they're looking for and if you go off on your own you end up being teleported out of the dungeon and being fired...


Ouch..that would take a massive amount of scripting to get to work properly.

Cookie Goddess Supreme
Furry Kitsune of Power!
Pouncer of the 12th degree!
"Cxularath ftombn gonoragh pv'iornw hqxoxon targh!"
Translated: "Sell your soul for a cookie?"
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