Wow... look at all the useless crap it dropped.
[Wed Jul 16 23:38:15 2003] Zebuxoruk staggers about and looks at you drowsy, from his weakened state. 'My thanks to you. I am surprised to see you have made it here. We must get back to Norrath. The time has come for me to share my knowledge. Something is coming, a threat to us all, and the sands in the hourglass are thinning. Make haste and take me back the way you came.'
[Wed Jul 16 23:38:47 2003] Zebuxoruk says, 'I am surprised at the gods for taking such drastic measures, though I suppose all of the creations of the Nameless are capable of displaying poor judgment and irrational behavior. These gods are burdened with powers and responsibilities beyond our comprehension, yet at times even they do not understand the eventual effect of their actions. I am compelled to share the knowledge of the gods with the populace of Norrath, so that I might save their creations. They do not realize that if mortality ceases to exist... if they are not worshipped and held aloft by the beliefs of those that they now have grown to fear... they will fall from power and a new age of darkness will wash over existence as they know it. I did not seek to interfere with them or their realms, only to free them from a fate that awaits all of us. It is this fate that now stands ready, greedily gathered on the edge of the void, ready to test the will of all mortals.'
[Wed Jul 16 23:39:03 2003] Zebuxoruk says, 'If they have taken measures these extreme I must rethink what I have done, and what I will do. If there was this much cause for conc...'
[Wed Jul 16 23:39:03 2003] Suddenly in a bright flash a feminine figure appears before you. Your ears ring from the loud burst as she slowly materializes.
[Wed Jul 16 23:39:12 2003] Druzzil Ro speaks with no movement of her mouth. Her thoughts flow through you, calming you as you begin to comprehend what she is trying to communicate to you.
[Wed Jul 16 23:39:12 2003] Druzzil Ro speaks to your mind, 'Zebuxoruk, my student I cannot allow this to happen. If you were to escape from another prison the will and power of the gods will have been compromised.'
[Wed Jul 16 23:39:17 2003] Zebuxoruk says, 'Druzzil, I have missed you. Wasn't it you that taught me in your own realm to seek knowledge and share it in all forms?'
[Wed Jul 16 23:39:24 2003] Druzzil Ro speaks to your mind, 'That I did, but I also taught you not to share your wealth of knowledge if it would affect the fate of others. I cannot allow this to happen. I must set things back to how they were before you and these mortals arrived here, I believe that you cannot understand this and I am sorry.'
[Wed Jul 16 23:39:29 2003] Druzzil Ro looks upon Zebuxoruk one last time, as a wave of sadness comes across her gentle face.
[Wed Jul 16 23:39:36 2003] Druzzil Ro begins to chant an incantation; mana flows out from her body in all directions. Things begin moving slowly in reverse. You become dizzy from the experience and fall to your knees. As you look up the last thing you can see is Druzzil Ro smiling in your direction. She then waves her arms gracefully and points at you.
[Wed Jul 16 23:39:41 2003] There is a brilliant flash and you find yourself displaced through time and space. For a moment you lose touch with yourself. As you wake, you find yourself back in the Plane of Knowledge, moments after talking to Maelin with the information of retrieving the Quintessence of Elements. Druzzil has preserved the timeline, and restored existence back to its normalcy.
[Wed Jul 16 23:39:43 2003] LOADING, PLEASE WAIT...
[Wed Jul 16 23:40:10 2003] You have entered Plane of Knowledge.
God, that's incredibly lame.
quote:
Zaza had this to say about (_|_):
.. so you do all that shit, just to have it undone.God, that's incredibly lame.
So learn from their mistakes and make something that doesn't suck.
BTW, how much bandwidth per month does WR take up?
It's not something people hear about.
quote:
Zazaing:
God, that's incredibly lame.
Incredibly lame and a shining representation of the EverQuest paradigm: ie, no matter how hard you try, no matter how uber you are, you don't matter.
quote:
Bill had this to say about John Romero:
Incredibly lame and a shining representation of the EverQuest paradigm: ie, no matter how hard you try, no matter how uber you are, you don't matter.
I'm inclined to agree.
quote:
Random Insanity Generator stopped staring at Deedlit long enough to write:
So learn from their mistakes and make something that doesn't suck.BTW, how much bandwidth per month does WR take up?
Uhm, I don't have the numbers now... Diadem does.
quote:
Everyone wondered WTF when Zaza wrote:
Uhm, I don't have the numbers now... Diadem does.
Cool... I'll harrass him later on.
I think that the story is pretty lame too, I also think that there is more to it given the changes happening in TimeA when you kill Quarm (every npc becomes targettable and there are a lot of lore and quests that open up apparently), but you can't criticise verant for not making a game world changing event, when you saw the amount of bitching that happened the last time they did it.
quote:
Kildaceing:
So, let me get that again, when Verant makes it so that you can do one thing only once (Sleeper) everyone bitches
I never bitched about that, I thought it was a pretty cool idea.
Well, except for the fact that the awoken sleeper was completely, totally, 100% invincible, which just brings us back to the fact that "no matter how hard you try, no matter how uber you are, you don't matter."
And never will.
quote:
Zaza attempted to be funny by writing:
.. so you do all that shit, just to have it undone.God, that's incredibly lame.
The thing I hate most about it is that you swath a path though the entire upper pantheon (elemental gods), then their combined avatar whatever dragon in time and in the end you get ported out of the zone back in time by some lesser demigod. If it were the Nameless or Veeshan it would at least be cheese that makes some goddamn sense.
quote:
I never bitched about that, I thought it was a pretty cool idea.
I liked it too, but the Sleeper awakening is probably the subject that created the biggest amount of bad blood, in the whole history of EverQuest.
Even now where it is arguable that new ST is better Risk vs Reward than the old one, people like it when what players do change the world, but only when they are the ones doing it
If awakening the sleeper had created some new dragons somewhere with better loot than the wardens, noone, noone would have bitched.
quote:
Zaza said this about your mom:
Um, the sleeper awakening created bad blood.. because it only removed things and didn't give anything new.If awakening the sleeper had created some new dragons somewhere with better loot than the wardens, noone, noone would have bitched.
As Brad/Aradune says about the new game Sigil is making, they think frequent zone revamps are an important thing and hope to do it much more than EQ did, so to let players make a difference.
quote:
The logic train ran off the tracks when Jens said:
As Brad/Aradune says about the new game Sigil is making, they think frequent zone revamps are an important thing and hope to do it much more than EQ did, so to let players make a difference.
I don't think I'd want to play another game that has Brad in control of the Vision.
quote:
This one time, at Mightion Defensor camp:
I don't think I'd want to play another game that has Brad in control of the Vision.
Ditto.
quote:
We were all impressed when Mightion Defensor wrote:
I don't think I'd want to play another game that has Brad in control of the Vision.
A lot of people were all like "lolz vision is bad," but at least it gave EQ a solid direction.
EDIT: Misread. But I would give him another shot. [ 07-17-2003: Message edited by: Addy ]
quote:
Mightion Defensor wrote this stupid crap:
I don't think I'd want to play another game that has Brad in control of the Vision.
Dude, ever since Aradune left, EQ's been going fucking downhill.
quote:
Tier had this to say about Captain Planet:
Dude, ever since Aradune left, EQ's been going fucking downhill.
Yeah... an example of that would be the PoK books. They're ruined my travelling experience across Norrath.
Those phucking Soulbinders sucked even more joy out of EQ. I liked meeting new people when I needed a bind.
I also really hated it when I could suddenly res for 50, and then 75 percent, before reaching level 59. What the HELL were they thinking?
Sounds like they haven't done everything yet.
quote:
Nobody really understood why Mightion Defensor wrote:
Yeah... an example of that would be the PoK books. They're ruined my travelling experience across Norrath.Those phucking Soulbinders sucked even more joy out of EQ. I liked meeting new people when I needed a bind.
I also really hated it when I could suddenly res for 50, and then 75 percent, before reaching level 59. What the HELL were they thinking?
I hate the books in PoK. It feels annoying to me, and sort of breaks what was left of any immersiveness to me. "Click on the corresponding icon to be taken to your destination." PoK is basicly your desktop,
Nexus was good. Shortening travel is good. Nearly eliminating travel is bad.
I won't say I havn't used them...
But if Verant had handled EQ this way, we'd all be dinging every other kill with grossly powerful weapons, deaths wouldn't cost XP, there would be no entry requirements to anywhere, etc. etc.
But Brad and the squad leaves, SoE walks in, and they're taking "The Customer Is Always Right" to extremes.
Giving people what they want is fine and good, but, as much as people hate to admit it, a good portion of the Vision had a purpose.
EQ would have blown without it.
I bitched about it just as much as any other person when it was still in effect...but hell, at least then I played. [ 07-18-2003: Message edited by: Suddar ]
quote:
Lashanna impressed everyone with:
Giving people what they want is fine and good, but, as much as people hate to admit it, a good portion of the Vision had a purpose.EQ would have blown without it.
While that's true, I expect the first big game from Sigil to be the Vision on Overdrive. They will be out to prove their game making ideas, and to contrast themselves from SOE. They will take the Vision to the max.
I had enough of staring at that fucking spellbook in EQ. I don't want to play another game with stuff like that.
quote:
Kahuna Ryuu attempted to be funny by writing:
I miss when it was just old world, RoK, and Velious. Shit, I even do the Forest Giant camp in WW over Paludal Caverns, just because I miss it so much.
It was only fun to me then because I was still relatively new to it...
Should've said something, but I've said it enough
By the way my words were faded
Rather waste some time with you...
quote:
Savannah / Emily stopped beating up furries long enough to write:
How incredibly pointless.
Welcome to EverQuest.
quote:
Katrinity wrote, obviously thinking too hard:
It was better when it was just RoK and before Velious. Had the most fun then.
quote:
Mortious wrote this stupid crap:
Welcome to EverQuest.
That was so typical.
Should've said something, but I've said it enough
By the way my words were faded
Rather waste some time with you...
But I don't want to bitch about it, I just don't play EQ anymore
quote:
Mortious had this to say about (_|_):
Welcome to EverQuest.
I like nerfs.
quote:
Palador ChibiDragon wrote this stupid crap:
I like nerfs.
*beats Palador with an anime upsized nerf bat*
I think the first "nerf" that effected me directly is the Magician not being able to cast invis on Fire/Earth/Water pets... That and the not being able to /consent for others to LOOT your corpse. Of course the asshats that used that to loot no drop they sold on E-Bay...
EQ was fun when I had friends and realistic goals to reach. I miss my guild but that also killed alot of the fun of playing. Watching one EQ friend after another leave left a bad taste on the game, for me at least. *shrug*
Star Wars is new enough to me that I am having fun. I hope they can fill in the world as well as they did with EQ...content will make this game greater.
quote:
Nobody really understood why Lashanna wrote:
But Brad and the squad leaves, SoE walks in, and they're taking "The Customer Is Always Right" to extremes.Giving people what they want is fine and good, but, as much as people hate to admit it, a good portion of the Vision had a purpose.
EQ would have blown without it.
I remember leaving EQ because the player's opinions didn't matter at all durinv the time of "The Vision". To me its entire purpose was an excuse to say "fuck you" to the playerbase with no reprecussions.
Then again, I played as a bard my entire EQ career. That should be enough said right there. To further enforce the point though, I finally left when Verant decided that having drums totally broken for two weeks after a patch didn't matter at all, despite great outcry from the bard community. Consider that a low level ranger spell breaking after a patch not too long before that called for several hours of emergency downtime and you can tell why the bard community lost a lot of people because of this. Needless to say it left me quite bitter.
But, well...under the vision there was alot of GOOD stuff too.
I'm sorry, but 1-50 has become FAR too easy nowadays :/ [ 07-18-2003: Message edited by: Falaanla Marr ]