1d10 => 1
Movement: 1d50 => 15
Combat: 1d20 => 5 +2
Sigpic shamelessly stolen from Kate Beaton.
Sigpic shamelessly stolen from Kate Beaton.
Sigpic shamelessly stolen from Kate Beaton.
1d20 => 11
Sigpic shamelessly stolen from Kate Beaton.
quote:
Sentow, I Guess had this to say about Robocop:
Apologies for my horrible, horrible spam (which uh, which I guess I'm adding to right now) I'll get it right tomorrow!
No, that was right. You shouldn't roll for treasure until you've won the fight.
There is a different thread for each day, so spam doesn't matter.
quote:
Bajah had this to say about Punky Brewster:
Since I've removed PVP for the time being, there's no need for you to roll anything beyond your movement in your initial post. If you hit a trap or a monster, you can do the appropriate rolls then.
Just taking the time to say that in the future, at least a few of us will probably still roll everything in the first post. I honestly hate the idea of potentially having to post 3 times just to do the rolls and would rather not need a certain roll included than to have to roll movement, then roll attack and monster or trap, then roll treasure, all the while taking time between each to check what I rolled. Batty fucked around with this message on 02-22-2007 at 03:48 AM.
Delidgamond defeats the Rock Lobster and gains a level and 10 gold coins! He also steals 25 gold coins during the fight and loots a suit of +2 armor from the corpse. Unfortunately, he cannot use the armor! On top of that, he actually learned something from the fight and benefits from his elven heritage!
Palador joins Inferno-Spirit at the Church of Ja'Gorgo and even together, they can't afford a donation, so they play some chess.
Trent defeats a bugbear and gains 1 level and 10 gold coins! As he forgot to roll for the treasure, I will roll it for him! 1d10 => 4!
Get ready for Day Two!