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Author
Topic: The Call - Day 6
Karnaj
Road Warrior Queef
posted 04-16-2007 08:40:13 PM
I concur with Bajah's assessment.

Ergo...

1d20 => 12 +7 + Death Knight Roll (if applicable)

Death knight roll: 1d6 => 3

That's the American Dream: to make your life into something you can sell. - Chuck Palahniuk, Haunted

Under capitalism, man exploits man. Under communism, it's just the opposite. - John Kenneth Galbraith



Beer.

Sentow, I Guess
Pancake
posted 04-17-2007 12:39:28 AM
NAME: Sentow. Tow as in "tow truck."
RACE: Elf
CLASS: Berserker
LEVEL: 3
GOLD: 30
WEAPONS: +2 2H Sword, +2 Orcrafted 2H Axe (unequipped), +1 Crossbow (unequipped)
ARMOR: None
ITEMS: None
STATUS: -1 Attack, RAGE

Movement: RAAAAAAAAAAAAGE
Attack! 1d20 => 19 +8
Treasure? 1d30 => 23
Better: 1d6 => 1
Treasure 2? 1d30 => 6

KIERKEGAARD

Sigpic shamelessly stolen from Kate Beaton.

Sentow, I Guess
Pancake
posted 04-17-2007 12:43:09 AM
Oops, forgot something. On day 5 I hit space 29, so that's where I RAGED today.

I'll toss the crossbow for the +2 Two-Handed Axe of Wrath.

KIERKEGAARD

Sigpic shamelessly stolen from Kate Beaton.

Inferno-Spirit
Sports Advocate
posted 04-17-2007 12:52:27 AM
You're name rhymes with "cow". It has to.
"He lets the last Hungarian go, and he goes running. He waits until his wife and kids are in the ground and he goes after the rest of the mob. He kills their kids, he kills their wives, he kills their parents and their parents' friends. He burns down the houses they grew up in and the stores they work in, he kills people that owe them money. And like that he was gone. Underground. No one has ever seen him again. He becomes a myth, a spook story that criminals tell their kids at night. 'If you rat on your pop, Keyser Soze will get you.' And nobody really ever believes." - Roger 'Verbal' Kint, The Usual Suspects
Tarquinn
Personally responsible for the decline of the American Dollar
posted 04-17-2007 01:42:07 AM
Name: Tarquinn
Race: Demon
Class: Assassin
LEVEL: 1
GP: 10
WEAPONS: None
ARMOR: None
ITEMS: None
STATUS: Healthy

MOVEMENT ROLL 1d35 => 11

~Never underestimate the power of a Dark Clown.
Tarquinn
Personally responsible for the decline of the American Dollar
posted 04-17-2007 01:43:43 AM
Ohhh... a monster!

ATTACK: 1d20 => 18 +1 (level)
ASSASSIN: 1d6 => 6

~Never underestimate the power of a Dark Clown.
Tarquinn
Personally responsible for the decline of the American Dollar
posted 04-17-2007 01:44:29 AM
Treasure and extra level! Rar!

TREASURE: 1d35 => 34

~Never underestimate the power of a Dark Clown.
Tarquinn
Personally responsible for the decline of the American Dollar
posted 04-17-2007 01:45:22 AM
Whoops.

TREASURE: 1d30 => 4

~Never underestimate the power of a Dark Clown.
Bajah
Thooooooor
posted 04-17-2007 09:47:12 AM
PVP Results:
Karnaj defeats Inferno-Spirit and can choose to take 10 gold coins or the potion of cure poison! He hasn't decided yet, how odd. Slow thinker, imo.
Batty defeats Pvednes and takes his +1 Hammer!

Gains:
Delphi gains 1 level!
Inferno Spirit gains 1 level, 10 gold coins, and a potion of cure poison - for now!
Rari gains 1 level, 10 gold coins, and +1 Wand!
Sentow gains 1 level, 10 gold coins, and a +2 two-handed axe of wrath!
Talonus gains 1 level, 10 gold coins, and did not roll for treasure! We'll do that now - 1d30 => 30
Zaeron gains 1 level, 10 gold coins, and loots a +1 Shield!

Batty cures Pvednes and gains 1 level!
Karnaj gains 2 levels, 10 gold coins, and some Armor +2!
Tarquinn gains 2 levels, 10 gold coins, and +1 Crossbow!

Losses:
Mooj loses 10 gold coins!
Elvish Crack Piper has not played 5 days in a row and is removed from the game!
Vorbis didn't get around to playing!

All times are US/Eastern
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