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Densetsuing:
Didn't either 1.9 or 1.10 actually say that effects that allow you to be immune to fear will now let you be immune to Death Coil? I was quite sure I read that in actual patch notes a little while back.
That was 1.9, and it wasn't related to any effects, only certain rare, bugged NPC's who were immune to fear but not the death coil effect.
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Densetsu had this to say about Reading Rainbow:
Didn't either 1.9 or 1.10 actually say that effects that allow you to be immune to fear will now let you be immune to Death Coil? I was quite sure I read that in actual patch notes a little while back.
It said that mobs that are immune to fear (Say, via curse of recklessness) normally will be immune to the horror component of deathcoil. Re: Undead mobs.
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x--Delphi AegisO-('-'Q) :
It said that mobs that are immune to fear (Say, via curse of recklessness) normally will be immune to the horror component of deathcoil. Re: Undead mobs.
Isn't that what I just said?
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Maradon! stumbled drunkenly to the keyboard and typed:
Isn't that what I just said?
My bad, didn't see the second page. Haha.
quote:this entire post is bullshit
Razor.
It is viable for pvp, as long as you have a good group with you. Priests + rogueids = love.I'm a heavy prot spec, very heavy, as in 8/7/36 spec. When I get around to PvP i'm stanging in the middle of 5 horde beating on me while acting as a good ol meat shield for my priest friend to heal, and my rougeid friend to beat the ever loving crap out of their tank.
PvP is not and should not be an efficient PvP spec. You're delusional if you think that you're doing better in PvP with prot talents than MS or even Fury. You're also full of shit if you think I'm going to believe than any competent PvPers are just going to beat on a warrior and ignore a priest. Blackened fucked around with this message on 04-12-2006 at 04:20 AM.
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Blackened had this to say about Jimmy Carter:
this entire post is bullshitPvP is not and should not be an efficient PvP spec. You're delusional if you think that you're doing better in PvP with prot talents than MS or even Fury. You're also full of shit if you think I'm going to believe than any competent PvPers are just going to beat on a warrior and ignore a priest.
u fool thats what improved taunt and defiance are for duh
Seriously, though; taking up a prot spec will make your damage about near to a paladin, and they're already easy to ignore.
A Prot Warrior can make a decent flag-runner in a pinch, though. Mr. Parcelan fucked around with this message on 04-12-2006 at 04:23 AM.
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Blackened painfully thought these words up:
this entire post is bullshitPvP is not and should not be an efficient PvP spec. You're delusional if you think that you're doing better in PvP with prot talents than MS or even Fury. You're also full of shit if you think I'm going to believe than any competent PvPers are just going to beat on a warrior and ignore a priest.
I believe that first PvP should be prot?
And yeah, I agree fully with this post.. I'm 11/5/35 and I don't dare pvp for the sole fact that its depressing as a prot warrior. I don't do dps and all I can do is run a flag. Prot will NEVER be viable for PvP unless they change some of the core talents completely.
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Delphi Aegis had this to say about Pirotess:
I only saw it in some translated from chinese patch notes. Who knows. The same notes also give mages a "Steal spell" ability (Wtf?) and IAE and Evocation for free./shrug
From what I gathered, I thought it meant that if a fear spell does damage, being immune to the fear doesn't prevent the damage.
Death Coil is considered a Horror effect though, so I don't think that it will effect Death Coil in anyway.
quote:yeah
Yuri.
I believe that first PvP should be prot?
I ain't got no time for fools with their correct words in their appropriate places
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Mr. Parcelan was naked while typing this:
u fool thats what improved taunt and defiance are for duhSeriously, though; taking up a prot spec will make your damage about near to a paladin, and they're already easy to ignore.
A Prot Warrior can make a decent flag-runner in a pinch, though.
I would argue that as a paladin, I have more burst damage than a prot warrior could hope for.
Other than that - the only thing I have to say is; In my last guild, our MT ran like 30something prot in raids. Every thursday night, after the raid, he would respec to arms/fury, and he wouldn't respec back until sunday night before the raid.
Trying to PVP as a prot warrior seems pretty hopeless to me.
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This one time, at Ruvyen camp:
I seem to be doing just fine, acutally.If I use bloodrage when the extra rage wouldn't be of as much use, I have to wait another minute to use it again. A lot can happen in a minute. Say my group's fighting something, doing really well, and an add comes along and aggroes the rogue. An extra ten rage would really help right then. I can't get that ten rage instantly if I used bloodrage thirty seconds earlier.
I'm not saying I never use it, either; I use it quite a bit, actually. I just prefer to be more cautious with it.
Going to assume you don't raid much or at least not the bigger raids. Bloodrage is essential to playing your class to it's fullest as is the ability to maintain some rage when changing stances. Charge can be nice in 5man instances too.
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Who's playing that awesome sword-guitar solo? It must be Taylen!
Going to assume you don't raid much or at least not the bigger raids. Bloodrage is essential to playing your class to it's fullest as is the ability to maintain some rage when changing stances. Charge can be nice in 5man instances too.
Do you change stances every three seconds, or do you wait until you need an ability specific to another stance? Probably the latter, right?
I do the same with Bloodrage. If it seems like I'm currently generating enough rage to meet my needs, I leave it. If I'm not, I click. I already know how important it is; I believe I've already said that it's saved my groups more than a few times.
And as for Charge, the free instant rage is always great, but it's only one shot per fight. It does really help with getting initial aggro, and I use it when it would be safe to do so. With long fights, though, it starts to lose its effectiveness. You get a burst of rage at the beginning of the fight, and then nothing.
First you said you only used it when your group was just about to wipe.
Now you're saying you use it any time you need the extra rage.
Which is it?
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Maradon! was listening to Cher while typing:
You're backpeddling signifigantly here.First you said you only used it when your group was just about to wipe.
Now you're saying you use it any time you need the extra rage.
Which is it?
I need extra rage when my group's about to wipe.
That was just a bit of an exaggeration on my part. Obviously, I'm not going to wait until the millisecond before the healer crumbles, but if it looks like things aren't going so well and I might lose aggro, Bloodrage it is.
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Peanut butter ass Shaq Ruvyen booooze lime pole over bench lick:
That was just a bit of an exaggeration on my part.
See, if you had mentioned this earlier, we could have avoided this entire unpleasant conversation.
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Maradon! said this about your mom:
See, if you had mentioned this earlier, we could have avoided this entire unpleasant conversation.
Sorry!
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Suddar had this to say about Duck Tales:
Ruvyen is level 30.
If you're going by my ZJ character, I play on Nathrezim now.
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Ruvyen spewed forth this undeniable truth:
If you're going by my ZJ character, I play on Nathrezim now.
So you're 35 now?
Once you have solid aggro, you don't need Bloodrage for extra rage generation in an emergency because you're already going to be getting plenty of rage from the guys attacking you.
Also, using it earlier in a fight means you're going to have it available sooner for the next fight.