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Author
Topic: Help me have fun with WoW. :(
NullDevice
Internet Tough Guy
posted 10-25-2005 12:53:58 AM
quote:
Falaanla Marr had this to say about Optimus Prime:
i thot u me k

batty has no for anyone.

Delphi Aegis
Delphi. That's right. The oracle. Ask me anything. Anything about your underwear.
posted 10-25-2005 03:04:37 AM
quote:
Falaanla Marr probably says this to all the girls:
Yep, they're retarded. Couldn't be that they just don't care to really practive PVPing as much as you.

Some people PvP occasionally and WON'T be as good at it, good gear or not. Doesn't make them retarded.


No, they have the best gear in the game, and work for it. So do we. But they actively TRY to PvP and are shut down at every possible juncture. We don't even really try to PvP all that often (lol pally). D:

Lashanna
noob
posted 10-25-2005 03:20:20 AM
The roles of paladins in unbalancing PvP are severely overestimated.

It's really only relevant in WSG.

So stop using it as an excuse.

Dad's going to kill you. Really. He is.
NullDevice
Internet Tough Guy
posted 10-25-2005 03:26:46 AM
quote:
Lashanna painfully thought these words up:
The roles of paladins in unbalancing PvP are severely overestimated.

It's really only relevant in WSG.

So stop using it as an excuse.


I dunno. Watching a level 60 Paladin kill a level 60 Shaman outside of UBRS while another 60 Shaman, 60 Mage, 2 60 Rogues, 60 Druid (in cat form) and a level 58 Warrior were right there, all flagged and waiting for the Paladin to come back out and start shit speaks for something somewhat unbalanced...

Granted coming out, smacking the Shaman for a decent amount of damage, using a stun bomb (I think he was using Big Brass) and then shielding to finish the SOB off and allow him to escape back into the instance was... annoying. I was standing around unflagged and had NO desire to enter combat. This Paladin had been zoning in and out randomly smacking people on the head (when it was just one Shaman, the Druid and the Mage). When they "called in reinforcements" he decided to kill the Shaman.

Watching the Shamen drop Windfury Totems, Grounding Totems and Grace of Air totems while waiting for me to engage was amusing. I just stood out on the balcony and laughed.

Delphi Aegis
Delphi. That's right. The oracle. Ask me anything. Anything about your underwear.
posted 10-25-2005 03:28:53 AM
quote:
Lashanna's fortune cookie read:
The roles of paladins in unbalancing PvP are severely overestimated.

It's really only relevant in WSG.

So stop using it as an excuse.


With a little bit of forethought (lol felhunter with 220 resistz), Pallies go down easy for me.

It just. takes. so. god. damn. long.

NullDevice
Internet Tough Guy
posted 10-25-2005 03:31:08 AM
quote:
Delphi Aegis had this to say about dark elf butts:
With a little bit of forethought (lol felhunter with 220 resistz), Pallies go down easy for me.

It just. takes. so. god. damn. long.


Death Coil, Death Coil, Death Coil, *burp*

Delphi Aegis
Delphi. That's right. The oracle. Ask me anything. Anything about your underwear.
posted 10-25-2005 03:33:24 AM
quote:
NullDevice impressed everyone with:
Death Coil, Death Coil, Death Coil, *burp*

Six minutes later..

Again, forethought. Amped agony, coil, fear, dispel (Oh, they HATE it when you dispel seal of command) all while sucking precious mana.. Mmm.. Mana.

Fox
Loser
posted 10-25-2005 07:25:33 AM
I just started on Alleria/Alliance, though I think everyone else abandoned ship on the server. Can't twink ya, but I am usually on every night (pacific) to level and whatnot.
Sean
posted 10-25-2005 08:50:09 AM
I can speak from experience that, outside of WSG, Lashanna is entirely useless in PVP.
A Kansas City Shuffle is when everybody looks right, you go left.

It's not something people hear about.

Mod
Pancake
posted 10-25-2005 11:40:33 AM
quote:
When the babel fish was in place, it was apparent Maradon! said:
Remember the Best of the Best tournaments in EQ where they had a ladder match within the best of all the classes from every server? Remember how the representatives from the PVP servers all died like pansy bitches? This is because people on PVP servers really are not any more skilled at pvp than anyone else, and are usually much less so because all they ever do is grief people much lower than them or get griefed by people much higher than them.

Actually that was because everyone from the PvE servers was geared with high-tier PvE gear and due to the fact that in EQ all the good players went to the PvE servers because that was where progress was being made.

Life... is like a box of chocolates. A cheap, thoughtless, perfunctory gift that nobody ever asks for. Unreturnable, because all you get back is another box of chocolates. You're stuck with this undefinable whipped-mint crap that you mindlessly wolf down when there's nothing else left to eat. Sure, once in a while, there's a peanut butter cup, or an English toffee. But they're gone too fast, the taste is fleeting. So you end up with nothing but broken bits, filled with hardened jelly and teeth-crunching nuts, and if you're desperate enough to eat those, all you've got left is a... is an empty box... filled with useless, brown paper wrappers.
Anakha
my standards skyrocket when im on my keyboard heh
posted 10-25-2005 12:04:32 PM
Well, the primary difference with PvP and PvE, is that when i was walking around Stranglethorn on my PvE character, its not like i had my pants around my ankles, and a sign on my ass saying "please fuck me right in the ass".
"Buzz Beer, the beer of attainable women!"
"You try balancing a cow on the end of a fencepost to wield it like a club. Thats a physical damn challenge!"
"The only problem i have is too much aggro."
Blindy.
Suicide (Also: Gay.)
posted 10-25-2005 12:16:00 PM
I like the excitement knowing that you have to be aware of your surrounding all the time brings. You can't just zone out and mindlessly grind.
Mr. Parcelan
posted 10-25-2005 12:42:48 PM
Paladins best serve as a distraction for dumb attackers and routinely bank on the hope that someone won't realize that Paladins are primarily just taking up space on a battleground.

If you're routinely getting killed 1v1 by Paladins, you're doing something wrong. The best strategy for confronting them is to avoid them; they're notoriously hard to kill, but they can't really do jack if you decide to run away.

P.S.: Being so hard to kill, the Alliance routinely underestimates the value of a nigh-unkillable healer.

In summation!

Healing Paladin = Pain in the ass
Tanking Paladin = A joke in all things
DPS Paladin = At its best, probably something similar to a leg cramp

Mr. Parcelan fucked around with this message on 10-25-2005 at 12:45 PM.

Yuri
posted 10-25-2005 01:14:35 PM
I recently beat the best equipped paladin on our server (7/8 Judgement/Sulfuras ect) just due to outliving him. I went Sword board with my tank gear and outlasted him. Once he's out of mana, pull out the 2h and take him down fast. Pally + something else though is a horrid battle and will not be won though.
Rodent King
Stabbed in the Eye
posted 10-25-2005 08:20:13 PM
Are pallies entirely reliant on mana to do anything? As a priest I had just been mana burning any paladins I happened to meet alone in BG's. They were oom after two casts, and seemed to be pretty helpless. But can they do anything without mana?
My inner child is bigger than my outer adult.
Mr. Parcelan
posted 10-25-2005 08:21:53 PM
Without mana, a Paladin is just a shitty Warrior.
Demos
Pancake
posted 10-26-2005 01:23:11 PM
quote:
Mr. Parcelan had this to say about Robocop:
Without mana, a Paladin is just a shitty Warrior.

And way too many already think they can replace one.

"Jesus saves, Buddha enlightens, Cthulhu thinks you'll make a nice sandwich."
Addy
posted 10-26-2005 01:33:52 PM
quote:
Tanking Paladin = A joke in all things

Assuming you're talking about their protection tree, they are actually pretty painful. Hard to kill and dishes out some actual damage.

Reckoning hurts, a lot.

Mr. Parcelan
posted 10-26-2005 01:43:02 PM
quote:
We were all impressed when Addy wrote:
Assuming you're talking about their protection tree, they are actually pretty painful. Hard to kill and dishes out some actual damage.

Reckoning hurts, a lot.


Well, to be perfectly honest, I don't deal too much with Paladins that don't rely on Consecrate as their primary mode of attack.

The problem with Paladins is that they're a good class played by bad players.

El Cuchillo
RETARD! DO NOT FEED!
posted 10-26-2005 02:23:42 PM
Watching a paladin run up to my ice-blocked mage and drop a consecrate like it's going to kill me as soon as block drops always makes me giggle.
Strip Club - Online Comic Reader and Archiver for Linux and Windows (and maybe OSX)
Zaeron
Pancake
posted 10-26-2005 05:05:17 PM
That's funny, RK, the last time I fought a priest I just let him try to burn away my mana. He ran OOM before I did.

But I'm a 'noob' according to everyone else in my guild because I PVP in full healing/int/sta gear.

Also, a paladin alone in a battleground is worthless. A paladin grouped with a warrior in a battleground can easily take and hold a GY against a full group of horde.

Naimah
In a Fire
posted 10-26-2005 06:06:44 PM
This might have been said in this thread already, but if alliance would just play palidins as healers/debuff removes that you can't kill in battle grounds they would realize that the paladin is probably a better group pvper then the shamen is. Priests die without too much of a fight when 5 people jump them. A paladin just bubbles and laughes as the other teams cloth casters die immediatly.
Willias
Pancake
posted 10-27-2005 12:32:16 AM
quote:
Mr. Parcelan attempted to be funny by writing:
Well, to be perfectly honest, I don't deal too much with Paladins that don't rely on Consecrate as their primary mode of attack.

The problem with Paladins is that they're a good class played by bad players.


Retribution and retard both start with the same first three letters. D: (I kid!)

Seriously though, Paladins really only need Seal of Command from the Retribution line, and maybe Vengeance. More points than that in Ret are a waste. Consecration can reveal rogues in pvp, but that's really not saying anything, since a rogue isn't going to hurt a Paladin much anyway.

Actually playing with Paladins now, it's REALLY obvious when you're playing with a good paladin or a bad paladin. Bad paladins generally make zero attempt at healing. >:(

Suddar
posted 10-30-2005 02:51:54 PM
HELP PLZ

What's a good priest build for solo and group play? I don't really give a flip about PVP, but I want to be good in instances and good at dicking around solo in between. Right now, I'm level 20 and I have 11 points in Shadow:
5/5 Spirit Tap
2/2 Improved PW: Pain
3/5 Shadow whatever (reduces ability to resist by 6%)
1/1 Mind Flay

Should I continue into Shadow or work on another tree? Remember, I want to be useful in a group, too. Right now, I'm pretty good at soloing and I can take on stuff three levels above me with zero downtime, so I don't know if more Shadow is necessary at this point in time...

Suddar fucked around with this message on 10-30-2005 at 02:56 PM.

Naimah
In a Fire
posted 10-30-2005 02:57:04 PM
Stay Shadow/Disc until 60 then go Disc/Holy.
Suddar
posted 10-30-2005 02:59:00 PM
quote:
Suddar had this to say about Cuba:
I want to be useful in a group, too.

^^^

Misread what you said, but still, is having no Holy smart? I dunno, I suck at WoW.

Suddar fucked around with this message on 10-30-2005 at 02:59 PM.

Sean
posted 10-30-2005 03:00:50 PM
It's not that important until your later 50s/60.

Just don't let a group see you in shadowform later on.

A Kansas City Shuffle is when everybody looks right, you go left.

It's not something people hear about.

Suddar
posted 10-30-2005 03:02:57 PM
Alright. So, now, the question is, what talents don't suck in Shadow? I think I have good ones so far, but Tier 3 looks shitty so I'm not sure what to take.
Naimah
In a Fire
posted 10-30-2005 03:16:08 PM
Here is a spec that should work pretty well. Might not be the standard but it's good enough.
Vorago
A completely different kind of Buckethead
posted 10-30-2005 05:06:01 PM
quote:
Suddar had this to say about Tron:
Alright. So, now, the question is, what talents don't suck in Shadow? I think I have good ones so far, but Tier 3 looks shitty so I'm not sure what to take.

First five talent points into Spirit tap. Crucial. If you shoot for spirit gear on top of this you will just plain never have to stop killing. I rate this as the 2nd most valuable shadow skill for levelling purposes

then 2/2 Imp. Shadow word Pain
then 3/5 blackout
then 1/1 Mind Flay (You will use this spell more than anything else you have. Most effecient spell you have)
then 3/5 to 5/5 Blackout

Now here you have some options, I suggest for pve grinding speed
4/5 mind blast and 3/3 shadow reach

Then 1/1 Vampiric Embrace. Your most important spell. Once you get this you only ever have to heal yourself once in a blue moon. Shielding yourself then doing a couple mind flays will become your new heal more or less. Also ludicrous in groups.

Then 5/5 shadow weaving
then 4/5 darkness
then 1/1 Shadowform (end all to pve)
then 5/5 darkness

By this point you are lvl 41 and will have come into your full, completely ludicrous pve'ing abilities and will be tearing through things non-stop as if they aren't even there.

Points till 60 go in disc, 5/5 unbreakable will, then imp shield/fortitude, 5/5 mental agility and 4/5 mental strength

------

Now, this is hardly an optimal build and when you start rading or pvp you will want to respec, but respecing is fine. the first few respecs cost practically nothing and the best way is to have a levelling spec at first then respec it something later once you have a feel for your class.

You will later on want Shadow Affinity and Silence and possibly not spirit tap (Only useful for solo grinding mobs, not much of that at 60 compared to pvp, grouping or raiding). But that is not now, that is later, for now you have one focus, own mobs to your fullest extent

Holy tree is overratted btw, 10 points gets you your best investment, 15 isn't too bad. Disc is our best overall tree, no possible reason for a priest not to have 20 points minimum into disc, 21 is the best.

Oh and holy freaking crap you need blackout

Vorago fucked around with this message on 10-30-2005 at 05:08 PM.

Kegwen
Sonyfag
posted 10-30-2005 05:26:38 PM
quote:
Vorago had this to say about Cuba:
Then 1/1 Vampiric Embrace. Your most important spell. Once you get this you only ever have to heal yourself once in a blue moon. Shielding yourself then doing a couple mind flays will become your new heal more or less. Also ludicrous in groups.

Holy shit, no kidding. Having a shadow priest on DPS when I'm main healing (Druid) makes my job so much easier. I can usually add spell DPS without worrying.

Blindy.
Suicide (Also: Gay.)
posted 10-31-2005 07:45:18 AM
Improved sheilding might be worth a few points earlier. Having it on a 15 sec lockout instead of a 30 sec lockout means 9/10 mobs you fight don't ever manage to actually hit you. You could probibly substitute it for shadow reach in that spec and find it a little more useful than improved range on nukes.

Also you can take the Silent resolve route to get there meaning 20% less threat generated on any damage spell, which isn't all together useless for grouping.

Blindy. fucked around with this message on 10-31-2005 at 08:04 AM.

Vorago
A completely different kind of Buckethead
posted 10-31-2005 08:23:59 AM
quote:
Everyone wondered WTF when Blindy. wrote:
Improved sheilding might be worth a few points earlier. Having it on a 15 sec lockout instead of a 30 sec lockout means 9/10 mobs you fight don't ever manage to actually hit you. You could probibly substitute it for shadow reach in that spec and find it a little more useful than improved range on nukes.

Also you can take the Silent resolve route to get there meaning 20% less threat generated on any damage spell, which isn't all together useless for grouping.


With vampiric embrace it actually doesn't matter a whole lot if mobs hit you. The shield is less effecient than healing in terms of hp saved for mana spent. Early on, since you are exping, you can just frontload the shield on yourself before getting to a mob if need be so the timer runs out a lot sooner

Main issue is getting improved shield earlier requires 7 points, and quite frankly Unbreakable Will just isn't as good as the shadow tree talents for grinding, there aren't a terrible amount of mobs that stun or silence you for a very long time.

20% less threat generated is crap. Improved Fade. Voila, you have solved any threat problems you could pretty much ever hope for Less threat from healing? Crap, 2 points in improved fade saves you 5 points in the other 'les threat' talents. 20 seconds of zero aggro is like a god damned vacation

Vorago fucked around with this message on 10-31-2005 at 08:24 AM.

Blindy.
Suicide (Also: Gay.)
posted 10-31-2005 08:39:06 AM
You have conviced me sir, I will go change my talents later today.


But damn I'm going to miss being the healer that never casts an actual healing spell.


What's the cooldown on mind flay anyway?

Blindy. fucked around with this message on 10-31-2005 at 09:01 AM.

Vorago
A completely different kind of Buckethead
posted 10-31-2005 09:09:30 AM
quote:
Blindy. thought about the meaning of life:
You have conviced me sir, I will go change my talents later today.


But damn I'm going to miss being the healer that never casts an actual healing spell.


What's the cooldown on mind flay anyway?


No cooldown

Blindy.
Suicide (Also: Gay.)
posted 10-31-2005 09:10:42 AM
quote:
Did someone say Vorago:
No cooldown

JESUS FUCK THAT IS THE BEST SPELL EVER.

Suddar
posted 10-31-2005 12:50:59 PM
It's channeled, but it's great for pulling and I imagine spamming it in groups for DPS rocks ass too.
Vorago
A completely different kind of Buckethead
posted 10-31-2005 01:10:06 PM
quote:
Suddar had this to say about Cuba:
It's channeled, but it's great for pulling and I imagine spamming it in groups for DPS rocks ass too.

It is the only snare not removed by a druid swiftshifting making it utterly invaluable in WSG and damned good everywhere else. In pvp you will end up using it more than every other spell combined, heh. 50% snare + our most effecient damage = godsend.

Plus it deals good damage every single second wrecking your opponent's cast times and being channeled it automatically tracks a target so some warrior trying to run circles around you to break your casting just gives you free shots, heh

Vorago fucked around with this message on 10-31-2005 at 01:11 PM.

Blindy.
Suicide (Also: Gay.)
posted 11-03-2005 10:51:35 PM
Ok here's what I've got so far

Click to view

current plan is to max out black out mind blast and scream and then hit up silence and VE

Suddar
posted 11-03-2005 11:21:12 PM
Hey Elune folks, talk to me so I don't feel like some weenie outsider. I don't like playing this game all alone.

I'm playing a female because she has a nice ass. I'm a tool, I know.

her name is Kimessa, ok? hit me up grandmas

(^hey lol it's the grandma filter^)

Suddar fucked around with this message on 11-03-2005 at 11:30 PM.

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