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Author
Topic: EQ2 vs. WoW
Talonus
Loner
posted 12-03-2004 09:30:33 PM
quote:
Delphi Aegis's account was hax0red to write:
SWG has SW fanbois, and FFXI has FF fanbois/asian, so they're still not similar.

DAoC or AO would be a somewhat similar comparison.


WoW didn't have Warcraft fanboys? Admittedly, SW and FF have larger markets. They're the best comparison though.

Waporiza
Pancake
posted 12-03-2004 09:37:25 PM
quote:
Densetsu had this to say about Pirotess:
You fail. Come back next year to repeat the grade.

The article you linked and the pasted has nothing to do with supporting your arguement that EQ has such a small playerbase online at any time. It says how much WoW had online in its first day. These two numbers are completely independant.

What I asked for was proof that EQ has only broken 100k players online at one time twice in its entire existence. I even tried giving you the benefit of the doubt and pasted your URL into a window to see if it supported your claim, while the article you cut and pasted for us was a different one. I was sorely disappointed.


here's 2 sources one is from eqstratics
the other is an official SOE press release

sry i thaught it has happened twice only, i haven't been following it in the last 2 years. but heres a post from january 2003 and then press realease from march 2003

FACTS HERE
EQ RECORDS
most players on at one time 118k
most active accounts 430k

I think WoW has definately broken "most player on at one time" since that 100k online playerbase was only in the first day, by the end of thanksgiving weekend it must of been greater. And will very soon beat " most active accounts" My guess is on Christmas.

And I think that EQ2 will do worse than EQ and won't come close to WoW, but we will have to see and I will keep posting on this thread when new info will come out, But sofar these are the numbers


http://eq.stratics.com/content/news/arc0-2003.php


Just a quick thank you to all our players for helping with our brand new record of over 110,000 simultaneous EverQuest users and a new record high number of subscribers too! Welcome to all of the new Adventurers in Norrath!

To help accommodate our growth in players we will be announcing some server news in the upcoming weeks.

Thanks again!

Rod Humble - Executive Producer


p.s.

Congratulations to our Infantry players who also hit a record high last week.
Yay for EQ!

http://www.sonyonline.com/corp/press_releases/030503_EQ_growth.html


EVERQUEST CONTINUES EXPONENTIAL GROWTH AFTER FOUR YEARS WITH RECORD SETTING 118,000 SIMULTANEOUS USERS

-Sony Online Entertainment Adds New Server To Handle Growing User Base and Give Players a Chance to Start In a Pristine World-

SAN DIEGO, CA - March 5, 2003 - Sony Online Entertainment Inc. (SOE), a worldwide leader in massively multiplayer online gaming, announced today that it has seen significant growth in the number of simultaneous user base and recently set a new record of 118,000 simultaneous players, almost four years after the game was launched. In addition, the company is opening a brand new EverQuest® server, Maelin Starpyre, and for the first time ever, will offer full character transfers from existing servers including all equipment, acquired items and experience. Transfers are subject to certain restrictions.
"We have consistently hit over 100,000 simultaneous players over the last few months and see now as the perfect time to bring our user base to the next level with a new server," said Michael Lustenberger, director of product marketing, Sony Online Entertainment. "New servers expand the potential user base of the game, offering new EverQuest players an opportunity to enter our unique game world, while giving loyal players a different experience with a new group of people from around the world."
The new server, Maelin Starpyre, is a standard rules server with a non-standard character transfer service available. Normally, when a new server opens in EverQuest, there is a waiting period of six months before character transfers may be requested to the new server, and characters are transferred without any items or gear. For the first time ever, characters can be transferred to the new Maelin Starpyre server with all of their items.

The Maelin Starpyre server is scheduled to go live today before noon Pacific Standard Time. Please visit the Maelin Starpyre Character Transfer Service page for full details, fees and restrictions at: https://store.station.sony.com/eq_item_moves/index.jsp

About EverQuest
With more than 430,000 active subscribers, EverQuest, developed and published by Sony Online Entertainment Inc., launched in 1999 and has since become a gaming and cultural phenomenon. Continuing to grow with award-winning expansions The Ruins of Kunark®, The Scars of Velious®, The Shadows of Luclin™ and The Planes of Power™, EverQuest proves to be the largest 3D fantasy world ever created online. During peak periods, more than 100,000 simultaneous adventurers have explored the fully detailed fantasy world of Norrath filled with dragons, knights, wizards, and more. The active global EverQuest subscriber base is comprised of players from 40 different countries including the U.S., England, Canada, Japan, China, Taiwan, Korea, Germany, France, Italy and Australia.

About Sony Online Entertainment
Sony Online Entertainment Inc. (SOE), the online gaming division of Sony Pictures Digital Entertainment, is a worldwide leader in massively multiplayer online gaming that creates, develops and provides online entertainment for the personal computer, console, wireless, and online markets. With more than 13 million registered users, SOE's award-winning website, The Station ® (www.station.com) hosts a variety of entertaining games and player communities spanning numerous genres. In addition to blockbuster hit EverQuest®, SOE has an array of cutting-edge online games in development such as PlanetSide™, Star Wars Galaxies™, EverQuest® II, and the world's premier online-only console game for the PlayStation®2, EverQuest® Online Adventures™.

Talonus
Loner
posted 12-03-2004 09:39:53 PM
*slams head on table*

Blizzard fanboys make my brain hurt.

Densetsu
NOT DRYSART
posted 12-04-2004 12:43:36 AM
Wow...from those articles it seems that EQ regularly hits those kinds of numbers during peak times.

Now do you have anything other than WoW's boasting 100,000 people on just the first day? What about now, a week or so after? Because the basis for comparison is still not there.

And you will continue posting in this thread when new information is available? You've posted absolutely nothing new. The facts you give about EQ are nearly two full years old. The numbers you quote for WoW are nothing beyond what we saw on the first day. New information? Where?

And what is your aim at continuing to post here? Are you attempting to dissuade people from playing EQ2 and play WoW instead? Does WoW really need subscriptions that badly?

Densetsu fucked around with this message on 12-04-2004 at 12:45 AM.

I was in the Virgin Islands once. I met a girl, we ate lobster, drank piña coladas. At sunset, we made love like sea otters. That was a pretty good day. Why couldn't I get that day over, and over?
Blackened
posted 12-04-2004 04:55:43 AM
This entire thread sucks, and you all suck for arguing this pointless shit.

imo.


Although my distaste for you as a human being is brobdingnagian,
what I'm about to do isn't personal.
Elvish Crack Piper
Murder is justified so long as people believe in something different than you do
posted 12-04-2004 06:52:38 AM
They dont seem to care. As Vorago said, people like bitching.
(Insert Funny Phrase Here)
Zaza
I don't give a damn.
posted 12-04-2004 10:49:41 AM
MY subjective experience is awesomer than YOUR subjective experience!!
Blindy.
Suicide (Also: Gay.)
posted 12-04-2004 12:11:57 PM
There are more than hardware specs that goes into server count. World design, for one, can make all the difference in the world on weither or not players will be happy with 5,000 people on a server or will start bitching about overcrowding at 2k.

This is where EQ2 picks up WOW and beats it around like a step child. The world design is phenominal for handling large influxes of population at any level because of the instancing and the many many many many many available hunting levels.

Faelynn LeAndris
Lusty busty redheaded wood elf with sharp claws
posted 12-04-2004 04:53:18 PM
quote:
Blindy. had this to say about Tron:
There are more than hardware specs that goes into server count. World design, for one, can make all the difference in the world on weither or not players will be happy with 5,000 people on a server or will start bitching about overcrowding at 2k.

This is where EQ2 picks up WOW and beats it around like a step child. The world design is phenominal for handling large influxes of population at any level because of the instancing and the many many many many many available hunting levels.


You're kidding right?...

WoW doesn't have a problem with hunting levels... Like anywhere, in fact you can go to several and I mean SEVERAL different areas and find variable level mobs, hell you can even sneak around higher areas just for the hell of it and try your hand at mobs your level that really shouldn't be there. And unless you are like.. Blind, Blindy. WoW was specifically DESIGNED to hold large influx of people in just about EVERY area which is the point of the whole area Raid system, and faction wars. You have over a hundred people standing right next to each other and not lag out, or have issues with it. EQ2 can't say the same there, as Video lag alone will kill you. (As proven and stated by others on these boards who play and love EQ2, Cities and such are killer)

And I'm sorry, Instancing zones is a PAIN IN THE ASS without the setup like CoH's had or others, having to always swap instances to catch up with friends and various other issues, where as in WoW I can just follow my friends from Darkshore into Ashenvale in the same group without zoning or instancing. Instancing a zone has its benefits, but it also has serious annoying drawbacks, so I wouldn't even try to cop that one out. And there is absolutely NO issues WHATSOEVER with player load in WoW. That is a horrible misconception because of the fact the DB issues lagged out areas, and that wouldn't be solved by instancing or anything else.

This also shows you have absolutely NO idea whatsoever about what you are talking about, and have absolutely NO experience with WoW whatsoever. I can't speak on EQ2 for that very reason, but I can sure as hell point out that you are spouting off a bunch of crap that you have no experience with as far as WoW is concerned. So no, I'm sorry... EQ2 doesn't "pick up WOW and beats it around like a step child" in the area of world design because EQ2 uses instancing or anything else.


My LAUNCHCast Station
"Respect the Forest, Fear the Ranger"
I got lost for an hour and became god.
Densetsu
NOT DRYSART
posted 12-04-2004 05:16:29 PM
quote:
Faelynn LeAndris had this to say about Tron:

And I'm sorry, Instancing zones is a PAIN IN THE ASS without the setup like CoH's had or others, having to always swap instances to catch up with friends and various other issues, where as in WoW I can just follow my friends from Darkshore into Ashenvale in the same group without zoning or instancing. Instancing a zone has its benefits, but it also has serious annoying drawbacks, so I wouldn't even try to cop that one out. And there is absolutely NO issues WHATSOEVER with player load in WoW. That is a horrible misconception because of the fact the DB issues lagged out areas, and that wouldn't be solved by instancing or anything else.

Just because there are no load times, doesn't make the game any better. EQOA had seamless zones. Asheron's Call had seamless zones.

...I rest my case.

I was in the Virgin Islands once. I met a girl, we ate lobster, drank piña coladas. At sunset, we made love like sea otters. That was a pretty good day. Why couldn't I get that day over, and over?
Blindy.
Suicide (Also: Gay.)
posted 12-04-2004 06:13:25 PM
quote:
When the babel fish was in place, it was apparent Faelynn LeAndris said:
You're kidding right?...

WoW doesn't have a problem with hunting levels... Like anywhere, in fact you can go to several and I mean SEVERAL different areas and find variable level mobs, hell you can even sneak around higher areas just for the hell of it and try your hand at mobs your level that really shouldn't be there. And unless you are like.. Blind, Blindy. WoW was specifically DESIGNED to hold large influx of people in just about EVERY area which is the point of the whole area Raid system, and faction wars. You have over a hundred people standing right next to each other and not lag out, or have issues with it. EQ2 can't say the same there, as Video lag alone will kill you. (As proven and stated by others on these boards who play and love EQ2, Cities and such are killer)

And I'm sorry, Instancing zones is a PAIN IN THE ASS without the setup like CoH's had or others, having to always swap instances to catch up with friends and various other issues, where as in WoW I can just follow my friends from Darkshore into Ashenvale in the same group without zoning or instancing. Instancing a zone has its benefits, but it also has serious annoying drawbacks, so I wouldn't even try to cop that one out. And there is absolutely NO issues WHATSOEVER with player load in WoW. That is a horrible misconception because of the fact the DB issues lagged out areas, and that wouldn't be solved by instancing or anything else.

This also shows you have absolutely NO idea whatsoever about what you are talking about, and have absolutely NO experience with WoW whatsoever. I can't speak on EQ2 for that very reason, but I can sure as hell point out that you are spouting off a bunch of crap that you have no experience with as far as WoW is concerned. So no, I'm sorry... EQ2 doesn't "pick up WOW and beats it around like a step child" in the area of world design because EQ2 uses instancing or anything else.


So your contention is that WOW's hard cap on concurent users on a server is entirely hardware based.

Faelynn LeAndris
Lusty busty redheaded wood elf with sharp claws
posted 12-04-2004 06:21:57 PM
quote:
The logic train ran off the tracks when Densetsu said:
Just because there are no load times, doesn't make the game any better. EQOA had seamless zones. Asheron's Call had seamless zones.

...I rest my case.


Name where I said it was better, anywhere, ever? In fact I only see you, and Blindy, and others saying how much better EQ2 is. Kk?

So, get your cases strait before you argue them!

Faelynn LeAndris fucked around with this message on 12-04-2004 at 06:28 PM.


My LAUNCHCast Station
"Respect the Forest, Fear the Ranger"
I got lost for an hour and became god.
Faelynn LeAndris
Lusty busty redheaded wood elf with sharp claws
posted 12-04-2004 06:28:15 PM
quote:
Blindy. had this to say about the Spice Girls:
So your contention is that WOW's hard cap on concurent users on a server is entirely hardware based.

What? If you are reffering to lines to get on, those haven't been around in a while. There are no hardware restrictions keeping populations down, there are no inherant world design flaws holding it down either. In fact, as I said, WoW was designed SPECIFICALLY with loads of people being in the same place at the same time.

If this is another "EQ2 only has so many servers listed, while WoW has 80!" argument again, that has already been explained. Listed servers means jack, on a technical standpoint EQ2 is using more behind the scenes hardware to manage all of those areas and only listing Gateways (Just like they have for EVERY SoE game to date, which is why I assume this is also the case for EQ2). Instancing doesn't give EQ2 any 'phenominal' advantage as you put it, it is just a different set up with its own issues. Same for WoW.


My LAUNCHCast Station
"Respect the Forest, Fear the Ranger"
I got lost for an hour and became god.
Tegadil
Queen of the Smoofs
posted 12-04-2004 06:36:27 PM
quote:
Densetsu's fortune cookie read:
Just because there are no load times, doesn't make the game any better. EQOA had seamless zones. Asheron's Call had seamless zones.

...I rest my case.


I don't think it was 'seamless zones are better' but 'instanced zones are worse'. I see instancing as fine with stuff like dungeon crawls, but not regular zones. I'd find it plenty annoying to load into the Barrens and have to reload because my buddies weren't in that instance, whereas it's nice to be isolated when hunting down a boss type in Ragefire Caverns.

Tegadil fucked around with this message on 12-04-2004 at 06:37 PM.

Densetsu
NOT DRYSART
posted 12-04-2004 07:08:49 PM
quote:
Faelynn LeAndris had this to say about Captain Planet:
Name where I said it was better, anywhere, ever? In fact I only see you, and Blindy, and others saying how much better EQ2 is. Kk?

So, get your cases strait before you argue them!


Please tell me where I have actually said either game was better. I do believe I have not. People have put forth 'reasons' why WoW is better than EQ2. I have simply attempted to say that they aren't reasons why the game is better.

Seems to me it's more popular for the WoW fanbois to try and put EQ2 down than the other way around. I'm pretty sure I've been on the defense the entire time.


[Edit: Oh, and Teg, you know you CAN collaborate with your party on choosing an instance...BEFORE you zone into it, right? It's not always, "Well I'll just pick an instance and see if my friends are there!" You can always ask them which they are in. ]

Densetsu fucked around with this message on 12-04-2004 at 07:12 PM.

I was in the Virgin Islands once. I met a girl, we ate lobster, drank piña coladas. At sunset, we made love like sea otters. That was a pretty good day. Why couldn't I get that day over, and over?
Blindy
Roll for initiative, Monkey Boy!
posted 12-04-2004 07:23:22 PM
quote:
Tegadil thought about the meaning of life:
I don't think it was 'seamless zones are better' but 'instanced zones are worse'. I see instancing as fine with stuff like dungeon crawls, but not regular zones. I'd find it plenty annoying to load into the Barrens and have to reload because my buddies weren't in that instance, whereas it's nice to be isolated when hunting down a boss type in Ragefire Caverns.

Is it really that hard to do a /who to see what instance they are in before zoning into the area?

On a plane ride, the more it shakes,
The more I have to let go.
Tegadil
Queen of the Smoofs
posted 12-04-2004 08:52:38 PM
Dens/Blindy, I've never played EQ2, so I didn't know the specifics of instanced zones in EQ2
Mr. Parcelan
posted 12-04-2004 09:48:14 PM
quote:
Densetsu had this to say about Pirotess:
Seems to me it's more popular for the WoW fanbois to try and put EQ2 down than the other way around. I'm pretty sure I've been on the defense the entire time

Wrong.

Skaw
posted 12-04-2004 09:52:08 PM
quote:
Mr. Parcelan had this to say about Pirotess:
Wrong.

Wrong.

Blindy.
Suicide (Also: Gay.)
posted 12-04-2004 09:52:34 PM
quote:
Skaw wrote this then went back to looking for porn:
Wrong.

Right.

Mr. Parcelan
posted 12-04-2004 09:53:44 PM
quote:
How.... Blindy..... uughhhhhh:
Right.

I can actually recall a specific instance when we were discussing WoW and Densetsu started shooting off his mouth and claiming that WoW was just trying to be like EverQuest.

Either way, the only "WoW > EQ2" thing I've seen was Cysa getting banned.

Kegwen
Sonyfag
posted 12-04-2004 09:56:30 PM
quote:
Mr. Parcelan wrote this stupid crap:
Wrong.

You like to say 'wrong' a lot.

Anyway, I normally hear WoW fanboys talk about how GODAWFUL eq2 is more than I hear EQ2 players go OMFG WoW IS THE WORST GAME EVER ITS GONNA FAIL MISERABLY HAHAHAHA

edit: This is a mixture of what I hear in real life AND what I see on these forums, though

Kegwen fucked around with this message on 12-04-2004 at 10:00 PM.

Mr. Parcelan
posted 12-04-2004 09:58:00 PM
quote:
Kegwen had this to say about Captain Planet:
You like to say 'wrong' a lot.

Partially out of laziness and partially because I shouldn't have to point out flaws if they're painfully obvious.

Vorago
A completely different kind of Buckethead
posted 12-05-2004 12:39:24 AM
quote:
And I was all like 'Oh yeah?' and Mr. Parcelan was all like:
Either way, the only "WoW > EQ2" thing I've seen was Cysa getting banned.

I was in Vegas when this happened, wasn't even fully sure who it was who got banned...

What DID he do?

Palador ChibiDragon
Dismembered
posted 12-05-2004 01:02:45 AM
quote:
Everyone wondered WTF when Vorago wrote:
I was in Vegas when this happened, wasn't even fully sure who it was who got banned...

What DID he do?


Drysart made this thread to keep the WoW vs EQ2 debate contained. He started it in another thread.

I believe in the existance of magic, not because I have seen proof of its existance, but because I refuse to live in a world where it does not exist.
Pesco
Is a copyright of Peachis. Don't underestimate his pants, either.
posted 12-05-2004 02:06:45 AM
quote:
Mr. Parcelan's unholy Backstreet Boys obsession manifested in:
Partially out of laziness and partially because I shouldn't have to point out flaws if they're painfully obvious.

Watch the personal attacks.

Wrong.

Pesco fucked around with this message on 12-05-2004 at 02:07 AM.

Mr. Parcelan
posted 12-05-2004 02:13:10 AM
quote:
Pesco stumbled drunkenly to the keyboard and typed:
Watch the personal attacks.

Wrong.


...what was even remotely personal about what I said?

Pesco
Is a copyright of Peachis. Don't underestimate his pants, either.
posted 12-05-2004 02:14:45 AM
quote:
Mr. Parcelan had this to say about the Spice Girls:
...what was even remotely personal about what I said?

EXACTLY!

Mr. Parcelan
posted 12-05-2004 02:17:21 AM
quote:
A sleep deprived Pesco stammered:
EXACTLY!

Every time I've said that is when it has been a personal attack, like you're attempting to do now.

Pesco
Is a copyright of Peachis. Don't underestimate his pants, either.
posted 12-05-2004 02:28:18 AM
quote:
Mr. Parcelan was listening to Cher while typing:
Every time I've said that is when it has been a personal attack, like you're attempting to do now.

No, it has been you clawing for excuses.

Oh and I'm not attempting, I am. I honestly never thought I'd be telling you this, but grow some damn skin if you think people are making "personal attacks" against you all the time. I don't know WTF happened to you while I was absent from these boards, nor do I honestly care, but this BS from your has to stop.

Mr. Parcelan
posted 12-05-2004 02:32:04 AM
quote:
Pesco stopped beating up furries long enough to write:
No, it has been you clawing for excuses.

Oh and I'm not attempting, I am. I honestly never thought I'd be telling you this, but grow some damn skin if you think people are making "personal attacks" against you all the time. I don't know WTF happened to you while I was absent from these boards, nor do I honestly care, but this BS from your has to stop.


A) Personal attacks are against the rules. Keep that in mind.

B) Personal attacks incite me to fight. When I fight, people get upset and threats from mods are made. I try to stop personal attacks from coming my way in the interests of myself and the peace of the boards.

C) I don't want you to keep attacking me, but I won't roll over and die quietly. If you keep pushing me and are so intent on a fight, I'll fight back, but this thread will exist as a record of you instigating and continuing it.

Pesco
Is a copyright of Peachis. Don't underestimate his pants, either.
posted 12-05-2004 02:46:55 AM
Now here is the beauty of it all, you seem to think of everything as a personal attack when it is infact, not. YOU are trying to create trouble by doing what you are doing. I don't know if you realize it, but you are.

Let the mods be the judge of what others are doing, it isn't your job to enforce the rules of these boards. So, I'm telling you, stop this nonsense you are doing or I will continue to point it out. If you want to be a bringer of peace to the boards, then so be it, but do so in a way that isn't going to anger others. Right now I liken you to a 5 year old complaining to his mother that the boy next door called him a poopoo head.

Densetsu
NOT DRYSART
posted 12-05-2004 03:39:23 AM
quote:
Mr. Parcelan had this to say about Captain Planet:
I can actually recall a specific instance when we were discussing WoW and Densetsu started shooting off his mouth and claiming that WoW was just trying to be like EverQuest.

And this happened in this thread...where?

I was in the Virgin Islands once. I met a girl, we ate lobster, drank piña coladas. At sunset, we made love like sea otters. That was a pretty good day. Why couldn't I get that day over, and over?
Alidane
Urinary Tract Infection
posted 12-05-2004 03:54:52 AM
Man, this thread went from decidedly pedestrian to downright nasty reasonably fast.
Zair
The Imp
posted 12-05-2004 04:02:15 AM
quote:
Pesco thought about the meaning of life:

Let the mods be the judge of what others are doing, it isn't your job to enforce the rules of these boards. So, I'm telling you, stop this nonsense you are doing .


Sorta ironic.

Mr. Parcelan
posted 12-05-2004 04:20:44 AM
The call on personal attacks has been for my own benefit. I am pointing out that others have attacked me in my eyes and, though I do not seek to fight back against it all, I must demonstrate the attack and what is has been percieved as.

I will not fight you, no matter how much you may try to goad me. If my impassiveness and my declaration of your attack makes you angry, then that is what you must live with.

And if this thread becomes so horrible as to be destroyed, then let that rest on you as well.

Densetsu: Don't try to insult either of us by pretending not to know.

Densetsu
NOT DRYSART
posted 12-05-2004 09:05:09 AM
quote:
Mr. Parcelan enlisted the help of an infinite number of monkeys to write:

Densetsu: Don't try to insult either of us by pretending not to know.

Translation: It was a comment he made in IRC back when the only information about the game was from what you heard about FoH beta-testing it. But I'm going to bring it up in a thread where it wasn't said just to start shit.

I was in the Virgin Islands once. I met a girl, we ate lobster, drank piña coladas. At sunset, we made love like sea otters. That was a pretty good day. Why couldn't I get that day over, and over?
Rodent King
Stabbed in the Eye
posted 12-05-2004 09:23:13 AM
I've been semi-converted. I now enjoy both EQ2 and WoW. They're both good in many ways. I'm using very short sentences. That is all.
My inner child is bigger than my outer adult.
Ja'Deth Issar Ka'bael
I posted in a title changing thread.
posted 12-05-2004 09:51:28 AM
I liked it better when it was WoW vs EQ2 in this thread.

A few statements:

1. Near as I can figure, there aren't multiple instances of every zone in EQ2. For instance: not all city zones are instanced. Some tangential hunting zones (Peat Bog, Graveyard, Oakmyst Forest, Ruins, etc; the city newbie zones in other words) CAN have multiple instances if a certain player cap is hit. When you zone in, you're given the option of which instance, before you ever leave the origin zone, you want to travel to.

There don't seem to be multiple instances of the core city zones (believe me, though, in Qeynos I often wish there were...that place is more crowded than a football stadium bathroom at half-time). Other zones' instance level seems to be based on a varying scale. Comparitively small zones like Oakmyst Forest or the Sunken City have lower numbers to hit than the Commonlands (which I heard has a limit of like two or three hundred? More? Less? someone help me out). Antonica (the big honkin' zone outside Qeynos) can easily have three instances up at any given time on Najena, while Commonlands (big honkin' zone outside Freeport) has a solid 2 instances up all day, jumping to three (and I saw 4 once early on) at peak times.

But the instancing is pretty smooth. You and your troupe run to the zone line (say from North Qeynos to Antonica), first guy picks which instance to go to, everybody piles in. Simple. As for the explanation for zones...Way it works in the cities of EQ2 is this: There are the core cities (zones with the name "Qeynos" or "Freeport" in them, then there are the suburb villages (Temple Hill, Beggar's Court, Stonestair Byway, the Baubleshire etc) that sprung up when the assorted races fled to the two mega-cities during the shattering. Sandwiched between the core cities and the villages are the "newbie zones" so when you leave, for instance, Starcrest Hamlet and head into Oakmyst Forest, you could end up in the Dwarf/Barbarian village. Add to this the fact that both cities have waterways used to jump between villages, etc (I gather it was part of an old moat system at some point, because it doesn't go to North Freeport in Freeport, nor does it go to North Qeynos), and you have legitimate reasons for zones. The zones themselves are still pretty bloody big and full of things to do and see, but each is significantly different from the next (compare Longshadow Alley to, say, Beggar's Court), so you hop the docks from zone A to zone B and Bob's your uncle. It works. In the major zones, they are MAJOR zones. HUGE zones, with a few offlets (Commonlands to the Wailing Caves, for instance, or Antonica to Thundering Steppes).

2. I have nothing against WoW. I loved WC3, and as I've said before in this thread, and in others (the one where WoW launched and hit X number of players) I wish WoW the best of luck. I'd play, but my sweetheart isn't interested in that one, and since she and I don't have a lot of time to spend just goofing around in a game (work, school, etc), I'm playing the game where we can hang out together.

There are certain drawbacks and advantages to both games. BOTH GAMES. Doesn't mean they're shitty games. Doesn't mean I regret the choice I've made. The only time I get pissed off is when some newbie asshat comes in and mistakes my admission of both games' fallibility for a sign of weakness, flashes links that don't support anything, quotes without citing sources, and basically restarts old arguments that were dead, or at least dying. It's like being in a bar with the regulars watching a game. Some people like one team, others like the second team, and you can have pertinent conversation or arguments because you have common ground of reference. Then some new guy who's there just to watch the game opens his yap like a rabid chihuahua and starts biting at the supporters of the team he doesn't like and then humps the leg of the supporters of the team he does like and you just want to drop something heavy on his head but he won't stop yapping and ARRRRRRRRRGH!

In any case...my points, in a million words or less.

Ja'Deth Issar Ka'bael fucked around with this message on 12-05-2004 at 09:58 AM.

Lyinar's sweetie and don't you forget it!*
"All those moments will be lost in time, like tears in rain. Time to die. -Roy Batty
*Also Lyinar's attack panda

sigpic courtesy of This Guy, original modified by me

Zaza
I don't give a damn.
posted 12-05-2004 10:04:00 AM
quote:
Mr. Parcelan had this to say about Punky Brewster:
The call on personal attacks has been for my own benefit. I am pointing out that others have attacked me in my eyes and, though I do not seek to fight back against it all, I must demonstrate the attack and what is has been percieved as.

I will not fight you, no matter how much you may try to goad me. If my impassiveness and my declaration of your attack makes you angry, then that is what you must live with.

And if this thread becomes so horrible as to be destroyed, then let that rest on you as well.

Densetsu: Don't try to insult either of us by pretending not to know.


Question: If all the mean people are making you angry in debates, why do you still enter them?

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