If im in any other game, which is unlikely, it'll be that as well. I got a habit of using the same thing for everything. For EC stuff, itll most likely be ECP still.
If you dont like DL speeds, go watch adult swim :-p
You form a party of 8, mission starts as a PVE one, you defend this ghost from other undead that attack you from multiple directions for a few minutes.
If you manage to survive the waves, you get put into an arena with 4 other groups of 8 (Making it 8v8v8v8v8) each team has their own ghost, while your team has to kill every other team's. I didn't manage to beat the pvp part since my team was horrible.. But it was still a ton of fun.
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Y.O.T.C impressed everyone with:
this game is nothing but diablo in 3d with long load times.
And thus Guild Wars died for me.
I get the feeling that there aint really much progression in this game though, and that just might kill it for me
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Y.O.T.C attempted to be funny by writing:
this game is nothing but diablo in 3d with long load times.
This is how I felt too.
Diablo 2 was junk
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Led attempted to be funny by writing:
Diablo 2 was junk
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Tarquinn had this to say about Reading Rainbow:
And thus Guild Wars died for me.
It's not Diablo.. Or at least note entirely as lame as Diablo. It's kinda fun, exploration is instanced, missions are instanced, you can go head to head in missions or co-op in missions. The way they designed missions play out is kinda neat. It's also a lot more tactical instead of just hack and slash, especially with the fact you can only bring along 8 skills at any given time.
Load times seem to disappear once you have been somewhere already. Its only downfall is lots of lag, and a bit of jitteriness, but I assume that is because its still alpha (It's not in Beta yet). Best of all, absolutely no Monthly fee, ever, anywhere, even after release they say you will be able to buy the game as the same cost as most other top tier PC games, but there will never ever be a Monthly fee to play it. This is great for poor people like me!
I need fucking Hides, damnit! I got bones and shit out the wazoo, but I got no friggin hides! I need like 100 or so. Salvaging the hell out of everything, but its only ever stuff that you can get bones/iron/wood out of.
One, you shouldn't even bother with it until you are level 20, because since your team is generated so randomly in the Arena, you are looking to get spanked a player even one level higher than you can kick your ass, with one exception. (Which is problem number two)
Two, if you play anything but a Warrior Monk expect to get spanked repeatedly and often by... Warrior Monks, even those 2-3 levels BELOW you can spank your ass with ease if you are anything but the same thing.
PvP is horribly unbalanced and exceptionally lame. Warrior Monks are unstoppable by anything except another Warrior Monk. And you can't afford to have your whole team (In the Arena) gang up on the other teams warrior monk because then the rest of his team will rape you... God forbid they have more than one Warrior Monk. Same applies if its YOUR team with one or more.
Elementalists can rape an entire team on thier own, with one spell, unless they are Warrior Monks. Even with limited healing it sucks being rained on for 18 damage a second for 20 seconds (Yes, thats the spell, do the math...) It sucks HARDCORE if they are a couple levels higher than you as well, which falls under problem one.
I do not like the Arena PvP, that PvP sucks hardcore and is totally lame. I haven't tried the team PvP yet, so thats next. Although that will probably have the same issues as Arena since you dont know what team you face at the end of it, they could all be 15's or they could all be 20's, and no one wants anything but a Warrior Monk, or some other variant of Monk, everything else is pretty much useless.
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Talonus had this to say about Jimmy Carter:
Wouldn't the best way to kill a warrior/monk be to um... run away? They don't really have ranged damage, so you'd do best just kiting them.
Yep, most every class has access to a snare of some sort.. You can kite War/Monks very easily.
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ACES! Another post by Naj:
Yep, most every class has access to a snare of some sort.. You can kite War/Monks very easily.
Not every class, and even then you have to choose to give up another skill since you can only ever carry 8.
And you can't exactly run away all the time from Warrior/Monks. The Arena isn't too great for that sort of thing. Also trying to run/kite a Warrior Monk means you aren't getting off any spells, because movement wastes the spell. So you run away far enough to start casting the spell, if you move you cancel it, and waste the mana if he comes chasing after you, in which time he has healed and regenerated. Not to mention they only have to land ONE crippling blow (Which is easy as hell to do) and there is no way in hell you are getting away before they decimate you. You cannot kite a Warrior Monk as easily as you would believe. In fact its damn near impossible in a lont of cases.
They are way overbalanced.
And yeah Naj, I knows its not even Beta yet. Which is why I voice my concerns at this point, done so on the forums there as well... because as it is, unless you are a Warrior monk, going up against a Warrior Monk is damn near impossible, and god forbid they be higher level than you. At this point PvP sucks... Well not entirely, but there are some really lame issues that make it suck should the situation arise, which it does a lot.. Warrior Monks are everywhere Faelynn LeAndris fucked around with this message on 10-29-2004 at 06:37 PM.
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Delphi Aegis had this to say about Optimus Prime:
Necros suck in the arena; No corpses to res, and that hurts when you can conjur up level 16 (!!) bone horror things..
Yes there are, you can raise the corpses of the other players, even your teammates.
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I want some of what Faelynn LeAndris was smoking when they wrote this:
Yes there are, you can raise the corpses of the other players, even your teammates.
Someone has to die first.. How am I going to kill someone if I can't get a corpse?
Edit: Any suggestions for our emblem? Arrenn Lightblade fucked around with this message on 10-29-2004 at 11:21 PM.
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Naj spewed forth this undeniable truth:
It's already made, have a few of us in it now too.
You never invited Lady Venom either. And I even sent you the tells...
I can't remember all of UBT's names. I think the one he likes most is Lupin Fangstrider. He's a Ranger/Monk.
Josh has Idyra Illuminitae, I think she's an Elementalist/Monk. He also has Syrus Sterling, I think he is a Mesmer/Elementalist.
At first, we were doing okay, but they had like 2 level 20's. One was a Warrior/Monk so therefore unstoppable in most cases, and the other was a Warrior Necro, almost as bad the rest were all 19's while not one of us was that high. I think I was the highest at 18. On top of that the exploited a broken feature so they kept a gigantimous Morale Bonus. This again supports my comment that it is entirely pointless to even try PvP until you reach level 20.
The Watchtower is currently broken, as in it is SUPPOSED to give a Morale bonus as long as you control it. To control it you are supposed to put your flag on the stand outside it. Only you can move your own teams flag. If the other team picks up your flag it returns it to the base. So basically you are supposed to be able to put your flag on the stand, and guard it there, getting a bonus while you control the area... As it is now though, once you put your flag on it, you control it as normal, but you can take your flag off and hide it back in your base (Or somewhere else) where the other team cant get it, and you still retain permanent control of the Watchtower getting an insane Morale bonus over time. And the other team can't claim the Watch tower until they actually pick up your flag to return it. (Even if you carried it back to the base yourself. )
So they exploited it, and kept permanent control over the Watch Tower, because there was no way for us to return thier flag so we could claim it ourselves.
Freedan fucked around with this message on 10-30-2004 at 09:08 PM.