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Author
Topic: Not all that surprising
Gydyon
Yes, I am a lawyer. No you can't sue them for that. Shut up, or I'll have your legs broken.
posted 04-23-2002 07:19:45 PM
EQ2
Gydyon
Evercrest Lawyer

Thinking about your posts
(and billing you for it) since 2001

Suddar Williams
SUDAR WILAMS
posted 04-23-2002 07:23:24 PM
"P3-733 (or Athlon XP)"

er...okay?

Sentow, Maybe
Pancake
posted 04-23-2002 07:23:44 PM
quote:
No stats will be assigned at creation. Simply race, appearance and sex. Classes and any stat assignment will occur later in the game. At Level 6 you will pick a base class: fighter, priest, mage, rogue or tradesmen. At Level 15 you can then specialize these classes further. At Level 30 you will make a final specialization choice and that will determine your class for the rest of that characters life. The current planned Level cap is 100, though it could be extended up to 200 through expansions.

Items will be able to decay or break. Items will have recommended levels, and use of items far above you will have diminished effect and a greater chance of breaking. This is obviously to address twinking (the equipping of high level items on low level players). Item decay will however ensure tradeskills are more viable and a greater part of the economy.


Hey, that sounds familiar.

Once more into the breach, my friends, once more. We'll close the wall with our dead. In peace, nothing so becomes a man as modesty and humility, but when the blast of war blows in our ears, then imitate the action of the tiger, summon up the blood, disguise fair nature with rage and lend the eye a terrible aspect.
Il Buono
You see, in this world there's two kinds of people, my friend.
posted 04-23-2002 07:24:55 PM
quote:
ACES! Another post by Sentow:
Hey, that sounds familiar.

No shit..

"Those with loaded guns, and those who dig. You dig."
Zaza
I don't give a damn.
posted 04-23-2002 07:26:31 PM
EQ goes DAoC!
Azeroth™
Want my opinion?
posted 04-23-2002 07:28:49 PM
Is it just me or does it sound alot like AO and some SB features.

[/URL]
KaLourin
Illanae's Stooge!
posted 04-23-2002 07:29:38 PM
very interesting
Dont make me slap you so hard your bucket spins around, and around,and stops sideways,thus confusing you, and making you run about London wearing your bucket, a g-string, and carrying a stick,smacking the ground while yelling "MAGICALLY DELICIOUS! MAGICALLY FUCKING DELICIOUS!"- {Tal} to Mortious
Hebrew 9:3- 'And the Lord said unto me, "Dude, there isn't a K in covenant."' - Snoota

This beer drops trou and fucks your mouth with pure hoppy goodness. - Karnaj
Freschel Spindrift
Caucasian
posted 04-23-2002 07:31:39 PM
Hmmm, looks like a decent game to play. I wonder what's the fate of EQ when EQ2 goes online.
Who's that crazy kook that's destroying the world. It's Zorc (That's me) It's Zorc and Pals.
Bakura: Did you forget our anniversary, again? (laughter)
Zorc: Yes, I was busy destroying the world (laughter) Slaughtering millions. (Laughter)
Bakura: That's my Zorc.
The blood of the innocents will flow without end. His name is Zorc, and he's destroying the world.
Maradon!
posted 04-23-2002 07:34:11 PM
Maradon Pictures presents, "MMORPGs", a drama in three acts:

Act 1
Most EverCrest Posters: "But Maradon! How can you prefer DAoC to EverQuest! Don't you know all the boring crappy parts of EQ that you don't like are what make it so fun!?"

Maradon: "Rrrriiiight..."

Act 2
Verant: "Hm, DAoC has quite a few cool features and less downtime and camping. Let's copy all of them, and when we make EQ2, let's do almost everything almost exactly the same as DAoC did and chalk it up to coincidence."

Act 3
Posters from Act 1: "uhhh...hmm..."

Maradon: "told ya so."

*bows*

Skaw
posted 04-23-2002 07:34:55 PM
quote:
Freschel Spindrift thought about the meaning of life:
I wonder what's the fate of EQ when EQ2 goes online.

The real question is "What's the fate of EQ2 when it goes online?"

Not many people are gonna jump on the bandwagon with alot of time invested in the original.

Not many people that want to play EQ2, and keep their originals characters active would have the extra money to pay for both.

Not many people like the idea of replacing equipment.

Grammar pwns me.

[ 04-23-2002: Message edited by: Skaw ]

Il Buono
You see, in this world there's two kinds of people, my friend.
posted 04-23-2002 07:35:47 PM
DAoC works like that?

Silly me. I was thinking Ragnarok.

"Those with loaded guns, and those who dig. You dig."
Karnaj
Road Warrior Queef
posted 04-23-2002 07:44:58 PM
I'd play EQ2, just for that phat engine. *drool*
That's the American Dream: to make your life into something you can sell. - Chuck Palahniuk, Haunted

Under capitalism, man exploits man. Under communism, it's just the opposite. - John Kenneth Galbraith



Beer.

Maradon!
posted 04-23-2002 07:49:43 PM
quote:
Karnaj stopped staring at Deedlit long enough to write:
I'd play EQ2, just for that phat engine. *drool*

The sad part is, I'm probably going to wind up doing the same

Drysart
Pancake
posted 04-23-2002 08:08:54 PM
I hope they bring back the cute cuddly dark elves. I liked the old ones so much better than the new stuffy ones.
Karnaj
Road Warrior Queef
posted 04-23-2002 08:14:41 PM
That was one of the highlights of playing a Dark Elf. Definitely.
That's the American Dream: to make your life into something you can sell. - Chuck Palahniuk, Haunted

Under capitalism, man exploits man. Under communism, it's just the opposite. - John Kenneth Galbraith



Beer.

Super Kagrama
ROFLELFOLOL!!!11!1 YUO CAN'T RAED MY POSTSSE!@!11
posted 04-23-2002 08:38:21 PM
quote:

No stats will be assigned at creation. Simply race, appearance and sex. Classes and any stat assignment will occur later in the game. At Level 6 you will pick a base class: fighter, priest, mage, rogue or tradesmen. At Level 15 you can then specialize these classes further. At Level 30 you will make a final specialization choice and that will determine your class for the rest of that characters life. The current planned Level cap is 100, though it could be extended up to 200 through expansions.

SOMEone's been playing Seiken Denetsu 3 a wee bit much.

i shoueld joeg threw the foreast moer offeand!!11
Nicole
The hip-hop-happiest bunny in all of marshmallow woods
posted 04-24-2002 12:57:25 AM
Hey, I've been playiong SD3 all day . As long as they dont' have "hm, let's turn Hawkeye into a RangerOH GOD MY EYES THE GOGGLES DO NOTHING THE COLORS, DEAR LORD, THE COLORS ARE MY MOST HORRIBLE BANE" syndrome I'll be OK.

Or you have to find oddly-shaped stones and seeds in order to class up...



I just spent
my last cent
purchasing this poverty.

Black
The Outlaw Torn
posted 04-24-2002 02:43:04 AM
I think those screenshots suck.


Time was never on my side.
So on I wait my whole lifetime.

Tier the Genius™
Dark Elf Pimp
posted 04-24-2002 04:39:55 AM
Jesus christ, haven't they learned anything yet? Their engines suck ass! License the Serious engine!

That aside, I doubt it'll be better. Sounds like the world evolved a bit from EQ1, but is still terribly static. Unless the static world implies Dark Elves having taken over the world... Then I'm game!

Pesco
Is a copyright of Peachis. Don't underestimate his pants, either.
posted 04-24-2002 09:19:14 AM
You should beable to import your EQ characters into EQ2...

...Wha?

Redmage Darkrayver
Moron
posted 04-24-2002 09:24:17 AM
quote:
D's unholy Backstreet Boys obsession manifested in:
DAoC works like that?

Silly me. I was thinking Ragnarok.


Ditto

Il Buono
You see, in this world there's two kinds of people, my friend.
posted 04-24-2002 09:32:02 AM
quote:
Pesco thought this was the Ricky Martin Fan Club Forum and wrote:
You should beable to import your EQ characters into EQ2...

...Wha?


But then Verant would have to make the EQ2 high-end game work at RELEASE! THAT CANNOT HAPPEN! IT WOULD REQUIRE HARD WORK!

"Those with loaded guns, and those who dig. You dig."
Mog
not really a mmembe rof tis boered
posted 04-24-2002 09:38:46 AM
but eq 2 has new classes and races so how would importing work?

Regret calamities if you can thereby help the sufferer; if not, attend to your own work and allready the evil begins to be repaired
- Self Rreliance
Pesco
Is a copyright of Peachis. Don't underestimate his pants, either.
posted 04-24-2002 09:43:54 AM
quote:
mog had this to say about (_|_):
but eq 2 has new classes and races so how would importing work?

I'm sure the old classes will remain in some form.

Talonus
Loner
posted 04-24-2002 09:50:24 AM
My god those are high system requirements for a game that admits to using 50% of it's areas from EQ1 and sounds suspiciously like a mix of RO, DAoC, and AO. Methinks Verant is running low on creativity.
Mog
not really a mmembe rof tis boered
posted 04-24-2002 10:03:50 AM
quote:
Pesco had this to say about Reading Rainbow:
I'm sure the old classes will remain in some form.

in some form? probaply, but i doubt with the same skills and spells, and posiple even rolls


and about them saying 50 % zones, i dn think they ment their the exact same zones, i think they simply ment that thye where old world locations, but new things have happened in them so they are indeed diferent (like nfreeport being taken offer by the corupt gaurd, probaply alot of deifernt buildigns and stuff)


Regret calamities if you can thereby help the sufferer; if not, attend to your own work and allready the evil begins to be repaired
- Self Rreliance
Drysart
Pancake
posted 04-24-2002 10:21:10 AM
quote:
Talonus had this to say about (_|_):
a game that admits to using 50% of it's areas from EQ1 and sounds suspiciously like a mix of RO, DAoC, and AO. Methinks Verant is running low on creativity.

Yeah, just like that Robert Jordan hack.. how many books has he written now surrounding the same world?

Dave
)_(
posted 04-24-2002 10:24:08 AM
Yes you too can camp an item for 100 hours only to have it break after 20 hours of use!
/dev/null
Pancake
posted 04-24-2002 10:24:31 AM
quote:
Drysart was naked while typing this:
Yeah, just like that Robert Jordan hack.. how many books has he written now surrounding the same world?

That bastard's just too lazy to rip someone else off...

I think the /gu strip nailed it... "If you can't beat them... rip them the fuck off!"

Beep. Beep. Beep... Ohh... I think my porridge is done.
My fellow Americans, as you know, my foreign policy can be summed up in five words: "Iludium-236 Explosive Space Modulator."
When it comes down to it, searching the web without Google is like straining sewage with your teeth.
Maradon!
posted 04-24-2002 10:29:41 AM
quote:
Everyone wondered WTF when Drysart wrote:
Yeah, just like that Robert Jordan hack.. how many books has he written now surrounding the same world?

As much as I loathe defending Verant in any way, Drys has a point here.

Seeing the old zones rendered in a new engine would be pretty cool, and it doesn't mean the game will play the same way.

Mog
not really a mmembe rof tis boered
posted 04-24-2002 10:31:27 AM
quote:
Everyone wondered WTF when Davidson wrote:
Yes you too can camp an item for 100 hours only to have it break after 20 hours of use!


wich is why item brakeing is a awful idae, i cant think of a single game where it adds anything


Regret calamities if you can thereby help the sufferer; if not, attend to your own work and allready the evil begins to be repaired
- Self Rreliance
Maradon!
posted 04-24-2002 10:38:48 AM
quote:
Davidson thought this was the Ricky Martin Fan Club Forum and wrote:
Yes you too can camp an item for 100 hours only to have it break after 20 hours of use!

Item degredation is a way of alleviating camping.

The problem with rare items is that the longer the spawn is in existence, the more items said spawn produces. With constant inflow and almost no outflow, the number of items rises until they're so common you can buy one for 250pp.

Stien of Moggok for instance. Reasonably difficult quest, reasonably potent item, but everybody and thier mom has two and they're using one as a doorstop, so nobody does the quest anymore they just hit east commons and buy one.

Because of this, items that Verant wants to keep rare have to have an EXTREMELY SLOW inflow. This directly translates to EXTREMELY LONG CAMPS.

However, if items degrade, all of a sudden there is an outflow as well as an inflow. With items breaking every once in a while, you can crank up the inflow but still have the same level of item rarity. Camps are cut much shorter, more people get a chance to own powerful equipment (if only temporarily), and everybody has more fun.

What, you ask, about "epic" items? Items that you want to camp a long time for?

Easy, make them indestructible. Nowhere in that article did I see them say "There will NEVER BE ANY INDESTRUCTIBLE ITEMS."

Super Kagrama
ROFLELFOLOL!!!11!1 YUO CAN'T RAED MY POSTSSE!@!11
posted 04-24-2002 10:48:12 AM
quote:
Tier had this to say about Tron:
but is still terribly static.

quote:

Players will be able to purchase houses. As towns develop from the placement of houses the world will spawn guard towers and NPCs to man them to protect the towns.

So, not ENTIRELY static, but still...

i shoueld joeg threw the foreast moer offeand!!11
Palador ChibiDragon
Dismembered
posted 04-24-2002 11:13:00 AM
quote:
So quoth Kagrama:
So, not ENTIRELY static, but still...

Yep. Just like they promised being able to buy houses in the origional EQ, and look how non-static that made it.

Verant has a long history of overreaching themselves on stuff like that. Then they come under deadline, and rush it out the door without all the spiffy sparklies they promised. I don't expect this to be any different.

Till they come out with something more than a few screen shots using an engine that they're allready toying with for another game, I'm not going to expect this to be real. After all, Dawn had some pretty pictures too.

(But just in case, I guess I really need to upgrade my computer sometime.)

I believe in the existance of magic, not because I have seen proof of its existance, but because I refuse to live in a world where it does not exist.
Trent
Smurfberry Moneyshot
posted 04-24-2002 11:18:07 AM
I'll wait and see what happens.

I wasn't impressed with the skeleton in Befallen pic.

And a bunch of other random things I'll spare everyone from reading.

I'll just wait.

Elander
lurk, lurk, lurk
posted 04-24-2002 11:25:37 AM
quote:
Za'Yth had this to say about Optimus Prime:
EQ goes UO!
Ja'Deth Issar Ka'bael
I posted in a title changing thread.
posted 04-24-2002 11:27:46 AM
s'not like they're shutting down EQ. That would be suicidal. Until they have something that brings in as much money as EQ does, cutting out EQ is stupid.

I have to agree with Skaw, I think it was. EQ2? I think you'll see interest in it, but EQ2's looking at a long hard fight those first two years or so when it tries to stay out and open. And they have to do it with expansions. Now EQ's been out a while and if any company could do it, it's Verant/Sony. It's not building something to enter a market they've not been in. I just think it's going to be kinda tough. I'd like to see them settle down and use the capabilities of a processor/card combination for once. Every new upgrade has a new set of system requirements and if I'd bought a new computer to run Kunark it wouldn't be able to run Luclin now. I think at the rate they're pushing shit they're going to hit a wall pretty damned quick. Too much more wild and you're going to need a $3000 machine that needs liquid nitrogen cooling that you only turn on to play EQ, and even then only on the full moon of the Winter Solstice of Odd-numbered years, and even then only if the game isn't patching on that date. But that's just me. Maybe I'm just annoyed that the way things in the gaming world these days go, if you don't upgrade your computer with $300 worth of hardware every six months, you get left in the dust. I'm waiting for the tech plateau, I guess.

Anyway, just because they're using 50% of the zones doesn't mean they're copying them verbatim. I imagine they mean that certain routes will be familiar. FP to Qeynos will still involve familiar zones like the Commonlands and the Karanas and Highpass and such. Places with history and purpose. Might not have four different Karana zones, but the Karanas will still be there (and take you for hell and ever to run across hehehehe). They're making a Norrath for a different time. Not a different campaign setting.

But like anything else, I'll believe it when I see it. We heard murmurs of EQ2 what? not long after Kunark came out right? Hell people thought Planes of Power or whatever the hell it's called was some element of EQ2. Now they've got hard work in, apparently. Verant could be unusual and pull a Blizzard, releasing the game a year and a half after it was due out. Never can tell.

Lyinar's sweetie and don't you forget it!*
"All those moments will be lost in time, like tears in rain. Time to die. -Roy Batty
*Also Lyinar's attack panda

sigpic courtesy of This Guy, original modified by me

Tegadil
Queen of the Smoofs
posted 04-24-2002 11:34:51 AM
There needs to be an EQ in the past. I wanna live in Tunaria!
Densetsu
NOT DRYSART
posted 04-24-2002 11:50:05 AM
quote:
Tegadil had this to say about (_|_):
There needs to be an EQ in the past. I wanna live in Tunaria!

Get a PS2.

I was in the Virgin Islands once. I met a girl, we ate lobster, drank piña coladas. At sunset, we made love like sea otters. That was a pretty good day. Why couldn't I get that day over, and over?
Vorago
A completely different kind of Buckethead
posted 04-24-2002 12:34:12 PM
EQ2! All the fun, great playability and world you've come to know! And no new software required! How are we doing this? We are wiping everyone's chars
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