quote:
The Otaku Penguin wrote, obviously thinking too hard:
My lord...some of your guys's high level stuff is simply amazing
Thanks.
Thinking about your posts
(and billing you for it) since 2001
quote:
Delphi had this to say about Robocop:
Yes, but for us melee types the damage that is on a weapon is directly related to how much attack you have.. I.E. a 41/51 weapon with no stats will give you better attack then a 31/42 weapon.I'll just have to guess and stuff.
Wield a 1/2 2HS and you will have the same ATK as if you were wielding a 100/30 2HS, as long as neither weapon gave strength bonuses.
Here is the profile for my twinky bard - Lalolian Songspinner
quote:
The Otaku Penguin had this to say about Cuba:
My lord...some of your guys's high level stuff is simply amazing
And so is the rate at which we die still. Or, at least Flynt's.
quote:
Delphi had this to say about (_|_):
Yes, but for us melee types the damage that is on a weapon is directly related to how much attack you have.. I.E. a 41/51 weapon with no stats will give you better attack then a 31/42 weapon.I'll just have to guess and stuff.
You are an idiot....
The equation for ATK is something like this:
ATK = ( Weapon Skill * Modifier ) + ( Offensive Skill * Modifier ) + Equipment / Buff Str + ( Equip/Buff ATK * Modifier )
The Modifier is roughly 2, I believe
So for Pesco.. it is..
( 230 * 2 ) + ( 230 * 2 ) + 85 + ( 30 * 2 ) = 1065 Raw ATK
With my Ranger Innate ATK I get:
ATK = Raw ATK + ( (32/(Level-54)) * 2 )
1077 ATK = 1065 + ( ( 32/2 ) * 2 )
With my buffs I can achieve:
ATK = Innate ATK + Str Buff + ( ATK Buffs * Modifier )
1242 ATK = 1077 + 35 + ( (40 + 25) * 2 )
This is actually a little off... This is just a rough guess-timate of what the ATK equation is.