*curses some more*
Is 60ft is a good movement rate in 3rd edition?
*scratches his head*
*wanders off to an nursing home to play with people he understands*
"Prepare to meet Kali...In HELL!!!"
you know the rest
*rolls*
You are hit by two arrows in the back for...*rolls*...7 damage. The archers are reloading, and the orc leader is now charging across the bridge towards you.
Taylen: You win the initiative roll, and may act first. The Orc Leader is about 20 ft. away, the two grunts have their weapons ready, but are refraining from acting. The archers are currently loading their bows.
Norann: Your plot works! The orcs howl and scream obsceneties at you as you float down the chasm. It's deep enough that you take another ten rounds to float gently all the way to the bottom.
The floor of the chasm is covered in water, which seems to emanate from the mouth of a cave in the side of the sheer rock wall. An ominously close roar comes from within, and a pair of glowing green eyes narrow on you sinisterly.
Melyodas: The orc grunts in surprise and leaps back as you cut the bridge. You suddenly plummet! Make a Dex check (DC 20) to grab the bridge!
nem-x: You hit the orc leader, scoring 7 points of damage! He grunts and shudders from the pain, but does not relent, instead drawing up his axe and swinging at you.
*rolls*
He hits! You lose 5 hit points!
Aanile: The orcs look at you curiously as you jabber the names of spells that have never been heard before. Your lesson that D&D and EQ are two very different things is hard learned as an arrow sinks into your shoulder for 4 points of damage!
The orc leader screams and charges for you!
[ 12-05-2001: Message edited by: Sentow ]
Seeing orcs, Khazmon instinctively reaches for the battle axe on his back, and the handaxe at his side. Then, he takes stock of the situation. He's greatly outnumbered. He lets his hands return to their normal position, and mutters a curse in Dwarven under his breath.
Then, he shouts,, "I'm willin' ta make ye a deal, orcs," letting a touch of venom enter his voice. "I give ye all o' my cash, and ye let me cross the bridge unharmed."
He gives the orcs a few seconds to consider the offer. "Do we have a deal?" He shouts again, and waits for the orcs' response, hands ready to unsheathe axes should they be needed.
Disclaimer: I'm just kidding, I love all living things.
The fastest draw in the Crest.
"The Internet is MY critical thinking course." -Maradon
"Gambling for the husband, an abortion for the wife and fireworks for the kids they chose to keep? Fuck you, Disneyland. The Pine Ridge Indian Reservation is the happiest place on Earth." -JooJooFlop
quote:
Mr. Parcelan wrote this then went back to looking for porn:
"You stop suddenly as you come across a gaping chasm in the mountainous region, about fifty feet wide and five times that long. A rickety bridge leads across the chasm.Cautiously, you make your way across the bridge. It creaks and groans beneath your weight, threatening to break out from under you and hurl you to the depths below.
Suddenly, as you come to about halfway across the bridge, a frightening roar reaches your ears. You look up to see a massive, seven foot tall orc wearing well-used scalemail and gripping a greataxe in both his giant hands.
The orc screams out a warning in your language, telling you to drop all your valuables and turn back, or he and his warriors shall kill you.
You suddenly spy two orcish warriors behind him, eyeing you wickedly and polishing their axes. Out of the corner of your eye, you catch a pair of orcs poised on an outcropping of rock on the wall of the chasm. Their longbows are nocked with arrows, and they look ready to fire."
What do you do?
Jump off the bridge, cast featherfall as a free action, and then fireball the bridge on my next turn.
Or, use Power Word Kill
quote:
Lawgiver Cadga impressed everyone with:
ddint read itbut
I CAST A SPELL!i want to cast MAGIC MISSLE!
Where can I get that animation?
I'll go ahead and light a torch, then start scouring for shelter; preferably something uninhabited
I take my sling out and place acouple of pellets in it, flinging them right at the orcs, then slowly back up onto the land and pulls out my skinning kniff, cutting the ropes on the bridge
quote:
Mr. Parcelan had this to say about Cuba:
Chibidragon: The orc grins as you set down the items, revealing his great tusks. He waves a hand, and you hear the sudden *twang!* of bowstrings!*rolls*
You are hit by two arrows in the back for...*rolls*...7 damage. The archers are reloading, and the orc leader is now charging across the bridge towards you.
Keep running. Soon as I get out of their line of sight (I don't have to deal with the bridge, so I should be able to outdistance him enough for this), I cast Invis. Remembering to stop the bloodloss as much as I can (I ruin more robes with bloodstains), I will let them think I'm long gone. I will slip away from the area when I can.
This Orc warrior is a big badass, but after he tries on those items he stole, she's going to be singing a different tune.
Back up to the first page with you! Up! UP!
*sigh...* Do I HAVE to do everything myself?
*Begins pushing the thread up to the first page with a broomstick.*
Fennar: Arrows zing overhead as you jump off into the chasm and cast your feather fall spell. However, by the time you cast your fireball spell, the orcs have retreatred off the bridge.
The bridge explodes into flames and bits of fiery debris rain down like hellfire rain, and you barely avoid being hit by them.
Slowly, you land in the water-covered chasm floor. The water comes from a cave in the side of the chasm wall.
Inanimate Moogle Plush Doll: Frinkley McSnork, the anti-goofiness dragon bellows out a demand for you to cease your goofishness.
Sentow: As you peer along the floor of the chasm, you find that the only viable way out short of climbing the cliffs is through the cave. Night is falling quickly, and as you approach the cave, the beast within growls and withdraws, skulking away from the light of your torch and into the darkness of the cavern.
Taylen: Your arrow hits the Orc Leader straight in his bulging jugular! The feirce beast bellows in protest, clutching at his mortal wound. He emits a startled gurgle, then plummets off the side of the bridge.
The other orcs squeal in fright and begin to flee!
Aanile: Your sling stones fall pitifully short of your goal, missing the Orc Leader by miles. Two more arrows zing by you as you retreat to end of the bridge, barely missing you.
As you cut the ropes, the Orc Leader squeals and backpedals quickly to the other side. He barely leaps across as the bridge collapses into ruins.
The archers reload and train their arrows on you once again.
Chibidragon: The orcs do not give chase as you flee, and their arrows fall in your footsteps behind you. Loud, angry curses follow you as you retreat.
They quickly fade as you draw far away, however, and soon you find yourself back in the rugged terrain. Night is falling.
Well, it is afraid of the fire... and I'm not about to sleep out in the middle of nowhere with Orcs about. Is there any wood I could gather to build a fire?
I crack my knuckles and step into the cave, just a few meters in. I'll see if I can bodge together a fire with a few torches. If it works, I'll set about increasing the light with an Affect Fires spell.
It works well enough, and with your Pyrotechnics spell (that's what we call it 3e), the light of the small makeshift fire grows to a huge light.
Suddenly, you see a corpse lying lifeless upon the cave ground. It has been ripped apart by claws and jaws, definitely not belonging to orcs, and now lies in a pool of stagnant blood.
An ominous roar bellows from deeper inside the cave. Whatever did this is still here.
I take a look around, then hop into the air, wondering to myself why I was even crossing on foot anyway, and dart straight up into the air, careful to dart back and forth in a fly-on-speed motion, zigzagging quickly, hopefully too quickly for the archers to hit, and peering down for a look at the lay of the land from above.
The rugged mountain path stretches before you, and night is quickly falling.
Aanile: Your owl companion quickly flies down and harries the two archers, causing them to turn their focus on it instead of you.
There doesn't appear any scalable cliffs nearby, only the mountain path leading back the way you came here.
Solstyce: The orcs snort in confusion as you buzz off into the sky, but soon seem to forget you.
From your birds-eye vantage, you can see that the mountain path stretches through the terrain to the other side of the rugged land, and not far off, you can see a village there.
You also notice a small pair of dirty tents around a campfire not far from the bridge, presumably the orcs' encampment. As well, you can see several cave mouths in the mountainsides.
nem-x: The Orc Leader takes another swing at you and...misses. However, one of the arrows from the archers hits true, scoring 3 points of damage to you.
Sentow: The only thing undamaged on the man's corpse is a small notice, reading:
"From the village of Danwe, to the village of Kuthwe (town you just came from): We desperately need help. A terrible beast has been ravaging the countryside, killing our animals and people. Whoever gets this message, please send help.
-Etwar, Elder of Danwe"
Everywhere I go there's trouble! I'm sure someone up there (he said, rolling his eyes heavenward) thinks music is supposed to soothe the savage beast. Well, I'll have you know I do all my soothing with a longsword, mumble mumble...
I'll set up an Alarm spell centered on my fire, maximum radius. Once it's complete, I'll set about memorizing a few spells. Dislikes light and fire, does it...?
I eventually begin to circle over the town, low enough to get a good look at the layout of the village but high enough to remain, at best, a tiny blip against the sky. I peer down, hoping to get a look at the layout, size, and possibly inhabitants of the village.
quote:
Mr. Parcelan had this to say about Captain Planet:
Chibidragon: The orcs do not give chase as you flee, and their arrows fall in your footsteps behind you. Loud, angry curses follow you as you retreat.They quickly fade as you draw far away, however, and soon you find yourself back in the rugged terrain. Night is falling.
I find a good clearing off the path, and cast Leomond's Tiny Hut. I'll spend the night in there, tending my wounds and resting. Tomorrow, I'll remember my invis and armor spells.