As my memory has more holes in it than my socks, I kindly ask the PC-gamers of this board for help. Which PC games of the last two years do I have buy?
Already on my list:
- Civilization IV (I'll wait till the new expansion is released)
- Half-Life 2 (waiting for episode II)
- Medieval II
S.T.A.L.K.E.R. is kind of neat, I hear.
What about F.E.A.R. and Oblivion?
I played the demo of Fear on the 360, and it didn't do much for me. To be honest, I'm burnt out on the whole concept of playing games in the dark. YMMV.
--Satan, quoted by John Milton
FEAR, Chronicles of Riddick, Prey, Quake 4, Serious Sam 2, Splinter Cell Double Agent. None of them worth a full retail price, but definitely worth picking up if seen at bargain bin.
Don't you get wacko laws with blood censorship?
"Don't want to sound like a fanboy, but I am with you. I'll buy it for sure, it's just a matter of for how long I will be playing it..."
- Silvast, Battle.net forums
quote:
Asha'man stumbled drunkenly to the keyboard and typed:Don't you get wacko laws with blood censorship?
Kinda, yes. It is not about blood only, but about unecessary violence. Here's an okay summary, here's the offical and better homepage of the federal department that is responsible for the "bannings".
Usually, I have no problem with it, as games which are "banned" aren't really banned, they just cannot be sold to minors (17 and below in Germany). I don't even know when a major title has been "banned" here in the Germany the last time. (Most likely C&C: Generals, which then came back in a robotized (see below) version two months later which isn't banned.) Of course that's usually a death blow for a game anyway.
Because of that most publishers make minor adjustments to their games for the German market, like removing unecessary fountains of blood from FPSs or ragdoll physics. You cannot staple your enemies to a wall in FEAR with that railgun, for example.
Sometimes the changes are quite absurd. For examnple the nuclear missile in C&C3 has been renamed Aurora Missile in the German version, and Nod fanatcis do not blow themselves up, but instead run to their target, drop their bomb and run away.
In the past human enemies have also very often been replaced with robots. No death screams, black instead of red "blood" and cool crunching noise when you roll over them in the old C&C games. It was stupid most of the time, but didn't really hurt the games.
Violence is bad.
At least we got Delphi from Giants: Citizen Kabuto in a bra-less version, and you did not.
Germans are lovers, not fighters.
We like to pretend that at least.
The End.
"Don't want to sound like a fanboy, but I am with you. I'll buy it for sure, it's just a matter of for how long I will be playing it..."
- Silvast, Battle.net forums
Titan's Quest plus the expansion are good if you're looking for a Diablo-esqe game.
It runs like absolute shit even on low settings, and it crashes after 15 minutes or so for absolutely no goddamn reason.
Also, THQ's support is absolutely fucking dismal.
Comedy option Halo 2.
quote:
Maradon! said:
Giants: Citizen Kabuto is one of those games that there really should have been more of.
I found it too hard. Maybe I just sucked at it. It was really, really, hard.
OMGZ CENS0RSHIP!!11
Anyway, I'll give STALKER a chance. I've found that I really like games that Mort despises (C&C3, NWN2, and a third one I cannot remember right now).
Tarquinn fucked around with this message on 06-22-2007 at 02:10 AM.
Thank you all for your input!
And yeah, I do have the settings turned down - shadow detail is at it's lowest and I'm running at 1024x768 Maradon! fucked around with this message on 06-22-2007 at 03:07 AM.
Does it even matter?
quote:
Tarquinn thought this was the Ricky Martin Fan Club Forum and wrote:
I just remembered that I own the whole Splinter Cell series and that I haven't played it yet. What's better for playing Splinter Cell; keyboard and mouse, or a joypad (X-Box 360)?Does it even matter?
If they're anything like the Tenchu series (and I've heard that they are), it usually relies on slow, deliberate movements coupled with the occasional quick-thinking, such as sneaking up on someone, killing them, then moving their bodies.
Maybe keypads work better for you.
"Don't want to sound like a fanboy, but I am with you. I'll buy it for sure, it's just a matter of for how long I will be playing it..."
- Silvast, Battle.net forums
quote:
Tarquinn enlisted the help of an infinite number of monkeys to write:
I just remembered that I own the whole Splinter Cell series and that I haven't played it yet. What's better for playing Splinter Cell; keyboard and mouse, or a joypad (X-Box 360)?Does it even matter?
It depends. Pandora Tomorrow's PC controls sucked. Chaos Theory's were great. By the looks of it Double Agent's are sucking once again, but they didn't bother making a PC engine that doesn't blow gonads so I didn't really get to see anything other than my 10fps with quad SLI. Asha'man fucked around with this message on 06-22-2007 at 03:09 PM.
quote:
Stalwart Steve said:
The mouse makes aiming 500 times easier in the games
How I wish I had a mouse for Gears of War.
I'm getting used to it but damn.. it's hard.
quote:
Everyone wondered WTF when Mortious wrote:
How I wish I had a mouse for Gears of War.I'm getting used to it but damn.. it's hard.
It eventually becomes second nature.
Was like trying to jack off with a claw machine.
Yep, got SC last Saturday. Got it cheap together with a free Dawn of War copy, which I now can give away. It's fun, and although it really feels like an updated Total Annihilation, it's not quite as "soulless".
Don't expect anything from me challengewise. I suck.
--Satan, quoted by John Milton
quote:
So quoth Tarquinn:
Aargh, someome please explain me how the "ferry" command works in Supreme Commander.
Move all your transports to where you want the ferry to begin; that is, where your ground units will move to get picked up. From there select them all, press Ferry, and then on the ground units' intended destination.
They should idle around either hovering or on the ground while they wait. Give your ground units a Move order onto the little Pinkish-Purple ferry icon and they will move to it, then be automatically carried to the end position by the transports.
Holding shift you can queue them up to do shit (including anything built from a ferry) automatically once they land, like attack-moving or patrolling, just as easily as it was a normal Movement waypoint.
It is an awesome system.
quote:
Greenlit said:
It is an awesome system.
Except when you assign other transports to assist the ferry one.. and that one gets destroyed.. the other ones just mill around aimlessly in the sky until you realise everything has gone tits up.