I played it all the way through for two reasons. Reason one: the FMV's are pretty good.. although way over the top. Again, total lack of subtly. Reason two: you have to complete the GDI and NOD campaigns to unlock the 4-mission alien campaign.
Score: 5/10. If you've played Supreme Commander before this you will be sorely disappointed. SupCom is so much better than this it isn't even funny.
I'll rent C&C3 for 360 when it comes out. Apparently EGM thinks the control scheme is pretty good. They really like the game, too. Kegwen fucked around with this message on 04-11-2007 at 10:01 PM.
.. then got it blown up as they charged off to the enemy base.
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Mortious had this to say about Cuba:
I dunno, I thought Renegade was insanely fun in multiplayer. Though everyone charged right for the Mammoth tank.... then got it blown up as they charged off to the enemy base.
I loved Renegade, especially the NOD laser troopers (either regular or stealth variety)
The only thing I'd criticize is the weak ending (Game over, buy the expansion, lol!)
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Mortious thought about the meaning of life:Pointless units. Once you have mammoth tanks (and you get them pretty damn early) it's utterly pointless using anything else. Same with some NOD units. Same with the alien tripods.
Rocket troops will rape mammoths. Tarquinn fucked around with this message on 04-12-2007 at 03:28 AM.
Yeah some of the story is wtf, but when its all said and done, I'm going to have some fun with this game. It finally took the sour taste of Generals/Zero Hour out of my mouth.
And Billie D. Williams wins the overacting award of the year. Brahmin Bloodlust fucked around with this message on 04-12-2007 at 07:48 AM.
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Tarquinn said:
Rocket troops will rape mammoths.
Not really, since the AI builds every thing in sequence (so no mass of just rocket troops) and you can force-move the mammoth to run them over long before they do much damage to the armour.
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Tarquinn had this to say about dark elf butts:
Rocket troops will rape mammoths.
Pre-railgun, sure. Post-railgun, no way.
Desolators won me more games than I can ever hope to count
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Mr. Gainsborough probably says this to all the girls:
Command and Conquer has never been better than the first one. Why should it start now?
From a purely mechanics standpoint, Red Alert and Red Alert 2 were much better than their Tiberium series counterparts. Red Alert 2 is IMO the most balanced and well constructed out of the series.
I agree that the storylines went from decent to over-the-top laughable in a hurry, though.
-H
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Khyron got all f'ed up on Angel Dust and wrote:
Pre-railgun, sure. Post-railgun, no way.
What's the point of using Mammoth Tanks without the railgun upgrade anyway?
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Rodent King said:
I played through the first C&C and found it fun and challenging. Then I discovered that if you put anywalls around your base, the AI attempts to walk around them. Therefore, if you put any sandbags around your bases completely, they never attack. It became kinda trivial after that.
Sometimes that was the only way the complete some of the missions in the original C&C.
I can think of two missions that tactic is absolutely needed, both GDI. Germany (I think) and the last mission where you get absolutely swarmed right at the start but the only way into your base is a small canyon. Just pop sandbags across the canyon and they can't attack.
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Mortious enlisted the help of an infinite number of monkeys to write:
Sometimes that was the only way the complete some of the missions in the original C&C.I can think of two missions that tactic is absolutely needed, both GDI. Germany (I think) and the last mission where you get absolutely swarmed right at the start but the only way into your base is a small canyon. Just pop sandbags across the canyon and they can't attack.
Tarquinn fucked around with this message on 04-13-2007 at 07:52 AM.
You could block up his base with sandbags too, it was hilarious.