Welcome to the Lair of JoDeth, the laboratory where many strange and dangerous things lurk in the darkness. Beware the foul creations, as they will attack friend and foe alike in their delirium and madness. These tortured souls forever wander the halls, looking for an escape that will only come with death. JoDeth himself churns out more and more of the creatures in the pursuit of creating the perfect monstrosity to aid Mortanus return. Due to incursions by the forces of Parcumon and his allies, traps have been laid with no concern for the well-being of JoDeths allies.
Who can survive for long in such a place?
If you fight a combat against a monster, roll 1d30 on the following table once for each treasure you gain!
1.+1 Sword, Main Hand Only. Zombiebane, additional +1 versus Undead.
2.+1 Sword.
3.+1 Wand, Main Hand Only, Ranged Weapon. Oozebane, additional +1 versus Oozes.
4.+1 Crossbow, Ranged Weapon, additional +1 against Flyers.
5.+1 Waraxe, Main Hand Only. Dwarvencraft, when used by dwarves, they can reroll their attack rolls, taking the second roll (even if it is lower).
6.+1 Wand, Ranged Weapon.
7.+2 Two-Handed Sword.
8.+1 Longbow, Ranged Weapon. Elvencraft, when used by elves, they can reroll their attack rolls, taking the second roll (even if it is lower).
9.+1 Hammer.
10.+1 Armor.
11.+2 Armor, Useable only by Clerics, Warriors, Paladins, and Death Knights.
12.+1 Shield.
13.+2 Shield, Useable only by Clerics, Warriors, Paladins, and Death Knights.
14.Potion of Skill, Gain One Level - Single Use Item
15.Potion of Cure Poison - Single Use Item
16.Potion of Cure Disease - Single Use Item
17.Potion of Battle, +1 Attack Roll - Single Use Item
18.Potion of Scorn, +2 Attack Roll - Single Use Item
19.Ring of Battle, +1 to Attack Rolls
20.Amulet of Battle, +1 to Attack Rolls
21.+1 Dagger
22.+1 Dagger of Assassination, additional +1 when wielded by Assassins.
23.+2 Two-Handed Axe of Wrath, additional +1 when wielded by Paladins.
24.+1 Doohicky of the Thingamajig. Gnomecraft, when used by gnomes, they can reroll their attack rolls, taking the second roll (even if it is lower). (This is a weapon for either hand.)
25.+1 Flail. Demoncraft, when used by demons, they can reroll their attack rolls, taking the second roll (even if it is lower).
26.+2 Two-Handed Doubleaxe. Orcrafted, additional +1 when wielded by Orcs.
27.+1 Hammer. Deathcraft, additional +1 when wielded by Undead.
28.+1 Shield. Humancraft, additional +1 when wielded by Humans.
29.+1 Dagger. Additional +1 when wielded in offhand as a dual-wielded set.
30.Ring of Luck, +1 to 1d6 rolls (max 6, does not affect movement)
Rari fucked around with this message on 04-09-2007 at 10:37 AM.
Loss of gold: 1d6 => 5
Level: 1
GP: 10
Weapons: None
Armour: None
Items: None
Status: Groovy
Movement: 1d35 => 35
Attack: 1d20[roll]
Death Knight Ability: [roll]1d6 => Invalid roll syntax
Attack: 1d20 => 19
DKA: 1d6 => 6
movt: 1d35 => 27
atk 1d20 => 15 +1
spell 1d6 => 4
loot? 1d30 => 30
Weapons: None
Armor: None
Items: None
Status: None
1d35 => 16
Name: Asphodell the Baby Eater
Race: Demon
Class: Death Knight
LEVEL: 1
GP: 10
WEAPONS: None
ARMOR: None
ITEMS: None
STATUS: Healthily sinful
MOVEMENT ROLL: 1d35 => 34
ATTACK ROLL: 1d20 => 8 + 1
DEATH KNIGHT ABILITY ROLL: 1d6 => 4
Under capitalism, man exploits man. Under communism, it's just the opposite. - John Kenneth Galbraith
Movement: 1d35 => 26
Attack: 1d20 => 1 + 1d6 => 2 +1 (my level)
Assassination: 1d6 => 5
Treasure: 1d30 => 9
STATUS: None
MOVEMENT ROLL: 1d35 => 25
ATTACK ROLL: 1d20 => 5 +1
TREASURE ROLL: 1d30 => 28
I AM BETTER ROLL: 1d6 => 3
ow
Oreowned fucked around with this message on 04-09-2007 at 02:33 PM.
Forgot the other roll too. -_-
1d6 => 1
quote:
Delphi Aegis had this to say about pies:
Name: Aegis
Race: Dwarf
Class: Assassin
LEVEL: 1
GP: 10
WEAPONS: None
ARMOR: None
ITEMS: None
STATUS: Healthy
MOVEMENT ROLL: *1d35 => 24*
ATTACK ROLL: *1d20 => 20*
Super awesome assassin roll: *1d6 => 1*
WTF Treasure I love gold roll: *1d30 => 10*
Woot! +1 armor!
Movement: 1d35 => 29
Attack! 1d20 => 6 +1
Treasure? 1d30 => 27
Better Than You: 1d6 => 4
More Treasure? 1d30 => 1
Sigpic shamelessly stolen from Kate Beaton.
ME SENTOW KICK BUTT.
Sigpic shamelessly stolen from Kate Beaton.
MOVEMENT ROLL: 1d35 => 9
ATTACK ROLL: 1d20 => 15+1
TREASURE ROLL: 1d30 => 4
MOVEMENT ROLL: 1d35 => 12
ATTACK: 1d20 => 13
DEMON ABILITY: 1d6 => 6
The following People Gained:
The Good
Delphi - +1 Level, +10 Gold, Armor +1
Zaeron - +1 Level
Rari - +100 Gold
The Bad
The Ugly
Elvish Crack Piper - +1 Level, +10 Gold, Two-Handed Sword +2
The following People Lost:
The Good
Jajahotep - -10 Gold
Talonus - -5 Gold
Pvednes - -10 Gold
The Bad
The Ugly
The Following Ill Effects have been contracted:
Tarquinn - Diseased, all d6s will suffer a -1 until cured.
The Following PVP Fights will take place before Movement on Day 2.
Sentow (Raging!) vs Elvish Crack Piper
Talonus vs Palador