I would suggest checking out CoH if you want a short break from WoW. You can get the Good vs Evil version at alot of stores now, and it's fairly friendly to short bursts of play.
e: need to update my character info, that was 10 levels ago D: Gadani fucked around with this message on 03-25-2007 at 11:21 PM.
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Over the mountain, in between the ups and downs, I ran into Ryuujin who doth quote:
The game I'm really waiting for is Warhammer 40k Online, however that's no where in sight at the moment.
Now, remove the muppetry, and replace them with plastic dolls.
That pretty much sums up EQII in it's current state. From what I've seen watching others play, anyway.
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Skaw attempted to be funny by writing:
Think World of Warcraft.Now, remove the muppetry, and replace them with plastic dolls.
That pretty much sums up EQII in it's current state. From what I've seen watching others play, anyway.
No.
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Skaw had this to say about Tron:
Think World of Warcraft.Now, remove the muppetry, and replace them with plastic dolls.
That pretty much sums up EQII in it's current state. From what I've seen watching others play, anyway.
Not quite.
It is by caffeine alone I set my mind in motion. It is by the beans of Java the thoughts aquire speed, the teeth acquire stains, the stains become a warning. It is by caffeine alone I set my mind in motion.
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Damnati was listening to Cher while typing:
I wouldn't recommend it unless you're picking it up with a couple of friends who will level along with you. After about level 45 or so, things stop being truly soloable.
considering I I have 2 characters post 45 who are not having a problem soloing, and a lvl 41 warden who is still having a decent ability to solo I have to dissagree, with the exception of maybe the plated healers, and bards, most of EQ2's classes are able to solo effectively, as long as you make sure to make good use of broker and keep your abilities at least at adept 1 or app4 level, and upgrade your equipment regularly.
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Malbi had this to say about Punky Brewster:
considering I I have 2 characters post 45 who are not having a problem soloing, and a lvl 41 warden who is still having a decent ability to solo I have to dissagree, with the exception of maybe the plated healers, and bards, most of EQ2's classes are able to solo effectively, as long as you make sure to make good use of broker and keep your abilities at least at adept 1 or app4 level, and upgrade your equipment regularly.
Seriously, this is probably the most important thing: Keep your abilities upgraded.
They make a bigger difference in a fight than the armor or weapons you're using.
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Trent said this about your mom:
i found it next to impossible to solo past 20 myself. granted that was before faydwer, so it may be different now.
I soloed past 30 just fine on my fae paladin.
Hunting aviaks in Butcherblock was pretty fun too.
Also played Necromancer and Shadowknight to 29 or so and it wasn't difficult to solo anything.
Best exp is fighting heroics though, and those really aren't soloable unless you're extremely well equipped.
--Satan, quoted by John Milton
Maybe you just don't know where to hunt >;[
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Willias had this to say about (_|_):
Wizards are pretty good soloers aren't they?
Yeah.
tons o' fun.
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Blindy.'s fortune cookie read:
On a side note, (at least when the game first came out) the combat combo system seemed intriguing and lead to some cool shit.
I like the combo system, but they haven't done anything with it really since release.
Which is sad because it's one of EQ2's strong points.
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Seems a lot like EQ1 where soloing was a matter of finding the (singular) place that your class was actually able to grind stuff.
Not really. I don't think any character I played had much problem soloing things unless I fought a caster mob, or messed with heroics, which are the elite mobs of EQ2.
EQ2 is also more rewarding for groups (especially small ones) compared to Warcraft. In a group you can level crazy fast compared to WoW. Willias fucked around with this message on 03-26-2007 at 05:05 PM.
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Willias stopped beating up furries long enough to write:
Not really. I don't think any character I played had much problem soloing things unless I fought a caster mob, or messed with heroics, which are the elite mobs of EQ2.EQ2 is also more rewarding for groups (especially small ones) compared to Warcraft. In a group you can level crazy fast compared to WoW.
nah solo you shouldn't be mindlessly grinding questing is much more rewarding solo method to level and if someone is having trouble soling past 45 my guess is that they are trying to do it in old world zones like Lavastorm, Everfrost and Feerott.
The first two were never designed to be soloed really. Sinking Sands and Steamfont are the prime places to go post 45 for soloers.
Only problem with SKs are that their class specific AAs don't really do much for the class (paladins are holy shit awesome in this regard), and a lot of people don't see too much use for them in the end game. On the other hand, I'm pretty sure the only other tank class that really compares to the damage that they can dish out when equipped and specced properly is Berserker. Focus on INT and STR plate (something that is very difficult to do as most plate gives STR, STA, and WIS), and keep all of your spells at APP4 or higher, and you'll be able to demolish most of the stuff you come in contact with. The higher your INT, the more damage your disease effects will do and spells will do. (Just remember that since you're playing a tank class, you also can't let your STA and WIS stats fall too low either. WIS increases resists, STA=HP.) Finally, when spending Achievement points, go for the INT line in the cross-class AAs first, and max out Increased Spell Crit ASAP. With 8 points, you'll have around 70% spell crit, which will make your life much easier as a SK. Willias fucked around with this message on 03-26-2007 at 11:32 PM.
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Willias wrote, obviously thinking too hard:
Shadowknights are pretty cool, don't know about defilers.Only problem with SKs are that their class specific AAs don't really do much for the class (paladins are holy shit awesome in this regard), and a lot of people don't see too much use for them in the end game. On the other hand, I'm pretty sure the only other tank class that really compares to the damage that they can dish out when equipped and specced properly is Berserker. Focus on INT and STR plate (something that is very difficult to do as most plate gives STR, STA, and WIS), and keep all of your spells at APP4 or higher, and you'll be able to demolish most of the stuff you come in contact with. The higher your INT, the more damage your disease effects will do and spells will do. (Just remember that since you're playing a tank class, you also can't let your STA and WIS stats fall too low either. WIS increases resists, STA=HP.) Finally, when spending Achievement points, go for the INT line in the cross-class AAs first, and max out Increased Spell Crit ASAP. With 8 points, you'll have around 70% spell crit, which will make your life much easier as a SK.
Malbi fucked around with this message on 03-27-2007 at 01:50 AM.
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Ryuujin wrote, obviously thinking too hard:
So I downloaded the trial and I've been dicking around a bit with it. Is it still possible to convert to Good if you're evil? I really want an Iksar Monk.
Yes, I have an Iksar Monk.
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Demos had this to say about John Romero:
Are SK's still kind of the emergency aggro managers they were in EQ1, or are they now more like main tanks or offtanks in WoW?
I'm not really sure where SKs stand taunt-wise. Most of SK threat comes from the damage they dish out, and at high levels, Death March, but they're definitely not the aggro managers that they were in EQ1.
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Ryuujin painfully thought these words up:
So I downloaded the trial and I've been dicking around a bit with it. Is it still possible to convert to Good if you're evil? I really want an Iksar Monk.
Yes, and you can start the quest line in either capital starting at level 10 (though I'd wait until 20).
HOWEVER, if you convert a character to Kelethin, I don't think Kelethin characters can become evil yet (last I played anyway).
Edit: Actually, Kelethin characters can betray as of the last patch. Willias fucked around with this message on 03-27-2007 at 11:59 AM.