It is by caffeine alone I set my mind in motion. It is by the beans of Java the thoughts aquire speed, the teeth acquire stains, the stains become a warning. It is by caffeine alone I set my mind in motion.
Your build is about as shitty as they come, next to PVE Hemo.
Learn from this. http://www.wowhead.com/?talent=yhxbovzZhZxMgochRR
It's not something people hear about.
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Naimah had this to say about dark elf butts:
Why do you have mace and weapon expertise?
Assuming Human Rogue: Level 60 Character that has the combat capability of a level 62?
Same reson I went Sword Spec + Weapon Expertise for now. One of the other Rogues in my guild is 1 point short of fighting as a level 63 (which means he stands a good chance of beating me in DPS now)
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Random Insanity Generator had this to say about the Spice Girls:
Assuming Human Rogue: Level 60 Character that has the combat capability of a level 62?Same reson I went Sword Spec + Weapon Expertise for now. One of the other Rogues in my guild is 1 point short of fighting as a level 63 (which means he stands a good chance of beating me in DPS now)
yes okay, but in the end it's only really useful when you're in a top end raiding guild.. rather then just starting out.
If I had +10 swords (or mace) I'd have sped up leveling some by fighting things at a minimal 3 levels up.
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Azymyth had this to say about Matthew Broderick:
Eh. Subtlety isn't all that great. Your build is okay, though I think Agression is sort of pointless without taking Improved Eviscerate as well. I don't know much about Mace builds so that's about all I can say.
I figured Improved Eviscerate would work better on a crit build, which is not what I'm going for. Aggression helps with the SS spam inherent in a combat build, though.
It is by caffeine alone I set my mind in motion. It is by the beans of Java the thoughts aquire speed, the teeth acquire stains, the stains become a warning. It is by caffeine alone I set my mind in motion.
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Naimah had this to say about Jimmy Carter:
So that means he needs mace's which weapon expertise dosn't help with.
Humans have a +5 to maces and +5 swords as racial abilities. Weapon Expertise adds 5 more to swords and Mace Specialization adds 5 more to maces in addition to a 5% chance to stun. What I had planned to do endgame was to have a mace in the main hand and a sword in the off-hand to get the best of both worlds.
Edit: Perhaps a minor revision to this would be prudent. I hadn't noticed that Relentless Strikes no longer required Ruthlessness. Damnati fucked around with this message on 08-23-2006 at 07:06 PM.
It is by caffeine alone I set my mind in motion. It is by the beans of Java the thoughts aquire speed, the teeth acquire stains, the stains become a warning. It is by caffeine alone I set my mind in motion.
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Damnati stumbled drunkenly to the keyboard and typed:
Humans have a +5 to maces and +5 swords as racial abilities. Weapon Expertise adds 5 more to swords and Mace Specialization adds 5 more to maces in addition to a 5% chance to stun. What I had planned to do endgame was to have a mace in the main hand and a sword in the off-hand to get the best of both worlds.
Waste of 5 talent points that I'm sure could be better used elsewhere.
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Sean got all f'ed up on Angel Dust and wrote:
Stunlock Rogues do not use maces. Stunlock solo gank Rogues use swords with a heavy Subtlety build, which you do not have a single point in.Your build is about as shitty as they come, next to PVE Hemo.
Learn from this. http://www.wowhead.com/?talent=yhxbovzZhZxMgochRR
Is this something meant as a bad example or your idea of a good build. By all appearances, it's the very Hemo build you disparage.
It is by caffeine alone I set my mind in motion. It is by the beans of Java the thoughts aquire speed, the teeth acquire stains, the stains become a warning. It is by caffeine alone I set my mind in motion.
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Taeldian had this to say about Knight Rider:
Waste of 5 talent points that I'm sure could be better used elsewhere.
I'm open to suggestions as to where they could be spent better. I figured the chance to stun would be handy in soloing, which I do a lot, and PvP. I'm not too sure where else would be good as I don't know a damned thing about playing a rogue.
It is by caffeine alone I set my mind in motion. It is by the beans of Java the thoughts aquire speed, the teeth acquire stains, the stains become a warning. It is by caffeine alone I set my mind in motion.
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This insanity brought to you by Taeldian:
Waste of 5 talent points that I'm sure could be better used elsewhere.
I dunno... If I ever got Servo Arms I'd drop Sword Spec for Mace Spec in a nano-second. Jumping from 305 (Human) to 315 Mace Skill is pretty big both in terms of actually hitting the mob and reducing the 'glancing' hits.
Same reason you want +hit% gear for end-game raiding.
You can probably sacrifice some of that improved SND for filler combat talents like improved kick or sprint to make it a little more PVP friendly.
And Sean specifically stated PVE, Hemo is quite viable in PVP for stunlocking/control. Addy fucked around with this message on 08-23-2006 at 08:02 PM.
It is by caffeine alone I set my mind in motion. It is by the beans of Java the thoughts aquire speed, the teeth acquire stains, the stains become a warning. It is by caffeine alone I set my mind in motion.
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Damnati attempted to be funny by writing:
What does a good sword spec look like? I like the idea of mace spec and all, but I recall that it doesn't proc that often and is subject to diminishing returns anyhow. I also seem to recall that sword rogues do some of the best damage.
Random procs (i.e. blackout, impact, and mace spec) are not subject to diminishing returns.
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Naimah had this to say about Pirotess:
Random procs (i.e. blackout, impact, and mace spec) are not subject to diminishing returns.
Oh, well then. I think they had just added diminishing returns not long before I quit and it was on there then. Guess they've changed it since then. Thanks.
It is by caffeine alone I set my mind in motion. It is by the beans of Java the thoughts aquire speed, the teeth acquire stains, the stains become a warning. It is by caffeine alone I set my mind in motion.
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Naimah spewed forth this undeniable truth:
Random procs (i.e. blackout, impact, and mace spec) are not subject to diminishing returns.
Neither is the stun from Improved Revenge, remember that one off the top of my head
It is by caffeine alone I set my mind in motion. It is by the beans of Java the thoughts aquire speed, the teeth acquire stains, the stains become a warning. It is by caffeine alone I set my mind in motion.
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Random Insanity Generator had this to say about Tron:
I dunno... If I ever got Servo Arms I'd drop Sword Spec for Mace Spec in a nano-second. Jumping from 305 (Human) to 315 Mace Skill is pretty big both in terms of actually hitting the mob and reducing the 'glancing' hits.Same reason you want +hit% gear for end-game raiding.
Weapon skill only reduces glances up to 310, and it's also not the same reason you want +hit gear for end-game raiding since +hit doesn't affect glancing blows. The actual +hit bonus from skill is fairly low.
This is all moot, though, given the fact that Weapon Expertise doesn't actually affect maces. Even if it did, it would give him more than he needed.
I just barely noticed that weapon expertise is only two points, so it's not actually as big of a waste as I thought it was. It's still a waste, but it's not as big of one.
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Taeldian had this to say about (_|_):
Weapon skill only reduces glances up to 310, and it's also not the same reason you want +hit gear for end-game raiding since +hit doesn't affect glancing blows. The actual +hit bonus from skill is fairly low.This is all moot, though, given the fact that Weapon Expertise doesn't actually affect maces. Even if it did, it would give him more than he needed.
I just barely noticed that weapon expertise is only two points, so it's not actually as big of a waste as I thought it was. It's still a waste, but it's not as big of one.
The idea would be to have a mace in the main hand and sword in the off-hand. It's not much of waste that way. No real reason to use two maces if one can find a good off-hand sword since mace spec procs only on the main hand.
It is by caffeine alone I set my mind in motion. It is by the beans of Java the thoughts aquire speed, the teeth acquire stains, the stains become a warning. It is by caffeine alone I set my mind in motion.
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Did they say why, Damnati, why they want you to terminate my command?
The idea would be to have a mace in the main hand and sword in the off-hand. It's not much of waste that way. No real reason to use two maces if one can find a good off-hand sword since mace spec procs only on the main hand.
. . .
It's not something people hear about.
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When the babel fish was in place, it was apparent Damnati said:
since mace spec procs only on the main hand.
So, uh, when was this change made again?
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Vorago wrote this stupid crap:
So, uh, when was this change made again?
When was it changed to be otherwise? When I still played, months ago, this was the case for all the rogues I knew.
Edit: if I recall correctly, Sword Specialization for Warriors and for Rogues worked the same way. Damnati fucked around with this message on 08-24-2006 at 11:32 AM.
It is by caffeine alone I set my mind in motion. It is by the beans of Java the thoughts aquire speed, the teeth acquire stains, the stains become a warning. It is by caffeine alone I set my mind in motion.
If you are mace specced you are just gimping yourself with a sword offhand. That stun is pretty underrated in pvp (and leveling pve, although sword > mace for that imo).
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Addy's unholy Backstreet Boys obsession manifested in:
Offhand can proc mace/sword spec. I believe if you proc sword spec with your offhand it causes your main hand to have the extra attack. Not 100% sure since I'm purely daggers but I seem to recall it working that way.
That's correct.
Stick with one weapon spec.
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Taeldian had this to say about Matthew Broderick:
Stick with one weapon spec.
Anything but fists.
It's not something people hear about.
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Sean had this to say about Jimmy Carter:
Anything but fists.
What's wrong with fists (besides itemization)?
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Taeldian had this to say about dark elf butts:
What's wrong with fists (besides itemization)?
You nailed it. The only decent fists in the game reqire Grand Marshal/High Warlord.
It is by caffeine alone I set my mind in motion. It is by the beans of Java the thoughts aquire speed, the teeth acquire stains, the stains become a warning. It is by caffeine alone I set my mind in motion.
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And I was all like 'Oh yeah?' and Damnati was all like:
You nailed it. The only decent fists in the game reqire Grand Marshal/High Warlord.
Claw of the Black Drake, Silithid Claw
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Taeldian had this to say about (_|_):
Claw of the Black Drake, Silithid Claw
So there are four decent fists in the game, none of which are as readily obtainable as good swords, maces, or daggers.
It is by caffeine alone I set my mind in motion. It is by the beans of Java the thoughts aquire speed, the teeth acquire stains, the stains become a warning. It is by caffeine alone I set my mind in motion.