EverCrest Message Forums
You are not logged in. Login or Register.
Author
Topic: The Chromehounds Thread!
Bloodsage
Heart Attack
posted 08-10-2006 06:21:01 AM
So, have any of you super-studly Hound drivers found a way to deal with the annoying pilers one-on-one? I can't find a weapon or tactic to deal with these guys that doesn't compromise my ability to handle the other types.

I run a bipedal Hound with dual Sabres and 3 MGs. I can take out anything but those damned pilers, because they're too damned fast and when they get close it's one hit and your dead--or they go straight to the base and two hits and its dead.

To reign is worth ambition, though in Hell:
Better to reign in Hell than serve in Heaven.

--Satan, quoted by John Milton

Tarquinn
Personally responsible for the decline of the American Dollar
posted 08-10-2006 07:41:25 AM
So, what happened to your bomb throwers?

Tarquinn fucked around with this message on 08-10-2006 at 07:57 AM.

~Never underestimate the power of a Dark Clown.
Sean
posted 08-10-2006 12:04:42 PM
Mines.

Pilers are all about speed and nothing else, they're glass cannons. Plop two backward-facing minelayers on the back of your 1v1 mech and run away, dropping mines whenever they get close.

Tears em to pieces.

A Kansas City Shuffle is when everybody looks right, you go left.

It's not something people hear about.

Bloodsage
Heart Attack
posted 08-10-2006 12:51:01 PM
quote:
Quoth Sean:
Mines.

Pilers are all about speed and nothing else, they're glass cannons. Plop two backward-facing minelayers on the back of your 1v1 mech and run away, dropping mines whenever they get close.

Tears em to pieces.


That's what I've been thinking, too, but it'll mean leaving my favored inverse-leg chassis in favor of--probably--a tracked one. Either that, or reducing the NA generator to the bare minimum.

Speaking of which, I recently found a setup using the ungodly huge Morskojvian NA generator with like a 997 range. As a sniper, being able to see the bad guy approach way out always lets me find the right high ground. Sniped one poor dude before he even saw me, as he was standing on a hill guarding his base. He made a fight of it (had armor in front of the cockpit), but that first shot made all the difference.

I still hate cities, though.

Anyone have a good setup for city fighting?

To reign is worth ambition, though in Hell:
Better to reign in Hell than serve in Heaven.

--Satan, quoted by John Milton

Sean
posted 08-10-2006 01:00:10 PM
Bipedal with heatseekers x4

AT LEAST THAT'S WHAT EVERY OTHER MOTHERFUCKER ON LIVE IS USING

So I plop 4 heatsinks on my bipedal scout and load it up with shotguns. Get right up close to those sonsabitches and just wail on their faces.

A Kansas City Shuffle is when everybody looks right, you go left.

It's not something people hear about.

Bloodsage
Heart Attack
posted 08-10-2006 02:07:30 PM
So what's your gamertag, d0od?

Hehe, just got into a long-range duel with a heavy gunner mounting 5 huge cannon. Not sure why he thought he could take out a sniper, but to his credit, he tried to hide behind the hill crest, and he even got me once with splash damage. Had a monster of a cockpit, too: took 3 or 4 direct hits to take him out. But since my bullets took like a second to get to him, and his shells took five or six to get to me, there was never a doubt.

And as a backup I could always walk off since I had 5 COMBAS and he only had 1.

Bloodsage fucked around with this message on 08-10-2006 at 02:11 PM.

To reign is worth ambition, though in Hell:
Better to reign in Hell than serve in Heaven.

--Satan, quoted by John Milton

Sean
posted 08-10-2006 02:10:25 PM
SKELLEY69
A Kansas City Shuffle is when everybody looks right, you go left.

It's not something people hear about.

Dave
)_(
posted 08-10-2006 02:15:32 PM
I've had alot of luck with cannons(not sniper or huge) that have 1350 armor pen and 350 range lately.

I use a tank tread body with a group of 3 cannons that fire at once with max heat rounds. If I do just anti hound I run with 2 groups of 3 rather than a group of 3 cannons and 3 rifles for missions. With these I take out almost any hound pretty easy at medium and or close range.

nem-x
posted 08-10-2006 04:34:59 PM
Walker with a dual cannon and 2 howitzers or 3anti hound rockets
Densetsu
NOT DRYSART
posted 08-10-2006 05:07:44 PM
I thought you said you would never buy this game because it had a 3rd person view, Bloodsage.
I was in the Virgin Islands once. I met a girl, we ate lobster, drank piƱa coladas. At sunset, we made love like sea otters. That was a pretty good day. Why couldn't I get that day over, and over?
Tarquinn
Personally responsible for the decline of the American Dollar
posted 08-10-2006 05:12:13 PM
quote:
Densetsu wrote this stupid crap:
I thought you said you would never buy this game because it had a 3rd person view, Bloodsage.

He's playing it only in the 1st person view.

~Never underestimate the power of a Dark Clown.
Bloodsage
Heart Attack
posted 08-10-2006 05:14:49 PM
quote:
Quoth Tarquinn:
He's playing it only in the 1st person view.

And I'm kicking myself because I kept forgetting to turn up the resolution on the TV when you were here. It looks so much better at 720p.

BTW, should I post our family portrait?

To reign is worth ambition, though in Hell:
Better to reign in Hell than serve in Heaven.

--Satan, quoted by John Milton

nem-x
posted 08-10-2006 05:37:27 PM
Gosh, the stupid sabre is a downloadble part
Sean
posted 08-10-2006 05:38:36 PM
I am not a fan of the Sabre. It is heavy, weak, and has zero ammo.
A Kansas City Shuffle is when everybody looks right, you go left.

It's not something people hear about.

nem-x
posted 08-10-2006 05:43:25 PM
I used my asylum option when the russian capital got taken over, and the israeli armor plate is quite possibly the best thing ever.
Sean
posted 08-10-2006 06:03:49 PM
My squadleader wasn't around to Asylum us, so I missed out on it.
A Kansas City Shuffle is when everybody looks right, you go left.

It's not something people hear about.

Blackened
posted 08-10-2006 06:10:09 PM
quote:
Sean.
SKELLEY69
lol'd

Although my distaste for you as a human being is brobdingnagian,
what I'm about to do isn't personal.
Bloodsage
Heart Attack
posted 08-10-2006 06:37:20 PM
quote:
Bent over the coffee table, Sean squealed:
I am not a fan of the Sabre. It is heavy, weak, and has zero ammo.

Really? I rarely run out of ammo with it, and it pwns in terms of 1410 CE damage. With a long-range NA generator that lets me see the bad guys before they know I'm setting up, I usually kill them before their weapons are in range.

Though I got sniped myself just now by a smart dude in the sandstorm map, who had sniper rifles, a couple of MGs, and heat sinks galore so even though I had him on radar I couldn't shoot him, though he could see me in IR.

To reign is worth ambition, though in Hell:
Better to reign in Hell than serve in Heaven.

--Satan, quoted by John Milton

Sean
posted 08-10-2006 06:55:23 PM
I play mostly 3v3 and 4v4, so sniper rifles with eight rounds a piece are about damned useless. I stick with my Marskovian SC100 if I need to snipe.
A Kansas City Shuffle is when everybody looks right, you go left.

It's not something people hear about.

Talonus
Loner
posted 08-10-2006 07:58:23 PM
I quite like my setup, and I'd probably only make a few changes if I saw some better experimental parts (or shopped in Morskoj). Just under my max weight, cooling, and energy use. I'm thin, pack quite a punch though, and move at 152 speed.

Legs: RJ-Naga
Cockpit: C-Jarad
Generator: G-Kala
Radiator: RFZ-ARD-1
Guns left side: M20CN Anelace x2 (1CE/1KE) (Cannons)
Guns right side: M20CN Anelace x2 (1CE/1KE) (Cannons)
Guns top: RFZ-WMG-1 x3 (Machine guns)
Mobility COM: MC-Arbaa (I need to get a higher durability 9 slot cockpit so I can use a M20MC Neumann for the extra speed)
Weapon COM: RFZ-TC-2
Stability COM: RFZ-AC-2

Sean
posted 08-10-2006 08:05:54 PM
I really don't care how I design my mechs so long as they're fun to play.

And all of my paintjobs look like Jamaican birthday presents or Dr. Seuss doodles.

A Kansas City Shuffle is when everybody looks right, you go left.

It's not something people hear about.

Talonus
Loner
posted 08-10-2006 08:18:10 PM
Eh, I got a bunch of different mechs. I'm a stat whore, so having one really good mech is necessary though.
Bloodsage
Heart Attack
posted 08-10-2006 08:20:40 PM
quote:
Bent over the coffee table, Sean squealed:
I play mostly 3v3 and 4v4, so sniper rifles with eight rounds a piece are about damned useless. I stick with my Marskovian SC100 if I need to snipe.

Yeah, I can see your point, there. I play exclusively 1v1, so the only time ammo is a factor is close range with the MGs.

To reign is worth ambition, though in Hell:
Better to reign in Hell than serve in Heaven.

--Satan, quoted by John Milton

Tarquinn
Personally responsible for the decline of the American Dollar
posted 08-11-2006 01:50:49 AM
quote:
ACES! Another post by Bloodsage:
And I'm kicking myself because I kept forgetting to turn up the resolution on the TV when you were here. It looks so much better at 720p.

BTW, should I post our family portrait?


Oh, that might explain why I wasn't really impressed by the graphics.

I was thinking about making a Paris thread this weekend or at the start of the next week, if that's okay with you.

~Never underestimate the power of a Dark Clown.
Bloodsage
Heart Attack
posted 08-11-2006 05:27:48 AM
Go ahead. We're finally taking off for Switzerland tomorrow, so I'll send you the pic today.
To reign is worth ambition, though in Hell:
Better to reign in Hell than serve in Heaven.

--Satan, quoted by John Milton

Alaan
posted 08-20-2006 10:32:26 PM
Do grid squares have a consistant length? It would make heavy gunnering(single player at leat) much easier if I could guestimate distance off that.
Naj
I asked for a title and didn't get banned!
posted 08-21-2006 12:38:53 AM
quote:
Alaan's unholy Backstreet Boys obsession manifested in:
Do grid squares have a consistant length? It would make heavy gunnering(single player at leat) much easier if I could guestimate distance off that.

On the mission briefing there is a field that tells you the size of the map.

Maps are always cut into 10x10 grid squares, so on a 3k by 3k map, the grids are 300 meters each.

Willias
Pancake
posted 08-21-2006 12:55:26 AM
holy shit it's naj

sup naj

All times are US/Eastern
Hop To: