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Topic: 40k dudes, what army should I do next?
Sakkra
Office Linebacker
posted 05-20-2006 04:15:15 AM
I currently play Orks (more specifically, Kult of Speed) however I'm looking to try something new. My problem is that while I thoroughly enjoy converting and the modeling aspect of 40k, I'm not really into the painting. Therefore, I'd like an army that features primarily plastic models (easy to convert) and high points cost/easy to convert (less painting) while still being competitive.

My thoughts so far are:

Space Marine drop pod army
Tyranid Godzilla list (lots of monstrous creatures, minimum on smaller bugs)
Deathwing
Thousand Sons


Any suggestions would be helpful. Thanks.

Bloodsage
Heart Attack
posted 05-20-2006 04:22:22 AM
Drop Pods are more competitive, but I'd go for the Godzilla list. The new Tyranids are cool.

~~~

Speaking of which, are Sentinels worth it in combat? I'm putting together an IG list to complement my DH, and think Sentinels are cool as shit. I can get 12 of them into a 2000-point list, along with abouut 60 IG and several tanks (at least 2, and 3 if I can shave a few more points elsewhere).

To reign is worth ambition, though in Hell:
Better to reign in Hell than serve in Heaven.

--Satan, quoted by John Milton

Sakkra
Office Linebacker
posted 05-20-2006 04:25:39 AM
quote:
Bloodsage stumbled drunkenly to the keyboard and typed:
Drop Pods are more competitive, but I'd go for the Godzilla list. The new Tyranids are cool.

~~~

Speaking of which, are Sentinels worth it in combat? I'm putting together an IG list to complement my DH, and think Sentinels are cool as shit. I can get 12 of them into a 2000-point list, along with abouut 60 IG and several tanks (at least 2, and 3 if I can shave a few more points elsewhere).


Well, I don't play IG, so take my advice with a large grain of salt.

Sentinels armed with lascannons seem like they'd be great supporting DH, as DH lack long range anti-tank weaponry (a dread with lascannon is all that comes to mind in a pure DH list). Coupled with the scout move, it'll let you get dug in to a nice bit of cover early on, or deny a flank to your opponent's armor (possibly).

The best part is that sentinels aren't seen as very threatening when compared to a Leman Russ or dread, so they won't take as much fire as some other things until they pop open something valuable.

EDIT: Another advantage that Sentinels provide over squads of guardsmen with lascannons/missile launchers is that they're able to fire on the move.

Sakkra fucked around with this message on 05-20-2006 at 04:30 AM.

Elvish Crack Piper
Murder is justified so long as people believe in something different than you do
posted 05-20-2006 04:50:27 AM
Its all about the Chaos Space Marines.
(Insert Funny Phrase Here)
Led
*kaboom*
posted 05-20-2006 05:17:38 AM
Speaking of 40k stuff, are there still any sites out there with a lot of 40k lore? I have never played the tabletop game, but I really enjoy reading all about the universe
Bloodsage
Heart Attack
posted 05-20-2006 05:30:17 AM
quote:
Quoth Led:
Speaking of 40k stuff, are there still any sites out there with a lot of 40k lore? I have never played the tabletop game, but I really enjoy reading all about the universe

Try the Black Library web site. It has forums, too, where people discuss all the background stuff.

To reign is worth ambition, though in Hell:
Better to reign in Hell than serve in Heaven.

--Satan, quoted by John Milton

Peter
Pancake
posted 05-20-2006 06:38:45 AM
Squats

Thought about the Tau? They are about the same as painting Space Marines; you really need only about 2-3 colors and they even look nice without doing any fancy shading crap. They just had a once over, and a few new plastic sprues added. The Crisis Suits are just asking to be converted , and they just added in a new style with the new hero.

--I just started with a small Tau force that I will be playing with rather than just making look spiffy Plus I dig the Hammerhead, I feel the need to creat the twin-linked railgun turret for one.

Peter fucked around with this message on 05-20-2006 at 06:43 AM.

Tarquinn
Personally responsible for the decline of the American Dollar
posted 05-20-2006 07:14:08 AM
Thousands Sons.

Have always been my favourite chaos marines, as well as the weakest of the bunch.

~Never underestimate the power of a Dark Clown.
Mortious
Gluttonous Overlard
posted 05-20-2006 09:10:44 AM
quote:
Peter said:
Thought about the Tau?

Tau are horrible, they were just brought in to coax the anime lovers to play WH40K.

OMG GUNDAMS.

Demos
Pancake
posted 05-20-2006 10:59:04 AM
Eldar can get pretty expensive, point-wise. Great specialization too.
"Jesus saves, Buddha enlightens, Cthulhu thinks you'll make a nice sandwich."
Anakha
my standards skyrocket when im on my keyboard heh
posted 05-20-2006 11:02:39 AM
BLOOD FOR THE BLOOD GOD! SKULLS FOR THE SKULL THRONE! SOAP FOR THE BATH GOD!
"Buzz Beer, the beer of attainable women!"
"You try balancing a cow on the end of a fencepost to wield it like a club. Thats a physical damn challenge!"
"The only problem i have is too much aggro."
Tarquinn
Personally responsible for the decline of the American Dollar
posted 05-20-2006 11:37:45 AM
quote:
Mortious had this to say about Matthew Broderick:
Tau are horrible, they were just brought in to coax the anime lovers to play WH40K.

OMG GUNDAMS.


~Never underestimate the power of a Dark Clown.
Anakha
my standards skyrocket when im on my keyboard heh
posted 05-20-2006 02:03:04 PM
Well, if you really want to do a Deathwing Army, wait a while, i hear they are rewriting the codex for Dark Angels, so it would be kinda useless to make and then remake an army.

If you really want to break an Army, check one of the chapter Approveds, they have the rules for special independent chosen for Thousand Sons.

"Buzz Beer, the beer of attainable women!"
"You try balancing a cow on the end of a fencepost to wield it like a club. Thats a physical damn challenge!"
"The only problem i have is too much aggro."
Tarquinn
Personally responsible for the decline of the American Dollar
posted 05-20-2006 02:14:25 PM
quote:
So quoth Anakha:
Well, if you really want to do a Deathwing Army, wait a while, i hear they are rewriting the codex for Dark Angels, so it would be kinda useless to make and then remake an army.

If you really want to break an Army, check one of the chapter Approveds, they have the rules for special independent chosen for Thousand Sons.


The Dark Angels codex is at least one year away. Eldar is next and will be released in October.

~Never underestimate the power of a Dark Clown.
Sakkra
Office Linebacker
posted 05-20-2006 02:21:29 PM
Eldar are fruity.
Tarquinn
Personally responsible for the decline of the American Dollar
posted 05-20-2006 02:23:45 PM
quote:
Sakkra had this to say about Optimus Prime:
Eldar are fruity.

Phh... I have about 4000-5000 points of Eldar. Fruity my ass.

And just to spite Mort, I'm considering starting Tau next.

~Never underestimate the power of a Dark Clown.
Anakha
my standards skyrocket when im on my keyboard heh
posted 05-20-2006 02:34:37 PM
Ahhh, are you gonna have any Kroot-ons with your paper tau-els? Should play a real man's army, like Khorne berserkers.


Note:Kill, maim, burn! Kill, maim, burn! Kill, maim, burn! Kill, maim, burn!

"Buzz Beer, the beer of attainable women!"
"You try balancing a cow on the end of a fencepost to wield it like a club. Thats a physical damn challenge!"
"The only problem i have is too much aggro."
Sakkra
Office Linebacker
posted 05-20-2006 02:37:46 PM
quote:
Anakha don't surf.
Ahhh, are you gonna have any Kroot-ons with your paper tau-els? Should play a real man's army, like Khorne berserkers.


Note:Kill, maim, burn! Kill, maim, burn! Kill, maim, burn! Kill, maim, burn!


Berserkers are just weedy powered-armor wearing ork wannabees.

Anakha
my standards skyrocket when im on my keyboard heh
posted 05-20-2006 02:40:43 PM
If you are interested in doing a drop pod army, i hear using very small Kerosene and Propane tanks(the ones you use for camping trips) work well as the model, just glue a storm bolter on top.

And make sure the tanks are empty.

"Buzz Beer, the beer of attainable women!"
"You try balancing a cow on the end of a fencepost to wield it like a club. Thats a physical damn challenge!"
"The only problem i have is too much aggro."
Falaanla Marr
I AM HOT CHIX
posted 05-20-2006 04:02:23 PM
quote:
Tarquinn was naked while typing this:
Phh... I have about 4000-5000 points of Eldar. Fruity my ass.

And just to spite Mort, I'm considering starting Tau next.


I have a shitload of stuff to sell! All Tau!!

If I remember right:

78 Fire Warriors
47 Kroot Warriors, 1 Kroot Shaper, 8 Kroot Hounds
16 Stealth Suits
12 Crisis suits (with weapons glued on, those would need to be broken off and fitted with magnets or some such. Not my fault! )
3 Crisis suits without glued weapons
4 Broadsides
3 Hammerheads (One still in box)
4 Devilfish (Two still in box)

Some is painted -- a few completely, some with a single coat of spraypaint. None done by me -- all by the original owner)

Falaanla Marr fucked around with this message on 05-20-2006 at 04:07 PM.

Dave
)_(
posted 05-20-2006 04:27:46 PM
Tau can be pretty nasty.

I would not go with Deathwing though. It is a very limited army. It does do well... but you will allmost allways play the same list over and over again.

Sakkra
Office Linebacker
posted 05-20-2006 05:33:27 PM
quote:
Dave Model 2000 was programmed to say:
Tau can be pretty nasty.

I would not go with Deathwing though. It is a very limited army. It does do well... but you will allmost allways play the same list over and over again.


Yeah, you're probably right, now that I think about it... that was why I stopped playing Necrons, as they were so boring.

Arrenn Lightblade
Yes. Yes he is.
posted 05-20-2006 09:18:42 PM
I have been trying to get into this for quite a while. I really like the models, the game, etc. But I am torn between armies. I really like orcs, however it seems like they would take quite a bit of conversion. Being that I don't have a stash of extra bits, it could prove to be an issue. I also like the Necrons. The issue with them, however, is that there seems to be no real room to do conversions or customization. You basically paint them and then you're done. So I guess I am asking for opinions here on which to play based on A. Gameplay. Which is more fun? Either of these going to gimp me? Are they flexible?
Liam
Swims in Erotic Circles
posted 05-20-2006 10:52:39 PM
quote:
Arrenn Lightblade has funnier quote texts than me:
I have been trying to get into this for quite a while. I really like the models, the game, etc. But I am torn between armies. I really like orcs, however it seems like they would take quite a bit of conversion. Being that I don't have a stash of extra bits, it could prove to be an issue. I also like the Necrons. The issue with them, however, is that there seems to be no real room to do conversions or customization. You basically paint them and then you're done. So I guess I am asking for opinions here on which to play based on A. Gameplay. Which is more fun? Either of these going to gimp me? Are they flexible?

Want a cool and easy to customize army with a ton of flexibility? Imperial Guard.

Mortious
Gluttonous Overlard
posted 05-20-2006 11:53:47 PM
quote:
Liam said:
Want a cool and easy to customize army with a ton of flexibility? Imperial Guard.

Incredibly easy to paint too once you get flesh down.

Jungle squads are the easist. Weeeee sploch sploch sploch!

Arrenn Lightblade
Yes. Yes he is.
posted 05-21-2006 03:11:41 AM
Too bad Imperial Guard is lame.
Y.O.T.C
No longer a Towel Girl
posted 05-21-2006 04:12:57 AM
If they made sisters of battle in platic I'd say that as I love painitng mine to death. And if you know what your doing, the metal models WILL bend enought to mod them(soft cloth + non ridged needle nose pliers = love). But since you want plasticy goodness, I'd say hit up doing some IG tank collum for the massive points per model and the fact that theres like 8 ways to make a leman russ.


Edit: thought of something:

Daemon hunters are more points per model than space marines, and are quite pimping and mostly plastic. Just a thought.

Y.O.T.C fucked around with this message on 05-21-2006 at 04:14 AM.

Sakkra
Office Linebacker
posted 05-21-2006 04:32:25 AM
quote:
Arrenn Lightblade was naked while typing this:
I have been trying to get into this for quite a while. I really like the models, the game, etc. But I am torn between armies. I really like orcs, however it seems like they would take quite a bit of conversion. Being that I don't have a stash of extra bits, it could prove to be an issue. I also like the Necrons. The issue with them, however, is that there seems to be no real room to do conversions or customization. You basically paint them and then you're done. So I guess I am asking for opinions here on which to play based on A. Gameplay. Which is more fun? Either of these going to gimp me? Are they flexible?

As someone who's played both, I can safely say that orks are more flexible in every way. More unit choices, more variant lists, more tactical options.

With necrons battles usually go the same way: Pick apart high-priority targets with destroyers (fast jetbike equivalents with heavy firepower and longer range than the rest of your army), drop monolith (biggest, hardest-to-kill tank in the game) on top of your enemy, then teleport troops through monolith to shred enemies with mid-range firepower. Avoid close combat like the plague.

With orks it's different. You can have footslogging armies (hordes of infantry) to swarm enemies, relying on sheer weight of numbers to crush your enemies. You can use a kult of speed list to mount up all your troops in vehicles and move with mobility rivalled only by eldar (I play this myself, and watching an opponent's face when your boys get into close combat from 21" away is a great experience). You can rush to get into combat, or you can play a shooty army quite well. Don't let the inaccuracy throw you off, as you can pack quite a bit of firepower into an ork list, and can throw more than enough dice to make up for it.

I wouldn't recommend orks if you don't like to convert however, as our model options are limited. By this I mean that a lot of our units don't have a specific model made, and thus need to be converted, usually from the plastic boyz box. Luckily this is a very versatile box, and you can easily make whatever you need from them and maybe some other scavenged bits.

If you want an army just to win games however, I'd pick necrons. They're far more forgiving if you make a mistake, and have quite a few cheesy rules (though a hefty enough advantage to offset most of them) to sway things in your favor. They're just boring, IMHO.

YOTC: I'm assuming you're talking about Grey Knights when you speak of DH and not stormtroopers. Grey Knights are metal models due to all the detail and imbellishments (I know I murdered that word but I don't care enough to check a dictionary, shut up Bloodsage) but do look awesome when painted up right.

EDIT: IG is pimp too.

Sakkra fucked around with this message on 05-21-2006 at 04:36 AM.

Bloodsage
Heart Attack
posted 05-21-2006 05:00:52 AM
quote:
Channeling the spirit of Sherlock Holmes, Y.O.T.C absently fondled Watson and proclaimed:
If they made sisters of battle in platic I'd say that as I love painitng mine to death. And if you know what your doing, the metal models WILL bend enought to mod them(soft cloth + non ridged needle nose pliers = love). But since you want plasticy goodness, I'd say hit up doing some IG tank collum for the massive points per model and the fact that theres like 8 ways to make a leman russ.


Edit: thought of something:

Daemon hunters are more points per model than space marines, and are quite pimping and mostly plastic. Just a thought.


GK are all metal.

To reign is worth ambition, though in Hell:
Better to reign in Hell than serve in Heaven.

--Satan, quoted by John Milton

Y.O.T.C
No longer a Towel Girl
posted 05-21-2006 07:18:56 PM
quote:
Bloodsage thought this was the Ricky Martin Fan Club Forum and wrote:
GK are all metal.

Thats odd, as I have a bunch of plastic bits for them that I snagged in a small bit collection for like 5 bucks on ebay.

So... metal base figgures and platic bits on them?

*goes to look at the UK site

Sentow, Maybe
Pancake
posted 05-21-2006 08:17:25 PM
Question!

What is a Kroot Mercenary army like? Is it just a standard Tau army in which all of your units are Kroot, or is there a special army list for them? And if so, where could I procure aforementioned army list?

Shit, that was three questions. Might as well make it four.

Let's say I'm a 40K newb just coming out of the Battle of Macragge boxed game. Would Grey Knights be too complex and/or unorthodox an army for me to play in my state of noobhood?

Once more into the breach, my friends, once more. We'll close the wall with our dead. In peace, nothing so becomes a man as modesty and humility, but when the blast of war blows in our ears, then imitate the action of the tiger, summon up the blood, disguise fair nature with rage and lend the eye a terrible aspect.
Anakha
my standards skyrocket when im on my keyboard heh
posted 05-21-2006 08:44:31 PM
Yea, the Grey Knights only really shine against demons, they really don't get ANY weapons stronger than strength 6. Ive only seen them really good as an Allies choice. As for the Kroot Mercenaries, i have the army list, and its in Chapter Approved 2003, so get that or send me a PM and ill get it to you. Space Marine and IG are some of the better starting armies.
"Buzz Beer, the beer of attainable women!"
"You try balancing a cow on the end of a fencepost to wield it like a club. Thats a physical damn challenge!"
"The only problem i have is too much aggro."
Peter
Pancake
posted 05-21-2006 09:01:34 PM
quote:
There was much rejoicing when Y.O.T.C said this:
Thats odd, as I have a bunch of plastic bits for them that I snagged in a small bit collection for like 5 bucks on ebay.

So... metal base figgures and platic bits on them?

*goes to look at the UK site


I remember seeing a small blurb about GW retooling their whole design and production. They are no longer sculpting the masters, but using Rapid Prototyping to make them. Also they are moving away from spin casting and to injection molding. This is why you have a lot of new plastics, and also why the new plastics have the same dynamic poses the olden metal minis have.

Bloodsage
Heart Attack
posted 05-22-2006 12:05:36 AM
None of my GK have any plastic parts whatsoever.
To reign is worth ambition, though in Hell:
Better to reign in Hell than serve in Heaven.

--Satan, quoted by John Milton

Sakkra
Office Linebacker
posted 05-22-2006 03:32:59 AM
quote:
Sentow, Maybe enlisted the help of an infinite number of monkeys to write:
Question!

What is a Kroot Mercenary army like? Is it just a standard Tau army in which all of your units are Kroot, or is there a special army list for them? And if so, where could I procure aforementioned army list?

Shit, that was three questions. Might as well make it four.

Let's say I'm a 40K newb just coming out of the Battle of Macragge boxed game. Would Grey Knights be too complex and/or unorthodox an army for me to play in my state of noobhood?


Neither Grey Knights nor Kroot Mercs are friendly beginner lists. Grey Knights are tough because even though your dudes can kick the asses of almost anything one-on-one, 1:1 odds are something you'll never see. You'll get swamped, and if you screw up and get a squad or two killed, that's a large portion of your army gone. Kroot are even tougher, as they're fragile close-combat specialists. Despite hitting hard (S4) they can't take a punch (T3 and pitiful armor). They are good at maneuvering on heavily forested tables, but have a hard time in open terrain. They also have almost no anti-tank ability whatsoever.

From what I've seen, the easiest lists for beginners are as follows:

EASY

Space Marines
Necrons
Chaos Marines

MEDIUM

Eldar
Orks
IG
Nids
Tau

HARD

Dark Eldar
Demon Hunters
Witch Hunters (May be medium, don't have any real experience playing with or against them)

Of course there are variants to almost every list, not to mention special lists such as Kroot Mercs, Ork Kult of Speed, and themed armies like the various SM and CSM chapters which have their own distinct ways of doing things.

Also, the list is not indicative of how well each army performs, merely the learning curve.

Mortious
Gluttonous Overlard
posted 05-22-2006 04:02:45 AM
I still remember the good old days of lead miniatures. With the tiny poison warning boxes on the backs of the blister packs.

Meeeeemories.

Sakkra
Office Linebacker
posted 05-22-2006 04:18:43 AM
quote:
Mortious had this to say about the Spice Girls:
I still remember the good old days of lead miniatures. With the tiny poison warning boxes on the backs of the blister packs.

Meeeeemories.


Go home grandpa

Tarquinn
Personally responsible for the decline of the American Dollar
posted 05-22-2006 09:33:27 AM
quote:
Falaanla Marr had this to say about Reading Rainbow:
I have a shitload of stuff to sell! All Tau!!

If I remember right:

78 Fire Warriors
47 Kroot Warriors, 1 Kroot Shaper, 8 Kroot Hounds
16 Stealth Suits
12 Crisis suits (with weapons glued on, those would need to be broken off and fitted with magnets or some such. Not my fault! )
3 Crisis suits without glued weapons
4 Broadsides
3 Hammerheads (One still in box)
4 Devilfish (Two still in box)

Some is painted -- a few completely, some with a single coat of spraypaint. None done by me -- all by the original owner)


I'd love to buy that from you.

However, I lack the time/patience/skills to properly assemble vehicles and my painting skills aren't up to the level I want to see my minis at.

Therefore I prefer buying most of my stuff on eBay. Most of the guys selling are better painters/modellers than I ever will be.

Although, I have painted a squad of Swooping Hawks a few weeks ago, and I'm surprised how good they turned out. They were actually up to my standards.

(Of course painiting these ten models burned me out on painting for few months.)

~Never underestimate the power of a Dark Clown.
Mortious
Gluttonous Overlard
posted 05-22-2006 09:47:25 AM
My main army was Orcs. Worst army to paint, ever, even worse then Imperial guard.

Hay guys lets paint five billion gretchin and a few thousand boyz.

Bloodsage
Heart Attack
posted 05-22-2006 12:14:03 PM
If you master the faith points system, WH probably belong in the medium difficulty category.
To reign is worth ambition, though in Hell:
Better to reign in Hell than serve in Heaven.

--Satan, quoted by John Milton

All times are US/Eastern
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