My thoughts so far are:
Space Marine drop pod army
Tyranid Godzilla list (lots of monstrous creatures, minimum on smaller bugs)
Deathwing
Thousand Sons
Any suggestions would be helpful. Thanks.
~~~
Speaking of which, are Sentinels worth it in combat? I'm putting together an IG list to complement my DH, and think Sentinels are cool as shit. I can get 12 of them into a 2000-point list, along with abouut 60 IG and several tanks (at least 2, and 3 if I can shave a few more points elsewhere).
--Satan, quoted by John Milton
quote:
Bloodsage stumbled drunkenly to the keyboard and typed:
Drop Pods are more competitive, but I'd go for the Godzilla list. The new Tyranids are cool.~~~
Speaking of which, are Sentinels worth it in combat? I'm putting together an IG list to complement my DH, and think Sentinels are cool as shit. I can get 12 of them into a 2000-point list, along with abouut 60 IG and several tanks (at least 2, and 3 if I can shave a few more points elsewhere).
Well, I don't play IG, so take my advice with a large grain of salt.
Sentinels armed with lascannons seem like they'd be great supporting DH, as DH lack long range anti-tank weaponry (a dread with lascannon is all that comes to mind in a pure DH list). Coupled with the scout move, it'll let you get dug in to a nice bit of cover early on, or deny a flank to your opponent's armor (possibly).
The best part is that sentinels aren't seen as very threatening when compared to a Leman Russ or dread, so they won't take as much fire as some other things until they pop open something valuable.
EDIT: Another advantage that Sentinels provide over squads of guardsmen with lascannons/missile launchers is that they're able to fire on the move. Sakkra fucked around with this message on 05-20-2006 at 04:30 AM.
quote:
Quoth Led:
Speaking of 40k stuff, are there still any sites out there with a lot of 40k lore? I have never played the tabletop game, but I really enjoy reading all about the universe
Try the Black Library web site. It has forums, too, where people discuss all the background stuff.
--Satan, quoted by John Milton
Thought about the Tau? They are about the same as painting Space Marines; you really need only about 2-3 colors and they even look nice without doing any fancy shading crap. They just had a once over, and a few new plastic sprues added. The Crisis Suits are just asking to be converted , and they just added in a new style with the new hero.
--I just started with a small Tau force that I will be playing with rather than just making look spiffy Plus I dig the Hammerhead, I feel the need to creat the twin-linked railgun turret for one. Peter fucked around with this message on 05-20-2006 at 06:43 AM.
Have always been my favourite chaos marines, as well as the weakest of the bunch.
quote:
Peter said:
Thought about the Tau?
Tau are horrible, they were just brought in to coax the anime lovers to play WH40K.
OMG GUNDAMS.
quote:
Mortious had this to say about Matthew Broderick:
Tau are horrible, they were just brought in to coax the anime lovers to play WH40K.OMG GUNDAMS.
If you really want to break an Army, check one of the chapter Approveds, they have the rules for special independent chosen for Thousand Sons.
quote:
So quoth Anakha:
Well, if you really want to do a Deathwing Army, wait a while, i hear they are rewriting the codex for Dark Angels, so it would be kinda useless to make and then remake an army.If you really want to break an Army, check one of the chapter Approveds, they have the rules for special independent chosen for Thousand Sons.
The Dark Angels codex is at least one year away. Eldar is next and will be released in October.
quote:
Sakkra had this to say about Optimus Prime:
Eldar are fruity.
Phh... I have about 4000-5000 points of Eldar. Fruity my ass.
And just to spite Mort, I'm considering starting Tau next.
Note:Kill, maim, burn! Kill, maim, burn! Kill, maim, burn! Kill, maim, burn!
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Anakha don't surf.
Ahhh, are you gonna have any Kroot-ons with your paper tau-els? Should play a real man's army, like Khorne berserkers.
Note:Kill, maim, burn! Kill, maim, burn! Kill, maim, burn! Kill, maim, burn!
Berserkers are just weedy powered-armor wearing ork wannabees.
And make sure the tanks are empty.
quote:
Tarquinn was naked while typing this:
Phh... I have about 4000-5000 points of Eldar. Fruity my ass.And just to spite Mort, I'm considering starting Tau next.
I have a shitload of stuff to sell! All Tau!!
If I remember right:
78 Fire Warriors
47 Kroot Warriors, 1 Kroot Shaper, 8 Kroot Hounds
16 Stealth Suits
12 Crisis suits (with weapons glued on, those would need to be broken off and fitted with magnets or some such. Not my fault! )
3 Crisis suits without glued weapons
4 Broadsides
3 Hammerheads (One still in box)
4 Devilfish (Two still in box)
Some is painted -- a few completely, some with a single coat of spraypaint. None done by me -- all by the original owner)
Falaanla Marr fucked around with this message on 05-20-2006 at 04:07 PM.
I would not go with Deathwing though. It is a very limited army. It does do well... but you will allmost allways play the same list over and over again.
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Dave Model 2000 was programmed to say:
Tau can be pretty nasty.I would not go with Deathwing though. It is a very limited army. It does do well... but you will allmost allways play the same list over and over again.
Yeah, you're probably right, now that I think about it... that was why I stopped playing Necrons, as they were so boring.
quote:
Arrenn Lightblade has funnier quote texts than me:
I have been trying to get into this for quite a while. I really like the models, the game, etc. But I am torn between armies. I really like orcs, however it seems like they would take quite a bit of conversion. Being that I don't have a stash of extra bits, it could prove to be an issue. I also like the Necrons. The issue with them, however, is that there seems to be no real room to do conversions or customization. You basically paint them and then you're done. So I guess I am asking for opinions here on which to play based on A. Gameplay. Which is more fun? Either of these going to gimp me? Are they flexible?
Want a cool and easy to customize army with a ton of flexibility? Imperial Guard.
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Liam said:
Want a cool and easy to customize army with a ton of flexibility? Imperial Guard.
Incredibly easy to paint too once you get flesh down.
Jungle squads are the easist. Weeeee sploch sploch sploch!
Edit: thought of something:
Daemon hunters are more points per model than space marines, and are quite pimping and mostly plastic. Just a thought. Y.O.T.C fucked around with this message on 05-21-2006 at 04:14 AM.
quote:
Arrenn Lightblade was naked while typing this:
I have been trying to get into this for quite a while. I really like the models, the game, etc. But I am torn between armies. I really like orcs, however it seems like they would take quite a bit of conversion. Being that I don't have a stash of extra bits, it could prove to be an issue. I also like the Necrons. The issue with them, however, is that there seems to be no real room to do conversions or customization. You basically paint them and then you're done. So I guess I am asking for opinions here on which to play based on A. Gameplay. Which is more fun? Either of these going to gimp me? Are they flexible?
As someone who's played both, I can safely say that orks are more flexible in every way. More unit choices, more variant lists, more tactical options.
With necrons battles usually go the same way: Pick apart high-priority targets with destroyers (fast jetbike equivalents with heavy firepower and longer range than the rest of your army), drop monolith (biggest, hardest-to-kill tank in the game) on top of your enemy, then teleport troops through monolith to shred enemies with mid-range firepower. Avoid close combat like the plague.
With orks it's different. You can have footslogging armies (hordes of infantry) to swarm enemies, relying on sheer weight of numbers to crush your enemies. You can use a kult of speed list to mount up all your troops in vehicles and move with mobility rivalled only by eldar (I play this myself, and watching an opponent's face when your boys get into close combat from 21" away is a great experience). You can rush to get into combat, or you can play a shooty army quite well. Don't let the inaccuracy throw you off, as you can pack quite a bit of firepower into an ork list, and can throw more than enough dice to make up for it.
I wouldn't recommend orks if you don't like to convert however, as our model options are limited. By this I mean that a lot of our units don't have a specific model made, and thus need to be converted, usually from the plastic boyz box. Luckily this is a very versatile box, and you can easily make whatever you need from them and maybe some other scavenged bits.
If you want an army just to win games however, I'd pick necrons. They're far more forgiving if you make a mistake, and have quite a few cheesy rules (though a hefty enough advantage to offset most of them) to sway things in your favor. They're just boring, IMHO.
YOTC: I'm assuming you're talking about Grey Knights when you speak of DH and not stormtroopers. Grey Knights are metal models due to all the detail and imbellishments (I know I murdered that word but I don't care enough to check a dictionary, shut up Bloodsage) but do look awesome when painted up right.
EDIT: IG is pimp too. Sakkra fucked around with this message on 05-21-2006 at 04:36 AM.
quote:
Channeling the spirit of Sherlock Holmes, Y.O.T.C absently fondled Watson and proclaimed:
If they made sisters of battle in platic I'd say that as I love painitng mine to death. And if you know what your doing, the metal models WILL bend enought to mod them(soft cloth + non ridged needle nose pliers = love). But since you want plasticy goodness, I'd say hit up doing some IG tank collum for the massive points per model and the fact that theres like 8 ways to make a leman russ.
Edit: thought of something:Daemon hunters are more points per model than space marines, and are quite pimping and mostly plastic. Just a thought.
GK are all metal.
--Satan, quoted by John Milton
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Bloodsage thought this was the Ricky Martin Fan Club Forum and wrote:
GK are all metal.
Thats odd, as I have a bunch of plastic bits for them that I snagged in a small bit collection for like 5 bucks on ebay.
So... metal base figgures and platic bits on them?
*goes to look at the UK site
What is a Kroot Mercenary army like? Is it just a standard Tau army in which all of your units are Kroot, or is there a special army list for them? And if so, where could I procure aforementioned army list?
Shit, that was three questions. Might as well make it four.
Let's say I'm a 40K newb just coming out of the Battle of Macragge boxed game. Would Grey Knights be too complex and/or unorthodox an army for me to play in my state of noobhood?
quote:
There was much rejoicing when Y.O.T.C said this:
Thats odd, as I have a bunch of plastic bits for them that I snagged in a small bit collection for like 5 bucks on ebay.So... metal base figgures and platic bits on them?
*goes to look at the UK site
I remember seeing a small blurb about GW retooling their whole design and production. They are no longer sculpting the masters, but using Rapid Prototyping to make them. Also they are moving away from spin casting and to injection molding. This is why you have a lot of new plastics, and also why the new plastics have the same dynamic poses the olden metal minis have.
--Satan, quoted by John Milton
quote:
Sentow, Maybe enlisted the help of an infinite number of monkeys to write:
Question!What is a Kroot Mercenary army like? Is it just a standard Tau army in which all of your units are Kroot, or is there a special army list for them? And if so, where could I procure aforementioned army list?
Shit, that was three questions. Might as well make it four.
Let's say I'm a 40K newb just coming out of the Battle of Macragge boxed game. Would Grey Knights be too complex and/or unorthodox an army for me to play in my state of noobhood?
Neither Grey Knights nor Kroot Mercs are friendly beginner lists. Grey Knights are tough because even though your dudes can kick the asses of almost anything one-on-one, 1:1 odds are something you'll never see. You'll get swamped, and if you screw up and get a squad or two killed, that's a large portion of your army gone. Kroot are even tougher, as they're fragile close-combat specialists. Despite hitting hard (S4) they can't take a punch (T3 and pitiful armor). They are good at maneuvering on heavily forested tables, but have a hard time in open terrain. They also have almost no anti-tank ability whatsoever.
From what I've seen, the easiest lists for beginners are as follows:
EASY
Space Marines
Necrons
Chaos Marines
MEDIUM
Eldar
Orks
IG
Nids
Tau
HARD
Dark Eldar
Demon Hunters
Witch Hunters (May be medium, don't have any real experience playing with or against them)
Of course there are variants to almost every list, not to mention special lists such as Kroot Mercs, Ork Kult of Speed, and themed armies like the various SM and CSM chapters which have their own distinct ways of doing things.
Also, the list is not indicative of how well each army performs, merely the learning curve.
Meeeeemories.
quote:
Mortious had this to say about the Spice Girls:
I still remember the good old days of lead miniatures. With the tiny poison warning boxes on the backs of the blister packs.Meeeeemories.
Go home grandpa
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Falaanla Marr had this to say about Reading Rainbow:
I have a shitload of stuff to sell! All Tau!!If I remember right:
78 Fire Warriors
47 Kroot Warriors, 1 Kroot Shaper, 8 Kroot Hounds
16 Stealth Suits
12 Crisis suits (with weapons glued on, those would need to be broken off and fitted with magnets or some such. Not my fault! )
3 Crisis suits without glued weapons
4 Broadsides
3 Hammerheads (One still in box)
4 Devilfish (Two still in box)Some is painted -- a few completely, some with a single coat of spraypaint. None done by me -- all by the original owner)
I'd love to buy that from you.
However, I lack the time/patience/skills to properly assemble vehicles and my painting skills aren't up to the level I want to see my minis at.
Therefore I prefer buying most of my stuff on eBay. Most of the guys selling are better painters/modellers than I ever will be.
Although, I have painted a squad of Swooping Hawks a few weeks ago, and I'm surprised how good they turned out. They were actually up to my standards.
(Of course painiting these ten models burned me out on painting for few months.)
Hay guys lets paint five billion gretchin and a few thousand boyz.
--Satan, quoted by John Milton