It's not something people hear about.
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Maradon! stopped beating up furries long enough to write:
I wonder if lightwell is OOC only
From CM posts, no. It sounds like it's just a renew that breaks if you take damage. And the highest rank is 1600 over 10 seconds. Sean fucked around with this message on 02-23-2006 at 05:22 PM.
It's not something people hear about.
C'mon, you know you did.
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Peanut butter ass Shaq Sean booooze lime pole over bench lick:
From CM posts, no. It sounds like it's just a renew that breaks if you take damage. And the highest rank is 1600 over 10 seconds.
It seems kinda like the pool-healing spell that DAoC clerics got, only on a voluntary basis. Sounds extremely useful. It'll take away a lot of the burden of healing the ranged groups, which will free up mana and time for healing the melee groups.
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Maradon! stopped masturbating to porn to say;
It seems kinda like the pool-healing spell that DAoC clerics got, only on a voluntary basis. Sounds extremely useful. It'll take away a lot of the burden of healing the ranged groups, which will free up mana and time for healing the melee groups.
1600 over 10 seconds is garbage. Just bandage. If you have to bandage more than once a minute in a fight then stop getting hit with cleave.
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Callalron's account was hax0red to write:
Ok, show of hands here. Who else saw the title, ignored the WoW tag and thought it had something to do with, well, you know?C'mon, you know you did.
Actually, the priest in my last Deadmines group... well.. lets say the tag applies anyway.. fucking perv.
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And I was all like 'Oh yeah?' and Delidgamond was all like:
1600 over 10 seconds is garbage. Just bandage. If you have to bandage more than once a minute in a fight then stop getting hit with cleave.
Or if you are fighting, say, magmadar or Golemagg who both have random target nukes and an aoe stackable dot
Handy as hell to have a backup healing station to get them back into the fight quicker instead of waiting for their bandage timer to go off again after eating an untimely pyroblast Vorago fucked around with this message on 02-23-2006 at 10:52 PM.
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Over the mountain, in between the ups and downs, I ran into Delidgamond who doth quote:
1600 over 10 seconds is garbage. Just bandage. If you have to bandage more than once a minute in a fight then stop getting hit with cleave.
8000 healing for 230 mana isn't useful?
The new Spirit of Redemption is a nice touch, instead of watching things fall apart to an unlucky cleave/fire blast we'll be able to keep healing the tank we're on for ten seconds. Easily long enough for another healer to take over for them.
Looking out on some things though, they should get around to changing Improved Renew to not only affect the base cost of the spell, but also any + healing gear we're using. At 760+ healing I don't really need the ~140 extra HP for renews at rank 10; not enough to use three points on it. (Granted I don't want any points in Holy Specialization because a lot of crits on a priest wearing healing gear = agro, but that's beside the point.)
Holy Nova on the other hand, looks like it'll be a blast. Instant cast, no cool down group heal with no agro (Hopefully affected by healing gear) is awesome, and will be awesome on fights against Vaelstraz. We'll be spamming it out like mages spam arcane explosion, haha!
Besides those, none of them stand out to me. Some are a little quirky, and may need changing when they're on the test realms, but overall I think it turned out really well.
I really want to see a mage go crazy in PVP now, let them hit their Zandalarian Hero Charm, turn on Arcane Power and have a disc-specced priest hit them with Power Infusion and watch them mow down EVERYONE in their way.
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This one time, at Rodent King camp:
I'll certainly be getting Lightwell, our warlocks run oom pretty quickly while AEing mobs in the suppression room before Broodlord. With this up, it's like 5 charges of Innervate for them to pick up in or out of combat.The new Spirit of Redemption is a nice touch, instead of watching things fall apart to an unlucky cleave/fire blast we'll be able to keep healing the tank we're on for ten seconds. Easily long enough for another healer to take over for them.
Looking out on some things though, they should get around to changing Improved Renew to not only affect the base cost of the spell, but also any + healing gear we're using. At 760+ healing I don't really need the ~140 extra HP for renews at rank 10; not enough to use three points on it. (Granted I don't want any points in Holy Specialization because a lot of crits on a priest wearing healing gear = agro, but that's beside the point.)
Holy Nova on the other hand, looks like it'll be a blast. Instant cast, no cool down group heal with no agro (Hopefully affected by healing gear) is awesome, and will be awesome on fights against Vaelstraz. We'll be spamming it out like mages spam arcane explosion, haha!
Besides those, none of them stand out to me. Some are a little quirky, and may need changing when they're on the test realms, but overall I think it turned out really well.
I really want to see a mage go crazy in PVP now, let them hit their Zandalarian Hero Charm, turn on Arcane Power and have a disc-specced priest hit them with Power Infusion and watch them mow down EVERYONE in their way.
Overhealing does not cause agro.
The 31 disc talent is amazing imo, but speccing Disc over Holy now will be very, very hard.
Spirit of Redemption should have been the 31 point. So good.
Lightwell will definitely be worth it though. Bandages are useful, sure, but this is free healing on top of that...hopefully effected by +healing. It's basically free heals. Suddar fucked around with this message on 02-24-2006 at 02:20 AM.
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Callalron startled the peaceful upland Gorillas by blurting:
Ok, show of hands here. Who else saw the title, ignored the WoW tag and thought it had something to do with, well, you know?C'mon, you know you did.
*Raises hand*
--Satan, quoted by John Milton
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There was much rejoicing when Naimah said this:
Overhealing does not cause agro.
You're sure about that? When I hit a tank for a 5,700 GHeal crit, I can normally get by with a fade. If I get unlucky and crit again, they're going to stay on me.
Razoregore's a good example of how I do not want to crit on a flash heal. Considering how I'll be staying away from Inspiration, there's no reason for me to spend points to crit more when my normal flash heals hit for about 1,400; about the same as an average priest's crit. Rodent King fucked around with this message on 02-24-2006 at 08:08 AM.
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Doomie had this to say about Jimmy Carter:
The speculations of the new Feedback being a shield for priests that when spells are cast on them, burns the persons mana and does damage to them seems awesome! Finally a useful racial spell
Fear Ward is quite the racial spell.
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Falaanla Marr's unholy Backstreet Boys obsession manifested in:
Fear Ward is quite the racial spell.
Yeah, I just ment it was a useful racial spell as a human. Feedback as it stands now is the biggest piece of trash known to man. I mean really, what priests melee?
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This is what Doomie is doing. This is what I want Doomie to do :Yeah, I just ment it was a useful racial spell as a human. Feedback as it stands now is the biggest piece of trash known to man. I mean really, what priests melee?
Preach it, brother!
Does Alaan know you stole his name for your Priest?
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So quoth Bajah:
Preach it, brother!Does Alaan know you stole his name for your Priest?
I do now! But I can't say much. I've inadvertantly named chars off ECers before. I know I have a a Talen somewhere. Possibly some others I'm forgetting.
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How.... Alaan.... uughhhhhh:
I do now! But I can't say much. I've inadvertantly named chars off ECers before. I know I have a a Talen somewhere. Possibly some others I'm forgetting.
The extra a is for how much AWESOMER I am than you
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Naimah Model 2000 was programmed to say:
I just noticed that shadow priests can get to 45% threat reduction on their shadow spells. WTF?
Oh yeah, WTF! 45% thread reduction on ONE nuke that's already rated high threat! NERF@!@$
Overall I like the changes, particularily the fact that you'll actually have an advantage going full spirit or full holy now, instead of the best build being a mix of the two. I'm just kinda miffed about Lightwell... The idea is great, but 5 charges every 10 minutes is just... Not enough.
Still, I can already see this being a boon in AQ... Just stick a few around for when rogues get Uppercut by Vek'nilash. Hmm. Asha'man fucked around with this message on 03-02-2006 at 01:35 AM.
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Asha'man had this to say about the Spice Girls:
Oh yeah, WTF! 45% thread reduction on ONE nuke that's already rated high threat! NERF@!@$
Yeah, it's not nearly as great as you'd like to believe. A dps priest has to waste 5-10 talent points just to be viable.
:D :D :D