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Author
Topic: Hunter PvP build?
Lenlalron Flameblaster
posted 04-11-2005 08:27:29 PM
I got this from WoW boards, and I was wondering if the other hunters would agree with this strat: I'm current 44, and I have all the Marks talents I want.

Marksmanship Mastery
Improved Concussive Shot
Rank 5/5
Gives your Concussive Shot a 20% chance to stun the target for 3 sec.

Efficiency
Rank 5/5
Reduces the Mana cost of your Shots and Stings by 10%.

Lethal Shots
Rank 5/5
Increases your critical strike chance with ranged weapons by 5%.

Aimed Shot
Rank 1/1
68 Mana 8-41 yd range
Attack speed +3 sec 6 sec cooldown
Requires Ranged Weapon
An aimed shot that increases ranged damage by 70.

Mortal Shots
Rank 5/5
Increases your ranged weapon critical strike damage bonus by 50%.

Scatter Shot
Rank 1/1
123 Mana 21 yd range
Instant 30 sec cooldown
Requires Ranged Weapon
A short-range shot that deals 50% weapon damage and confuses the target for 4 sec. Any damage caused will remove the effect.

Hawk Eye
Rank 3/3
Increases the range of your ranged weapons by 6 yards.

Marksmanship Total: 25
Survival Mastery
Precision
Rank 5/5
Increases your chance to hit with melee weapons by 5%.

Lightning Reflexes
Rank 3/3
Increases your Dodge chance by 3%.

Improved Wing Clip
Rank 5/5
Gives your Wing Clip ability a 20% chance to immobilize the target for 5 sec.

Improved Mongoose Bite
Rank 3/5
Increases the damage done by your Mongoose Bite ability by 12%.

Deterrence
Rank 1/1
Instant 5 min cooldown
When activated, increases your Dodge and Parry chance by 25% for 10 sec.

Improved Freezing Trap
Rank 3/3
Increases the duration of your Freezing Trap by 6 sec.

Deflection
Rank 5/5
Increases your Parry chance by 5%.

Counterattack
Rank 1/1
45 Mana 5 yd range
Instant cast 5 sec cooldown
A strike that becomes active after parrying an opponent's attack. This attack deals 40 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.

Survival Total: 26


The Marksmanship stuff is pretty obvious and self-explanatory. I agree with the choice of survival because deterrance + counterattack I believe will give me enough time to feign/FT shamans if they close on me, to reestablish range.

I believe it will also help with rogues, in at least giving me a chance to escape a rogue ambush, and work him over.

Oh, yeah, mongoose bite is there because I had to put one point in it or raptor strike before I could go to deflect. Such a useless skill. ;p

Comments?

Lenlalron Flameblaster fucked around with this message on 04-11-2005 at 08:29 PM.

Grammar is your enemy! - While being able to understand someone's sentences might seem like a good idea for a proper essay, complaining on a forum scarcely leaves time for such trivialities. Write fast! You're angry, grrr! Make that show, and forget about things like capital letters, punctuation, and verbs.
Batty
Doesn't Like You. Specifically you.
posted 04-11-2005 08:38:03 PM
Don't rely on feign or FT for re-establishing range in PvP. Feign doesn't work if the other person is smart and FTs can also be avoided if the other is smart. Not to mention that in the stated case of being scared of Shamans closing on you, if they're specced the right way they can still deal a surprising amount of damage from range.

Also worthy to mention is that Shamans won't be so scary for you Alliance types after the next patch.

Lenlalron Flameblaster
posted 04-11-2005 08:51:16 PM
quote:
Check out the big brain on Batty!
Don't rely on feign or FT for re-establishing range in PvP. Feign doesn't work if the other person is smart and FTs can also be avoided if the other is smart. Not to mention that in the stated case of being scared of Shamans closing on you, if they're specced the right way they can still deal a surprising amount of damage from range.

Also worthy to mention is that Shamans won't be so scary for you Alliance types after the next patch.


Well, I was thinking that I could counter, feign, freeze trap them before they could move /w counterattack.

Lenlalron Flameblaster fucked around with this message on 04-11-2005 at 08:56 PM.

Grammar is your enemy! - While being able to understand someone's sentences might seem like a good idea for a proper essay, complaining on a forum scarcely leaves time for such trivialities. Write fast! You're angry, grrr! Make that show, and forget about things like capital letters, punctuation, and verbs.
Batty
Doesn't Like You. Specifically you.
posted 04-11-2005 08:57:48 PM
That's okay. The Shamans that relied on the old "Frost shock ftw" strategy won't be dangerous since it's going under diminishing returns and windfury is getting it's bugs fixed so we're not quite so dangerous in melee anymore. But yeah, it still stands that any smart player will know when you've feigned as the pet will still be standing around, and swerve around while advancing to avoid a FT.
Batty
Doesn't Like You. Specifically you.
posted 04-11-2005 09:02:11 PM
quote:
Lenlalron Flameblaster was naked while typing this:
Well, I was thinking that I could counter, feign, freeze trap them before they could move /w counterattack.

Relying on parry, even with an ability that increases it by 25%, isn't that good an idea honestly in my book. Not to mention the fact that counterattack just immobilizes. Sure, feign gets you out of combat to set a trap, but they're going to SEE you set the trap and then completely avoid it. Or, worst case scenario, they pop a free action potion and it doesn't bother them at all.

Flea
Pancake
posted 04-11-2005 09:22:55 PM
Marksmanship Mastery
Improved Concussive Shot Rank 5
Efficiency Rank 5
Lethal Shots Rank 5
Aimed Shot Rank 1
Barrage Rank 2
Mortal Shots Rank 5
Scatter Shot Rank 1
Hawk Eye Rank 3
Ranged Weapon Specialization Rank 5
Trueshot Aura Rank 1
Marksmanship Total: 33

Survival Mastery
Precision Rank 5
Entrapment Rank 5
Lightning Reflexes Rank 3
Survival Total: 13

Beast Mastery Mastery
Improved Aspect of the Hawk Rank 5
Beast Mastery Total: 5

Total
Total Points Spent: 51
Level Required: 60


That is my current build. It is reliant on group PvP, however. If I am thrown up into melee mode, I end up taking a lot of damage, but I can dish out lots of damage also. But because I am on a PvE server, it is more geared towards PvE play, and me not taking damage. When the honor system goes live, I may switch a bit more to survival just because I don't want to be an honor farm for the Alliance Rogues.

Blackened
posted 04-11-2005 10:10:44 PM
quote:
Batty stopped beating up furries long enough to write:
That's okay. The Shamans that relied on the old "Frost shock ftw" strategy won't be dangerous since it's going under diminishing returns and windfury is getting it's bugs fixed so we're not quite so dangerous in melee anymore.
The most skilled Shaman I know of relies on neither Windfury or Frost Shock to win.

Trust me when I say a good Shaman is easily still one of the most dangerous PvP opponents you'll encounter. I'm so glad my guild went Horde.

Len: That's a solid build - probably one of the best for PvP. However, let me suggest you drop Counter-attack. It's usage isn't as spectacular as you'd think. Let me suggest something more akin to:

Marksmanship Mastery

Improved Concussive Shot
Rank 5/5
Gives your Concussive Shot a 20% chance to stun the target for 3 sec.

Efficiency
Rank 5/5
Reduces the Mana cost of your Shots and Stings by 10%.

Lethal Shots
Rank 5/5
Increases your critical strike chance with ranged weapons by 5%.

Aimed Shot
Rank 1/1
68 Mana8-41 yd range
Attack speed +3 sec6 sec cooldown
Requires Ranged Weapon
An aimed shot that increases ranged damage by 70.

Mortal Shots
Rank 5/5
Increases your ranged weapon critical strike damage bonus by 50%.

Scatter Shot
Rank 1/1
123 Mana21 yd range
Instant30 sec cooldown
Requires Ranged Weapon
A short-range shot that deals 50% weapon damage and confuses the target for 4 sec. Any damage caused will remove the effect.

Hawk Eye
Rank 3/3
Increases the range of your ranged weapons by 6 yards.

Ranged Weapon Specialization
Rank 5/5
Increases the damage you deal with ranged weapons by 5%.

Trueshot Aura
Rank 1/1
650 Mana
Instant cast
Increases the Ranged and Melee Attack Power of party members within 30 yards by 30.

Marksmanship Total:31

Survival Mastery

Precision
Rank 5/5
Increases your chance to hit with melee weapons by 5%.

Lightning Reflexes
Rank 3/3
Increases your Dodge chance by 3%.

Improved Wing Clip
Rank 5/5
Gives your Wing Clip ability a 20% chance to immobilize the target for 5 sec.

Deterrence
Rank 1/1
Instant5 min cooldown
When activated, increases your Dodge and Parry chance by 25% for 10 sec.

Survival Total:14

Beast Mastery Mastery

Improved Aspect of the Hawk
Rank 5/5
Increases the Ranged Attack Power bonus of your Aspect of the Hawk by 20%.

Beast Mastery Total:5

Total

Total Points Spent:50
Level Required:59

Then one point to place as you wish.


Although my distaste for you as a human being is brobdingnagian,
what I'm about to do isn't personal.
Lenlalron Flameblaster
posted 04-11-2005 10:17:52 PM
It only immobilizes? Ew.

I'll go to your build, Black, since I thought counterattack stunned my opponent (which means that my feign/freezetrap on their face wouldn't work).

Thanks!

Grammar is your enemy! - While being able to understand someone's sentences might seem like a good idea for a proper essay, complaining on a forum scarcely leaves time for such trivialities. Write fast! You're angry, grrr! Make that show, and forget about things like capital letters, punctuation, and verbs.
Willias
Pancake
posted 04-11-2005 10:31:09 PM
Since this thread is about talent build critiquing (or however you'd spell it) would someone please tell me a way to redo my shaman's talents so that I'm decent in PvE and PvP (since it'll start becoming a big thing with the next patch).

My current build is as following:

Restoration Mastery

Improved Healing Wave Rank 5
Improved Reincarnation Rank 2
Ancestral Healing Rank 5
Improved Lesser Healing Wave Rank 3
Tidal Mastery Rank 5
Nature's Swiftness Rank 1

Restoration Total: 21

Enhancement Mastery

Shield Specialization Rank 5
Thundering Strikes Rank 5
Improved Ghost Wolf Rank 2
Anticipation Rank 5
Flurry Rank 5
Parry Rank 1
Improved Windfury Weapon Rank 2
Toughness Rank 5

Enhancement Total: 30

Total
Total Points Spent: 51
Level Required: 60

As I said, I'd like a more pvp friendly build. Flurry is definately nice as a shaman, and I'd like to keep that ability, but I know that most PvP shamans are heavily based in Elemental talents. If I need to spec in that talent line some to be decent in pvp combat, I guess I'll go there. The problem is however, I do not want to lose any PvE effectiveness, so most of the Restoration talents need to stay unless they'd be better spent in other places in the same tree.

quote:
That's okay. The Shamans that relied on the old "Frost shock ftw" strategy won't be dangerous since it's going under diminishing returns and windfury is getting it's bugs fixed so we're not quite so dangerous in melee anymore. But yeah, it still stands that any smart player will know when you've feigned as the pet will still be standing around, and swerve around while advancing to avoid a FT.

Any time that I have ever tried to "Frost shock ftw" I got my ass kicked. Unless it was a hunter, and that is because frost shock allows me to stay on hunters pretty easily, even with that benefit however, Matar could still get pretty close to kicking my ass.

Blackened
posted 04-11-2005 10:37:13 PM
quote:
Willias obviously shouldn't have said:
Since this thread is about talent build critiquing (or however you'd spell it) would someone please tell me a way to redo my shaman's talents so that I'm decent in PvE and PvP (since it'll start becoming a big thing with the next patch).
I definately do not claim to know Shaman talents well, but I know my guild frowns upon Shaman with melee talents. Elemental/Restoration is pretty hot, and I believe the afore mentioned skilled Shammy that I know utilizes those two trees.

Although my distaste for you as a human being is brobdingnagian,
what I'm about to do isn't personal.
Batty
Doesn't Like You. Specifically you.
posted 04-12-2005 02:39:32 AM
quote:
Blackened had this to say about Pirotess:
I definately do not claim to know Shaman talents well, but I know my guild frowns upon Shaman with melee talents. Elemental/Restoration is pretty hot, and I believe the afore mentioned skilled Shammy that I know utilizes those two trees.

For a PvP or even PvE build, either Elemental/Restoration or Enhancement/Restoration does okay. I'm currently Enhancement/Restoration just because I've liked using 2handers a lot for quick damage. To be a PvP ownage Shaman you really need to use your totems effectively. Anyways, my current build which does fairly well in PvP goes something like...

Shield Spec 5/5
Thundering Strikes 5/5
Improved Ghost Wolf 2/2
Improved Lightning Shield 2/3
Twohanders 1/1
Anticipation 2/5
Flurry 5/5
Parry 1/1
Improved Windfury weapon 2/2
Toughness 5/5
Enhancement total: 30

Tidal Focus 5/5
Ancestral Healing 5/5
Improved Lesser Healing Wave 5/5
Tidal Mastery 5/5
Nature's Swiftness 1/1
Restoration total: 21

My build is nowhere near optimal really for PvP but it does do fairly well. I'm considering going back to Elemental/Restoration since I'd rather have the armor a shield gives me for PvP lately. Something like 2k versus 4k or there abouts armor for 2handed and 1hand/shield. Either spec is good for PvP and PvE, one focuses more on casting, one focuses more on melee. I prefer to melee and my guild doesn't mind melee Shaman as they add some frighteningly good DPS and don't steal aggro if they wait a few seconds to attack in case there's a windfury proc right away.

And yeah, I'm not one of the frostshock ftw Shamans, but I do prefer to use windfury.

Godzilla
Pancake
posted 04-12-2005 01:41:51 PM
Here is the lay out I use for my hunter.

Marksmanship:
Concussion Shot 5
Lethal 5
Aimed 1
Arcane 5
Barrage 2
Mortal 5
Scatter 1
Hawk Eye 3
Ranged Wepon 5
Trueshot Aura 1

Survival:
Precision 5
Lighting Reflexes 3
Wing Clip 5

Beast Mastery:
Improved Hawk 5

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