edit: tag Demos fucked around with this message on 11-18-2004 at 03:21 AM.
Case in point: I was an enchanter.. I enchanted my bracer with health +5 (Permanent effect.. nice compliment to tailoring).. I had recently skilled to give bracers a stamina boost, so I tried it out.. 1 stamina gave about 8 health (425 to 428).
No more "loll 2020392 of every stat on everything!".
For non-combat, I notice my barbarian holds his breath longer at similar skill to my DE. I imagine it's in part stamina based, sooooo yes, it has a meaning.
I don't think it's nearly as arcane as it was in EQ, though.
sigpic courtesy of This Guy, original modified by me
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Demos had this to say about Captain Planet:
How are the xp rewards from quests? They were pretty uber in WoW, so how do they stack up?
Most give you a nice portion in lower levels. Some of the easier ones though only give a moderate amout of exp or rewards... (alot of quests in the beginning only give you like 20-40ish copper.)
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Demos wrote this then went back to looking for porn:
How are the xp rewards from quests? They were pretty uber in WoW, so how do they stack up?
This is the cool thing about quests in EQII. They are color coded just like mobs. If you complete a red, orange, or yellow quest, you can get a monumental amount of experiance- I've seen as high as 40% of a level. If you wait to long and complete a green or light blue quest then you get a slightly dinker exp reward relitive to your class, like 5 or 10%. But quests are always worth your time. Blindy. fucked around with this message on 11-18-2004 at 03:19 PM.
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How.... Demos.... uughhhhhh:
Damn...barring any interruptions, I may just walk out in 5 minutes to get it.
I couldn't recomend it enough. If you liked EQ1, you will absolutely love EQ2.
Looks like Antonia Bayle is the place huh?
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Blindy.'s account was hax0red to write:
This is the cool thing about quests in EQII. They are color coded just like mobs. If you complete a red, orange, or yellow quest, you can get a monumental amount of experiance- I've seen as high as 40% of a level. If you wait to long and complete a green or light blue quest then you get a slightly dinker exp reward relitive to your class, like 5 or 10%. But quests are always worth your time.
It's the same way in WoW, actually. Although without the blues, since WoW doesn't have those
Of course, if you weren't implying that it's exclusive to EQ2, ignore my statement.
Jania Arindelil fucked around with this message on 11-18-2004 at 06:05 PM.
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There was much rejoicing when Blindy. said this:
This is the cool thing about quests in EQII. They are color coded just like mobs. If you complete a red, orange, or yellow quest, you can get a monumental amount of experiance- I've seen as high as 40% of a level. If you wait to long and complete a green or light blue quest then you get a slightly dinker exp reward relitive to your class, like 5 or 10%. But quests are always worth your time.
Same as WoW, without the percentages. Khyron helped me finish a red quest(which was when I learned about the color differences, coincidently) and it gave me 1200 exp, instead of the usual 600-700ish quests my level gave.
You can only do the quests once. If you hail the person again, they don't give you the cue once you complete it. And it goes into your Completed section of your Quest Journal.
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The logic train ran off the tracks when Tegadil said:
It's the same way in WoW, actually. Although without the blues, since WoW doesn't have thoseOf course, if you weren't implying that it's exclusive to EQ2, ignore my statement.
I was just going on changes from EQ1
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Jania Arindelil painfully thought these words up:
Oh, something no one has pointed out yet.You can only do the quests once. If you hail the person again, they don't give you the cue once you complete it. And it goes into your Completed section of your Quest Journal.
Actually there are some repeatable quests. Especially guild writs. Not very many (THANK GOD, too freaking many in FFXI ), but there are some.
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Addy thought about the meaning of life:
Actually there are some repeatable quests. Especially guild writs. Not very many (THANK GOD, too freaking many in FFXI ), but there are some.
I haven't found any repeatable yet, but there may be outside the city zones. Between Lydia and Colin I've done a large majority of the Freeport ones, and Amaera is working her way through the Qeynos ones.
I have found people with more than one quest, and who will give you additional quests once you complete the first one. Like the gnome guy in Temple street who gives you a fairly simple quest and then another which leads to an even better reward.
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Everyone wondered WTF when Jania Arindelil wrote:
I haven't found any repeatable yet, but there may be outside the city zones. Between Lydia and Colin I've done a large majority of the Freeport ones, and Amaera is working her way through the Qeynos ones.I have found people with more than one quest, and who will give you additional quests once you complete the first one. Like the gnome guy in Temple street who gives you a fairly simple quest and then another which leads to an even better reward.
Unless if they changed it in release, the rat troll in Big Bend at the docks gave a repeatable quest.
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Densetsu impressed everyone with:
The Forest Ruins has a repeatable quest. All City Tasks are repeatable (But you have to be level 11 and in a guild to get them).
I just dinged level 11 on Colin last night, so I haven't had a level 11 yet. And I'm not in a guild, of course. So what is a City Task? I haven't come across those yet.
As far as I've experienced with running around doing the quests that you can get before that point, I haven't found repeatable ones, just ones that build on previous tasks. Jania Arindelil fucked around with this message on 11-19-2004 at 10:11 AM.
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Verily, Jania Arindelil doth proclaim:
I just dinged level 11 on Colin last night, so I haven't had a level 11 yet. And I'm not in a guild, of course. So what is a City Task? I haven't come across those yet.As far as I've experienced with running around doing the quests that you can get before that point, I haven't found repeatable ones, just ones that build on previous tasks.
A City Task is also known as a Guild Writ. If you're in a guild, find out what Freeport faction you're aligned with. You then talk to the representative for that faction to accept a Guild Writ. Completing it will net the guild exp and give you status points. So if you're not in a guild, can't do one \<' '>/
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Cobalt Katze's unholy Backstreet Boys obsession manifested in:
A City Task is also known as a Guild Writ. If you're in a guild, find out what Freeport faction you're aligned with. You then talk to the representative for that faction to accept a Guild Writ. Completing it will net the guild exp and give you status points. So if you're not in a guild, can't do one \<' '>/
Gotcha
Okay then, I haven't found any outside-guild repeatable tasks, but I haven't done all the Down Below ones. Amaera can't get those stupid bloody bug things on her own yet. She kills one, but gets nailed by the other. So once I've done that one, I'll see if I can repeat it or not and report back.