P.S. I Shadow Maul damage.
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Delphi Aegis wrote this stupid crap:
I don't think you need that much end recovery.
He will for Instant Healing.
Anyway, here's my recommended setup:
Once they let you do so I might go half recovery and half endurence reduction or even full endurence reduction on Instant Healing.
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The Unholy had this to say:
Well thats a handy litte program, were can we get it?
It has the URL in the screenshot, Unholy. Look closely. Mortious fucked around with this message on 05-27-2004 at 05:50 PM.
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Delidgamond had this to say about John Romero:
I'm not giving up Dull Pain. It's another instant heal but it increases my max HP as well. Siphon Life can eat it since I have Reconstruction and Instant Healing
Scrap revive.
Carry a few revive insps instead. Same effect without a wasted power slot.
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Falaanla Marr impressed everyone with:
Scrap revive.Carry a few revive insps instead. Same effect without a wasted power slot.
At least with the Revive skill you can use it, eat a couple endurence inspirations and be back in battle.
#2 - Resilience is worth it, IMO. When I got it, I was doing Vahz missions. Mire Eidolons have an Aura that stuns people. We had a tanker and a scrapper who literally NEVER got a hit in, because they were stunned 100% of the time around them. I didn't get stunned once. No inspirations, no added endurance drain, it makes me almost completely un-stunnable.
#3 - Taunt is nice for a ranged pull. Put a couple range enhancements in it, and you can solo pull with some frequency. Might be nice to use instead of Siphon Life. Khyron fucked around with this message on 05-27-2004 at 06:52 PM.
"Don't want to sound like a fanboy, but I am with you. I'll buy it for sure, it's just a matter of for how long I will be playing it..."
- Silvast, Battle.net forums
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That damn dirty Fazum'Zen Fastfist rudely interrupted me to say;
How the hell was X not taken before!?
Ya I was kind of surprised I got that too...