Are those screens going to be naturally backlit, or will innovative consumers modify their existing DS's, leading Nintendo to release a DS SP?
I'm not sure what to think of this system, but I can't see there being much demand for it...
[ 01-21-2004: Message edited by: Ford Prefect ]
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When the babel fish was in place, it was apparent Ford Prefect said:
Can't you connect two gameboys with a cable anymore? This just sounds like their latest attempt at 3D goggles.
Yeah, that was my first impression.
"Hay, the next VirtuaBoy!"
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With great fanfare, Neo-Blindy proclamed:
I freaking hate it when they announce something like this and release no pictures.
The fact that there are no pictures leads me to suspect that Nintindo may be up to their old tricks again, promising something that they'll never deliver.
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The logic train ran off the tracks when Demos said:
Heaven help us if anyone creates a dual X-Box. We'd experience a real life black hole.
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Kalculus Kid or Mathinator or Waisz thought this was the Ricky Martin Fan Club Forum and wrote:
Imagine advance wars with unit breakdowns and all the info on the terrain they're on, as well as move distance and all the pertinent information you'd normally have to memorize.. there.. in realtime. Or a light based game like the Link to the Past's torch light with a map on the second screen you try to navigate by.
The software to develop games on the platform (Rather, to help develop games on the platform) is already there, made by them. I nearly wet myself at the consideration of the possibilities, considering what they've done with the rest of Nintendo's line.
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Cowboy Darius wrote this then went back to looking for porn:
[QB][/QB]
Wait, I'm confused.
For example in Disgeae (sp?) you could sellect a character and instead of having the status screen take up half the screen and the action sellection taking up another 3rd you could just have the action select appear on the map screen and have the other screen show all of the charater's stats without adding distraction to game play. That means basically make your moves and have something to reference by without having to hit a bunch of buttons.
I like the idea, however two screens means they are proboly half the size or it's twice as expensive. not to mention controls to switch screens will be a bitch.
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This insanity brought to you by Kasoni:
The idea behind two screens is so lets say on a game where stradgy is heavily used you can have on screen actually be the play screen (where you select units and preform actions) and have the other screen to show you stats on the unit.For example in Disgeae (sp?) you could sellect a character and instead of having the status screen take up half the screen and the action sellection taking up another 3rd you could just have the action select appear on the map screen and have the other screen show all of the charater's stats without adding distraction to game play. That means basically make your moves and have something to reference by without having to hit a bunch of buttons.
I like the idea, however two screens means they are proboly half the size or it's twice as expensive. not to mention controls to switch screens will be a bitch.
Look, Mog and Kagrama had a baby!
You just said the same thing I did, essentially.
I'd love to play an RTS game where one screen was devoted to commanding troops and the other was you AS one of those troops.
Then again, could they do much else with it?
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Rodent King had this to say about Jimmy Carter:
That could be really neat though if developers make games that'd run it well.I'd love to play an RTS game where one screen was devoted to commanding troops and the other was you AS one of those troops.
Then again, could they do much else with it?
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Kaplan said software developers will receive kits that will let them create games to take advantage of the two-screen setup.
There are lots of ideas floating out there. I'm sure that this (Among other things) will help thos ideas along a lot.
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ACES! Another post by Niklas:
Bit silly to speculate on it before we know more than 'ONOES TWO SCREENS ROLF'
Not really. In fact, it's quite easy to make a prediction as to what is probably going to happen: People will realize that it really is just a gameboy with two screens, nobody will buy it because they can't justify owning two (three?) gameboys, it'll get shitty developer support because nobody wants to bother with it when they can just make a gameboy game instead and have it sell a metric asston better.
I can easily see this going the way of the Nintendo 64 disk drive, the VirtuaBoy, Super Gameboy, the Power Glove, and R.O.B.
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This one time, at Maradon! camp:
Not really. In fact, it's quite easy to make a prediction as to what is probably going to happen: People will realize that it really is just a gameboy with two screens, nobody will buy it because they can't justify owning two (three?) gameboys, it'll get shitty developer support because nobody wants to bother with it when they can just make a gameboy game instead and have it sell a metric asston better.I can easily see this going the way of the Nintendo 64 disk drive, the VirtuaBoy, Super Gameboy, the Power Glove, and R.O.B.
What if it has backwards compatibility with Gameboy games, and the second screen doesn't turn on (Essentially a single screen Gameboy)?
What if it hooks to the 'cube like a GBA?
The possibilities are THERE. The fact that it has two screens doesn't mean they're stupid enough to think that is enough of a selling point to not make it do something else (like backwards compatibility, or whathaveyou).
Edit: Oh, and fuck you. Virtual boy was cool, but had a horrible target market, since "Children under 8 should not play Virtual boy".
And it was uncomfortable to play.. [ 01-22-2004: Message edited by: Delphi Aegis ]
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Delphi Aegis impressed everyone with:
What if it has backwards compatibility with Gameboy games, and the second screen doesn't turn on (Essentially a single screen Gameboy)?
That would make it a sequel to the gameboy, which the specifically said it would not be. Even if it DID have backward compatibility, that wouldn't help it's case much. Most people STILL wouldn't want to buy a two-screen gameboy just to play the occasional "Multiscreen" game that rolls off the line.
Plus, I really, really can't see anything but dismal developer support for this. There's only so much that you can do with two screens that you can't do with a link cable.
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The possibilities are THERE. The fact that it has two screens doesn't mean they're stupid enough to think that is enough of a selling point to not make it do something else (like backwards compatibility, or whathaveyou).
I have faith in Nintendo to be stupid enough to do almost anything.
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Maradon! painfully thought these words up:
hoostuff
WTF, Super Gameboy owned!
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Maradon! wrote this then went back to looking for porn:
Not really. In fact, it's quite easy to make a prediction as to what is probably going to happen: People will realize that it really is just a gameboy with two screens, nobody will buy it because they can't justify owning two (three?) gameboys, it'll get shitty developer support because nobody wants to bother with it when they can just make a gameboy game instead and have it sell a metric asston better.I can easily see this going the way of the Nintendo 64 disk drive, the VirtuaBoy, Super Gameboy, the Power Glove, and R.O.B.
Yeah, because the people with a Gameboy, Gameboy Pocket, Gameboy Color, and Gameboy Advanced sure didn't buy the Gameboy SP!
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Cowboy Darius enlisted the help of an infinite number of monkeys to write:
Yeah, because the people with a Gameboy, Gameboy Pocket, Gameboy Color, and Gameboy Advanced sure didn't buy the Gameboy SP!
...
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Cowboy Darius had this to say about Optimus Prime:
Yeah, because the people with a Gameboy, Gameboy Pocket, Gameboy Color, and Gameboy Advanced sure didn't buy the Gameboy SP!
The GBA SP had HUGE, HUGE, TREMENDOUS benefit over all of those, namely a backlit screen and much longer battery life.
But this is NOT going to be a GBA, which means it probably won't be compatible with GBA games (it wouldn't make the least bit of sense to say it's not a GBA like they have, and then make it compatible). So when people buy this, they're going to have to buy a whole new library of games for it. Unless it has MUCH, MUCH better graphics, there simply isn't any reason to get it. Even then, it might still go the way of the NGage unless it has a very reasonable price.
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Cowboy Darius had this to say about Knight Rider:
Yeah, because the people with a Gameboy, Gameboy Pocket, Gameboy Color, and Gameboy Advanced sure didn't buy the Gameboy SP!
The only one I don't have is a Gameboy Pocket =/
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Maradon! had this to say about Punky Brewster:
The GBA SP had HUGE, HUGE, TREMENDOUS benefit over all of those, namely a backlit screen and much longer battery life.But this is NOT going to be a GBA, which means it probably won't be compatible with GBA games (it wouldn't make the least bit of sense to say it's not a GBA like they have, and then make it compatible). So when people buy this, they're going to have to buy a whole new library of games for it. Unless it has MUCH, MUCH better graphics, there simply isn't any reason to get it. Even then, it might still go the way of the NGage unless it has a very reasonable price.
We don't even know ANYTHING about the new system yet, other than it has two screens. You're just making numerous biased assumptions and presenting them as facts.
And, no, it won't be compatible, because it's a NEW SYSTEM INDEPENDANT FROM THE CUBE OR GBA. [ 01-22-2004: Message edited by: Cowboy Darius ]