Any general tips I should know? What classes should I try to get etc etc etc
[ 12-16-2003: Message edited by: Blindy Claus ]
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Talonus stopped beating up furries long enough to write:
Just get to the point where you get Cid. After that, there is no need for tactics.
I never used the special characters after my first couple of times though the game. I think it's much more fun to use your own home brew army.
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Talonus had this to say about (_|_):
Just get to the point where you get Cid. After that, there is no need for tactics.
Thats the one thing I disliked. Special characters easily outshined your characters you had been working up since the beggining.
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Zair's account was hax0red to write:
Thats the one thing I disliked. Special characters easily outshined your characters you had been working up since the beggining.
Except for Cloud.
Also, stopping off at the Dragoon class to gain the Ignore Height movement ability is a good idea. Gods, is it usefull in some areas.
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From the book of Palador ChibiDragon, chapter 3, verse 16:
Except for Cloud.
He's pretty good if you work him up and give him Short Charge.
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This one time, at Zair camp:
The teleport ability is nice as well, though I cant remember what class you learn that from.
Time Mage, although I don't think it's as useful as Move +2/3.
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El Imán Grande! attempted to be funny by writing:
Time Mage, although I don't think it's as useful as Move +2/3.
move +3 freaking rocks.
Math skill owns.
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Gadanii wrote, obviously thinking too hard:
What does the "Doublehand" support ability for the Fighter do?
hold a 1 hand weapon with 2 hands. you can't use a shield but you do 150% - 175% of the damage you'd do with a 1 hander.
Me being the completist that I am I eventually mastered all the classes with Ramza. Take Zephyr's advice and try to get calculator eventually, but only if that character knows pretty much all the magic spells. Also make sure that you get a few speed enhancing items for it, because they are damn slow.
It's always nice to have somebody have all the theif skills in boss battles. Makes the game so much easier when you can stop the enemies from weapon breaking or doing their special skills by stealing their swords. [ 12-16-2003: Message edited by: Ferret ]
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Alaan painfully thought these words up:
A monk with two sword equipped is also obscenely powerful. I killed a boss that had been raping me previously in one round when I switched to that.
YAES.
Just rememebered: When using a monk, use Ramza's Cheer skill to raise their brave up to obscene levels. [ 12-16-2003: Message edited by: Alaan ]
Have all your characters learn accumulate under Squire skills. Equip squire skills. Now find a random encounter, and kill everything but one critter. Power break that critter until it isn't able to do any noticable damage. Surround the critter and constantly use accumulate, netting you 10xp per turn. Speed break helps cut down on how many turns your enemy will get once you're in position. The only thing you have to worry about is killing it with counterattacks if you have them equipped.
Profit.
Like Delidgamond, a Mediator, Calculator or Summoner is something you'll want in a special situation only.
Like me, the entire game cannot run without Knights.
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Sakkra had this to say about Knight Rider:
The only thing you have to worry about is killing it with counterattacks if you have them equipped.
Not if you lower the last enemy's brave enough that it does nothing but hide in a corner.
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Blindy Claus had this to say about pies:learn two swords
What gives that ability?
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Gadanii had this to say about Matthew Broderick:
What gives that ability?
Ninja.
My personal bit-o-fun: I taught every character I had at least some level of the dragoon's jump (even the white mages). The enemy AI never really seemed sure what to do when my entire party would vanish all at once. It was amusing, and suprisingly effective. [ 12-16-2003: Message edited by: Chalesm ]
Douglas Adams, 1952-2001
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Led thought this was the Ricky Martin Fan Club Forum and wrote:
I forget, are there any abilities to weild two axes?
All the axes in the game are two-handed.
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Mr. Parcelan said this about your mom:
Like Rosaline, a Dancer's abilities are largely useless but fun to watch.
Three Dancers with Short Charge + 2 Mimics
Aw yeah.
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Hungry Densetsu's account was hax0red to write:
Ninja.
I meant what weapon or armor gives it... I knew it was the ninja class that got it.
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When the babel fish was in place, it was apparent Zephyer Kyuukaze said:
Chemists or Mediators with Battle Skill are surprisingly good, as well, blowing people's weapons out of thier hands from a distance.
That's why I gave Mustadio Battle Skill and Concentrate.
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When the babel fish was in place, it was apparent Gadanii said:
I meant what weapon or armor gives it... I knew it was the ninja class that got it.
This isn't like FFT:A. You can learn any of the skills the moment you get the class, but you can only learn one skill at a time.
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Ferret's account was hax0red to write:
This isn't like FFT:A. You can learn any of the skills the moment you get the class, but you can only learn one skill at a time.
you get job points as well as exp and you buy skills with them.