I'm nearly at the finish line. Maybe less than a mile from it. Then a police car drives right in front of me, causing me to fly into the air. I get busted, my bike is nearly totalled, but the video of you getting busted is... owch...
You're handcuffed and kneeling on the ground. The female cop takes her shotgun, cocks it, then shoots up your bike.
.. I fucking HATE those.
If I'm supposed to not die to a boss, then make it a fucking cinematic. Fake boss fights are stupid. [ 12-15-2003: Message edited by: Gikk ]
quote:
Gikk had this to say about Matthew Broderick:
The stupid "You are supposed to die to this boss, even though it seems like you MIGHT be able to win, so you use up all your potions in a 1 hour fight until you die, and just as you are throw down your controller in frustration, an additional char saves your butt, so you could have made is a 5 minute fight.".. I fucking HATE those.
If I'm supposed to not die to a boss, then make it a fucking cinematic. Fake boss fights are stupid.
Worse part is when those kind of fights make you play a guessing game when you come up against a boss who seems to be kicking your ass.
"Oh! I get it, this must be someone I'm supposed to lose to..."
Game Over
Disclaimer: I'm just kidding, I love all living things.
The fastest draw in the Crest.
"The Internet is MY critical thinking course." -Maradon
"Gambling for the husband, an abortion for the wife and fireworks for the kids they chose to keep? Fuck you, Disneyland. The Pine Ridge Indian Reservation is the happiest place on Earth." -JooJooFlop
Which is why I wish they would just put them in a cinematic.
GOD that pisses me off.
quote:
Gunslinger Moogle had this to say about Pirotess:
Worse part is when those kind of fights make you play a guessing game when you come up against a boss who seems to be kicking your ass.
"Oh! I get it, this must be someone I'm supposed to lose to..."
Game Over
Rofl, I've done that so many times too. Star Ocean 2 had a few fake boss fights and a few REAL but fake-looking fights. It was annoying, to say the least.
Escort/defender missions, when the NPC being defended's AI is moronic. For instance, in Jedi Outcast, you get into a situation where you and Luke Skywalker both have to survive an onslaught by dark side disciples all packing lightsabers. Okay...so...Luke's the head of the New Jedi Order, right? So why is it that he keeps getting slaughtered? ARRRGH!
sigpic courtesy of This Guy, original modified by me
There is a guard on the other side of a door. I am supposed to be totally silent and unnoticed in this mission (I bogarted an enemy uniform). Problem is, the guard is SO close to the door, and will NOT move, he instantly detects you through your uniform AND optic camo. Yay. So I have to kill him. Problem is, the room is FULL of people that see me kill him every time, and sound the alarm.
Sigh!
He was playing Final Fantasy VII, and he just happened to spend all his time LEVELING up ARIES. Of course, we all known our favorite villian Sephiroth kills her, and when he did, that guy started swearing at the console, and blaming ME for not telling him. SO FUNNY. "FUCK YOU SEPHIROTH!"
quote:
Gikk had this to say about Tron:
The stupid "You are supposed to die to this boss, even though it seems like you MIGHT be able to win, so you use up all your potions in a 1 hour fight until you die, and just as you are throw down your controller in frustration, an additional char saves your butt, so you could have made is a 5 minute fight.".. I fucking HATE those.
If I'm supposed to not die to a boss, then make it a fucking cinematic. Fake boss fights are stupid.
Hate this as well, however if applied properly.. makes for an interesting game. Legaia 2: Dual Saga for PS2 is a perfect example. At one point your party is fighting this creature, thats impervious to everything save one ability of one character. She has to "unlock" that power by doing the right pattern of button controls. Meanwhile, the monster is kicking the shit out of the party until then. If you screw up the sequence, you have to wait till she goes again. Nothing the other members can do will matter until she gets her act together, wakes up, and blasts the thing.
Deth: Ive played throuh JK2:JO 3 times and only time luke died was when the person killing him was ME.
Myself, I hate guessing wrong on the "Is it a fake boss?" question afetr not saving for 3 hours.
Or in a first person shooter where all the enemies kill you in 1-3 hits and its a corridor level.
quote:
Ja'Deth Issar Ka'bael's unholy Backstreet Boys obsession manifested in:
I hate it when they give you the illusion of a non-linear choice of love interests in a game (a la FF7 when you could date one of several people at the Gold Saucer) only to, much later, get forced into accepting one over the others. I'd just as soon not have that tantalization (FF9, for instance; you knew Garnet and Zidane are supposed to be a thing, and they don't mess you about) if they're not going to put the effort into doing it right (BG2 did it "right" for the most part).
Well, you get stuck with Tifa because Aeris gets a sword to the chest
Not much you can do about that
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Kegwen had this to say about Robocop:
Well, you get stuck with Tifa because Aeris gets a sword to the chestNot much you can do about that
Yeah, that was one of my favorite scene's from that game. Its funny, look at Sephiroth's face, he smiles. HAHAHA
Of late, I find haveing very linear games annoying now, Wing Commander had the niftiest thing were if you lost a misson, you kept going on, diffrent story lines depending on how well you did.
quote:
A sleep deprived Elvish Crack Piper stammered:
How do you mod an NES? game?
ROM maybe
Fighting/RTS games that "cheat." One day, somebody's going to invent AI which mimics human players, instead of "just happening" to interrupt every move I do or discover every expansion I build
Overuse of cinema. Xenosaga is a great example. In the first part of the game, you literally can't even open a door without being treated to 15 minutes of dialogue. Video games are a viable medium of storytelling, but they're still games. I wanna play too.
Story choices you are too obviously pushed into.
Missing dialogue options for things I'd really like to say.
Opening dungeons in RPGs that are complete hell if you go for anything but your base weapon skill. (Hello Fallout!)
Timed stuff, which never seems to give you enough room for error, so you have to get it perfect.
Protection situations as previously mentioned. No matter how much room I cover, keeping one eye on the guy/girl I'm guarding and the baddies, they always end up getting wasted.
And stealth missions. It seems that a lot of it is based on luck, as even when I'm at my most careful I still get nailed.
quote:
Gikk had this to say about Jimmy Carter:
The stupid "You are supposed to die to this boss, even though it seems like you MIGHT be able to win, so you use up all your potions in a 1 hour fight until you die, and just as you are throw down your controller in frustration, an additional char saves your butt, so you could have made is a 5 minute fight.".. I fucking HATE those.
If I'm supposed to not die to a boss, then make it a fucking cinematic. Fake boss fights are stupid.
The Phantom locomotive in FF6
Spent what seemd like an hour beating it into submission when all I had to do was cast cure on it
Puzzles that give you no indication whatsoever about what the fuck you're supposed to do. h8 Myst.
Fuck stealth. Gimme a flamethrower, a sniper rifle, a rocket launcher, a double barreled shotgun, and 50000 enemies. Then i'm happy.
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The Gee Spot had this to say about (_|_):
Games where you insta-lose if you get caught in a stealth mission.Fuck stealth. Gimme a flamethrower, a sniper rifle, a rocket launcher, a double barreled shotgun, and 50000 enemies. Then i'm happy.
Especially ones like in JK Outcast that if you keep them from actually HITTING the alarm you dont lose, and can take out the whole force.