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Author
Topic: Underwater D&D campaigns
MorbId
Pancake
posted 04-22-2003 01:06:56 PM
Has anyone ever run one, or played in one?

I'm thinking of putting one together, and am looking for any insights on how to go about it. Or feedback from people who've tried it.

[ 04-22-2003: Message edited by: MorbId ]

Bloodsage
Heart Attack
posted 04-22-2003 01:46:11 PM
Fish have levels?

Wait for it. . .

Wait. . .

Must be all that time in schools.

To reign is worth ambition, though in Hell:
Better to reign in Hell than serve in Heaven.

--Satan, quoted by John Milton

Sentow, Maybe
Pancake
posted 04-22-2003 02:19:25 PM
quote:
Bloodsage had this to say about (_|_):
Fish have levels?

Wait for it. . .

Wait. . .

Must be all that time in schools.


I'm getting awfully tide of all these puns.

I mean, water you, some kind've comedian?

[ 04-22-2003: Message edited by: Sentow, Maybe ]

Once more into the breach, my friends, once more. We'll close the wall with our dead. In peace, nothing so becomes a man as modesty and humility, but when the blast of war blows in our ears, then imitate the action of the tiger, summon up the blood, disguise fair nature with rage and lend the eye a terrible aspect.
vertue
Pancake
posted 04-22-2003 02:22:10 PM
I suppose you could always make aquatic versions of all the races, and even monsters if you wanted to. Displacer fish sounds a little unusual though.

If your the DM than you can do anything you want. Just remember that the farther you get away from the basics presented in the core rulebooks, the more complicated your campaign will be, since you might even have to create your own rules.

Now, I don't know if they have any material that actually helps to deal with underwater campaigns, but I haven't heard of anything.

Jeremiah 48:6: Flee! Save yourselves! Be like a wild ass in the desert!

"How can you ever hope to know the Beloved
Without becoming in every cell the Lover?
And when you are the Lover at last, you don't care.
Whatever you know or don't - only Love is real."

Evil will always triumph over good because good is dumb. - Dark Helmet

Black
The Outlaw Torn
posted 04-22-2003 02:27:20 PM
You guys are so shallow and washed up. I sea you need to clean up your routine. Shore, those puns were amusing but they seemed to be urchin for a beatdown.

You're all wet!



Time was never on my side.
So on I wait my whole lifetime.

MorbId
Pancake
posted 04-22-2003 02:28:51 PM
quote:
vertue thought about the meaning of life:
I suppose you could always make aquatic versions of all the races, and even monsters if you wanted to. Displacer fish sounds a little unusual though.

If your the DM than you can do anything you want. Just remember that the farther you get away from the basics presented in the core rulebooks, the more complicated your campaign will be, since you might even have to create your own rules.

Now, I don't know if they have any material that actually helps to deal with underwater campaigns, but I haven't heard of anything.


I've found some useful content in Dragon magazines, so far... a nifty table converting distances to triangulated distances, and a useful underwater race template.

There's still a lot to change, though. The movement skills, like Run, Climb, and Tumble, shouldn't be too difficult. There's a few feats that would have to be changed as well, but nothing too major. The main place I find myself drawing a blank is with equipment.

It's quite boring if everyone has a trident, but the majority of weapons and armor simply don't make sense underwater.

[ 04-22-2003: Message edited by: MorbId ]

Hireko
Kill a fish before breakfast each day
posted 04-22-2003 02:30:30 PM
Reading the descriptions of spell use and armor and such out of the 1st end Manual of the Planes for the Elemental Plane of Water might be helpful.
Those who dance are thought insane by those who can't hear the music.
Bloodsage
Heart Attack
posted 04-22-2003 02:38:37 PM
You've forced me to it.

Wet Dream by Kip Adotta

quote:
Chorus: Think I had a wet dream Cruising through the Gulf Stream Oooooh
oooooh-ooooh oooooh, Wet dream

There I was driving in downtown Atlantis.
My Barracuda was in the shop, so I was in a rented Stingray and it was overheating.

So, I pulled into a Shell station. They said I'd blown a seal.
I said, "Fix the damn thing and leave my personal life out of it, okay pal?"

While they were doing that I walked over to a place called The Oyster Bar.
A real dive. But I knew the owner (he used to play for the Dolphins).

I said, "Hi Gill!" (you have to yell, he's hard of herring). Gil was also down on his luck.
Fact is, he was barely keeping his head below water. I bellied up to the sand bar.

He poured me the usual -- rusty snail, hold the grunion, shaken, not stirred, with a peanut
butter and jellyfish sandwich on the side, heavy on the mako.
I slipped him the fin, on porpoise. I was feeling good. I even slipped a sand dollar in
the box for Jerry's squids, for the halibut.

Well, the place was crowded --we were packed in like sardines.
They were all there to listen to the big band sounds of Tommy Dorsal -- what sole!
Tommy was rockin' the place with a very popular tuna -- "Salmon 'Chanted Evening".
And the stage was surrounded by screaming groupers, probably there to see the bass player.

One of them was this cute little yellow-tail and she's givin' me the eye, so I figure
this is my chance for a little fun. You know, a little pisces.
But she said things I just couldn't fathom; she was too deep.
Seemed to be under a lot of pressure. Boy could she drink! She drank like a fish.
I said, "What's your sign?" She said, "Aquarian." I said, "Great! Let's get tanked!"

I invited her up to my place for a little midnight bait. I said, "Come on baby.
It'll only take a few minnows." She threw me that same old line: "Not tonight.
I got a haddock." And she wasn't kidding, either, 'cause in came the biggest,
meanest-looking haddock I'd ever seen come down the pike.

He was covered with mussels. He came over to me and said, "Listen, shrimp.
Don't you come trolling around here." What a crab. This guy was steamed.
I could see the anchor in his eyes. I turned to him and said, "A-balone.
You're just being shellfish."

Well, I knew there was going to be trouble and so did Gill
'cause he was already on the phone to the cods. The haddock hits me with a
sucker punch. I catch him with a left hook. He eels over. It was a fluke,
but there he was, lying on the deck, flat as a mackerel. Kelpless.

I said, "Forget the cods, Gill, this guy's gonna need a sturgeon." Well, the
yellow-tail was impressed with the way I landed her boyfriend. She came over
to me and said, "Hey big boy, you're really a game fish. What's your name?"

I said, "Marlin." Well, from then on we had a whale of a time. I took her
out to dinner. I took her to dance. I bought her a bouquet of flounders. And
then I went home with her. And what did I get for my troubles? A case of the clams.


[ 04-22-2003: Message edited by: Bloodsage ]

To reign is worth ambition, though in Hell:
Better to reign in Hell than serve in Heaven.

--Satan, quoted by John Milton

vertue
Pancake
posted 04-22-2003 02:39:07 PM
quote:
MorbId got all f'ed up on Angel Dust and wrote:
I've found some useful content in Dragon magazines, so far... a nifty table converting distances to triangulated distances, and a useful underwater race template.

There's still a lot to change, though. The movement skills, like Run, Climb, and Tumble, shouldn't be too difficult. There's a few feats that would have to be changed as well, but nothing too major. The main place I find myself drawing a blank is with equipment.

It's quite boring if everyone has a trident, but the majority of weapons and armor simply don't make sense underwater.


You could make some of the armor our of bone or coral. Daggers and spears work fine underwater. Maces, flails, and bows don't. underwater pressurized crossbows would work, blowguns might too. Short sword might work, but longswords and larger would be too clumsy underwater.

If you look into various types of mythologies that involve underwater creatures, that might help.

If your playing a Hack & Slash type game then it probably wouldn't matter, but I assume that your roleplaying, since you thought this was important, and you want to do it underwater anyway.

Jeremiah 48:6: Flee! Save yourselves! Be like a wild ass in the desert!

"How can you ever hope to know the Beloved
Without becoming in every cell the Lover?
And when you are the Lover at last, you don't care.
Whatever you know or don't - only Love is real."

Evil will always triumph over good because good is dumb. - Dark Helmet

Ja'Deth Issar Ka'bael
I posted in a title changing thread.
posted 04-22-2003 04:24:59 PM
Don't even have to use pressurized gas to make a functional crossbow. Keep in mind this is D&D we're talking about. Bullshit to your heart's content. Hyper-resilient super-stretchy critter tendons wound around pullies could replace the rubber in most modern crossbows.

All comes down to how much of a headache you want to give yourself. If you don't want to over-complicate, assume everyone has "Free Action" ability in regards to ONLY underwater. It means their attacks per round aren't reduced, they aren't slowed down in the water, etc. Assume that armors have local counterparts with the same stats, but aren't made of metal (the bone of some deep-sea supernatural critters, no doubt, is pretty durable when worked, without being as fragile as stone/coral. Of course if they're using hydrothermal vents for heating stuff, you could smelt metal into the porous nature of coral...it only has to sound good, doesn't have to be real.)

I would think the biggest difference, though, is the fact that underwater, everyone from down there effectively has the ability to fly. In most campaigns, that's something GM's like to regulate.

Lyinar's sweetie and don't you forget it!*
"All those moments will be lost in time, like tears in rain. Time to die. -Roy Batty
*Also Lyinar's attack panda

sigpic courtesy of This Guy, original modified by me

Taylen
Pancake
posted 04-22-2003 04:26:21 PM
Of course will spells and items that allow free movement in water, you can use any weapons you want I would think. Depending on the level you might want to make items with that effect part of the reward for some quest or larger battle.
"When correctly viewed, everything is lewd." - Tom Lehrer.
Sadomasochism: It's Fun!
Taylen Ashenbow
Rangers never run we mearly stratigically retreat.
Thats not a train thats a pull, my trains are always much bigger.
All times are US/Eastern
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