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Topic: Interesting(?) Slashdot article - See tag
Tarquinn
Personally responsible for the decline of the American Dollar
posted 01-08-2003 06:43:05 PM
Heh, I stopped playing about 18 months ago, you whiny addicts.

Saying that, I don't really like the article.

~Never underestimate the power of a Dark Clown.
Maradon!
posted 01-08-2003 07:16:24 PM
The description of high-end encounters is exaggerated, but the article is largely dead-on in my opinion.
Steven Steve
posted 01-08-2003 07:20:24 PM
I quit 21 months ago.

But only because the game hurt my eyes.

"Absolutely NOTHING [will stop me from buying Diablo III]. I will buy it regardless of what they do."
- Grawbad, Battle.net forums

"Don't want to sound like a fanboy, but I am with you. I'll buy it for sure, it's just a matter of for how long I will be playing it..."
- Silvast, Battle.net forums

Lyinar Ka`Bael
Are you looking at my pine tree again?
posted 01-08-2003 08:42:20 PM
Somebody sounds bitter


Lyinar Ka`Bael, Piney Fresh Druidess - Luclin

The Curman
Pancake
posted 01-08-2003 09:06:28 PM
quote:
Fazum'Zen Fastfist enlisted the help of an infinite number of monkeys to write:
I quit 21 months ago.

But only because the game hurt my eyes.



Ohhh, Show off quit. I got banned..

Beta Tested
Pancake
posted 01-08-2003 09:19:59 PM
Yea, sounds like the guy who wrote that was afully bitter. Meh, EQ CAN get addicting, but that's why you NEED to take a break from it every once in a while. Just stop playing for a few weeks then go back to it fresh.
What's this thing do?
That would be sooo cool if it wasn't going to hurt us.
Melphina's Magelo
Comrade Snoota
Communist
Da, Tovarisch!
posted 01-08-2003 09:21:49 PM
EQ cannot be addicting. It's all in the weakness of the people who claim it.
You smell that? Do you smell that? ...Napalm, son. Nothing else in the world smells like that. I love the smell of napalm in the morning. You know, one time we had a hill bombed for twelve hours. When it was all over I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory.
Lyinar Ka`Bael
Are you looking at my pine tree again?
posted 01-08-2003 09:24:37 PM
If you can't moderate yourself, then you have no business blaming people for your own deficiencies. EQ is only addicting if you let it be, a trait it shares with many things in life.


Lyinar Ka`Bael, Piney Fresh Druidess - Luclin

Delphi Aegis
Delphi. That's right. The oracle. Ask me anything. Anything about your underwear.
posted 01-08-2003 09:30:54 PM
Addiction is a buzzword.

One used by people who don't know what they are talking about, or rather try to, but really don't.

quote:
Addiction:
Compulsive physiological and psychological need for a habit-forming substance: a drug used in the treatment of heroin addiction.
An instance of this: a person with multiple chemical addictions.

Last I checked, Everquest did not fit these criteria.

Yes, it may be psycologically "addicting", but there is no physical substance which keeps you from playing.
Whatsoever. Period.

Ciggarettes are addicting. Pennsylvania even started a great ad campaign against it, a free quitline, tons of billboards like: "I should quit for my kids" etc.

Everquest is not addicting. The social interaction, the feeling of accomplishment, yes, they are great (I played for a long time on social interaction alone). But don't try and pass Everquest off as something that should be regulated like a drug.

Azrael Heavenblade
Damn Dirty Godmoder
posted 01-08-2003 09:33:17 PM
Some of the stuff this guy described are ridiculously exaggerated, like nerfs, guild competition, etc. For example he claims that its a fairly common tactic for a competing guild to train another raiding guild to wipe them out then take over, a plainly bannable offense in-game. This sounds like a guy who played the game, got addicted, then got way too bitter over what little things happened to him, maybe he had one of the items that was nerfed, or was a class that was downgraded, then quit because he didn't want to spend the time to go further into the high-level game.

Edit: Saw his character info...this guy makes Maradon seem happy.

[ 01-08-2003: Message edited by: Azrael Heavenblade ]

"The basic tool for manipulation of reality is the manipulation of words. If you can control the meaning of words, you can control the people who must use them." - Philip K. Dick
dontauro
Pancake
posted 01-08-2003 09:35:30 PM
Maybe in his world everything is regulated like a drug.
"Oh no.. if Marge marries Arty then I'll never be born... cries - Homer Simpson
Nwist, Who?
Nwist
posted 01-08-2003 09:38:45 PM
quote:
We were all impressed when Azrael Heavenblade wrote:
Some of the stuff this guy described are ridiculously exaggerated, like nerfs

We know how rare those are

Ja'Deth Issar Ka'bael
I posted in a title changing thread.
posted 01-08-2003 09:40:08 PM
I think certain people have addiction-prone personalities. They can fall victim to an online addiction to something like EQ. My brother-in-law, for instance. His Dad was an alcoholic, and Andy's got a problem with online games (AO to be specific). But it's not a fault in the game, it's a fault in the person. Online addictions can be real like any other form of addiction, but the flaw isn't in the game, in this case.

As for EQ, well, when you're on a roll as far as levelling is concerned, that's a positive feedback stimulus. You feel good about it, and you want that good feeling more often. If you're in a particularly boring situation, you're in a negative feedback situation, so you tend to get disgruntled. So stop playing to get your sense of humor back.

12.95 a month? I laugh. People act like for 13 bucks a month they should want to play the game 24/7. When I rent movies, it comes to around 13, 14 bucks, but I don't want to watch those movies 24/7 for a month.

Lyinar's sweetie and don't you forget it!*
"All those moments will be lost in time, like tears in rain. Time to die. -Roy Batty
*Also Lyinar's attack panda

sigpic courtesy of This Guy, original modified by me

Azrael Heavenblade
Damn Dirty Godmoder
posted 01-08-2003 09:48:15 PM
quote:
Just Nwist had this to say about (_|_):
We know how rare those are

Not saying he exaggerated their frequency that much, but their effects, like totally downgrading a certain class/item/spell's effectiveness. And that this is what happens every time. That's what I was describing. Nerfs are frequently not needed, but they rarely if ever totally ruin an item/class/spell.

"The basic tool for manipulation of reality is the manipulation of words. If you can control the meaning of words, you can control the people who must use them." - Philip K. Dick
Cetona
Pancake
posted 01-08-2003 10:03:46 PM
Having recently quit, I can personally say I agree with everything in that article
Y.O.T.C
No longer a Towel Girl
posted 01-08-2003 10:08:01 PM
I quit 3 months after the game came out. It bothered me.
Khyron
Hello, my mushy friend...
posted 01-08-2003 10:11:46 PM
quote:
Cetona had this to say about Knight Rider:
Having recently quit Being about to quit for the THIRD DAMN TIME, I can personally say I agree with everything in that article
Lyinar Ka`Bael
Are you looking at my pine tree again?
posted 01-08-2003 10:14:11 PM
I still play. It'll be 3 years in July. I don't play every night, or even most nights. I still enjoy EQ, even if I'm not a high level, and probably won't be for quite a while.

Why? Because if I find it boring, then I don't play. If it's frustrates me, I take some time off. Why the hell would you continue doing something that you're getting nothing from, and that is in fact taking away from you?

The article makes some good points. I will have to agree with that. But I disagree with the EQ Is Evil And Must Die attitude.

It's a worthwhile game to play, especially now with the advent of new things in PoP. But the person has to decide for him or herself what does and doesn't make for happiness, and plan their actions toward things like EQ accordingly.


Lyinar Ka`Bael, Piney Fresh Druidess - Luclin

dontauro
Pancake
posted 01-08-2003 10:19:51 PM
When they destroyed Monks defense it made me cry, then quit. I loved my precious...
"Oh no.. if Marge marries Arty then I'll never be born... cries - Homer Simpson
Genericgirl
Generictitle
posted 01-09-2003 05:51:45 AM
Having only quit on Halloween this year. And having played for Hmmm I think 4 years? I think they got enough of my money, thank you very much. I agree with this article which as he claims does not touch on some other points.

I really enjoyed the social aspect of the game. But it really got to the point that that was not even enjoyable. You spend soooo much time on just getting to where you want to go, and waiting for the entire group to gel that you really have to take more than one day to do it. One day to prepare and get in place. Then the next day to actually do what ever it is your group set out to do in the first place.

And heaven forbid if someones real life interfered with game play. It really should not mean death to your entire party or the quest if you have to run your kid to the Dr for a broken arm.

Bah, I have a new addiction now. TSO. All the social you would care to have. And yet still personal goals and things to do. And if you have to leave in the middle of something? It does not take you even 15 min to pick up where you left off.

Just my opinion.

Dr. Gee
Say it Loud, Say it Plowed!
posted 01-09-2003 06:57:12 AM
EQ changed when PoP was released.

Honestly, now that i've gotten a piece of it i don't think i could give it up.

You know that civil war saying, "Days of tedium followed by moments of intense fear"? that's PoP.

the ONLY thing i have to complain about in EQ right now is that Warriors can't taunt worth shit. that's it.

there is simply so much content that if one part doesn't suit you, go somewhere else. right now i just can't get enough of EQ. not because of, "just one more level" but because it's just so much fun about 60% of the time.

there are only so many times i can beat Deus Ex/HL/Fallout 2 before it's not fun anymore despite how good the gameplay/story is.

i think this guy hasn't played EQ since right after the Velious release.

Hostile Makeover
Evil as chocolate covered thistles
posted 01-09-2003 07:19:44 AM
quote:
Santa Gee had this to say about Captain Planet:
the ONLY thing i have to complain about in EQ right now is that Warriors can't taunt worth shit. that's it.


Ain't that the truth?

[ 01-09-2003: Message edited by: Xyrra ]

Comrade Snoota
Communist
Da, Tovarisch!
posted 01-09-2003 07:30:17 AM
I don't even group with Warriors if I can help it. Never did. Unless they're from one of the top two or three guilds on the server and have Ssra+ weapons with hate procs they're going to be the last people doing the tanking.
You smell that? Do you smell that? ...Napalm, son. Nothing else in the world smells like that. I love the smell of napalm in the morning. You know, one time we had a hill bombed for twelve hours. When it was all over I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory.
Dr. Gee
Say it Loud, Say it Plowed!
posted 01-09-2003 07:35:12 AM
Warriors do fine pre-PoP when mobs aren't doing as much damage.

but damn, when i'm Chaining DL's and Cheals until the chanter/shaman lands that slow having a Warrior tanking is suicide.

Emily
Why's everybody always hittin on me?
posted 01-09-2003 07:41:54 AM
He does sound bitter. Like, the maybe-he-was-kicked-out-of-his-guild-because-he-whined-so-much kinda bitter.

Hmm.
I like the game a lot, but I haven't had time to play since vacation. It's a fun past time, but you can't let it make it out to be more than what it really is.

Should've done something, but I've done it enough
By the way your hands were shaking
Rather waste some time with you

Should've said something, but I've said it enough
By the way my words were faded
Rather waste some time with you...

Ja'Deth Issar Ka'bael
I posted in a title changing thread.
posted 01-09-2003 07:44:46 AM
quote:
Savannah had this to say about Duck Tales:
He does sound bitter. Like, the maybe-he-was-kicked-out-of-his-guild-because-he-whined-so-much kinda bitter.

Hmm.
I like the game a lot, but I haven't had time to play since vacation. It's a fun past time, but you can't let it make it out to be more than what it really is.


*is so confused! can you trust what Savannah says now that she's a deceiver!?*

grats on 65, Savannah

Lyinar's sweetie and don't you forget it!*
"All those moments will be lost in time, like tears in rain. Time to die. -Roy Batty
*Also Lyinar's attack panda

sigpic courtesy of This Guy, original modified by me

Trollwannabe
Pancake
posted 01-09-2003 12:09:26 PM
I do agree with him somewhat on the timesinks, they are a huge PitA, however, he really exaggerated player harassment, "..this all pales in comparison to...", bs, my guild has never been trained by another, the closest to that sort of harassment is having the zone be crashed by another guild (well, not a full crash since you can't do that anymore, but a time warp to an earlier save after a server up before the names had popped).

Another thing I tend to agree with him on though is Absor. Abashi used to answer many of our questions etc., but as he said Absor turned the forum into a press release area. That irritated me somewhat.

Overall, I think the article exaggerates somewhat, but some of the points it has are valid.

Lenlalron Flameblaster
posted 01-09-2003 12:20:00 PM
It is addicting for many. It is a weakness of character, but it is not FULLY the addicttee's fault. If there is room for EQ to take over someone's life, it will. That's the big problem. It's aggresively stealing your time. And there is a ton of peer pressure. I mean, EQ is an incredibly social game. It's a completely different social realm in itself, on a massive scale. There are people who have a healthy committment but are able to balance EQ and real life socially and physically (From the newbies to the ub3rs), but those who don't have a large connection to real life are very susceptable to EQ.

The more the victim falls into EQ, the more he loses his link to real life, and the further he is entrenched into EQ. An there IS a point of no return. You can't be like Eventually, EQ becomes a part of his life. Why would someone who has grown accustomed to a place where he is wanted, liked, or at least understood and not mocked? Because, sadly, games and real life have had a tendency to clash, especially with the media.

The concept of leveling adds a second snare to EQ. Not only do you have a social aspect, but you have a reward aspect. It's work, essentially, and the paycheck is in plat. If you walk away, you're just wasting it all. Some people would hate to abandon that. They are also snared to the addiction of progresing further.

It's always a little bit more. EQ is just about getting one more thing to make you a bit stronger. Is the addiction caused by a weakness of character? Yes. Does EQ exploit it? Yes. And that is where it is addictive.


paragraphs argh

[ 01-09-2003: Message edited by: Lenny ]

Grammar is your enemy! - While being able to understand someone's sentences might seem like a good idea for a proper essay, complaining on a forum scarcely leaves time for such trivialities. Write fast! You're angry, grrr! Make that show, and forget about things like capital letters, punctuation, and verbs.
Delphi Aegis
Delphi. That's right. The oracle. Ask me anything. Anything about your underwear.
posted 01-09-2003 03:05:33 PM
quote:
Santa Gee had this to say about Punky Brewster:
Warriors do fine pre-PoP when mobs aren't doing as much damage.

but damn, when i'm Chaining DL's and Cheals until the chanter/shaman lands that slow having a Warrior tanking is suicide.


With the ease of garnering KEI nowadays, SKs and Pallies are usually snatched up before a warrior.

Usually.

If a group takes a warrior in PoN over me, I don't wanna be in that group anyway. Yeah, he can take an asston of damage from that treant/hobgoblin, but can he keep it off your shaman/chanter? Or your cleric?

Stuns4life.

Dr. Gee
Say it Loud, Say it Plowed!
posted 01-09-2003 03:28:55 PM
unless they're hunting Gaurds. in which case you'd be about as useful as a wet tissue.
Delphi Aegis
Delphi. That's right. The oracle. Ask me anything. Anything about your underwear.
posted 01-09-2003 03:30:23 PM
quote:
Santa Gee impressed everyone with:
unless they're hunting Gaurds. in which case you'd be about as useful as a wet tissue.

People still hunt guards? Since when?

PoN and Innovation are my hangouts as of late.

Comrade Snoota
Communist
Da, Tovarisch!
posted 01-09-2003 03:43:14 PM
quote:
This insanity brought to you by Lenny:
It is addicting for many. It is a weakness of character, but it is not FULLY the addicttee's fault. If there is room for EQ to take over someone's life, it will. That's the big problem. It's aggresively stealing your time. And there is a ton of peer pressure. I mean, EQ is an incredibly social game. It's a completely different social realm in itself, on a massive scale. There are people who have a healthy committment but are able to balance EQ and real life socially and physically (From the newbies to the ub3rs), but those who don't have a large connection to real life are very susceptable to EQ.

The more the victim falls into EQ, the more he loses his link to real life, and the further he is entrenched into EQ. An there IS a point of no return. You can't be like Eventually, EQ becomes a part of his life. Why would someone who has grown accustomed to a place where he is wanted, liked, or at least understood and not mocked? Because, sadly, games and real life have had a tendency to clash, especially with the media.

The concept of leveling adds a second snare to EQ. Not only do you have a social aspect, but you have a reward aspect. It's work, essentially, and the paycheck is in plat. If you walk away, you're just wasting it all. Some people would hate to abandon that. They are also snared to the addiction of progresing further.

It's always a little bit more. EQ is just about getting one more thing to make you a bit stronger. Is the addiction caused by a weakness of character? Yes. Does EQ exploit it? Yes. And that is where it is addictive.


That's the funniest thing I've read since Azizza said he's picky about women. There is nothing what so ever "addictive" about EverQuest. Any problem someone has with playing it too much/not being able to quit/whatever is completely their fault.

You smell that? Do you smell that? ...Napalm, son. Nothing else in the world smells like that. I love the smell of napalm in the morning. You know, one time we had a hill bombed for twelve hours. When it was all over I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory.
Skaw
posted 01-09-2003 03:51:51 PM
Enjoying something alot and spending time doing it != Addiction.

That = Hobby.


You generally don't enjoy an addiction.

Black
The Outlaw Torn
posted 01-09-2003 04:01:31 PM
You're all right and wrong.

Everquest can be an addiction for many people. They will play hours on end, constantly complaining. Not just about VI, but anything gameplay-wise that they depise. Of course, most the EQ-lovers are hesitant to admit, or will venomously deny it.

Face it, if you play more than 5 hours a day, you are "addicted". And no, you don't need to pull dictionary references out of your ass to prove addiction. Sitting in front of the computer, on one game for massive amount of time is an addiction. Why do you come back every day? Why don't you just stop playing? Right now. Have you more than 30 entire days of life /played or more? I know people with more than 200. Try telling them it's not an addiction. Or, maybe you're one of these lucky people...

Everquest can be nothing like an addiction for many people. They will play for the fun of the game, and know that in the end, it really is just a game. Quite enlightened, or just very casual. The world of Everquest extends no farther than the program which they run. They draw the line, and stick firmly behind it, only occasionally nudging it. The game is a hobby, no more. These people can make it to the end game, or anywhere they might please. Just slower than the rest.

P.S. I think Velious was the golden age of EQ. Every expansion since has brought the game down more.



Time was never on my side.
So on I wait my whole lifetime.

Zaile Ghostmaker
You've gotta remember, I'm an EverQuest character.
posted 01-09-2003 04:04:54 PM
quote:
Black Mage had this to say about Pirotess:
P.S. I think Velious was the golden age of EQ. Every expansion since has brought the game down more.

But Luclin brought you ME! That alone would make SoL a value at ten times the price, right?

I find that most problems can be solved by excessive violence.

It is held in thought
only by the understanding
of the Wind.

Black
The Outlaw Torn
posted 01-09-2003 04:10:55 PM
quote:
Zaile Ronso spewed forth this undeniable truth:
But Luclin brought you ME! That alone would make SoL a value at ten times the price, right?

Absolutely.


Time was never on my side.
So on I wait my whole lifetime.

Trollwannabe
Pancake
posted 01-09-2003 04:26:41 PM
Bleh, this is the type of thread that goes around the FoH boards every goddamned month, without fail, of course, that goddamned stupid article with Ben Stein's son a while back made it even more common...
And did anyone notice watching that article but... OMG BEN STEIN'S SON USED EQW BAN HIM VI BAN HIM.
Zaile Ghostmaker
You've gotta remember, I'm an EverQuest character.
posted 01-09-2003 04:50:47 PM
quote:
Black Mage attempted to be funny by writing:

Absolutely.

Ha ha.

But seriously, both SoL and PoP brought things into the game that needed to be there from the very beginning.

SoL brought the Bazaar (a bit late, mind you), mass transit to far off parts of the game world via the Nexus teleports, and a nature-attuned class for the dark races (giving them access to SoW at last).

PoP brought a central location that has most of the basic stuff that everybody needs, and truely good transportation between the lower level zones. No longer is it a problem when you want to play your newbie Paladin of Marr along side your friend's newbie human Ranger.

These (and the Soulbinders) are things that should have been in the game from the very beginning. Let's hope that they keep that in mind for EQ2.

I find that most problems can be solved by excessive violence.

It is held in thought
only by the understanding
of the Wind.

Lyinar Ka`Bael
Are you looking at my pine tree again?
posted 01-10-2003 05:11:57 AM
This doesn't happen very much, but I completely agree with Snoota. The shortcomings of an game abuser lie not with the thing they abuse, but the person.

ANYTHING can be an addiction. I read constantly as a child. Still do. I guess you would call that an addiction. But why aren't people up in arms about something like *that* sucking up nearly all of my time?

EQ is no different. It's moderation that's key, and if you don't think you can moderate yourself, or you realize you can't DON'T PLAY IT.


Lyinar Ka`Bael, Piney Fresh Druidess - Luclin

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