I tried to play, but after about 10 minutes of not being able to control anything, I sort of got bored and wandered away to do something else.
Is this a videogame, or a movie?
--Satan, quoted by John Milton
Life. Sure, that works.
Patience is the key to life, and MGS2 Bloodsage.
But when you actually do get to play, it is par excellence.
Gotta make it easy enough to follow for someone who didn't play Metal Gear Solid for the PSX.
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Bloodsage had this to say about (_|_):
When does it freakin' start?!Is this a videogame, or a movie?
If I had a nickel for everytime I've heard those comments...
quote:
Terena Azal Model 2000 was programmed to say:
If I had a nickel for everytime I've heard those comments...
You'd have ten cents?
quote:
How.... Lenny.... uughhhhhh:
You'd have ten cents?
Maybe if I got a fragment of a penny everytime I heard it.
quote:
nem-x thought about the meaning of life:
I was just amazed at the graphics.
Yep, we were all impressed with Olga's pits.
quote:
Rodent King obviously shouldn't have said:
Yep, we were all impressed with Olga's pits.
In Russia, armpit hair grows YOU!
I dunno about you freaks.
I play most Video Games to go through the story.
Which is why about 98% of my PSX games are RPGs
Oh, and once you do finish the game... [ 12-28-2002: Message edited by: Lashanna ]
There is an EXCELLENT essay
here that is partially an analysis of the ending, but mostly just a great essay.
quote:
Your browser is reporting that you linked to a GameFAQs-hosted FAQ from http://forums.evercrest.com/cgi-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=038106.
They're on to us.
It's really a great read, well worth it. [ 12-28-2002: Message edited by: Lashanna ]
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From the book of OtakuPenguin, chapter 3, verse 16:
The only Metal Gear game I've ever played was the one on the NES. Honestly.
And you claim to be a proud PS2 owner... tsk tsk.
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Bloodsage was naked while typing this:
When does it freakin' start?!I tried to play, but after about 10 minutes of not being able to control anything, I sort of got bored and wandered away to do something else.
Is this a videogame, or a movie?
It's called an intro cinema. It's a good way to start any game. Get used to it if you want to delve into the realm of quality games. [ 12-28-2002: Message edited by: Kegwen. ]
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Kegwen. had this to say about Jimmy Carter:
It's called an intro cinema. It's a good way to start any game. Get used to it if you want to delve into the realm of quality games.
I'm a big RPG fan, Keg, but 10 minutes is way too long for even me.
Intro cinema = good, but intro cinema more than five minutes without some interaction = bad.
Lyinar Ka`Bael, Piney Fresh Druidess - Luclin
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Lyinar Ka`Bael had this to say about Reading Rainbow:
I'm a big RPG fan, Keg, but 10 minutes is way too long for even me.Intro cinema = good, but intro cinema more than five minutes without some interaction = bad.
...If you say so.
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Kegwen. said this about your mom:
...If you say so.
Half-Life got the introduction part down perfectly imo.
And the intro was just horrible. There's no need for it to be that long. Or if it is, at least let people pass it up. It forced you to watch the stupid thing.
I, personally, appreciate a game that DOESN'T reiterate everything in the instruction booklet in-game (which MGS2 isn't) but the story is integral to the game, and it's worth the wait.
quote:
Kegwen.'s fortune cookie read:
...If you say so.
I said some. Like five minutes of intro, then you have to do something that leads to another cutscene, etc.
Something to keep you interacting with the game and interesting, but that still manages to get the backstory out so you'll understand things. [ 12-28-2002: Message edited by: Lyinar Ka`Bael ]
Lyinar Ka`Bael, Piney Fresh Druidess - Luclin
We tell stories in different media because those media offer different perspectives and experiences on those stories. What would a movie be if it was just two hours of scrolling text?
It doesn't offer you anything new; it's just a book in sheep's clothing. Similarly, making a video game too cinematic is self-destructive. And frankly I'm surprised more people don't understand that.
EDIT: Hmmmm... removed the other can of worms that I left lying around. It wasn't really pertinent to the first half of the post. [ 12-29-2002: Message edited by: Sentow ]
"Don't want to sound like a fanboy, but I am with you. I'll buy it for sure, it's just a matter of for how long I will be playing it..."
- Silvast, Battle.net forums
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And I was all like 'Oh yeah?' and Lashanna was all like:
I played it for the story.I dunno about you freaks.
I play most Video Games to go through the story.
Which is why about 98% of my PSX games are RPGs
Oh, and once you do finish the game...
There is an EXCELLENT essay
here that is partially an analysis of the ending, but mostly just a great essay.
I play most games for the story, or for the immersion.
But if it's only story, I can read a book much more profitably, or watch a movie.
That's why it confuses and annoys me when some people (you're not one of the worst) scream, "Graphics whore!" as if wanting a good-looking game was a sin. Sorry, but good story + pretty graphics + involving sound + interesting gameplay = great game.
Remove or degrade any element, and the game is inferior.
Gameplay case-in-point: how does one find treasure in most action-oriented RPGs? You smash shit. Kinda hard to roleplay any type of good character, or be drawn into the story as a good persona, if you are required to smash everything you encounter on the off chance it contains treasure, hmm?
The moral: story is only one important part of a good game. So neener.
--Satan, quoted by John Milton
I'm sorry, the storyline of MGS2 was possibly the lamest storyline... EVER.
The world is controlled by the Patriots... who have been DEAD FOR OVER ONE HUNDRED YEARS OHO PLOT TWIST
I mean, come on. We all know what the REAL point behind MGS2 was. The story was just there as motivation to sneak around and shoot shit.
Any story that there WAS was entirely ruined by the fucking annoying yet humorous codec calls while Raiden is doing the no pants dance and then when you meet up with Snake again and he talks about his l33t infinite ammo headband.
Of course, for all I rant about the evils of MGS2, I still went out and bought MGS2: Substance the other day.
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Someone Else had this to say about Matthew Broderick:
There was a story in MGS2?I'm sorry, the storyline of MGS2 was possibly the lamest storyline... EVER.
The world is controlled by the Patriots... who have been DEAD FOR OVER ONE HUNDRED YEARS OHO PLOT TWIST
Did you beat the game? The ending is something I'm pretty sure no one was expecting
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K-O-J-I-M-A: I once expressed a desire to create a game which could hurt gamers, and now I've done so - by fooling them into playing something completely different from what they had been primed to experience! It is a philisophical triumph!