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Author
Topic: I have come to the conclusion...
Aaron (the good one)
posted 07-12-2002 01:17:08 AM
That Humans are the weakest of the 4 races in WC3. Therefore, I shall be orc right now, because I like their tech tree the most
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Maradon!
posted 07-12-2002 01:18:07 AM
Really want to be bad ass?

Play as humans...and win.

[ 07-12-2002: Message edited by: Maradön² ]

very important poster
a sweet title
posted 07-12-2002 01:27:58 AM
I'm doing okay as humans, but I'm thinking I'll switch to Nighties.
hey
Ryuujin
posted 07-12-2002 01:28:34 AM
This isn't going to turn into one of those Mastercard Priceless commercials is it?
OtakuPenguin
Peels like a tangerine, but is juicy like an orange.
posted 07-12-2002 01:30:02 AM
Humans are the thinkin man's race
..:: This Is The Sound Of Settling ::..
Aaron (the good one)
posted 07-12-2002 01:30:25 AM
Night Elves are the strongest. They have the fastest tech, the cheapest tactics, the best hero (Demon Hunter).

At night time, they will own any army other than another night elf. Attack something, run around and attack it some more, when they get to close...shadowmeld. When the start to walk away, repeat.

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JooJooFlop
Hungry Hungry Hippo
posted 07-12-2002 02:08:24 AM
Delid's sigpic is amusing to watch while listening to Tainted Love.
I don't know how to be sexy. If I catch a girl looking at me and our eyes lock, I panic and open mine wider. Then I lick my lips and rub my genitals. And mouth the words "You're dead."
Vorbis
Vend-A-Goat
posted 07-12-2002 02:59:35 AM
quote:
Nobody really understood why JooJooFlop wrote:
Delid's sigpic is amusing to watch while listening to Tainted Love.

Listening to Jamiroquai while watching it is quite funny, too.

Kloie
tunactsunamooon
posted 07-12-2002 03:09:52 AM
quote:
The Otaku Penguin had this to say about Pirotess:
Humans are the thinkin man's race

"I think we're gonna die." ???

Aaron (the good one)
posted 07-12-2002 03:17:08 AM
I used to like Humans...I really did. But I kept getting my assed kicked by Grunt+Raiders Orcs and hit-and-run Night Elves.

The only way to stop Grunt+Raiders is pure knights. THey are the only melee unit that stands up to them. But Knights are Tier 3 units, while Grunts are Tier 1 and Riaders are Tier 2. They get ALOT faster then I can get Knights, even if I teched straight for them (which leaves me rather weak in the beginning since all my cash is going towards teching).

I still have yet to find a way to deal with Hit-and-Run Night Elves. Only thing I can think of is Riflemen, but Hunts and Archers rip them a new one.

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Falaanla Marr
I AM HOT CHIX
posted 07-12-2002 08:12:21 AM
I dont know, the blademaster is a damn nice hero. I never liked the demon hunter much myself, anyway.

Orcs are one of my faves -- Blademaster + fully upgraded grunts = luv

Blindy
Roll for initiative, Monkey Boy!
posted 07-12-2002 08:15:47 AM
quote:
Delidgamond thought about the meaning of life:
I used to like Humans...I really did. But I kept getting my assed kicked by Grunt+Raiders Orcs and hit-and-run Night Elves.

The only way to stop Grunt+Raiders is pure knights. THey are the only melee unit that stands up to them. But Knights are Tier 3 units, while Grunts are Tier 1 and Riaders are Tier 2. They get ALOT faster then I can get Knights, even if I teched straight for them (which leaves me rather weak in the beginning since all my cash is going towards teching).

I still have yet to find a way to deal with Hit-and-Run Night Elves. Only thing I can think of is Riflemen, but Hunts and Archers rip them a new one.


Humans are a turtling race, just like in starcraft. Think about it.

On a plane ride, the more it shakes,
The more I have to let go.
Aaron (the good one)
posted 07-12-2002 11:36:05 AM
Turtling does jack squat when trying to destroy your opponents base
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Arrenn Lightblade
Yes. Yes he is.
posted 07-12-2002 11:40:51 AM
Orcs are great against anything on the ground. Nightelves run up for a hit and run, you use the far seer to put their hero to sleep, surround, destroy. Repeat. Plus they completely pwn buildings.
Mord
Priest of Peachis
posted 07-12-2002 11:43:57 AM
Against NE's as Humans, Paladin + Footmen with defend , whilst backed up by riflemen should save your arse.
Khyron
Hello, my mushy friend...
posted 07-12-2002 11:54:05 AM
Also note, Gyrocopters are INSANE anti-air units.

4 Gyrocopters can pwn 12 gargoyles.

Vorago
A completely different kind of Buckethead
posted 07-12-2002 11:54:32 AM
People under estimate healers

ESPECIALLY in hit and run

People always said the same thing about Terran, heh, that they sucked, but people just didn't play them right

Give it a few patches, and find some good replays

Aaron (the good one)
posted 07-12-2002 11:55:17 AM
quote:
So quoth Arrenn Lightblade:
Orcs are great against anything on the ground. Nightelves run up for a hit and run, you use the far seer to put their hero to sleep, surround, destroy. Repeat. Plus they completely pwn buildings.

You haven't played with the Far Seer at all have you?

quote:
Arcadus Lil'Velve had this to say about Robocop:
Against NE's as Humans, Paladin + Footmen with defend , whilst backed up by riflemen should save your arse.

Defend does jack to Huntress' since they are normal damage and aren't effected by defend. The riflemen would get owned by huntress that are hit-and-running them along with the DH just running by them

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Inferno-Spirit
Sports Advocate
posted 07-12-2002 01:15:44 PM
quote:
Blind Swordsman was naked while typing this:
Humans are a turtling race, just like in starcraft. Think about it.

Humans were not a turtle race in Starcraft. You COULD turtle with them, but you can turtle with any race, humans just happened to be the best at it. Turtling is almost never a good multiplayer strategy, as Attrition takes down turtles any day of the week.

That, and at least in BW Terran had the gods of long range units, tanks and goliaths. In W3, you are still quite vulnerable to a nice assortment of catapults.

"He lets the last Hungarian go, and he goes running. He waits until his wife and kids are in the ground and he goes after the rest of the mob. He kills their kids, he kills their wives, he kills their parents and their parents' friends. He burns down the houses they grew up in and the stores they work in, he kills people that owe them money. And like that he was gone. Underground. No one has ever seen him again. He becomes a myth, a spook story that criminals tell their kids at night. 'If you rat on your pop, Keyser Soze will get you.' And nobody really ever believes." - Roger 'Verbal' Kint, The Usual Suspects
Vorago
A completely different kind of Buckethead
posted 07-12-2002 01:15:54 PM
quote:
Arrenn Lightblade had this to say about Duck Tales:
Orcs are great against anything on the ground. Nightelves run up for a hit and run, you use the far seer to put their hero to sleep, surround, destroy. Repeat. Plus they completely pwn buildings.

Have to agree with Deli here, heh

OtakuPenguin
Peels like a tangerine, but is juicy like an orange.
posted 07-12-2002 01:59:24 PM
quote:
Vorago obviously shouldn't have said:
People under estimate healers

ESPECIALLY in hit and run

People always said the same thing about Terran, heh, that they sucked, but people just didn't play them right

Give it a few patches, and find some good replays


Hell yes, 12 Marines plus an assload of medics? Hell, you can do stimpacks all friggin day! And 12 Stimpacked marines tear through anything.

..:: This Is The Sound Of Settling ::..
Tier the Genius™
Dark Elf Pimp
posted 07-12-2002 02:20:45 PM
quote:
The Otaku Penguin had this to say about Optimus Prime:
Hell yes, 12 Marines plus an assload of medics? Hell, you can do stimpacks all friggin day! And 12 Stimpacked marines tear through anything.

Except 12 dragoons

Peter
Pancake
posted 07-12-2002 02:54:38 PM
I Been Playing Humans Mostly in Multiplayer and done pretty well. sure orcs can hit for a lot, but the human units tend to be cheaper and better armoured. Humans really shine once they been given a few upgrades. Plus you really need to mix the units with the spell casters. The Sorceress for slowing, the preists for healing, plus if you can last long enough the inner fire spell is good.
Reynar
Oldest Member
Best Lap
posted 07-12-2002 02:56:52 PM
Im still convinced of the undead's superiority.

Given that they have the quick building like the protoss in StarCraft, you can amass a fighting force much faster then the other races.

It's easy to level a hero up right away with them.

"Give me control of a nation's money, and I care not who makes its laws."
-Mayer Rothschild
Vise the Stompy
Title now 100% ass free!
posted 07-12-2002 03:11:10 PM
I haven't been able too play much Warcraft 3 but I like the Undead alot. They build really fast, have pretty good offensive and efensive abilities* I mean their farms also act as the guard tours* What isn't there to like about them?
Reynar
Oldest Member
Best Lap
posted 07-12-2002 03:16:06 PM
quote:
This one time, at Vise the Stompy camp:
I haven't been able too play much Warcraft 3 but I like the Undead alot. They build really fast, have pretty good offensive and efensive abilities* I mean their farms also act as the guard tours* What isn't there to like about them?

Having 1-2 of the frost wyrms is awesome as well. Freezing towers and barracks when you slaughter a city.

"Give me control of a nation's money, and I care not who makes its laws."
-Mayer Rothschild
Peter
Pancake
posted 07-12-2002 03:45:40 PM
quote:
Reynar had this to say about Cuba:
Im still convinced of the undead's superiority.

Given that they have the quick building like the protoss in StarCraft, you can amass a fighting force much faster then the other races.

It's easy to level a hero up right away with them.



Not only quick building, but it seems to me that they mine gold quicker and the ghouls take wood at 20 a trip. Plus once they haunt a mine you don't need a town hall near it to mine it.

Aaron (the good one)
posted 07-12-2002 04:31:01 PM
quote:
Pike had this to say about pies:

Plus once they haunt a mine you don't need a town hall near it to mine it.

But you can Scroll of Town Portal there either if you expansion gets attacked

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