Ok, I know almost everyone has seen this Necromancer symbol that is shown in windowed mode. It is a continued mystery to me as of what the hell Verant was thinking when they made this. Bard symbol makes sense, it's a lute. SK skmbol makes sense, sword and skull.... but what the hell does a heart, skull, and wrench have to do with a Necromancer. Are they actually just malicious mechanics that repair cars and raise dead? Gnomes are excluded from this.
Did you know the fingernails and toe nails of a recently-dead corpse continue to grow for a few days after corporeal death? If you intend to use the parts, it's usually a good idea to dig out the nail clippers and trim things down. Many a monster has run amok after painfully snagging their overgrown toenail on something and tearing it to the quick.
Small pipe cleaners are also a bonus. The little roto-rooter type brushes on a long spinning line of fiber.. Everyone knows that when a person dies, they lose bladder and bowel control. Unfortunately, not everyone realizes that the bowels aren't completely evacuated. To keep the bowel from rotting, you have to clean it out before fecal matter becomes a natural fertilizer and encourages disgusting things to grow.
Dealing with dead things is all about creative use of tools.
sigpic courtesy of This Guy, original modified by me
Most of the tools that aren't used in the actual reamation process would be for preserving the undead anyway. Unless you want to do something general like raise a recently slain army or somesuch, most of it would be connected to cleaning, preserving, such and such. S'why I prefer skeletal undead to big clumsy zombie-types: less stuff to clean out, and once only the bone is left there's really nothing there to rot. Plus, they just look cooler.
I still say our epic should have looked like that
quote:
Palou had this to say about Pirotess:
*smacks a corpse several times with a wrench* REANIMATE!!!! *whack whack*