What it DOES show:
- Effects from players DURING casting
- Effects from NPCs DURING casting
- Post-cast effects (like the purdy blue bubbles that surround you with Heal spells) on ME
What it doesn't show:
- Post-cast effects on players (excluding me)
- Post-cast effects on NPCs
I have no idea what I did. Help.
Petitioned about it a bit ago, and they said it was a known issue.. Maybe they fixed it? cycle all your spell/chat/server filter settings. That might work.
quote:
Kegwen 2.0 stopped staring at Deedlit long enough to write:
Chat filters have an impact on particle effects? Hmm.... Weird.
What you think verant would be smart enough to send a few bits out to signal that a player got hit by a spell, instead of just letting the client parce the text messages and apply effects as needed?
quote:
Blind Swordsman had this to say about Cuba:
What you think verant would be smart enough to send a few bits out to signal that a player got hit by a spell, instead of just letting the client parce the text messages and apply effects as needed?
That's basically how it works already :P
If it's on Low, it'll only show effects during casting, if I remember right.
quote:
A sleep deprived Skaw stammered:
Also check your particle density and the option to turn it off completely /showspelleffcts(?).If it's on Low, it'll only show effects during casting, if I remember right.
High particle density. /showspelleffects on.
WHAT THE HELL?