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Topic: Another Sentow Doesn't Know How to Play DAoC Thread!
Sentow, Maybe
Pancake
posted 03-06-2002 03:02:15 PM
Four questions!

  • While soloing some forest lions with me wee l'il Mercenary go Albion!, I would see a message to the effect of "Gained blahblah Experience! (42 camp bonus)."
    What's a camp bonus?

  • I've asked this once before, but it was so long ago, I forgot. In a message like:

    You performed your Random Move perfectly! (+6)
    You strike a blahblah for 14 damage (+2)
    You critical hit for an additional 10 damage!

    How much frickin' damage would I have done?

  • Dual Wield frightens and confuses me.

  • Um. I think I overstretched mself with four

[EDIT] Big UBB! It's showtime!

[ 03-06-2002: Message edited by: Sentow ]

Once more into the breach, my friends, once more. We'll close the wall with our dead. In peace, nothing so becomes a man as modesty and humility, but when the blast of war blows in our ears, then imitate the action of the tiger, summon up the blood, disguise fair nature with rage and lend the eye a terrible aspect.
Super Kagrama
ROFLELFOLOL!!!11!1 YUO CAN'T RAED MY POSTSSE!@!11
posted 03-06-2002 03:14:12 PM
quote:
Sentow had this to say about the Spice Girls:
Four questions!

  • While soloing some forest lions with me wee l'il Mercenary go Albion!, I would see a message to the effect of "Gained blahblah Experience! (42 camp bonus)."
    What's a camp bonus?

  • I've asked this once before, but it was so long ago, I forgot. In a message like:

    You performed your Random Move perfectly! (+6)
    You strike a blahblah for 14 damage (+2)
    You critical hit for an additional 10 damage!

    How much frickin' damage would I have done?

  • Dual Wield frightens and confuses me.

  • Um. I think I overstretched mself with four

[EDIT] Big UBB! It's showtime!


1) A camp bonus is the bonus you recieve whenever you go to a new camping spot. Eventually, as you stay there, the camp bonus wears out.

2) First, you have your base damage. So, say, 9 damage. Then, depending on if you performed a move perfectly, if the enemy was weak against that weapon type, etc. then it will add damage to your attack. Say, +2 damage. So, 11 damage in total.

3) For Albion and Hibernia, Dual Wield basically randomizes your swings, so you'll either hit with your right hand weapon or left hand weapon. In Midgard, you attack with both weapons at the same time, but your overall damage is halved.

i shoueld joeg threw the foreast moer offeand!!11
Sentow, Maybe
Pancake
posted 03-06-2002 05:56:31 PM
quote:
3) For Albion and Hibernia, Dual Wield basically randomizes your swings, so you'll either hit with your right hand weapon or left hand weapon.

So... I would be better of just using a shield?

Once more into the breach, my friends, once more. We'll close the wall with our dead. In peace, nothing so becomes a man as modesty and humility, but when the blast of war blows in our ears, then imitate the action of the tiger, summon up the blood, disguise fair nature with rage and lend the eye a terrible aspect.
Super Kagrama
ROFLELFOLOL!!!11!1 YUO CAN'T RAED MY POSTSSE!@!11
posted 03-06-2002 06:04:39 PM
quote:
And I was all like 'Oh yeah?' and Sentow was all like:
So... I would be better of just using a shield?

No, probably not. You get some very nice and interesting looking combat skills with dual wield weapons. And most of your higher end daggers have some nice stats on them.

i shoueld joeg threw the foreast moer offeand!!11
MechaCrash
Pancake
posted 03-06-2002 07:17:48 PM
quote:
Sentow had this to say about Jimmy Carter:
Four questions!

  • While soloing some forest lions with me wee l'il Mercenary go Albion!, I would see a message to the effect of "Gained blahblah Experience! (42 camp bonus)."
    What's a camp bonus?

  • I've asked this once before, but it was so long ago, I forgot. In a message like:

    You performed your Random Move perfectly! (+6)
    You strike a blahblah for 14 damage (+2)
    You critical hit for an additional 10 damage!

    How much frickin' damage would I have done?

  • Dual Wield frightens and confuses me.

  • Um. I think I overstretched mself with four

[EDIT] Big UBB! It's showtime!


(Yes, folks, I'm back from wherever I vanish to for random lengths of time...)

As a critter lives, it builds up an XP bonus. The longer it's alive, the higher the "camp bonus."

In your example, you did a total of 24 damage. The 14 includes the +6 from your style, and the +2 from your damage type (such as crushing against skeletons and stuff). Then you add in the ten from the critical hit, for 24.

As for dual wield, it works like this. When you're holding two weapons, you make a Dual Wield check. If this check succeeds, then you swing with both weapons, and there's a 50/50 chance of using the delay for either. If this check fails, then you have a 50/50 chance of swinging with either weapon, using the appropriate delay. I forget the chance to swing with both weapons, but I know it's been bumped up a few times in the past. The numbers I'm looking at right now say 25% + half your Dual Wield, but I'm pretty sure that it's changed since then.

I answer questions like this on GameFAQs all the time.

pLaY 2 kRuSh!
Sentow, Maybe
Pancake
posted 03-06-2002 08:06:32 PM
Oh, okay. Thanks for the information, folkses
Once more into the breach, my friends, once more. We'll close the wall with our dead. In peace, nothing so becomes a man as modesty and humility, but when the blast of war blows in our ears, then imitate the action of the tiger, summon up the blood, disguise fair nature with rage and lend the eye a terrible aspect.
Drysart
Pancake
posted 03-06-2002 08:14:50 PM
You get extra camp bonus if you set up a tent and a fire.
Sentow, Maybe
Pancake
posted 03-06-2002 08:16:38 PM
Ah, so that's the secret. I had thought the camp bonus came from writing and acting that was so trite and cheesy that you couldn't help but like it.
Please lord, let the joke make sense.
Once more into the breach, my friends, once more. We'll close the wall with our dead. In peace, nothing so becomes a man as modesty and humility, but when the blast of war blows in our ears, then imitate the action of the tiger, summon up the blood, disguise fair nature with rage and lend the eye a terrible aspect.
Black
The Outlaw Torn
posted 03-06-2002 08:16:42 PM
Marshmellows.


Time was never on my side.
So on I wait my whole lifetime.

Lenlalron Flameblaster
posted 03-06-2002 08:16:50 PM
Don't forget the crates and awp. That's tons of camp bonus right there.
Grammar is your enemy! - While being able to understand someone's sentences might seem like a good idea for a proper essay, complaining on a forum scarcely leaves time for such trivialities. Write fast! You're angry, grrr! Make that show, and forget about things like capital letters, punctuation, and verbs.
Sentow, Maybe
Pancake
posted 03-06-2002 08:20:03 PM
Sentow auctions, 'WTB UMP'
Once more into the breach, my friends, once more. We'll close the wall with our dead. In peace, nothing so becomes a man as modesty and humility, but when the blast of war blows in our ears, then imitate the action of the tiger, summon up the blood, disguise fair nature with rage and lend the eye a terrible aspect.
Tarquinn
Personally responsible for the decline of the American Dollar
posted 03-06-2002 08:22:37 PM
quote:
Drysart wrote, obviously thinking too hard:
You get extra camp bonus if you set up a tent and a fire.


~Never underestimate the power of a Dark Clown.
Sentow, Maybe
Pancake
posted 03-07-2002 09:23:39 PM
It lives... it lives!

I'm starting to have some serious trouble keeping my equipment up to snuff. Yes, snuff.

Over the course of the evening, I accumlated around 40 silver, quite the coin purse for my l'il level 7 Merc. I then burned almost the entire sum on only two frickin' pieces of iron studded armour. Two! Madness!

So my question is, am I just destined for destitution, or is there some tradeskill/moneymaker that I've overlooked?
Or am I actually doing okay and just don't realize it?
Or should I totally ignore the armour that merchants have to sell at this point?
Ack! So many little nuances... brain... meltifying...
Meltifying? Ha! That's not a word! Now greeblefax, there's a word for you.

Once more into the breach, my friends, once more. We'll close the wall with our dead. In peace, nothing so becomes a man as modesty and humility, but when the blast of war blows in our ears, then imitate the action of the tiger, summon up the blood, disguise fair nature with rage and lend the eye a terrible aspect.
OtakuPenguin
Peels like a tangerine, but is juicy like an orange.
posted 03-07-2002 09:25:44 PM
Sentow, from the little i've gathered, go for PC made. The best items ingame now are PC made.
..:: This Is The Sound Of Settling ::..
Sakkra
Office Linebacker
posted 03-07-2002 09:30:49 PM
Well, as far as equipment buying goes, never NEVER buy anything from a merchant if you can get it from a PC crafter. Why? Player-made goods cost less to make (and to buy retail) then merchant stuff, and the items are of higher quality (Merchant stuff is always 85% quality, while PC stuff is 90% or more). As for making money, you have two viable options. The first is hunting green creatures as opposed to blue ones. This makes it take longer for levels, but also gets you more money before your equipment starts becoming a lower con (Try to keep yellow or blue con armour as much as you can afford it). The other option is to do tradeskills. I don't know a good tradeskill page for Albion, but someone else here might. Just do consignments until the last vestiges of your sanity (if any) have fled in terror or died off, and you will have a nice chunk of money, plus the ability to make your own equipment.
Mr. Duck
Likes to ____!
posted 03-07-2002 09:34:05 PM
for the lower levels and 1 point in mid-high levels(30-35) some PC made items are better than the dropped ones, till you get to Keltoi. after that, almost every good item is dropped. when you get to 30, you usually want to buy some better armor and weapons from a PC. till you get some good drops from Barrows
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