So what is the gripe here?
quote:
Black Mage had this to say about Punky Brewster:
Others don't want to pay for something their not getting. (Whiny bitches!)
quote:NO! SCATHING WIT BURNING AWAY AT TESTICALS AIeEEEEeeEeEEeee
Densetsu wrote, obviously thinking too hard:
STFU!
*melts*
That dumb whinefest a while back when Gems came out made me want to cry. "OMG, Verant could be balancing our classes, and fixing bugs, but instead they're making dumb games!!!"
People never really realized that Gems is a program that a basic programmer could probably make in his coffeebreak (that may be a bit of an exaggeration).
The guild pages, online character sheets, etc are all cool - and probably worth paying an extra amount for. The character specific loot is nifty as well, and I'm sure a lot of people would pay a lot for a permanent "mark" in the game.
VI's big mistake was the fact that they led in with things such as:
24hr GM staff
24hr Dynamic Quests
These are things that players were led to believe would be on the normal servers. Unfortunately, with the way they presented the Legend's servers, they made it sound like this will be the only place you'll see consistent questing.
quote:
Azizza wrote, obviously thinking too hard:
Ok I dont' get this.
They are offering a different server with some added options at a higher price.
And all people can do is bitch about it.
This will have ZERO effect on anyone except the people who wish to go there..
SOme complain about not getting the features for 10 a month.
But look at it this way.
If I want a car I can spend 19k on a New Ford Taurus, or I can spend 35K on a new Thunderbird.
The thunderbird is a much nicer car with more options and therefore will cost more.
You pay more, you get more.So what is the gripe here?
Lemme see... Been in the game since the beginning.... WE WERE FUCKING PROMISED OVER HALF THAT SHIT FROM DAY ONE.
I think that about sums up the argument.
quote:
Lashanna wrote, obviously thinking too hard:
The same problem people had with EQ Gems.
Gems was created by one of Verant's programmers on one of his sick days.
quote:
And I was all like 'Oh yeah?' and RPC was all like:
Lemme see... Been in the game since the beginning.... WE WERE FUCKING PROMISED OVER HALF THAT SHIT FROM DAY ONE.I think that about sums up the argument.
Name one thing in Legends that we were promised by VI before?
quote:
RPC had this to say about Duck Tales:
Lemme see... Been in the game since the beginning.... WE WERE FUCKING PROMISED OVER HALF THAT SHIT FROM DAY ONE.I think that about sums up the argument.
Now that they are willing toventure into offering a service that could provide many of these, due to the player base wanting to pay more, and getting rid of the budget problem, in addition to many of the coding limitations being worked out through current expansions, they feel that they can offer many of the things that could not have been realistic before.
Personally, as long as they don't make it too elitist, I really don't mind.
quote:
Azizza had this to say about Captain Planet:
Name one thing in Legends that we were promised by VI before?
Dynamic Content.
24 Hour Customer Support.
GM Run Quests.
An "Evolving World".
No overcrowding issues. (servers were originally meant to be kept at like 1200 to 1400 active players, not 2400 to 3000)
quote:
Densetsu had this to say about Thundercats yaoi:
One cannot expect to have all of the promises met. Verant couldn't foresee the limitations that they would have in the furute way back then. Problems with the code itself, and with the budget, et cetera.
Now that they are willing toventure into offering a service that could provide many of these, due to the player base wanting to pay more, and getting rid of the budget problem, in addition to many of the coding limitations being worked out through current expansions, they feel that they can offer many of the things that could not have been realistic before.Personally, as long as they don't make it too elitist, I really don't mind.
Lessee.... Then what was the poll that asked if we would pay more for the shit they already promised us put up?
With the exclusion of the new stuff like character sheets and the map thingie.
24 Hour Customer Support.
> Got a Guide to help me at about 4AM the other night.
GM Run Quests.
> They dont' happen often mind you but they do happen. Take your pick. GMs helping people or GMs Playing around with a quest.
An "Evolving World".
> That is funny. The world is a lot different now than it used to be. Places have changed. There are about 4 times the number of Zones, etc.
No overcrowding issues. (servers were originally meant to be kept at like 1200 to 1400 active players, not 2400 to 3000)
See my post above. The original servers had much fewer zones. The more zones you add the larger the server population can be. Simple math.
And Mog.. READ!!!
They said they are going to hire a complete new GM staff just for this server. They are not pulling anyone from other servers.
And EQ is never the same. So it IS Dynamic.
If you get right down to it, every single Footstep you take is dynamic. You never take the exact same step everytime.
The world IS "evolving." Patching. No, it's not what any of us had in mind, but it is still changing and growing.
And their are GM Run Quests, just not very often.
And finally, Define "Overcrowded."
GM Quests are not CUSTOMER SUPPORT Quests. You're talking 2 different things here chuckles.
Evolving world, not a PATCHED world. Expanions are really evolution, just expansion
Simple math my ass. They need more BOXES in the servers. Did you know that, when originally implemented, the box that handled the Temple of Veeshan zone also handled SEBILIS and a couple of other "low use" zones? You get a Trak Raid AND a ToV raid going and BOTH suffer because they're on the same system! High end zones need to be their own boxes or on boxes with low utilization zones (like Felwithe B or Paineel)
It was part of their original sales pitch (one of the things they bashed other OLG's about not having)
And EQ is never the same. So it IS Dynamic.
If you get right down to it, every single Footstep you take is dynamic. You never take the exact same step everytime.
I'm sorry, when did Trak quit dropping his teeth? How about the Ghoul Arch Magus and the SMR? Maybe Venril Sathir and the Kunark pants?
Dynamic my ass. Static spawn points, only the loot has the chance to be dynamic. With the exception of the sleeper the players have *NO* effect on the world.
The world IS "evolving." Patching. No, it's not what any of us had in mind, but it is still changing and growing.
Really? With the same people in the same places and the same attitude between the different cities?
Evolution implies that Bristlebane (one of the "original brood") shouldn't be the same as Stormhawk. The evolution you're looking at is Software evolution, not World evolution.
And their are GM Run Quests, just not very often.
On Bristlebane they've all but stopped. The *major* events (that happen on *every* server) still happen, but most other servers still see more "random" GM evens than BB does. [ 02-06-2002: Message edited by: RPC ]