This is the messageboard for my guild.
By no means do I consider it the most informative out there, but I'd like it to get up there.
On the main board, I've got a forum for each class. (I should mention I also paid to have NO ads on my board)
If you guys wouldn't mind, I would greatly appreciate it if any of you who feel you have something to offer - be it tips, thoughts, gripes, whatever - about your class(es) please go there and put up a post.
I want to be able to say "I feel like making a ****. What do I need to know?" without having to visit several different spoiler sites. Straight from the players
Please? Free Peachsi and Katrinity Cookies for everyone! (I've been stockpiling, don't ask)
quote:
Originally posted by Snoota:
I started to read the Cleric board, but got as far as some guy telling Clerics to specialize in evocation.
heh I saw that too...scary
I never actually read that part.. if ever found a cleric spec'd in Evo, I'd run away
I pity the young clerics.
I used to be vocal on 'Chanters, back on FlamePlay, but it was a lost cause.
Clair's actually a very good cleric and was just giving options out there if you plan on being a non-group oriented Cleric.
Granted, it's not popular, but some people do it
As long as you guys don't fling insults back and forth, I welcome any opinions and discussions
They are also one of the most fun classes to play. One of my goals as a dark elf enchanter was to be accepted everywhere in the old world WITHOUT the use of illusions. Only need to work on Felwithe and Kaladim a little more.
It is, however, unfair that there is NO way to raise Rivervale cleric guild faction so once I finish my squad ring quest, I can never recharge it
quote:
Originally posted by Illanae:
http://pub52.ezboard.com/fhandoffatefrm1.showMessage?topicID=415.topic
hehehe, too cool for words
quote:
Originally posted by Kanid's Corpse:
Chanters are balanced. They can solo, they are essential in groups, they die 10 times more than everyone else.
Solo? Barely, after 50.
Group? Yes, needed, but just mind numbingly boring in a standard pickup XP group.
If you ain't in a guild as a Chanter, or have a huge friends list, you will hate your class eventually. It's a fact. An Enchanter just can not keep his/her sanity leveling 1 - 60 in pickup groups, unless they never had the sanity to begin with.
As far as I'm considered, there's really nothing wrong with it.
quote:
Originally posted by Kagrama:
I don't have any gripes about the warrior class.As far as I'm considered, there's really nothing wrong with it.
I said advice/tips first, gripes second
quote:
Originally posted by Adrecia:
Agreed Demi. Hell, even if you do have a huge friends list or whatnot, you're still going to get bored out of your mind sooner or later. The end game for Enchanters is just buffing, buffing, buffing. And don't even get me started on standard pick-up groups.
Pickup group = Death warrant. plz k thx, driev thru
I have struck.
quote:
Originally posted by Demitri:
Solo? Barely, after 50.
An enchanter can, and has, soloed King Tormax.
Enchanters can break a spawn more easily than any other class. They are, debatably, one of the best dungeon soloing classes in the game, second only to Shamen.
An unguilded enchanter? That's a rarity...find me one guild that isn't clamoring for more enchanters [ 08-22-2001: Message edited by: Maradon? ]
Not once have I heard any of them complain "We need more chanters."
Granted when you have the 2 best chanters on the server plus extras that you can tap, who cares?
You tell the party, 'Welcome to Chardok, sigh.'
Cleric tells the party, 'hey its good exp'
Everyone else agrees, 'cept for "You".
You tell the party, 'Ok, let's go to zone-out.'
Monk tells the party, 'uhhh ive been here alot bridge is better, zoneout 2 dangerous'
You tell the party, 'Uh, ok... I've been here a lot, also, and I know for a *fact* that zone-out is the safest place to pull, OK?'
Warrior tells the party, 'hey, ok, the monk is the puller, pullers know everythin'
You tell the party, '*sigh* Ok, hold on, let me buff.'
Warrior tells the party, 'c2 plz'
You tell the party, 'Why the hell do you need C2?'
Warrior tells the party, 'regens my health 2'
Druid tells the party, 'haste plz'
You tell the party, 'You do *not* need haste, not at least until I know I can spare the mana for "fun" hastes.'
Druid tells the party, 'cmon i got a melee weapn plz haste now thx'
...Minutes later...
Monk tells the party, 'evry1 rdy'
You tell the party, 'Lemme med, then I'll pull.'
Cleric tells the party, 'wth, chanters cant pull'
Everyone else (save for You) agrees.
Warrior tells the party, 'hahaha enc pulling roflmfao'
Monk tells the party, 'i can fd'
Ranger tells the party, 'Yeah, he *can* FD. Can you? Nope.'
Cleric tells the party, 'stfu ranger we dont need ur opinion jus sit n die plz thx'
You sigh.
...Monk pulls...
Monk tells the party, '5inc'
You tell the party, 'Ok, ready, 4m.'
...Battle...
Monk tells the party, '5more inc'
You tell the party, '2m'
...Battle...
You tell the party, 'Can you save the casters for last?'
Ranger tells the party, 'ya might be a good idea'
Cleric tells the party, 'stfu rang, casters need 2 die first they gate'
You tell the party, '.5m, need to rest'
Monk tells the party, '6inc keke'
Warrior tells the party, 'RESPAWN'
Monk tells the party, 'ok i fd'
Ranger tells the party, '6 more inc, they aggroed'
You tell the party, 'WHY ARE YOU FDING BEHIND US!?'
Monk tells the party, 'agro 2 go away thx keke la~'
You tell the party, 'FD away from us please, thanks'
Cleric tells the party, 'LOM, druid heal plz'
Druid tells the party, 'i nuke so stuff dies quicker'
You tell the party, 'OOM, DRUID EVAC'
Druid tells the party, 'OOM also, medding 4 more nukez'
LOADING, PLEASE WAIT...
Warrior tells the party, 'wtf u sux ad'
Monk tells the party, 'oh great we died thx ad'
Ranger tells the party, 'Well it wasn't really her fault...'
Warrior tells the party, 'stfu'
Monk tells the party, 'stfu'
Cleric tells the party, 'stfu'
Druid tells the party, 'stfu'
Cleric tells the party, 'i haev n 60enc omg u cant even play right'
You disband the party.
--No, I have nothing against rangers. They're one of my favorite classes =)-- [ 08-22-2001: Message edited by: Adrecia ]
quote:
Originally posted by Demitri:
King Tormax? I'd like to see that in person.
They can't do it anymore. They fixed the pet aggro
quote:
Originally posted by Demitri:
King Tormax? I'd like to see that in person.
DOH! Shit, RIG's right
Oh well, chanters can still solo well past 50. They're better pharmers than Necros [ 08-22-2001: Message edited by: Maradon? ]
quote:
Originally posted by Maradon?:
This is a joke right? You made this just so I'd go and post a twelve page dissertation on Necromancers didn't you?
Hah, your speeches are one of the main reasons I made this post!
I wanna thank everyone who's made posts so far It's a great help!
quote:
Originally posted by Demitri:
Solo? Barely, after 50.
All the time. In Cobalt scar Wyverns and Cobalt drakes are easy to solo with pet. Outside Karnors I do the doggie pair in front with charm.
quote:
Group? Yes, needed, but just mind numbingly boring in a standard pickup XP group.
I'm unguilded so pickup groups are all I do. Some pickup groups can be a lot of fun, some are boring as hell. And lack of Sanity I find is an asset as an enchanter
quote:
Originally posted by Maradon?:
An enchanter can, and has, soloed King Tormax.
They could, using the frozen jeezus charm exploit. This was fixed a long time ago, and even more changes were made for charming mobs in Kael.
quote:
Enchanters can break a spawn more easily than any other class. They are, debatably, one of the best dungeon soloing classes in the game, second only to Shamen.
While they can mez and solo pull in a dungeon, what are they going to do with it once they pull it? Charming in dungeons is dangerous, chanter pets in dungeons are more dangerous. Chanter nukes are very inefficient.
quote:
An unguilded enchanter? That's a rarity...find me one guild that isn't clamoring for more enchanters
I am unguilded because I am tired of all the greedy, selfish, whining bullshit. I get guildinvites all the time and turn them down. I actually enjoy being a free agent, even though it limits my possibilities for big raids (planes, etc.)
I've got a 10 Monk myself and I'd like to know what I'm doing when I get that far
quote:
Originally posted by Maradon?:
They are, debatably, one of the best dungeon soloing classes in the game, second only to Shamen.
Shamans are good at soloing?
Hmmm...you know, I don't have a scaly shaman with teh tail yet...
quote:
Originally posted by Kanid's Corpse:
Chanters are balanced. They can solo, they are essential in groups, they die 10 times more than everyone else.They are also one of the most fun classes to play. One of my goals as a dark elf enchanter was to be accepted everywhere in the old world WITHOUT the use of illusions. Only need to work on Felwithe and Kaladim a little more.
It is, however, unfair that there is NO way to raise Rivervale cleric guild faction so once I finish my squad ring quest, I can never recharge it
Generally right, solo part dwindles down to rarely post 45 because the nukes don't increase in damage to make up for the increase in mob HP like wizard and mage nukes do. If only we could use ES gaunts for the snare, we could solo extremely well post45
quote:
Originally posted by Maradon?:
An unguilded enchanter?
I was basically unguilded until 51. Technically, I'm still unguilded now since I rarely go on raids with my guild, nor do they help with most things I could use them for.
quote:
Originally posted by Prince Zephyr:
Shamans are good at soloing?Hmmm...you know, I don't have a scaly shaman with teh tail yet...
I do!
Scalestrike Plaguepeddler is DA BOMB!
Oh, and Adrecia, note the following:
There isnt even a mage IN your scenario!
*grin* [ 08-22-2001: Message edited by: Falaanla Marr ]
quote:
Originally posted by Falaanla Marr:
I'd say I am a bit vocal about my class
Then your help in the Magician forum would be most helpful