The first rule about Flight Club is that you do not talk about Flight Club.
diadem fucked around with this message on 10-02-2004 at 05:46 PM.
Drysart fucked around with this message on 10-02-2004 at 05:52 PM.
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diadem had this to say about John Romero:
all will yield to the technical might of the fx chip!
Pilotwings did not use the FX chip. It used a DSP chip, which was basically a math coprocessor. First FX chip game was Starfox.
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Mightion Defensor came out of the closet to say:
Pilotwings did not use the FX chip. It used a DSP chip, which was basically a math coprocessor. First FX chip game was Starfox.
Starfox indeed was the first (and almost the only) game to use the FX chip. Pilotwings used Mode 7, which was standard in the SNES and was used in almost every game made for the system.
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Aw, geez, I have Kael all over myself!
Stunt Race FX also used the FX chip, iirc.
Star Trek: Starfleet Academy (or something similar to that name) also had the FX chip.
Under capitalism, man exploits man. Under communism, it's just the opposite. - John Kenneth Galbraith
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Alek had this to say about Knight Rider:
wot is the FX chip.
It let the SNES have all the nice Poly McGonnigle things. 3D!
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Drysart obviously shouldn't have said:
Starfox indeed was the first (and almost the only) game to use the FX chip. Pilotwings used Mode 7, which was standard in the SNES and was used in almost every game made for the system.
Yes. I still have my working copy. The DSP chip in Pilotwings (and Super Mario Cart) was used for the 3D space calculations, not the Mode 7 effects.
Yoshi's Island used the FX or FX2 (I can't recall which) for the graphic effects. DOOM for the SNES (what WERE they thinking?) was the last if not only game to use the FX2 chip.
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Karnaj was naked while typing this:
Star Trek: Starfleet Academy (or something similar to that name) also had the FX chip.
Not correct. Starfleet Academy as far as I can read used no custom chips.
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Waisz had this to say about Punky Brewster:
SNES is the one true console.
Well, no shit.
Edit: omgomgwhiteline Tegadil fucked around with this message on 10-02-2004 at 06:44 PM.
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Tegadil said this about your mom:
Touch fuzzy, get dizzy.Edit: omgomgwhiteline
I love fuzzies.
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Mightion Defensor still thinks SARS jokes are topical, as evidenced by:
Not correct. Starfleet Academy as far as I can read used no custom chips.
OK, so maybe it was a different game. The game I'm thinking of was definitely 3D, which was impossible with a normal SNES game.
Under capitalism, man exploits man. Under communism, it's just the opposite. - John Kenneth Galbraith
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Karnaj had this to say about dark elf butts:
OK, so maybe it was a different game. The game I'm thinking of was definitely 3D, which was impossible with a normal SNES game.
ST:SA was definitely 3D - it was actually the last cart I got for my SNES.
It was fun, but there was no texture mapping whatsoever, and the framerate was lousy in anything more than single ship duels... which were, however, terribly fun.
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And coming in at #1 is Mightion Defensor with "Reply." I'm Casey Casem.
ST:SA was definitely 3D - it was actually the last cart I got for my SNES.It was fun, but there was no texture mapping whatsoever, and the framerate was lousy in anything more than single ship duels... which were, however, terribly fun.
*fires a hexagonal, linear-tracking photon torpedo at Mightion's Miranda-class ship*
I forget if you were able to play as anything other than the Federation ships in that one.
Under capitalism, man exploits man. Under communism, it's just the opposite. - John Kenneth Galbraith
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x--Mightion DefensorO-('-'Q) :
It was fun, but there was no texture mapping whatsoever, and the framerate was lousy in anything more than single ship duels... which were, however, terribly fun.
I don't believe there were any textures in any of the FX chip SNES games.
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Maradon! had this to say about Jimmy Carter:
I don't believe there were any textures in any of the FX chip SNES games.
All the explosions in Starfox, and Andross' face, were texture mapped polygons.
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Peanut butter ass Shaq Mightion Defensor booooze lime pole over bench lick:
All the explosions in Starfox, and Andross' face, were texture mapped polygons.
I distinctly remember Andross's face as being non-textured polygons. I know this because my brother and I used to joke about how it looked like they had cast Chuck Norris in lawnmower man, if lawnmower man had been made in 1985.
Now that you mention it though, I do remember a few textures on some things, but the vast majority were untextured.
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Maradon! wrote this then went back to looking for porn:
I distinctly remember Andross's face as being non-textured polygons. I know this because my brother and I used to joke about how it looked like they had cast Chuck Norris in lawnmower man, if lawnmower man had been made in 1985.Now that you mention it though, I do remember a few textures on some things, but the vast majority were untextured.
I meant the cube with his face on all six sides that appears after you blowup the Floating and Sucking Polygon Head of Doom.
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Karnaj was naked while typing this:
*fires a hexagonal, linear-tracking photon torpedo at Mightion's Miranda-class ship*I forget if you were able to play as anything other than the Federation ships in that one.
Klingon Bird of Prey, Romulan Warbird, and a suped up TOS Enterprise were unlockables, iirc.
I own Mario RPG.
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PhattyMcPhat was naked while typing this:
SNES is the best system of all time. That includes the future.I own Mario RPG.
GO YOSHI GO!
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From the book of Led, chapter 3, verse 16:
I remember Super Mario RPG... that was crazy fun
Super Crazy Fun, you mean!
Second question:
How did they know?
Also, I wonder what happens when I click on the "dont click this option" option.
Can't.. help myself...
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PhattyMcPhat wrote, obviously thinking too hard:
Not to get off topic, cause I also thought Mario RPG was awesome, how do you get the random "pre-quote text" (Example: PhattyMcPhat was naked when he typed this: OR From the book of Led, chapter 3, verse 16 , or is that simply everybody's ingenuity?
Drysart has it randomly add that whenever you quote.
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So quoth Densetsu:
Let's not forget that Mario RPG was also the GREATEST GAME TO EVER USE THE FX CHIP!
WOOT
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Densetsu said this about your mom:
Let's not forget that Mario RPG was also the GREATEST GAME TO EVER USE THE FX CHIP!
Mario RPG was the RPG that got me into RPGs. My parents pointed it out in the mall one day and I got it for my birthday right as it came out. I loved, loved, Mario RPG.
Then Nintendo made Paper Mario, and I cried. Willias fucked around with this message on 10-07-2004 at 07:28 PM.
I think it looks promising.