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Topic: Season 2, Day 18: The END
Bajah
Thooooooor
posted 03-30-2007 09:39:54 AM
This is the final day of Season 2! I want to thank you all for being a part of it and helping me run this test. It'll be a bit before I get Season 3 ready to go, but please keep checking back! Season 3 will be a little different as I try new things. Please remember to use the Questions and Suggestion thread to let me know what you liked and didn't like!

For DAY EIGHTEEN.... gasp! All current squares have been completely cleared and the merchant has left town. Every square now contains a MONSTER! Their attack roll is equal to their space number, plus 1d10, which you'll roll in addition to your movement. Roll 1d35 for movement, then 1d10 to find out how much bonus the monster gets, and then your attack roll.

In addition, any abilities or equipment that work against specific monster types (undead, oozes, etc) count towards defeating this monster.

Good luck and here's to rolling low!

Bajah
Thooooooor
posted 03-30-2007 09:43:28 AM
Batty
Doesn't Like You. Specifically you.
posted 03-30-2007 09:57:46 AM
Name: Batty
Race: Troll
Class: Death Knight
LEVEL: 11
GP: 60
WEAPONS: +1 Wand (Oozethingy), +1 trollcraft hammer (+3 total for me, equipped)
ARMOR: +2 armor(equipped), +2 shield(equipped)
ITEMS: A potion which cures disease (+1, hah!) and a potion thing I can drink for +2 attack. (x2)
STATUS: I HAVE RUN OUT OF MAGICALLY DELICIOUS CLOVERS

Movement: 1d35 => 12
Monster bonus: 1d10 => 1
Attack roll: 1d20 => 1 + 18(+22) (11 levels, 3 weapon, 2 armor, 2 shield, and I'm tossing in the two potions for the hell of it.)
Death Knight: 1d6 => 2

Batty
Doesn't Like You. Specifically you.
posted 03-30-2007 09:58:45 AM
And, for curiosities' sake

Treasure: 1d30 => 22

Either way whatever it was is creamed and I end at level 12.

Jajahotep
Vader to Deth's Obi-wan
posted 03-30-2007 10:28:56 AM
Prepare for glory!

Name: Jaja
Race: Human
Class: Death Knight
LEVEL: 9
GP: 45
WEAPONS: Wand (+1), Doohicky (+1), Hammer (+1)
ARMOR: Shield (+1), Armor (+2)
ITEMS: Four leaf clover, Amulet of Battle (+1)
STATUS: Bring it!
Movement: 1d35 => 26

Jajahotep
Vader to Deth's Obi-wan
posted 03-30-2007 10:32:16 AM
Oh for fuck's sake!

Monster: 1d10 => 9
Attack: 1d20 => 11 + 9 (level) + 6 (weapons and items ahoy!)
Death Knight: 1d6 => 4

Jajahotep
Vader to Deth's Obi-wan
posted 03-30-2007 10:34:10 AM
Fucky fuck fuckity fuck fuck.

Bajah
Thooooooor
posted 03-30-2007 11:16:08 AM
Batty finishes with Level 12, 70 Gold Coins!
Jajahotep finishes with Level 8, 45 Gold Coins!
Norim Stumpfighter
Milkmaid
posted 03-30-2007 11:47:37 AM
Name: Norim
Race: Dwarf
Class: Wizard
LEVEL: 4
GP: 40
WEAPONS: Dagger +1
ARMOR: None
ITEMS: Hammer +1, potion of poison cure, +1 atk potion
STATUS: Healthy

movt: 1d35 => 28
moster bonus 1d10 => 10

atk 1d20 => 2 +6 (+4 for level, +1 for dagger, and i'm using my potion i got yesterday)

Norim Stumpfighter
Milkmaid
posted 03-30-2007 11:50:23 AM
screw it, i'm not changing accounts to roll for thibble... =P


Name: Thibble "MonsterMeat" Pwent
Race: Human
Class: Assassin
LEVEL: 1
GP: 0
WEAPONS: None
ARMOR: None
ITEMS: None
STATUS: Haggard & Beatdown

here's to another pass through the grinder!

moster 1d35 => 13 + 1d10 => 10

attack 1d20 => 14 +1

Bajah
Thooooooor
posted 03-30-2007 12:35:20 PM
Norim finishes with Level 3, 40 Gold Coins!
Thibbledorf finishes with Level 1, 0 Gold Coins! (holy ouch)
Aaron (the good one)
posted 03-30-2007 01:01:13 PM
Race: Elf
Class: Bard
LEVEL: 8
GP: 5
WEAPON: Longbow + 2 ( +2 equipment bonus roll)
Shield: None
ARMOR: +1 basic armor
Amulet: None
Rings: None
ITEMS: +3 unusable shield, +2 Two handed Sword
STATUS: Not winning

Movement: 1d35 => 9 + 1d10 => 5
Possible Attack: 1d20 => 2 + 4 (Longbow) +1 (Elf Ranged Bonus) + 1 (Armor) + 8 (my level)
Possible Treasure: 1d30 => 7
Possible I AM BETTER: 1d6 => 3
Possible Bard Equipment Bonus Roll: 1d6 => 4

Galbadia Hotel - Video Game Music
I am Canadian and I hate The Tragically Hip
Bajah
Thooooooor
posted 03-30-2007 01:12:46 PM
Delidgamond finishes with Level 9. 25 Gold Coins!
Tarquinn
Personally responsible for the decline of the American Dollar
posted 03-30-2007 01:42:27 PM
Name: Tarquinn
Race: Dwarf
Class: Deathknight
LEVEL: 9
GP: 40
WEAPONS: Orcish 2-handed double axe+2 (+3 because of race)
ARMOR: Armour+2 [equipped], Armour+1
ITEMS: Ring of Luck+1 [equipped]
STATUS: Poisoned (Attack Rolls -1), crippled arm (no off-hand or 2-handed weapons)

MOVEMENT ROLL: 1d35 => 22
MONSTER ROLL: 1d10 => 7
ATTACK ROLL: 1d20 => 20 -1(poison) +9(level) +2(gear)
DEATHKNIGHT ROLL: 1d6 => 6 +1(RoL)

~Never underestimate the power of a Dark Clown.
Tarquinn
Personally responsible for the decline of the American Dollar
posted 03-30-2007 01:44:28 PM

Whoa!

~Never underestimate the power of a Dark Clown.
Bajah
Thooooooor
posted 03-30-2007 01:51:43 PM
Tarquinn finishes with Level 11, 50 Gold Coins!
Vorago
A completely different kind of Buckethead
posted 03-30-2007 02:08:11 PM
Name: Vorago Erus
Race: Elf
Class: Wizard
Level: 9
GP: 80
WEAPONS: Wand +1 (+2 Class)
Wand +1 (Unequipped)
+2 Two-Handed Doubleaxe. Orcrafted (Unequipped)
ARMOR: Armor +1
Armor +2 (Clr/War/Pal/DK Only) (Unequipped)
ITEMS: Ring Of Luck (+1 1d6 Rolls)

STATUS: None


MOVEMENT ROLL: 1d35 => 5
ATTACK ROLL: 1d20 => 11 +16 (+4 +9lvl +3 Wizard effect)

WIZARD WAND SUPERCHARGE: 1d6 => 1+1

TREASURE ROLL: 1d30 => 21
I AM BETTER ROLL: 1d6 => 6 +1

I unequip my depleted wand and equip my other wand

Vorago
A completely different kind of Buckethead
posted 03-30-2007 02:08:41 PM
Vorago
A completely different kind of Buckethead
posted 03-30-2007 02:09:23 PM
Vorago
A completely different kind of Buckethead
posted 03-30-2007 02:10:17 PM
I obliterate the lowly whatever with the all of 8 attack with my ubertastic 27, heh

And drop not one but TWO new useless weapons!

Rari
Pancake
posted 03-30-2007 02:21:26 PM
Name: Rari
Race: Orc
Class: Cleric
LEVEL: 10
GP: 135
WEAPONS: +1 Sword (Equipped) / +1 Dagger (Equipped)
ARMOR: +1 Armor (Equipped)
ITEMS: Doohicky of the Thingamajig +1 (Unequipped), +1 Shield (Unequipped)
STATUS: Healthy
MOVEMENT ROLL: 1d35 => 15
MONSTER BONUS: 1d10 => 7
ATTACK ROLL: 1d20 => 5 +16 (+10 levels, +1 Sword, +1 dagger, +1 Bonus from Duel Wielding, +1 armor, +2 undead)

I'm making an executive decision about my +1 dagger that is an extra +1 when Duel Wielded - I wasn't sure what the set meant, so I'm assuming it means any other weapon that's not main-hand only. *nod* If not, oh well, I'm a +15.

Rari
Pancake
posted 03-30-2007 02:22:06 PM
... ouch.

But hey, I'll remove Thibble's disease and gain a level, which keeps me at 10.

Rari fucked around with this message on 03-30-2007 at 02:54 PM.

Inferno-Spirit
Sports Advocate
posted 03-30-2007 04:59:47 PM
Inferno (Halfling Paladin)
Level 11
160 gold

Weapon: +1 Dagger (+1 racial bonus)
Shield: +1 Shield
Armor: +1 Armor
Items: +2 Two-Handed Sword, +1 Dwarvencraft Waraxe (MH)

Attack Power: 1d20 + 15 (Level: 11 + Equipment: 4)

Items: Potion of Cure Disease, Potion of Cure Poison
Status: None

Move: 1d35 => 33 + 1d10 => 10

Attack: 1d20 => 4 + 15

"He lets the last Hungarian go, and he goes running. He waits until his wife and kids are in the ground and he goes after the rest of the mob. He kills their kids, he kills their wives, he kills their parents and their parents' friends. He burns down the houses they grew up in and the stores they work in, he kills people that owe them money. And like that he was gone. Underground. No one has ever seen him again. He becomes a myth, a spook story that criminals tell their kids at night. 'If you rat on your pop, Keyser Soze will get you.' And nobody really ever believes." - Roger 'Verbal' Kint, The Usual Suspects
Inferno-Spirit
Sports Advocate
posted 03-30-2007 05:00:36 PM
That's shit.

Random number fest to lose.

"He lets the last Hungarian go, and he goes running. He waits until his wife and kids are in the ground and he goes after the rest of the mob. He kills their kids, he kills their wives, he kills their parents and their parents' friends. He burns down the houses they grew up in and the stores they work in, he kills people that owe them money. And like that he was gone. Underground. No one has ever seen him again. He becomes a myth, a spook story that criminals tell their kids at night. 'If you rat on your pop, Keyser Soze will get you.' And nobody really ever believes." - Roger 'Verbal' Kint, The Usual Suspects
Bajah
Thooooooor
posted 03-30-2007 05:09:55 PM
Oooouch for Inferno-Spirit! He finishes with Level 10, 160 Gold Coins!

Rari takes a loss but cures a disease, so she finishes with Level 10, 135 Gold Coins! She still has a chance to gain more levels, if Sentow lands within her healing range, so she's not down and out yet.

Palador ChibiDragon
Dismembered
posted 03-30-2007 09:21:55 PM
Sorry I haven't played the last few days, things got kinda messy over here.

That being said, I think I'll just skip today too. Sorry.

I believe in the existance of magic, not because I have seen proof of its existance, but because I refuse to live in a world where it does not exist.
Sentow, I Guess
Pancake
posted 03-30-2007 09:38:28 PM
We gon' die!

NAME: The Ranger Formerly Known As Sentow The Trap-Collector
RACE: Gnoooooooooooome
CLASS: Ranger
LEVEL: 7
GOLD: 60
WEAPONS: +1 Wand (main hand), +1 Wand (off-hand)
ARMOR: +1 Shield (unequipped)
ITEMS: Amulet of Battle, Four-Leaf Clover, I guess.
STATUS: *If I'm doing this right* I have -1 Attack and -1 1d6 rolls

Movement: 1d20 => 13
Monster Hax: 1d10 => 5
Attack! 1d20 => 15 +11
Not that it mattes, but Treasure? 1d30 => 20

KIERKEGAARD

Sigpic shamelessly stolen from Kate Beaton.

Densetsu
NOT DRYSART
posted 03-30-2007 10:02:23 PM
Note, I use the +2ATK potion I got last round for this fight regardless. Might as well.

NAME: Rargh
RACE: Orc
CLASS: Berserker
LEVEL: 7
GOLD: 60
WEAPONS: +1 Zombiebane Sword!!!!!11
ARMOR: None
ITEMS: Useless Ring of Luck, +1 Sword, Amulet of Battle +1, Four-Leaf Clover
STATUS: As I walk through the valley of the shadow of death, I scream like a little girl.
ADVENTURE: 1d35 => 8
MONSTER: 1d10 => 6
FIGHT: 1d20 => 9 +12
WIN: 1d30 => 21

I was in the Virgin Islands once. I met a girl, we ate lobster, drank piƱa coladas. At sunset, we made love like sea otters. That was a pretty good day. Why couldn't I get that day over, and over?
Sentow, I Guess
Pancake
posted 03-30-2007 10:33:14 PM
Shit! I screwed up the movement roll by using 1d20 instead of 1d35.

New monster roll:

1d35 => 3

KIERKEGAARD

Sigpic shamelessly stolen from Kate Beaton.

Bajah
Thooooooor
posted 04-02-2007 09:43:22 AM
Final Standings:

Batty in 1st place with level 12, 70 gold coins.
Tarquinn in 2nd place with level 11, 50 gold coins.
Inferno-Spirit in 3rd place with level 10, 160 gold coins.
Rari tied for 3rd place with level 10, 135 gold coins.
Vorago in 5th place with level 9, 90 gold coins.
Delidgamond tied for 5th place with level 9, 25 gold coins.
Densetsu in 7th place with level 8, 70 gold coins.
Sentow tied for 7th place with level 8, 70 gold coins.
Jajahotep tied for 7th place with level 8, 45 gold coins.
Norim in 10th place with level 3, 40 gold coins.
Zaile tied for 10th place with level 3, 30 gold coins.
Palador in 12th place with level 2, 25 gold coins.
Thibbledorf in 13th place with level 1, 0 gold coins.

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