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Author
Topic: The NEW Maiden of Pain Character sheet thread.
Xergen Von Scintillation
Pancake
posted 01-18-2005 01:35:31 PM
Name : Xergen Von Scintillation
class: Wiz 5 Harper mage 5
Race: Sun Elf
Alignment: True Neutral
Diety:Kossuth(faith and pantheons)
Age:180
Gender: F
Height: 4'9'
weight: 87
eyes: gold
hair: gold
skin: gold

Description: Fairly short sun elf with her hair tied into 3 pony tailes, one on each side and the back of her head, that hanges down her back and merge into one at the bottom. She wears a red robe that looks that has many pockets on it and a large haversack on her back.

Personality: Calculateing, tries to retain the balance of neutrality while doing her job.

---Saves---

Fortitude: +2
Will: +10
Reflex: +3

+2 vs all magical effects(mystras grace.)
---Statistics---

str: 10 (+0)
dex: 12(+1)
con: 10 (+0)
int: 22 (+6) |24 ((+7) with ioun stone)
wis: 14 (+2)
cha: 10 (+0)

---Combat---

hp 30/30
AC: 11
Base: +4
Melee: +4
Ranged: +5
Speed: 60ft
Initiative: +5

Skill Name: Ranks + Ability Mod + Misc = Total

Alchemy(Int): 13 + 7 + 0 = 20
Animal Empathy(Cha): 0 + 0 + 0 = 0
Appraise(Int): 5 + 7 + 0 = 12
Balance(Dex): 0 + 1 + 0 = 1
Bluff(Cha): 0 + 0 + 0 = 0
Climb(Str): 0 + 0 + 0 = 0
Concentration(Con): 13 + 0 + 0 = 13
Craft (glassmakeing)(Int): 5 + 7 + 0 = 12
Decipher Script(Int): 13 + 7 + 0 = 20
Diplomacy(Cha): 10 + 0 + 0 = 10
Disguise(Cha): 1 + 0 + 0 = 1
Escape Artist(Dex): 0 + 0 + 0 = 0
Forgery(Int): 0 + 7 + 0 = 7
Gather Information(Cha): 5 + 0 + 0 = 5
Handle Animal(Cha): 0 + 0 + 0 = 0
Heal(Wis): 0 + 2 + 0 = 2
Hide(Dex): 5 + 1 + 0 = 6
Innuendo(Int): 0 + 7 + 0 = 7
Intimidate(Cha): 0 + 0 + 0 = 0
Intuit Direction(Int): 0 + 7 + 0 = 7
Jump(Str): 0 + 0 + 10 = 10
Knowledge (Arcana)(Int): 13 + 7 + 5 = 25
Knowledge(Religion)(Int): 0 + 0 + 2 = 2
Knowledge(Planes)(Int): 13 + 7 + 3 = 23
Knowledge(All Skills)(Int): 0 + 0 + 2 = 2
Listen(Wis): 13 + 2 + 2 = 17
Move Silently(Dex): 10 + 1 + 0 = 11
Open Lock(Dex): 0 + 0 + 0 = 0
Perform(Cha): 0 + 0 + 0 = 0
Pick Pocket(Dex): 0 + 0 + 0 = 0
Profession(Int): 0 + 0 + 0 = 0
Read Lips(Int): 0 + 0 + 0 = 0
Ride(Dex): 5 + 1 + 0 = 6
Scry(Int): 4 + 7 + 0 = 11
Search(Wis): 0 + 2 + 2 = 4
Sense Motive(Wis): 0 + 0 + 0 = 0
Spellcraft(Int): 13 + 7 + 2 = 22
Spot(Wis): 0 + 2 + 2 = 4
Swim(Str): 0 + 0 + 0 = 0
Tumble(Dex): 5 + 1 + 0 = 6
Use Magic Device(Cha): 0 + 0 + 0 = 0
Wilderness Lore(Int): 0 + 0 + 0 = 0

Feats:

spellcasting prodigy(wiz)
Extend spell
eschew materials(used on all aplicable spells at all times)
Alertness
Improved inititive
educated
spell focus evocation
skill focus spellcraft
skill focus knowledge arcane
scribe scroll

Languages:

Elven
Common
Aragrakh
Seldruin
Aglarondan
Chondathan
Undercommon
Rashemi
Serusan
Mulhorandi
Mulhorandi(thay var.)
Damaran

Spells:

perday:
0=4
1=12
2=6
3=5
4=3
5=2
6=(1 bonus for later)
7=(1 bonus for later)
8=0
9=0

prepared:

lvl 0 (4 spells)
light1(1)
ray of frost1(1)
daze1(1)
detect magic 1(1)

lvl 1 (12 spells)
shield 1(1)
mage armor 1(1)
identify (0)
jump (0)
kaupaer's skittish nerves (0)
ice dagger 1(1)
truestrike 2(2)
magic missle 3(3)
horizikanis boom 2(2)
featherfall 1(1)
sleep 1(1)
mount 0(0)

lvl 2 (6 spells)
darkness 1(1)
knock 1(1)
mirror image 1(1)
scent (0)
Decastave (0)
web 1(1)
detect thought 0(0)
melfs acid arrow 1(1)
Aganazzar's Scorcher 1(1)

lvl 3 (5 spells)
haste 1(1)
blink (0)
tongus (0)
vamperic touch (0)
Fireball 1(1)
dispell 1(1)
shatterfloor 0(0)
fly 0(0)
lit bolt 2(2)

lvl 4 (4 spells)
greater invisibility 1(1)
summon monster IV (0)
Sonic orb 1(1)
Explosive cascade 2(2)
Polymorph other (0)

lvl 5 (3 spells)
ball lightning 3(3)
teleport 0(0)
transmute rock to mud (0)

Equipment:
[magic]
Shortbow +1
Ring of sustinance E
Hewards handy haversack E
2 spellbooks E
Kiira E
2 everburning tourches
boots of strideing E
boots of spider climb
ring of jump
scarlet blue sphere(ioun stone) E
bracers of armor +2 (2)
Gloves of Lightning E
bracers of telekinetics E
wand of charm person
Wand of Fireballs
wand of daylight
wand of enlarge
Ring of Wizardery(I) E

Bottle of never-ending booze(three settings (trickle, steady, kegger-party))
Travel cloak E

Scrolls of: Cure Moderate Wounds, Improved Mage Armor, fly, black blade of disaster, chain lightning, legend lore, dominate person and move earth.

[normal]

Backpack
Bedroll
Flask
Belt pouch
Sewing needle
Flint and steel
Bucket
Clay mug
50 feet hemp rope
Traveler's outfit
steel mirror(2)
Cablle spool with cable(200ft)(6lbs)
9 bottles of fine wine
noble outfit
Royal outfit
20 grapple bolts
grapple crossbow
inkwell
feather pen
14 sheets of loose paper
1 demonskull thing.

2 sp
6 cp

Racial Traits:

immunity to magical sleep
Low light vision
skills above

Class Features:

Harper Knowledge(bard knowledge basicaly)
Oghma's Insight(skill focus spellcraft)
Arcane Theory(arcane knowledge focus)
Mystra's grace(+2 vs all checks against magical effects.)

Special Abilities:

Name: Zorxle

stats:
Str 10, Dex 17, Con 10, Int 10, Wis 12, Cha 14


Fort: +3
Will: +10
Reflex:+6

hp: 12/12
AC: 25
Base attack bonus: +3

Feats: Improved Evasion ,Dodge, Weapon Finesse, alertness(when near master)

natural abilities: Alternate form, damage reduction 5/good or silver, darkvision 60 ft., fast healing 2, immunity to poison, resistance to fire 5

Special abilities:
An imp’s natural weapons, as well as any weapons it wields, are treated as evil-aligned and lawful-aligned for the purpose of overcoming damage reduction.

Poison (Ex): Injury, Fortitude DC 13, initial damage 1d4 Dex, secondary damage 2d4 Dex. The save DC is Constitution-based and includes a +2 racial bonus.

Spell-Like Abilities: At will—detect good, detect magic, invisibility (self only); 1/day—suggestion (DC 15). Caster level 6th. The save DC is Charisma-based.

Once per week an imp can use commune to ask six questions. The ability otherwise works as the spell (caster level 12th).

Alternate Form (Su): An imp can assume other forms at will as a standard action. This ability functions as a polymorph spell cast on itself (caster level 12th), except that an imp does not regain hit points for changing form, and an individual imp can assume only one or two forms no larger than Medium. Common forms include monstrous spider, raven, rat, and boar.

~~~~~
Mysti
Artifact broom

Fly ?ft
teleport(without error?) 2x a day
call lightning ?x a day

Xergen Von Scintillation fucked around with this message on 08-05-2005 at 10:45 PM.

"No I will not polymorph you into a solar..... again."
Average events in Kat's D&D game.
"<Charra> Xergen realizes she has nothing productive to add so makes sure both balls are on the iron beast and flys over to loot the rogue."
`Doc
Cold in an Alley
posted 01-20-2005 03:31:48 PM
---Basic---
Name: Luna Ataburi
Race: Human
Class: Wizard [1] / Druid [5] / Shifter [4]
Level: 10

---Description---

Physical Appearance: Standing just slightly over 5 ft tall with a slender frame, Luna Ataburi could pass for an elf, except for her lack of pointed ears. Her complexion is lightly tanned, with her dark hair pulled back in a ponytail, revealing her emerald eyes and soft facial features. Worn over a ruffled cotton shirt and leather travelling pants is a sleeveless pine-green robe, embroidered in patterns of birds and flowers, which drapes loosely over her shoulders and down over the front and back of her legs to just below the knees, split at the sides from her waist down for easy movement. Mismatched fur boots cover her feet. Fitted silk gloves hug her hands, reaching up beneath her shirt sleeves, and a belt with a buckle resembling a diamond shield slid through an armor breastplate holds her robes close around her.

Personality: Luna is cheerful and optimistic, sometimes to the point of seeming naïve. She is a very intuitive person, who believes in learning through experience, and tries to experience everything she can in her lifetime. While she is protective of the natural world, she believes that nature includes much more than just animals and plants.

---General Stuff---

Weight: 108 lbs
Age: 26 yrs
Height: 5' 1"
Size: Medium
Gender: Female
HP: 55

---Saves---

Fortitude: +8 = +0 (wiz) +4 (drd) +4 (shft) +0 (con)
Will: +11 = +2 (wiz) +4 (drd) +1 (shft) +4 (wis)
Reflex: +5 = +0 (wiz) +1 (drd) +4 (shft) +0 (dex)

---Statistics---

Str: 8 Mod: -1
Dex: 11 Mod: +0
Con: 10 Mod: +0
Int: 16 Mod: +3
Wis: 18 Mod: +4
Cha: 16 Mod: +3

---Combat---

AC: 10 (base) + 2 (deflection) = 12
BaseAttack: +6/+1
Melee: +5/+0
Ranged: +6/+1
Speed: 30 ft / 20 ft
Initiative: +0

---Skills---

Skill Name (Ability): Ranks + Ability Mod + Misc = Total

Alchemy (Int): N/A
Animal Empathy (Cha): 9 + 3 + 0 = 12
Appraise (Int): 0 + 3 + 0 = 3
Balance (Dex): 1 + 0 + 0 = 1
Bluff (Cha): 2 + 3 + 0 = 5
Climb (Str): 3 - 1 + 0 = 2
Concentration (Con): 10 + 0 + 4* = 10 (prolonged 14)
Craft [Any] (Int): 0 + 3 + 0 = 3
Decipher Script (Int): N/A
Diplomacy (Cha): 4 + 3 + 0 = 7
Disable Device (Int): N/A
Disguise (Cha): 1 + 3 + 0 = 4
Escape Artist (Dex): 0 + 0 + 0 = 0
Forgery (Int): 0 + 3 + 0 = 3
Gather Information (Cha): 0 + 3 + 0 = 3
Handle Animal (Cha): 3 + 3 + 0 = 6
Heal (Wis): 4 + 4 + 0 = 8
Hide (Dex): 2 + 0 + 0 = 2
Innuendo (Int): N/A
Intimidate (Cha): 0 + 3 + 0 = 3
Intuit Direction (Int): 5 + 4 + 0 = 9
Jump (Str): 0 - 1 + 0 = -1
Knowledge [Arcana] (Int): 4 + 3 + 0 = 7
Knowledge [Planes] (Int): 4 + 3 + 0 = 7
Knowledge [Nature] (Int): 9 + 3 + 0 = 12
Knowledge [Dungeoneering] (Int): 4 + 3 + 0 = 7
Listen (Wis): 6 + 4 + 2 = 12
Move Silently (Dex): 0 + 0 + 0 = 0
Open Lock (Dex): N/A
Perform (Cha): 0 + 3 + 0 = 3
Pick Pocket (Dex): N/A
Profession [Any] (Int): 0 + 4 + 0 = 4
Read Lips (Int): N/A
Ride (Dex): 0 + 0 + 0 = 0
Scry (Int): N/A
Search (Int): 0 + 3 + 0 = 3
Sense Motive (Wis): 0 + 4 + 0 = 4
Spellcraft (Int): 7 + 3 + 0 = 10
Spot (Wis): 6 + 4 + 2 = 12
Swim (Str): 3 - 1 + 0 = 2
Tumble (Dex): N/A
Use Magic Device (Cha): N/A
Use Rope (Dex): 0 + 0 + 0 = 0
Wilderness Lore (Int): 7 + 4 + 0 = 11

---Feats---

:: Alertness (human)
:: Endurance (lvl 1)
:: Craft Wondrous Item (lvl 3 / lvl 4)
:: Speaking Wild Shape (lvl 6)
:: Natural Spell (lvl 9)

---Languages---

Common, Draconic, Druidic, Sylvan

---Equipment---

Special Equipment:
:: Accelerator Ring [apprentice type] {E}
:: Alpha Scimitar [3 lbs, standard scimitar +1] {E}
:: Belt of the Ironmage {E}
:: Druid's Vestments [1 lb] {E}
:: Faerie Fire Pendant {E}
:: Fatestrike Bracelet {E}
:: Healing Hands {E}
:: Heward's Handy Haversack [5 lb] {E}
:: Horn of Valhalla [silver, 2 lb]
:: Linguist's Circlet {E}
:: Monster Hunter's Guidebook [3 lb]
:: Omniform Boots [3 lbs] {E}
:: Rakshasa Dagger [2 lbs, dagger +3] {E}
:: Rakshasa Eye x3
:: Ring of Protection [+2 deflection AC] {E}
:: Traveller's Cloak [+5 resist elements, other utilities] {E}
:: Wizard's Spellbook [3 lb]

Standard Equipment:
:: Backpack [2 lbs]
:: Blanket, Winter [3 lbs]
:: Candle x10
:: Combs (1 ivory, 4 wood)
:: Flint & Steel
:: Hairbrush
:: Holly & Mistletoe
:: Mirror [0.5 lbs, small steel]
:: Rations x4 [4 lbs]
:: Scroll Case [0.5 lbs]
:: Scrolls: Nystul's Magic Aura, Nystul's Hidden Aura
:: Sling {E}
:: Soap [1 lb]
:: Traveller's Outfit [5 lbs] {E}
:: Waterskin [4 lbs full]

Funds:
:: Platinum = 483
:: Gold = 20
:: Silver = 9
:: Copper = 7
:: Gems/Jewelry: None

---Armor---

Belt of the Ironmage (+4 armor, +2 shield, 5 minute duration per activation)
Ring of Protection (+2 deflection)

---Weapons---

Scimitar +1 (ATK: +5, DMG: 1d6+1, Crit: 18-20/x2)
Dagger +3 (ATK: +7, DMG: 1d4+3, Crit 19-20/x2)
Sling (ATK: +4, DMG: 1d3, Crit: 20/x2)

---Spells Per Day---

Wiz: L0 = 3, L1 = 2
Drd: L0 = 5, L1 = 4, L2 = 3, L3 = 2

---Wizard Spellbook---

L0: All
L1: Change Self, Color Spray, Comprehend Languages, Enlarge, Expeditious Retreat, Feather Fall, Grease, Identify, Jump, Mage Armor, Magic Missile, Nystul's Magic Aura, Nystul's Undetectable Aura, Shield, Silent Image, Sleep, Spider Climb, True Strike

---Spells Prepared---

Drd L0: Dawn, Detect Poison, Fire Eyes, Light, Purify Food & Drink
Drd L1: Entangle, Entangle, Magic Fang, Magic Fang
Drd L2: Lesser Restoration, Summon Swarm, Summon Swarm
Drd L3: Nature's Favor, Protection from Elements
Wiz L0: Detect Magic, Ghost Sound, Read Magic
Wiz L1: Silent Image, Nystul's Undetectable Aura

---Racial Traits---

Bonus Feat (1st level)
Bonus Skill Points (4 at 1st level, 1 per level after 1st)

---Class Features---

:: Scribe Scroll (wiz 1)
:: Summon Familiar (wiz 1)
:: Nature Sense (drd 1)
:: Animal Companion (drd 1)
:: Woodland Stride (drd 2)
:: Trackless Step (drd 3)
:: Resist Nature's Lure (drd 4)
:: Wild Shape [sm/med, animal] (drd 5)
:: Greater Wild Shape [humanoid] (shft 1)
:: Greater Wild Shape [animal/dire, monstrous humanoid] (shft 2)
:: Greater Wild Shape [tiny/large, beast, plant] (shft 3)
:: Greater Wild Shape [giant, vermin] (shft 4)
:: Spell Immersion (shft 4)

---Special Abilities---

Greater Wild Shape Ability:
:: Uses/Day: 5 (total) = 1 (drd) + 3 (shft) + 1 (vestments)
:: Duration (hours): 9 (total) = 5 (drd) + 4 (shft)
:: Sizes: Tiny / Small / Medium / Large
:: Forms: Animal, Beast, Giant, Humanoid, Monstrous Humanoid, Plant, Vermin

---Misc Notes---

All statistics given pertain to Luna's natural human form, without limited-duration magic effects. Many of the figures given here will change during Wild Shape.

Familiar: Havi
Race: Hawk | Gender: Female
Appearance: Brown body/wing feathers with black tips, white chest, yellow beak
Abilities: STR 6 | DEX 17 | CON 10 | INT 6 | WIS 14 | CHA 6
Speed: Walk 10 | Fly 60
HP / Current HP: 28 / 28
Attack (Base|Melee|Range): +6 | +4 | +9
Armor Class: 10 (base) + 2 (sz) + 3 (nat) + 3 (dex) = 18
Damage: Claws 1d4-2
SAVES: FORT +8 | REF +8 | WILL +9
Feats: Weapon Finesse (claws)
Skills: Listen/Spot +6

--------------------

I think I got everything right...

`Doc fucked around with this message on 07-20-2005 at 10:23 PM.

Base eight is just like base ten, really... if you're missing two fingers. - Tom Lehrer
There are people in this world who do not love their fellow human beings, and I hate people like that! - Tom Lehrer
I want to be a race car passenger; just a guy who bugs the driver. "Say man, can I turn on the radio? You should slow down. Why do we gotta keep going in circles? Can I put my feet out the window? Man, you really like Tide..." - Mitch Hedberg
Please keep your arms, legs, heads, tails, tentacles, pseudopods, wings, and/or other limb-like structures inside the ride at all times.
Please submit all questions, inquests, and/or inquiries, in triplicate, to the Department of Redundancy Department, Division for the Management of Division Management Divisions.

Pvednes
Lynched
posted 01-21-2005 10:53:45 PM
---Basic---

Name: Vladik Sirhan
Race: Human
Class: Rogue/Wizard
Level: 3/7
Alignment: Chaotic Neutral

---Description---

Vladik is a proud and mischevious looking fellow. A vaguely middle-aged human, standing 5'10", of stocky build, dressed in the finest black and red robe, attenuated with rich merchant's clothing, and bedecked in jewels and a feathered cloak. He has short, black ruffled hair, piercing blue eyes, and a smirk that follows you all the way around the room. In his current penchant for the flashy, he carries a fiery rapier, and gets about on a large black charger. Atop his shoulder perches a haughty jet-black raven.

---General Stuff---

Weight: 187lb
Age: 38
Height: 5'10"
Size: Medium
Gender: Male
HP/Current HP: 56/56
XP/Next Level: ?/?

---Saves---

Fortitude: 4
Will: 7
Reflex: 8

---Statistics---
Str: 8 Mod: -1
Dex: 16 Mod: +3
Con: 13 Mod: +1
Int: 18 Mod: +4
Wis: 12 Mod: +1
Cha: 10 Mod: +0

---Combat---

AC: (19) = 10 + 5 + 3 + 2
Base: +5
Melee: (+4) +5 -1
(+8) with Rapier
(+11) with Inferno
Ranged: (+8) +5 +3
Speed: 60ft
Initiative: +4

---Skills:---
125=(12*4)+(6*7)+(4+7)+12+12
Skill Name: Ranks + Ability Mod + Misc = Total
Alchemy(Int): 6 + 4 + 0 = 10
Animal Empathy(Cha): 0 + 0 + 0 = 0
Appraise(Int): 0 + 4 + 0 = 4
Balance(Dex): 3 + 3 + 0 = 6
Bluff(Cha): 2 + 0 + 0 = 2
Climb(Str): 1 + -1 + 0 = 0
Concentration(Con): 8 + 2 + 0 = 10
Craft (Int): 1 + 4 + 0 = 5
Decipher Script(Int): 7 + 4 + 0 = 11
Diplomacy(Cha): 2 + 0 + 0 = 2
Disable Device(Int): 10 + 4 + 0 = 12
Disguise(Cha): 2 + 0 + 0 = 2
Escape Artist(Dex): 7 + 3 + 0 = 10
Forgery(Int): 1 + 4 + 0 = 5
Gather Information(Cha): 3 + 0 + 0 = 3
Heal(Wis): 1 + 1 + 0 = 2
Hide(Dex): 3 + 3 + 0 = 6
Innuendo(Int): 4 + 4 + 0 = 8
Intimidate(Cha): 2 + 0 + 0 = 2
Intuit Direction(Int): 0 + 4 + 0 = 4
Jump(Str): 0 + -1 + 0 = -1
Knowledge (Arcana)(Int): 10 + 4 + 0 = 14
Knowledge(Nature)(Int): 1 + 4 + 0 = 5
Listen(Wis): 5 + 1 + 0 = 6
Move Silently(Dex): 3 + 3 + 0 = 6
Open Lock(Dex): 4 + 0 + 3 = 7
Pick Pocket(Dex): 9 + 3 + 0 = 12
Profession (Apothecary)(Int): 4 + 4 + 0 = 8
Read Lips(Int): 2 + 4 + 0 = 6
Ride(Dex): 2 + 3 + 0 = 5
Scry(Int): 8 + 4 + 0 = 12
Search(Wis): 10 + 1 + 0 = 11
Sense Motive(Wis): 4 + 1 + 0 = 5
Spellcraft(Int): 10 + 4 + 0 = 14
Spot(Wis): 5 + 1 + 0 = 6
Swim(Str): 2 + -1 + 0 = 1
Tumble(Dex): 3 + 3 + 0 = 6

---Feats---
Weapon Finesse (rapier)
Scribe Scroll
Dodge
Craft Wonderous Item
Brew Potion
Spell Mastery (1 Prestidigitation 2 Mage Armour 3 Fireball 4 Dispel Magic)
Jack of all trades


---Languages---
Common
Draconic
Infernal
Elven
Celestial
Gnomish

---Equipment---
160pp 250gp
Heward's Handy Haversack
Boots of Striding and Springing
Ring of Sustainence
Wings of Flying
Signet ring
Fine clothes + jewellry
Akar's flask of alciehole
Potion of Cure Moderate Wounds *5
Spell Component Pouch
Lightning wand (l13)
Wand of Polymorph Other
Medallion
Ring of Stealthiness +10 hide/move silently
Spellbook
Scroll of Improved Invisibility,
Scroll of Lesser Geas,
Scroll of Remove Curse
Portable Lab
Familiar Carrier (Small)
Tent
Everburning Torch
Military saddle
Soap
Paper
Masterwork thieve's tools
Ink & Inkpen
Silk rope
Sealing wax
Miscellaniousities
Glacier Rabbit, rarest of bunnies gloves.

great big Black 03' AUH (Adventuring Utility Warhorse)

Wagon + Light Horse *2 (Destroyed)
x Alchemy lab
x Feed
x Trail rations
x Scroll of Blur
x Light crossbow
x 100 bolts

---Armor---
Archmage Darnius' Robe (+2)
Bracers of Armour +2
Amulet of Natural armour +1

---Weapons---
Inferno +3

---Spells Known---
Level 0
All

level 1
Magic Missle
Mage Armour
Charm Person
Change Self
Identify
Message

level 2
Mirror image
Melf's Acid Arrow
Invisibility
See Invisibility
Knock
Levitate
Blur

level 3
Fireball
Lightning Bolt
Dispel Magic
Haste
Fly
Hold Person

level 4
Scrying
Dimension Door
Phantasmal Killer
Stoneskin
Leomund's Secure Shelter
Minor Globe of Invulnrubility

---Racial Traits---
+1 feat
Extra skillz

---Class Features---
Familiar: Stark (Raven)
HP 28
AC 18
Speaks Common
Abilities: Str 1 Dex 15 Con 10 Int 9 Wis 14 Cha 6

Evasion (Ex)
Uncanny Dodge (dex bonus to AC)

---Special Abilities---

---Misc Notes---
Get a Kiira.

Pvednes fucked around with this message on 03-11-2005 at 06:43 AM.

Ozimander
$$$$$$$$$$$
posted 01-22-2005 02:18:50 AM
---Basic---
Name: Loup
Alias(es): The Lad, Boy, Guide, One-Eye
Race: Human
Class: Fighter
Level: 10


---Description---
Physical Appearance: stands 5'10" and has a competent look in his eyes, or rather eye. While his right eye is fine, blue in colour his left eye has gone grey and blurry due to illness or so he says. He wears a large brown cloak with large sleeves and a hood. Beneath he wears a simple white shirt, stained slightly. He wears dark brown trousers and knee calf length boots with several buckles on both boots, going up to his knees. A sword hangs by his side in its sheath with an intricate pommel but visible signs of wear and tear, as well as rust. His hair goes to the back of his neck and is disheveled, parted in the center and pushed up and back. It always moves to the front, steepling over his forehead. On his back is a small leather pack, attached to it, a silver oil lantern. On his other side, opposite his sword hangs a wine skin, filled with water.
Personality: Soft spoken, reserved and questioning for the most part. Like all anyone he has the chance and ability to get angry and shout but with that as the only exception, he is otherwise fairly quiet.


---General Stuff---
Weight: 131 lbs.
Age: 17
Height: 5'10"
Size: Medium
Gender: Male
HP/Current HP: 71/71
XP/Next Level: 36,000/45,000


---Saves---
Fortitude: 6 = 7 (Base) - 1 (CON)
Will: 5 = 2 (Base) + 1 (WIS)
Reflex: 4 = 2 (Base) + 2 (Dex)


---Statistics---
Str: 17 Mod: +3
Dex: 15 Mod: +2
Con: 9 Mod: -1
Int: 15 Mod: +2
Wis: 13 Mod: +1
Cha: 10 Mod: +0


---Combat---
Health Points: 71 Wounds:
AC: 25 = 10 (Base) + 2 (Dex) + 7 (Breastplate +7) + 2 (Ring of Protection +2) + 4 (Sheild 3 AC +1 Magical)
Base: +10/+5
Melee: +15(17)/+10(12) = 10/5 (Base) + 3 (STR) + 1 (Weapon Focus) + 1 or +3 (Magical Sword)
Ranged: +10/+5 = 8/3 (Base) + 2 (DEX) + -1 (Eye)
Speed: 30 Ft
Initiative: +2


---Skills:---
Skill Name: Ranks + Ability Mod + Misc = Total
Alchemy(Int): 0 + 2 + 0 = 2
Animal Empathy(Cha): 0 + 0 + 0 = 0
Appraise(Int): 0 + 2 + 0 = 2
Balance(Dex): 0 + 2 + 0 = 2
Bluff(Cha): 0 + 0 + 0 = 0
Climb(Str): 6 + 3 + 0 = 9
Concentration(Con): 0 + -1 + 0 = -1
Craft (Painting)(Int): 0 + 2 + 0 = 2
Decipher Script(Int): 0 + 2 + 0 = 2
Diplomacy(Cha): 0 + 0 + 0 = 0
Disable Device(Int): 0 + 2 + 0 = 2
Disguise(Cha): 0 + 0 + 0 = 0
Escape Artist(Dex): 0 + 2 + 0 = 2
Forgery(Int): 0 + 2 + 0 = 2
Gather Information(Cha): 0 + 0 + 0 = 0
Handle Animal(Cha): 12 + 0 + 0 = 12
Heal(Wis): 0 + 1 + 0 = 1
Hide(Dex): 2 + 2 + 10 = 14
Innuendo(Int): 2 + 1 + 0 = 3
Intimidate(Cha): 0 + 0 + 0 = 0
Intuit Direction(Int): 0 + 2 + 0 = 2
Jump(Str): 5 + 3 + 0 = 8
Knowledge (Arcana)(Int): 0 + 2 + 0 = 2
Knowledge(Religion)(Int): 0 + 2 + 0 = 2
Knowledge(Nature)(Int): 0 + 2 + 0 = 2
Knowledge(All Skills)(Int): 0 + 2 + 0 = 2
Listen(Wis): 1 + 2 + 0 = 3
Move Silently(Dex): 6 + 2 + 10 = 18
Open Lock(Dex): 0 + 2 + 0 = 2
Perform(Cha): 0 + 0 + 0 = 0
Pick Pocket(Dex): 0 + 2 + 0 = 2
Profession(Int): 0 + 2 + 0 = 2
Read Lips(Int): 0 + 2 + 0 = 2
Ride(Dex): 10 + 2 + 0 = 12
Scry(Int): 0 + 2 + 0 = 2
Search(Wis): 0 + 1 + -1 = 0
Sense Motive(Wis): 0 + 1 + 0 = 1
Spellcraft(Int): 0 + 2 + 0 = 2
Spot(Wis): 1 + 0 + 2 = 3
Swim(Str): 2 + 3 + 0 = 5
Tumble(Dex): 0 + 2 + 0 = 2
Use Magic Device(Cha): 0 + 0 + 0 = 0
Wilderness Lore(Int): 0 + 2 + 0 = 2


---Feats---
Weapon Proficiency (Simple and Martial)
Armor Proficiency (Light, Medium, Heavy)
Ambidexterity
Power Attack
Expertise
Alertness
Quick Draw
Weapon Focus (Long sword)
Weapon Specialization (Long sword)
Improved Unarmed Strike
Deflect Arrows
Dodge


---Languages---
Common
Elven
Dwarven
Halfling


---Equipment---
Longsword +1 (Rusty in apperance) {2315 gp}
Sleeved and hooded cloak (Brown; worn) (Cloak of Elven Kind +10 to Hide) {2,000}
Trousers (Dark brown, almost black)
Large leather boots (Worn)
Simple white shirt (Worn)
Scarf (Red; slightly worn)
Silver oil lantern (cuffed and worn)
Lamp oil
Worn leather book (pages torn out; worn cover and binding)
Quill
Ink
Water (3 Days Worth)
Smoked Dry Meat (2 Days Worth)
Bread (2 Days Worth)
Boots (Knee-length; elven in design) (Boots of Elven Kind +10 to Move Silently) {2000 gp}
Ring (left hand, index finger) (Ring of Protection +2) {8000 gp}
Chainshirt (Chainshirt +1) {1250 gp}
Adamantine Breastplate (Breastplate +7 [+3 Max Dex])
Iron eating utensils (knife, fork)
Wooden bowl
Spoon made of animal horn (Myrlynd's Spoon) {5,500}
A small, clay jar (cotains Keoghtom's Ointment [Five applications]) {4,000}
Gold Pouch (Empty)
Eagle Coin Sword and Buckler (Magical)

---Armor---
Chainshirt +1
Ring of Protection +2
Eagle Coin Buckler +3


---Weapons---
Longsword +1 (ATK: +14/+9, DMG: 1d8+6, Crit: 19-20/x2)
Eagle Sword (Not sure on stats yet)


---Spells Per Day/Known---
None


---Racial Traits---
Medium-size
Base Speed 30
1 Extra Feat at 1st Level
4 Extra Skill points at 1st level and 1 Extra Skill Point each aditional level
Automatic Language: Common


---Class Features---
Weapon and Armor Proficiency (Simple, Martial; Light, Medium, Heavy)
Bonus Feat for every gained feat (Bonus at 1st, 2nd, 4th, 6th, etc.)
Weapon Specialization


---Special Abilities---
None


---Misc Notes---
-1 to all Range Attacks, Search and Spot rolls for Cataract in Left Eye

Ozimander fucked around with this message on 06-17-2005 at 08:13 PM.

Pair and Rena
Pancake
posted 01-27-2005 08:54:12 AM
Character name: Rena
Race: -fox Monster of Leagent
Appearance:
Height: 6' 7"
Weight: 230 lbs
Eyes: clear blue
Hair: Body hair orange/gold and hair and tummy white
Class: Fox-kin (4), Warrior (5)
Alignment: NG
Deity: Selune
Speed : 50ft (run 250ft)

Stats:
(Benefit ability increase 1st whent in wisdom)
Str: 16 +320+5 (Bracer of Fury)
Dex: 22 +6
Con: 16 +3
Int:12 +1
Wis: 15 +2
Cha: 12 +1

HP: war 46, con 18 = 64 (54)
AC: 10 fox + 5 natural ML + 6 dex + 4 armor + 1 ring = 26 (27 ac vs one declaired enemy, dodge)
Initiative: +6

Saves:
Fort: 5+3= 8
Ref: 2+6= 8
Will: 2+2= 4
Vs spell : +15 (see moster abilitys)

Base Attack: 6/1

Weapon:
Fury15/15/10Crit X2Damage 1d12+5
Sickle12/12/7 Crit X2, Damage 1d6+4
Dagger8/8 (10-2), Crit 19-20/X2, Damage 1d4+3
Trowing D 13/13 Crit 19-20/X2, Damage 1d4+3
Bite 13 Crit X2, Damage 1d6+3
Claws 13/13/8 Crit X2, Damage 1d4+3

Skills: Warrior : 31
:: Balance: 6= 6 (dex) + 0 (point) - 0 (armor) + 0 (mis)
:: Bluff : 1= 1 (cha) + 0 (point) - 0 (armor) + 0 (mis)
:: Climb*: 7(10)= 3 (5) (str)+ 2 (point) - 0 (armor) + 2 (mis)
:: Craft*: 1= 1 (int) + 0 (point) - 0 (armor) + 0 (mis)
:: Concentration : 3= 3 (con) + 0 (point) - 0 (armor) + 0 (mis)
:: Escape Artist*: 9= 6 (dex) + 2 (point) - 0 (armor) + 2 (mis)
:: Handle Animal*: 1= 1 (cha) + 0 (point) - 0 (armor) + 0 (mis)
:: Hide*: 10= 6 (dex) + 1 (point) - 0 (armor) + 3 (mis)
:: Jump*: 6 (8)= 3 (5)(str)+ 6 (point) - 0 (armor) + 0 (mis)
:: Gather information : 1= 1 (cha) + 0 (point) - 0 (armor) + 0 (mis)
:: Listen: 8= 2 (wis) + 0 (point) - 0 (armor) + 6 (mis)
:: Move Silently*: 10= 6 (dex) + 0 (point) - 0 (armor) + 4 (mis)
:: Intuit direction : 3= 2 (wis) + 1 (point) - 0 (armor) + 0 (mis)
:: Spot*: 8= 2 (wis) + 4 (point) - 0 (armor) + 4 (mis)
:: Swim*: 5(7)= 3(5) (str) + 0 (point) - 0 (armor) + 0 (mis)
:: Tumble: 7= 6 (dex) + 1 (point) - 0 (armor) + 0 (mis)
:: speak Language : 2= 1 (int) + 1 (point) - 0 (armor) + 0 (mis)
:: Wilderness lore*:13(17)= 2 (wis) + 10 (point) - 0 (armor) + 1 (mis)

Languages:
-Fox and all Foxkin (Race)
-Common (learned)
-Sylvan (learned)


Feats: 5 feats
-Tracking with smell +4 (Fox)
-Weapon Finess (Bite) (Fox)
-Run (race)
-Ambidexterity (benefit 1st)
-Two-Weapon Fighting (war)
-Weapon Focus (Sickle) (+1) (war)
-Weapon Focus (Dagger) (+1) (war)
-Weapon Finesse (Sickle) (benefit 2st)
-dodge (+1 to ac vs adversery)(war)

Special fox Abilities:
-Scent (tracking with smell)
-Bite attack 1d6
-claw attack 1d4
-Speed 50ft

Special Monster Abilities:
(Every Abilities costed 1 ECL)
-Fast Healing 5hp a rond
-Spell resistance 10 + ½ lvl (15)
- Natural Armor +5
- ability boost (92 points)
-can now see Magic Items like she used the spell Detect Magic

gold : 230
Gems :
-1 Deep blue spinel 500gp
-2 Silver Pearl100gp (each)
-1 Jet100gp
-1 Tourmaline100gp
-5 Star rose quartz 50gp (each)
-4 Bloodstone 50gp (each)

Misc. Equipment:
-Trail Rations x4
-Waterskin
-Backpack
-Blanket X2
-Candles X4
-Pot
-Pouch X3
-Sack
-hunting knives
-Lioncloth
-belt
-hood
-Collar
-Arm Band
-Bracelet
-Earrings
Beef :
-smoked
-Salted Herring
Pork :
-Salted
-Dryed Raisins
Jarred :
-Pickles
-mushrooms
-3 lbs of Pistachios
-1 gallon of spacial herb oil for my Fur

Magic Wquipment :
-Bracers of Fure(+4 to str, when fist are clapped togetter, the Fist becomes of metal, 1d12 of damage hand to hand)
-Ring of Sustenance 2,500
-One Glove of Storing2,200
-Leather armor +24,160
-sickle +1 2,306
-sickle +1 2,306
-Heward's Handy Harversack 2,000
-Ring of Protection +12,000

Redmage Darkrayver
Moron
posted 02-18-2005 05:13:53 PM
--------------------------------------------------------------------------------

Name: Nidan Kinmar
Race: Human
Alignment: True Neutral
Age: 22
Weight: 164lbs
Height: 5'9"
Size: M
Gender: Male
Diety: Olidammara
Abilities:
STR: 11 (+0)
DEX: 18 (base) +2 (item) = 20 (+5)
CON: 12 (+1)
INT: 18 (+4)
WIS: 8 (-1)
CHA: 10 (+0)

Class: Rogue (9)
Hit Points: 36
Armor Class: 10 + 5 + 4 = 19
Base Attack: +6/+1
Movement: 30ft
Initiative: +5

Attack Bonuses:
Base: +6/+1
Melee (str): +6/+1 [+8/+3 spiked chain +2]
Ranged (dex): +11/+6
Grapple (str): +6/+1

Saving Throws:
Fortitude: +3 (rogue) +1 (con) = +4
Reflex: +6 (rogue) +5 (dex) = +11
Will: +3 (rogue) -1 (wis) = +2

Feats:
Exotic Weapon Proficiency: Spiked Chain
Expertise
Improved Trip
Throw Anything
Weapon Finesse: Spiked Chain

Special Abilities:
Sneak attack: +5d6
Evasion
Uncanny Dodge
Trapfinding (Trap sense +3)

Languages: Common

Skills: (Ranks + Ability Mod + Misc = Total)
Appraise: 7 + 4 + 0 = 11
Balance: 12 + 5 + 0 = 17
Bluff: 12 + 0 + 0 = 12
Disable Device: 12 + 4 + 2 = 18
Escape Artist: 12 + 5 + 0 = 17
Gather Information: 12 + 0 + 0 = 12
Hide: 12 + 5 + 10 = 27
Jump: 5 + 0 + 0 = 5
Listen: 12 - 1 + 0 = 11
Move Silently: 12 + 5 + 10 = 27
Open Lock: 12 + 5 + 2 = 19
Pick Pocket: 12 + 5 = 17
Read Lips: 5 + 4 + 0 = 9
Search: 4 + 4 + 0 = 8
Sense Motive: 5 - 1 + 0 = 4
Tumble: 5 + 5 + 0 = 10
Use Magic Device: 5 + 0 + 0 = 5

Weapons:

1. Spiked Chain +2
>> Damage: 2d4+2, Crit: x2 Range: 10ft, Weight: 15lbs

2. Crossbow, light [35 gp]
>> Damage: 1d8, Crit: 19-20/X2, Range Increment: 80 ft., Weight: 6 lb.

3. Sword, short [10 gp]
>> Damage: 1d6, Crit: 19-20/X2, Weight: 3 lb.

Armor & Magic Items:

Shadow Mithril Shirt
>> AC: +5, Max Dex: +6, Arcane Failure: 10%, Skill Check Penalty: 0, Hide skill +5
Cloak of Elvenkind (+10 to Hide)
Gloves of Dexterity +2 (+2 to Dex)
Boots of Elvenkind (+10 to Move silent)
Ring of Sustenance

Misc Equipment:
Backpack
Bedroll
Caltrops
Chain (10ft)
Crowbar
Flint & Steel
Grappling Hook
Belt Pouch
Hempen Rope (50 ft)
Whetstone
Masterwork Thieves Tools (+2 disable Device, +2 open Lock)
Trail Rations x4
Waterskin (2 days worth of water)

Physical Appearance: stands 5'9" with dark brown eyes, and Jawline length dark brown hair. He sports a simple goatee which is kept trimmed neatly. He wears a blackened chain shirt and black trousers under a black cloak. Wrapped around him you see a spiked chain. At his belt, hangs a plain short sword at his left side, belt pouch, and some tools in easy to reach places. On his back is a backpack which has some rope, and a grappling hook attached to it.

Redmage Darkrayver fucked around with this message on 03-04-2005 at 06:23 PM.

Redmage Darkrayver
Moron
posted 02-18-2005 05:57:12 PM
Few additions:

Physical Appearance: stands 5'9" with dark brown eyes, and Jawline length dark brown hair. He sports a simple goatee which is kept trimmed neatly. He wears a blackened chain shirt and black trousers under a black cloak. Wrapped around him you see a spiked chain. At his belt, hangs a plain short sword at his left side, belt pouch, and some tools in easy to reach places. On his back is a backpack which has some rope, and a grappling hook attached to it.

More Equipment:
Trail Rations x4
Waterskin (2 days worth of water)
Ring of Sustenance (Worn)

Taylen
Pancake
posted 02-18-2005 06:06:57 PM
Name: Charra Teles
Class: cleric 11
race: Human
alignment: Neutral
Deity: Oghma
Age: 34
Gender: Female
Height: 5' 8"
Weight: 130lbs
Eyes/Hair: Grey/red

Stats::Mod
Str 10::0
Dex 16::3
Con 10::0
Int 15::2
Wis 18::4
Cha 14::2

HP: 65
AC: 23= 10 base + 5 armor + 2 shield + 3 dex + 3 deflection
Inititive: 3 = 3 dex
Speed = 30

Saving throws::
Fort 7 = 7 base + 0 con
Reflex 6 = 3 base + 3 dex
Will 11 = 7 base + 4 con

Base attack: 8/3
Melee: 8/3 = 8/3 base + 0 str
Ranged: 11/6 = 8/3 base + 3 dex

Weapons
Longsword +1 :: Total attack +9/+4, dmg 1d8+1, crit 19-20 x2
Dagger +3 :: total attack 11/6, dmg 1d4+3, crit 19-20 x2
Repeating crossbow firing +3 bolts :: total attack 15/10, dmg 1d8+4, crit x4

Armor
Elven Chain, light, +5 ac bonus, +4 max dex, speed 20ft
sm steel shield, 2 ac bonus
Robe of deflection, +3 deflection, 15/+5 damage reduction vs. missles

Skills::
Concentration: 5 = 5 ranks
Diplomacy: 7 = 5 ranks + 2 cha
Heal: 7 = 3 ranks + 4 wis
Knowledge Arcana: 15 = 13 ranks + 2 int
Knowledge Geography: 8 = 6 ranks + 2 int
Knowledge History: 9 = 7 ranks + 2 int
Knowledge Planes: 11 = 9 ranks + 2 int
Knowledge Religion: 16 = 14 ranks + 2 int
Spellcraft: 13 = 9 ranks + 2 int + 2 synergy

Spells per day: C
level 0 = 6: C 14
level 1 = 6+1: C 15
level 2 = 6+1: C 16
level 3 = 6+1: C 17
level 4 = 4+1: C 18
level 5 = 2+1: C 19
level 6 = 1+1: C 20

Languages
Elven
Common
Draconic

Feats
Martial Weapon Proficiency:Longsword
Exotic Weapon Proficiency:Repeating Crossbow
Combat Casting
Extra Spell Slot level 2
Extra Spell Slot level 3

Special Abilities
+2 survival on planes
+2 survivial to avoid being lost or natural problems
Divination spells at +1 level
5 times/day turn undead at +2
Number of rounds per day equal to cleric level freedom of movement as the spell, activates at need, can be used multiple times up to the limit

Equpiment--
Lonsword +1
Dagger +3
Repeating crossbow +1
3 daggers
Small steel shield +1
Elven Chain
Robe of Deflection
Ring of protection +2
Silver Holy symbol
Handy haversack
Travelers Cloak
Belt pouch
Mystic Compass
Everburning Amulet
Bedroll
map case
flask
flint/steel
3 vials ink
3 pens
steel mirror
blank book
whetstone
2 flasks brandy
pouch
Assorted clothing and ornaments
Staff (carved with foxes)
2 potions cure mod wounds
1 potion cure light wounds
1 pink potions smeeling of honey
1 brackish black potion smelling of bread

Belt of sex change, +4 cha
ring of the ram
wand of cure mod wounds
Statue of wonderous power, silver raven
ring of water walking
bracers of armor +2
ointment of non-detection
potion of bull's strength
potion of fly

Gave to other party members but they may have forgotten to list them
Wand of Polymorph Other-Pved
Wand of Lightning-Xergen or Pved
Wand of Ghoul's Touch- Xergen or Pved
Dagger +1 of brillient Energy- Rena
Dagger +1 of Human Bane- Rena

Common spell loadout
level 6-
Domain- find the path
Heal

level 5-
Domain- Teleport
Summon Monster 5
Flame Strike

level 4-
Domain- Dimension Door
Summon Monster 4
Inflict Crit Wounds
Dismissal
Tongues

Level 3-
Domain-Clairvoyance
Searing light
Searing light
Speak with Dead
prayer
dispel Magic
dispel magic

level 2-
Domain- Identify
sound burst
sound burst
silence
hold person
hold person
zone of truth

level 1-
Domain- Detect Secret Doors
Bane
Bless
Divine Favor
Weildskill
Detect evil
Comprehend Languages

Level 0-
Detect Magic
Detect Magic
Detect Magic
Purify Food and Drink
Create Water
Mending

Stats subject to change when character is under the effects of polymorph

"When correctly viewed, everything is lewd." - Tom Lehrer.
Sadomasochism: It's Fun!
Taylen Ashenbow
Rangers never run we mearly stratigically retreat.
Thats not a train thats a pull, my trains are always much bigger.
Pvednes
Lynched
posted 03-11-2005 06:43:53 AM
Bump n'stuff
`Doc
Cold in an Alley
posted 04-08-2005 02:01:01 PM
My turn to prevent threadlock.
Base eight is just like base ten, really... if you're missing two fingers. - Tom Lehrer
There are people in this world who do not love their fellow human beings, and I hate people like that! - Tom Lehrer
I want to be a race car passenger; just a guy who bugs the driver. "Say man, can I turn on the radio? You should slow down. Why do we gotta keep going in circles? Can I put my feet out the window? Man, you really like Tide..." - Mitch Hedberg
Please keep your arms, legs, heads, tails, tentacles, pseudopods, wings, and/or other limb-like structures inside the ride at all times.
Please submit all questions, inquests, and/or inquiries, in triplicate, to the Department of Redundancy Department, Division for the Management of Division Management Divisions.

Pair and Rena
Pancake
posted 04-08-2005 02:29:20 PM
slowday at work Doc?
Xergen Von Scintillation
Pancake
posted 04-08-2005 07:46:21 PM
BUMP STANDS ALONE ON A BENCH IN THE PARK!
"No I will not polymorph you into a solar..... again."
Average events in Kat's D&D game.
"<Charra> Xergen realizes she has nothing productive to add so makes sure both balls are on the iron beast and flys over to loot the rogue."
`Doc
Cold in an Alley
posted 04-09-2005 10:54:55 AM
You know, it only locks after 1 month (not X days, one month) of no posts, and existing posts can still be edited after that. Save bumps for when it needs them, or else we'll run out
Base eight is just like base ten, really... if you're missing two fingers. - Tom Lehrer
There are people in this world who do not love their fellow human beings, and I hate people like that! - Tom Lehrer
I want to be a race car passenger; just a guy who bugs the driver. "Say man, can I turn on the radio? You should slow down. Why do we gotta keep going in circles? Can I put my feet out the window? Man, you really like Tide..." - Mitch Hedberg
Please keep your arms, legs, heads, tails, tentacles, pseudopods, wings, and/or other limb-like structures inside the ride at all times.
Please submit all questions, inquests, and/or inquiries, in triplicate, to the Department of Redundancy Department, Division for the Management of Division Management Divisions.

Y.O.T.C
No longer a Towel Girl
posted 05-07-2005 05:20:01 AM
oh god its almost a month!!!!
BUMPAGE
Y.O.T.C
No longer a Towel Girl
posted 05-26-2005 01:15:27 PM
*bumps so he remembers where this is
Katrinity
Cookie Goddess!
posted 06-17-2005 07:21:36 PM
Bump!
Cookie Goddess Supreme
Furry Kitsune of Power!
Pouncer of the 12th degree!
"Cxularath ftombn gonoragh pv'iornw hqxoxon targh!"
Translated: "Sell your soul for a cookie?"
`Doc
Cold in an Alley
posted 07-12-2005 11:03:30 AM
*nudge*
Base eight is just like base ten, really... if you're missing two fingers. - Tom Lehrer
There are people in this world who do not love their fellow human beings, and I hate people like that! - Tom Lehrer
I want to be a race car passenger; just a guy who bugs the driver. "Say man, can I turn on the radio? You should slow down. Why do we gotta keep going in circles? Can I put my feet out the window? Man, you really like Tide..." - Mitch Hedberg
Please keep your arms, legs, heads, tails, tentacles, pseudopods, wings, and/or other limb-like structures inside the ride at all times.
Please submit all questions, inquests, and/or inquiries, in triplicate, to the Department of Redundancy Department, Division for the Management of Division Management Divisions.

All times are US/Eastern
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