On Day 16, armor (this includes shields) doesn't seem to be stopping the monsters! So in your attack rolls, don't figure in your armor. GASP!
Bajah fucked around with this message on 03-28-2007 at 11:39 AM.
HERE ARE the STANDINGS OMG!
End of Day 15: Standings
Attack: 1d20 => 2 +7 (level) + 3 (wand, amulet, doohicky)
Death Knight roll: 1d6 => 6
I attacked with a total of 13, the rat lost a level to battle my awesomeness at a 6. And since I rolled a 6 on my Death Knight roll, I gain an extra level?
Anyway...
Treasure: 1d30 => 9
Movement: 1d35 => 15
Attack: 1d20 => 3 + 15 (12 levels, 3 weapon, DAMN YOU LACK OF ARMOR AND SHIELD)
Troll: 1d6 => 1
Movement: 1d35 => 20
Possible Attack: 1d20 => 6 + 4 (Longbow) +1 (Elf Ranged Bonus) + 7 (my level)
Possible Treasure: 1d30 => 22
Possible I AM BETTER: 1d6 => 3
Possible Bard Equipment Bonus Roll: 1d6 => 6
movt: 1d35 => 20
movt: 1d35 => 11
loot? 1d30 => 10
quote:
Thibbledorf Pwent stopped beating up furries long enough to write:
atk *1d20 => 6* +1
assassin roll *1d6 => 2*loot? *1d30 => 10*
haha succubus... YOU GET NOTHING!!
Batty gets beat on by an ape in a suit! He loses 1 level!
Delid chills at the Shrine of Bajagon and pays 15g to get a +1 to his next attack roll in battle!
Norim goes to the same place and just hangs out.
Thibbledorf, whom I now refer to as "Monstermeat" since he keeps getting in fights like every single day and losing, repeats the process against the succubus...and has no items OR gold to give her.
Weapon: +1 Dagger (+1 racial bonus)
Shield: +1 Shield
Armor: +1 Armor
Items: +2 Two-Handed Sword, +1 Hammer
Attack Power: 1d20 + 14 (Level: 10 + Equipment: 4)
Items: Potion of Cure Disease, Potion of Cure Poison
Status: None
1d35 => 5
1d20 => 8 + 12
1d30 => 5
New status:
Inferno (Halfling Paladin)
Level 11
160 gold
Weapon: +1 Dagger (+1 racial bonus)
Shield: +1 Shield
Armor: +1 Armor
Items: +2 Two-Handed Sword, +1 Dwarvencraft Waraxe (MH)
Attack Power: 1d20 + 15 (Level: 11 + Equipment: 4)
Items: Potion of Cure Disease, Potion of Cure Poison
Status: None
quote:
Bajah probably says this to all the girls:
Jaja destroys a rat! She really sucked him dry! She gains 2 levels and 10 gold coins! She loots a Hammer +1! This brings her up to 3 weapons (yes, the doohickey is a weapon).
STATUS: None
MOVEMENT ROLL: 1d35 => 15
ATTACK ROLL: 1d20 => 8 +10 (+3 +6lvl)
TREASURE ROLL: 1d30 => 26
I AM BETTER ROLL: 1d6 => 2 +1
[B]WIZARD WAND SUPERCHARGE:[B] 1d6 => 5+1
I unequip my depleted wand and equip my other, now energized, wand
Movement: 1d35 => 22
Attack! 1d20 => 6 +8
Treasure? 1d30 => 1
Sigpic shamelessly stolen from Kate Beaton.
MOVEMENT ROLL: 1d35 => 8
Or not?
ATTACK ROLL: 1d20 => 6 +7(lvl)
DEATH KNIGHT ROLL 1d6 => 6 +1(RoL)
Two levels for me, and...
TREASURE ROLL 1d30 => 10
Tarquinn makes use of a Potion of Scorn to save his ass! (He needs to start remembering to factor in that -1 to attack rolls, though!) He gains some +1 Armor, 2 levels, and 10 gold coins!
Vorago also gains 2 levels and 10 gold coins, but he gets a +2 two-handed orc axe! He drops a dinky +1 sword so he has room to carry it.
It's been an interesting day! Let's see how Day 17 stacks up!