Inferno was the only person to suffer the double penalties yesterday
Name: Tarquinn
Race: Dwarf
Class: Tourist! (Deathknight)
LEVEL: 4
GP: 10
WEAPONS: Orcish 2-handed double axe+2 (+3 because of race) [equipped]
ARMOR: Armor+2 [equipped]
ITEMS: None
STATUS: Armoured
MOVEMENT ROLL: 1d35 => 19
....dad?
ATTACK ROLL: 1d20 => 5 +4(lvl) +5(gear)
TOURIST ROLL> 1d6 => 4
1d30 => 30
Name: Batty
Race: Troll
Class: Death Knight
LEVEL: 5
GP: 20
WEAPONS: +1 Wand (Oozethingy, equipped)
ARMOR: +2 armor (equipped), +2 shield (equipped)
ITEMS: Some four leaf clover thing. And a potion thing I can drink for +2 attack. (x2)
STATUS: GIVE ME LOTS OF LEVELS
Movement: 1d35 => 2
Death Knight: 1d6 => 2
Attack: 1d20 => 6 + 10 (5 levels, 1 wand, 2 armor, 2 shield)
Treasure: 1d30 => 13
MOVEMENT ROLL: 1d35 => 17
ATTACK ROLL: 1d20 => 14 +6 (+4-3 +5lvl)
TREASURE ROLL: 1d30 => 9
I AM BETTER ROLL: 1d6 => 6 +1
quote:
How.... Vorago.... uughhhhhh:
-1 level from a trap
Hey, do level gains also include level losses?
Die Vorago Die!
Weapon: +1 Dagger (+1 racial bonus)
Shield: +1 Shield
Armor: +1 Armor
Items: +2 Two-Handed Sword
Attack Power: 1d20 + 9 (Level: 7 + Equipment: 4 - Poison: 2)
Items: Potion of Cure Disease
Status: Poisoned (-2 to all attack rolls)
1d35 => 18
New status:
Inferno (Halfling Paladin)
Level 7
120 gold
Weapon: +1 Dagger (+1 racial bonus)
Shield: +1 Shield
Armor: +1 Armor
Items: +2 Two-Handed Sword
Attack Power: 1d20 + 11 (Level: 7 + Equipment: 4)
Items: Potion of Cure Disease
Status: None
movement: 1d35 => 26
TREASURE: 1d30 => 19
movt: 1d35 => 32
Movement: 1d35 => 33
Possible Attack: 1d20 => 14 + 4 (Longbow) +1 (Elf Ranged Bonus) + 1 (Armor) + 5 (my level) + 6 (Bajadon shrine from day 6)
Possible Treasure: 1d30 => 22
Possible I AM BETTER: 1d6 => 1
Possible Bard Equipment Bonus Roll: 1d6 => 6
quote:
The Nine-Tailed Goddess watches over the Shrine you have discovered. Katrinitu removes all poison, disease, and movement impairments from you. For a donation of 25 gold coins, she will protect you from the next level you would normally lose, as long as it is lost by a trap or by combat. This effect is wasted if a level is lost by other means.
Figures. I miss the double trap day, and the day after I land on a cure for most of the traps.
It is held in thought
only by the understanding
of the Wind.
quote:
A hollow worm has trapped you in a dark room. Its attack roll is a 16! If defeated, it drops 1 treasure.
ASSASSINATION: 1d6 => 6
COMBAT: 1d20 => 8 +1
It is held in thought
only by the understanding
of the Wind.
It is held in thought
only by the understanding
of the Wind.
Movement: 1d35 => 1
Attack! 1d20 => 10 + 7
Treasure? 1d30 => 14
Sigpic shamelessly stolen from Kate Beaton.
Delid, Norim, and Palador decide to hit some shrines and churches, but I don't think any of them put them to use.
Rari and Jaja both hit traps and both had four-leaf clovers! But not anymore!
Vorago loses a level to a trap!
Sentow GAINS a four-leaf clover!
Thibbledorf gives his gold to a trap.
Zaile lost a fight but had no levels to lose, so nothing happens!
Inferno heals himself with a potion!
On to Day THIRTEEN, on a FRIDAY! MWAHAHAHAHAHA