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Chaotic Good Elf Mage Bard
Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.
Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.
Primary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.
Secondary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.
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Details:
Alignment:
Lawful Good ----- (0)
Neutral Good ---- XXXX (4)
Chaotic Good ---- XXXXX (5)
Lawful Neutral -- (-5)
True Neutral ---- (-3)
Chaotic Neutral - (0)
Lawful Evil ----- (-2)
Neutral Evil ---- XXX (3)
Chaotic Evil ---- XX (2)
Race:
Human ---- XX (2)
Half-Elf - XX (2)
Elf ------ XXXXXXXXX (9)
Halfling - (-4)
Dwarf ---- (-2)
Class:
Fighter - (-3)
Ranger -- (-2)
Paladin - (-6)
Cleric -- XXX (3)
Mage ---- XXXXXXXX (8)
Druid --- (-2)
Thief --- (0)
Bard ---- XXXXXXXX (8)
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Take the test!
A link to my very own thread.
Am I supposed to be impressed?
[ 02-21-2002: Message edited by: Pvednes Phoenixfeather ]
True Neutral Dwarf Cleric Ranger
Alignment:
True Neutral characters are very rare. They believe that balance is the most important thing, and will not side with any other force. They will do whatever is necessary to preserve that balance, even if it means switching allegiances suddenly.
Race:
Dwarves are short and stout, and easily recognizable by their well-cared-for beards. They are hard workers, and adept at stonework and engineering. They tend to live apart from other races; generally in deep, underground excavated systems, and as such tend to be distant from other races.
Primary Class:
Clerics are the voices of their God/desses on Earth. They perform the work of their deity, but this doesn't mean that they preach to a congregation all their lives. If their deity needs something done, they will do it, and can call upon that deity's power to accomplish their goals.
Secondary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.
I'm going to cry.
[ 02-21-2002: Message edited by: Lenlalron ]
I wanted to be at least SLIGHTLY mean!
Detailed Results:
Alignment:
Lawful Good ----- XX (2)
Neutral Good ---- XXXXXXX (7)
Chaotic Good ---- XXXXX (5)
Lawful Neutral -- (0)
True Neutral ---- XXXX (4)
Chaotic Neutral - (0)
Lawful Evil ----- (-8)
Neutral Evil ---- (-5)
Chaotic Evil ---- (-4)
Race:
Human ---- (-3)
Half-Elf - XXXXX (5)
Elf ------ XXXXXXX (7)
Halfling - (0)
Dwarf ---- (-1)
Class:
Fighter - (-2)
Ranger -- XXXXXXX (7)
Paladin - (-3)
Cleric -- X (1)
Mage ---- (-5)
Druid --- XXXX (4)
Thief --- (-4)
Bard ---- (0)
Lawful Good Human Fighter Paladin
Alignment:
Lawful Good characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs.
Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.
Primary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.
Secondary Class:
Paladins are the Holy Warriors. They have been chosen by a God/dess to be their representative on Earth, and must follow the code of that deity, or risk severe penalties. They tend towards being righteous, but not generally to excess.
Detailed Results:
Alignment:
Lawful Good ----- XXXXXX (6)
Neutral Good ---- XXXXXX (6)
Chaotic Good ---- XXXX (4)
Lawful Neutral -- XXXXXX (6)
True Neutral ---- XXX (3)
Chaotic Neutral - (-5)
Lawful Evil ----- (0)
Neutral Evil ---- (-3)
Chaotic Evil ---- (-4)
Race:
Human ---- X (1)
Half-Elf - (0)
Elf ------ X (1)
Halfling - (-6)
Dwarf ---- (-3)
Class: [ 02-21-2002: Message edited by: Mightion Defensor ]
Fighter - XXXXXXXX (8)
Ranger -- XXXX (4)
Paladin - XXXXXXX (7)
Cleric -- (-3)
Mage ---- (-1)
Druid --- (-3)
Thief --- (-10)
Bard ---- (0)
quote:
You Are A:
Neutral Good Elf Ranger ClericAlignment:
Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'.Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.Secondary Class:
Clerics are the voices of their God/desses on Earth. They perform the work of their deity, but this doesn't mean that they preach to a congregation all their lives. If their deity needs something done, they will do it, and can call upon that deity's power to accomplish their goals.
Which is amusing, since I am neither a tree hugging hippy nor religious.
quote:
Zalathar Cevalkier had this to say about dark elf butts:
<b>I Am A:</b> Neutral Evil Elf Mage Thief
<br><br><u>Alignment:</u><br><b>Neutral Evil</b> characters believe in Number One. Their personal gain takes precedance over all else, and they will work with whomever necessary and whatever institutions necessary to further their own goals.
<br><br><u>Race:</u><br><b>Elves</b> are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently conccern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.
<br><br><u>Primary Class:</u><br><b>Mages</b> harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.
<br><br><u>Secondary Class:</u><br><b>Thieves</b> are the most roguish of the classes. They are sneaky and nimble-fingered, and have skills with traps and locks. While not all use these skills for burglary, that is a common occupation of this class.
<br><br>Find out <a href='http://www.students.uiuc.edu/~ellingwd/dndwho/index.html' target='mt'>What D&D Character Are You?</a>, courtesy of <a href='mailto:ellingwd@uiuc.edu'>NeppyMan</a>!<br><br>
Try it again, only without the HTML that UBB doesn't understand. That's why it says HTML is not enabled.
Another wizard on the board, eh? Well, I'm still the highest wizard...
Chaotic Good Human Fighter Paladin
Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.
Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.
Primary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.
Secondary Class:
Paladins are the Holy Warriors. They have been chosen by a God/dess to be their representative on Earth, and must follow the code of that deity, or risk severe penalties. They tend towards being righteous, but not generally to excess.